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Everything posted by MelonGx
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It's too personally to make a conclusion.Let's do the math. VVDS+ tanking fails on following events: NoDS + NoDS NoDS + DS DS + NoDS So the probability of failure is NoDS%^2 + 2*NoDS% = (1-DS%)^2 + 2*(1-DS%). Supposed that A support's DS% = 85%. Then the probability of failure = [(1-0.85)^2+2*(1-0.85)]*100% = 32.25%
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MaMU +Str -Def MaMU!Nah 6 2 2 -1 1 3 2 Gaius!Nah!Morgan 7 1 4 1 -1 2 2 Vaike!Nah!Morgan 9 0 3 0 0 3 0
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Both are bad.If you have Virion free then Virion because: Virion!Gerome: Str+4 & Bowfaire Warrior = Str+2 Berserker Fred!Gerome: Str+6 & No-faire General = Str+1 Berserker Lon'qu!Gerome: Str+4 & No-faire Warrior = Str-1 Berserker (Lon'qu!Gerome has no hi-Str Sword classes) Besides that, Virion gives Hit+20 and more consistent accuracy boost skills but Fred gives Outdoor Fighter only & Lon'qu gives none. Skl 40-44 classes on Dual Strike's support side require hit+20 to reach 90~100% hit to every enemy unit.
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Vaike!Gerome - Str.71 Morgan is awesome!
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Uh oh, repeated post.
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Deliverer gives Kjelle more versatility. Anathema gives Noire's husband more hit (usually for achieving 100% hit).
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Underdog isn't that useful because you'll not have enough skill slot to put it on. Common Manakete in StreetPass: LB, Lethality, Swordbreaker, Tomebreaker, Lucky 7
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I've done a complete research on General!Str.71!Morgan's accuracy in Apotheosis. He needs hit+25. Fred!Yarne@General has 2 more Skl than Str.71 Morgan so he just needs hit+22. Fred!Yarne's accuracy boosting skills for Apotheosis: Outdoor Fighter: +10 Indoor Fighter: 0 (Wyvern's Lv.10 skill): +10 - no friendly units nearby (Taguel's Lv.1 skill): +10 - on even turns Quick Burn: +15 ~ 0 Lucky 7: +20 ~ 0 Only OF & Wyvern L10 skill are practical. The rest you have to rely on Yarne's wife's Anathema or Charm etc. Berserker has 9 less hit than General. If you make Fred!Yarne a Berserker, then OF + Wyvern L10 + Anathema (30) is still not enough to make him an absolute 100% (he requires hit=22+9=31).
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Ricken!Owain!Morgan vs Ricken!Laurent!Morgan
MelonGx replied to MelonGx's topic in Fire Emblem: Awakening
FE:A has a function to check enemy range, both specific unit's and overall's. I don't even use Dancer in Apo. She might be useful for dealing with Wave 5 Anna+Zerker simultaneously in this case but if the turn limit isn't a problem then staffbot > dancer. -
Ricken!Owain!Morgan vs Ricken!Laurent!Morgan
MelonGx replied to MelonGx's topic in Fire Emblem: Awakening
Player error only occurs on: 1) Mire 2) Lck99 Sorc, Anna, Zerker 3) Turn limit Weapon's running out can be covered by AT which is available for ROM ATK3 HIT3 or RLM ATK3 HIT1/2/3. If calculated leading Lucina's power, the threshold could be lower. Leading Lucina's weapon running out only matters on defeating more than 10 enemies in EP & one of them gets KOed within the first 1lead+2support hit. Generally I care about more simplified & lazy buildings than challengeable strategies. -
Ricken!Owain!Morgan vs Ricken!Laurent!Morgan
MelonGx replied to MelonGx's topic in Fire Emblem: Awakening
Olivia!Lucina@DF: GF/DS+/V/Charm/filler Olivia!Lucina always leads because she's the only VDS+ Lucina having access to 3rd-gen Support!Morgan. Charm is important because it gives Hit+5 to Morgan. With a RNG Mag manipulation, we can limit Olivia!Lucina's Mag up to 24 to provide 0 leading damage, which makes the pair immune to Counters. -
Olivia!Lucina / Morgan, target Throne Zerker. ROM: -2 9 0 3 3 -4 3 ATK: 95 / 107 / 111 (-13 / -1 / +3) HIT: 234 / 238 / 244 (-14 / -10 / -4) RLM: -2 10 2 4 1 -5 2 ATK: 96 / 108 / 112 (-12 / 0 / +4) HIT: 236 / 240 / 246 (-12 / -8 / -2) VGM: 11 -1 3 1 -1 2 -4 (for reference, TF-AF, Mag2-Str2) ATK: 108 / 120 / 124 (-9 / 3 / 7) HIT: 219 / 223 / 229 (-29 / -25 / -19) ATK: 1) LB+TF+All2, Rally+Tonic 2) LB+TF+All2+Mag2+Agg, Rally+Tonic 3) LB+TF+All2+Mag2+Agg, Rally+Tonic+BarrackMag HIT: 1) LB+All2, Tonic, Heart+Spec+Skl 2) LB+All2, Tonic, Heart+Spec+Skl+Lck 3) LB+All2, Tonic+BarrackSkl, Heart+Spec+Skl+Lck Conclusion: 1) Both ROM and RLM have the same accuracy boost requirement. 2) RLM's 1 Mag advantage makes him available to replace both All2 & Mag2 with other skills in ATK3 condition, while ROM is just allowed to replace Mag2 only. That means, in ATK3 & HIT1/2 RLM can equip both AT and Hit+20 but ROM is just able to equip one of them. But in ATK3 HIT3 both ROM and RLM 's requirement return to the same. 3) ROM provides one more Double-Gale pair: Owain x FeMU.
