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MelonGx

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Everything posted by MelonGx

  1. It's too personally to make a conclusion.Let's do the math. VVDS+ tanking fails on following events: NoDS + NoDS NoDS + DS DS + NoDS So the probability of failure is NoDS%^2 + 2*NoDS% = (1-DS%)^2 + 2*(1-DS%). Supposed that A support's DS% = 85%. Then the probability of failure = [(1-0.85)^2+2*(1-0.85)]*100% = 32.25%
  2. MaMU +Str -Def MaMU!Nah 6 2 2 -1 1 3 2 Gaius!Nah!Morgan 7 1 4 1 -1 2 2 Vaike!Nah!Morgan 9 0 3 0 0 3 0
  3. Both are bad.If you have Virion free then Virion because: Virion!Gerome: Str+4 & Bowfaire Warrior = Str+2 Berserker Fred!Gerome: Str+6 & No-faire General = Str+1 Berserker Lon'qu!Gerome: Str+4 & No-faire Warrior = Str-1 Berserker (Lon'qu!Gerome has no hi-Str Sword classes) Besides that, Virion gives Hit+20 and more consistent accuracy boost skills but Fred gives Outdoor Fighter only & Lon'qu gives none. Skl 40-44 classes on Dual Strike's support side require hit+20 to reach 90~100% hit to every enemy unit.
  4. Vaike!Gerome - Str.71 Morgan is awesome!
  5. Deliverer gives Kjelle more versatility. Anathema gives Noire's husband more hit (usually for achieving 100% hit).
  6. Underdog isn't that useful because you'll not have enough skill slot to put it on. Common Manakete in StreetPass: LB, Lethality, Swordbreaker, Tomebreaker, Lucky 7
  7. I've done a complete research on General!Str.71!Morgan's accuracy in Apotheosis. He needs hit+25. Fred!Yarne@General has 2 more Skl than Str.71 Morgan so he just needs hit+22. Fred!Yarne's accuracy boosting skills for Apotheosis: Outdoor Fighter: +10 Indoor Fighter: 0 (Wyvern's Lv.10 skill): +10 - no friendly units nearby (Taguel's Lv.1 skill): +10 - on even turns Quick Burn: +15 ~ 0 Lucky 7: +20 ~ 0 Only OF & Wyvern L10 skill are practical. The rest you have to rely on Yarne's wife's Anathema or Charm etc. Berserker has 9 less hit than General. If you make Fred!Yarne a Berserker, then OF + Wyvern L10 + Anathema (30) is still not enough to make him an absolute 100% (he requires hit=22+9=31).
  8. FE:A has a function to check enemy range, both specific unit's and overall's. I don't even use Dancer in Apo. She might be useful for dealing with Wave 5 Anna+Zerker simultaneously in this case but if the turn limit isn't a problem then staffbot > dancer.
  9. Player error only occurs on: 1) Mire 2) Lck99 Sorc, Anna, Zerker 3) Turn limit Weapon's running out can be covered by AT which is available for ROM ATK3 HIT3 or RLM ATK3 HIT1/2/3. If calculated leading Lucina's power, the threshold could be lower. Leading Lucina's weapon running out only matters on defeating more than 10 enemies in EP & one of them gets KOed within the first 1lead+2support hit. Generally I care about more simplified & lazy buildings than challengeable strategies.
  10. Olivia!Lucina@DF: GF/DS+/V/Charm/filler Olivia!Lucina always leads because she's the only VDS+ Lucina having access to 3rd-gen Support!Morgan. Charm is important because it gives Hit+5 to Morgan. With a RNG Mag manipulation, we can limit Olivia!Lucina's Mag up to 24 to provide 0 leading damage, which makes the pair immune to Counters.
  11. Olivia!Lucina / Morgan, target Throne Zerker. ROM: -2 9 0 3 3 -4 3 ATK: 95 / 107 / 111 (-13 / -1 / +3) HIT: 234 / 238 / 244 (-14 / -10 / -4) RLM: -2 10 2 4 1 -5 2 ATK: 96 / 108 / 112 (-12 / 0 / +4) HIT: 236 / 240 / 246 (-12 / -8 / -2) VGM: 11 -1 3 1 -1 2 -4 (for reference, TF-AF, Mag2-Str2) ATK: 108 / 120 / 124 (-9 / 3 / 7) HIT: 219 / 223 / 229 (-29 / -25 / -19) ATK: 1) LB+TF+All2, Rally+Tonic 2) LB+TF+All2+Mag2+Agg, Rally+Tonic 3) LB+TF+All2+Mag2+Agg, Rally+Tonic+BarrackMag HIT: 1) LB+All2, Tonic, Heart+Spec+Skl 2) LB+All2, Tonic, Heart+Spec+Skl+Lck 3) LB+All2, Tonic+BarrackSkl, Heart+Spec+Skl+Lck Conclusion: 1) Both ROM and RLM have the same accuracy boost requirement. 2) RLM's 1 Mag advantage makes him available to replace both All2 & Mag2 with other skills in ATK3 condition, while ROM is just allowed to replace Mag2 only. That means, in ATK3 & HIT1/2 RLM can equip both AT and Hit+20 but ROM is just able to equip one of them. But in ATK3 HIT3 both ROM and RLM 's requirement return to the same. 3) ROM provides one more Double-Gale pair: Owain x FeMU.