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Advantages from FeMU!Lucina to any other Lucina are: 1) Better Mag mod (if you hadn't chosen Mag asset then it wouldn't exist). 2) Armsthrift & Vantage+Vengeance from FeMU's all-class all-skill access for VVDS+ building. Lucina's best role is a mixture of a VVDS+ Tank's leader/supporter and a Galeforce hit & away leader. Q: What is VVDS+? A: It's Vantage + Vengeance + DualStrike+ (+ leader's Celica's Gale & supporter's Brave weapon / Celica's Gale). It's an invincible building. Almost all enemies died before their 1st attack when they approached the VVDS+ pair in enemy phase. This building is Chrom & Lucina exclusive. If Lucina has Vantage+Vengeance, she can be either leader or supporter. If Lucina doesn't have them, she is a supporter & she needs to marry a husband who has VV + Tomeclass (usually Laurent, Libra!Owain or Libra!Inigo is also OK) for being the leader. Without VVDS+ building, Lucina is just an ordinary Galeforce + Aether/Luna hit & away leader, since everyone is paired for achieving this set. ------------ Sumia-freddy or henry Henry > Fred because 1) Magical is more efficient than physical in Apo. 2) Henry gives Cynthia more Mag mod than Fred. Donnel-sully or nowi Sully >> Nowi because Donnel!Nowi has no procs. Maribelle- henry or vaike Generally neither of them because 1) Sumia has Henry's priority. 2) Vaike hurts Brady's Mag the most & magical > physical in Apo. In this case Maribelle should pick up a husband with Mag+0 or above, probably Virion or Libra. Cherche-stahl or Gregor Miriel-kellam? Olivia-libra or virion maybe henry If FeMU!Lucina supports, she needs to marry a husband who has VV for being the VVDS+ leader. Only Stahl/Lon'qu/Gregor!Laurent & Libra!Owain/Inigo can fit for that rule. VVDS+ leader doesn't need Galeforce because Galeforce is conflicting other stat-boosting skills which affects VVDS+ total output . Without an output threshold, the VVDS+ pair cannot survive against some principal bosses. So Stahl/Gregor!Laurent > Libra!Inigo. Gregor!Laurent has Armsthrift so Gregor > Stahl. Armsthrift is also conflicting stat-boosting skills but it provides 0 weapon consuming in Apo, which is important in Supreme Emblem endless farming. So the best recommendation will be: Cherche x Stahl Miriel x Gregor Olivia x Kellam or Libra FeMU!Lucina x Gregor!Laurent * Kellam gives Luna, Libra gives Vengeance & in-game Nosferatu Tank building, Luna > Vengeance for hit & away's convenience. Panne: Probably Fred.
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Less good pairs for current Apo based surrounding: MU!Gerome: Wastes MU's Galeforce special pass down. Vaike!Inigo: No Luna. You have to choose Astra as your proc. Henry!Severa: Most of other fathers give extra benefits but Henry gives almost nothing. Q: What is Severa's extra benefit? A: Vantage for in-game Nosferatu Tank building, Luna for more convenience, Tomefaire for more average output, Wyvern class & high Spd mod for no-LB challenge building or better physical output. For Axefaire to increase physical output, Vaike >>> Gregor > Henry.
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I don't know how much it costs in NA/EU. The JPN limited console costs at least 3,600 RMB (about 580 USD) in China before it gets sold out. If the price is crazy I'll not recommend buying it.
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Maxed team ..... go Chrom x Maiden to achieve 19 pair-ups?
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This is the only acceptable reason to use more Waste than CG.However, someone can endure the inefficiency of re-summoning SpotPass Celica to buy CG. Someone has the access to HomePass or multiple 3DS Self-StreetPass to duplicate CG shops. Within one StreetPass, you can buy up to 50 different forged CGs.
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RLM: Skl+2, Lck+2 Waste(5/15)!Sorc Rally Skl/Spec/Heart, LB - HIT 186 - 84 on "most" Avo102, 56 on Avo130, 29 on Throne Anna Full Rallies, LB, Tonics, All+2 - HIT 198 - 98 on "most" Avo102, 68 on Avo130, 41 on Throne Anna Celica's Gale(5/15)!Sage Rally Skl/Spec/Heart, LB - HIT 229 - 100 on "most" Avo102, 99 on Avo130, 72 on Throne Anna Full Rallies, LB, Tonics, All+2 - HIT 241 - 100 on "most" Avo102, 100 on Avo130, 84 on Throne Anna Same conclusion reached? Please see the results. Celica's Gale's accuracy only shorts to Avo 130+, while Waste's accuracy shorts to almost everything, including "most enemies" who don't need Waste's MT. Q: Why they don't need Waste's MT? A: Enemy ORKO by 4DS 0lead magical MT requirement ranking: Zerker/Anna 105(108 at Throne), Lck99 Sorc 104, DarkFlier 101(83 against CG), Sage 95. CG!Sage has 98+MagMod MT with full boost. Waste!Sorc has 102+MagMod MT. The only difference between CG and Waste is how easy to deal with Zerker/Anna & Lck99 Sorc within Dual Strike 4 hit & zero leading damage. Others are below both thresholds. That's why I considered Waste is worthless.
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For +Spd -Lck I'll suggest you go Nowi / Tharja / Lucina / Lon'qu!Severa.+Spd fixes Nah's Skl Spd short and Noire's Skl short. +Spd with Severa also makes Morgan the 2nd best Spd mod (+10). -Lck doesn't hurt Noire & Lucina's Mag, Nah's Str/Mag so much. For other pairings: Chrom - Sumia / Maribelle / Olivia Lissa - Ricken Olivia - Chrom / Libra / Kellam Maribelle - Chrom / Virion / Libra / Henry Sumia - Chrom / Henry Sully - Gaius / Donnel (MUxTharja) Cordelia - Lon'qu Cherche - Stahl Panne - Frederick Miriel - Gregor Tharja - Donnel Nowi - Vaike / Gaius (MUxTharja) Feel free to switch Donnel x Tharja & Gaius x Sully each other. But Donnel x Sully gains only a Hero & Valkyrie class & Gaius x Tharja loses Armsthrift on Double Bow & Aversa's Night.
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Highest Possible Stat in Children Characters
MelonGx replied to Roflolxp54's topic in Fire Emblem: Awakening
Missed Donnel!Inigo(Lck+4)!Morgan & Olivia!Morgan. As another topic said, exclusive skills do increase the limit. P.S. Stahl/Kellam/Gaius/Henry!Noire!Morgan (-Lck, +Str/Mag/Skl/Res) Lck 48 with LB - unable to 100% AT without pair-up, rally, All+2, etc.- 8 replies
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If two units have same cost, the first one you recruited will be the upper.
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I removed all untrained SpotPass Einherjars & untrained StreetPass MUs. The rest: All DLC Einherjars Pr.Marth (which requires the most recruitment cost, 151400G) Tiki (the only Einherjar Manakete) King Marth (RFK is good for JPN StreetPass) Ephraim (RFK No.2) Jamka (Male-Gale Einherjar, the second best Einherjar type of the entire game. The first is Shadowgift but it's DLC exclusive) Jaffar (Male-Gale No.2) Camus (Male-Gale No.3, his Spd is able to double Apo Anna with Valkyrie/DarkFlier support) Titania (the only free Female Counter which is good for JPN StreetPass too) Local friends MUs A bunch of Mag+4 Female Einherjars for Apotheosis LTC
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The only enemy units need Waste's MT are Lck99 Sorcs, Boss Berserker and Anna. All the other enemies can be 4-hit KOed by Celica's Gale Dual Strike only. You always face up accuracy problem on them because all the Waste-MT required enemies have the top 3 Avo in Apo. So Waste is worthless. Besides that, Magical vs Hi-Res is inferior to Physical vs Hi-Def. Because all enemies can be 4-hit KOed by Brave Axe Dual Strike only & hit 100% ensured.
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Watch me 100% clear Apotheosis with Chapter 12 resources!
MelonGx replied to Vascela's topic in Fire Emblem: Awakening
The hit threshold is 248 or 257 (when attacking Anna on the throne).