  12. Advantages from FeMU!Lucina to any other Lucina are: 1) Better Mag mod (if you hadn't chosen Mag asset then it wouldn't exist). 2) Armsthrift & Vantage+Vengeance from FeMU's all-class all-skill access for VVDS+ building. Lucina's best role is a mixture of a VVDS+ Tank's leader/supporter and a Galeforce hit & away leader. Q: What is VVDS+? A: It's Vantage + Vengeance + DualStrike+ (+ leader's Celica's Gale & supporter's Brave weapon / Celica's Gale). It's an invincible building. Almost all enemies died before their 1st attack when they approached the VVDS+ pair in enemy phase. This building is Chrom & Lucina exclusive. If Lucina has Vantage+Vengeance, she can be either leader or supporter. If Lucina doesn't have them, she is a supporter & she needs to marry a husband who has VV + Tomeclass (usually Laurent, Libra!Owain or Libra!Inigo is also OK) for being the leader. Without VVDS+ building, Lucina is just an ordinary Galeforce + Aether/Luna hit & away leader, since everyone is paired for achieving this set. ------------ Sumia-freddy or henry Henry > Fred because 1) Magical is more efficient than physical in Apo. 2) Henry gives Cynthia more Mag mod than Fred. Donnel-sully or nowi Sully >> Nowi because Donnel!Nowi has no procs. Maribelle- henry or vaike Generally neither of them because 1) Sumia has Henry's priority. 2) Vaike hurts Brady's Mag the most & magical > physical in Apo. In this case Maribelle should pick up a husband with Mag+0 or above, probably Virion or Libra. Cherche-stahl or Gregor Miriel-kellam? Olivia-libra or virion maybe henry If FeMU!Lucina supports, she needs to marry a husband who has VV for being the VVDS+ leader. Only Stahl/Lon'qu/Gregor!Laurent & Libra!Owain/Inigo can fit for that rule. VVDS+ leader doesn't need Galeforce because Galeforce is conflicting other stat-boosting skills which affects VVDS+ total output . Without an output threshold, the VVDS+ pair cannot survive against some principal bosses. So Stahl/Gregor!Laurent > Libra!Inigo. Gregor!Laurent has Armsthrift so Gregor > Stahl. Armsthrift is also conflicting stat-boosting skills but it provides 0 weapon consuming in Apo, which is important in Supreme Emblem endless farming. So the best recommendation will be: Cherche x Stahl Miriel x Gregor Olivia x Kellam or Libra FeMU!Lucina x Gregor!Laurent * Kellam gives Luna, Libra gives Vengeance & in-game Nosferatu Tank building, Luna > Vengeance for hit & away's convenience. Panne: Probably Fred.
  13. Less good pairs for current Apo based surrounding: MU!Gerome: Wastes MU's Galeforce special pass down. Vaike!Inigo: No Luna. You have to choose Astra as your proc. Henry!Severa: Most of other fathers give extra benefits but Henry gives almost nothing. Q: What is Severa's extra benefit? A: Vantage for in-game Nosferatu Tank building, Luna for more convenience, Tomefaire for more average output, Wyvern class & high Spd mod for no-LB challenge building or better physical output. For Axefaire to increase physical output, Vaike >>> Gregor > Henry.
  14. I don't know how much it costs in NA/EU. The JPN limited console costs at least 3,600 RMB (about 580 USD) in China before it gets sold out. If the price is crazy I'll not recommend buying it.
  15. Maxed team ..... go Chrom x Maiden to achieve 19 pair-ups?
  16. This is the only acceptable reason to use more Waste than CG.However, someone can endure the inefficiency of re-summoning SpotPass Celica to buy CG. Someone has the access to HomePass or multiple 3DS Self-StreetPass to duplicate CG shops. Within one StreetPass, you can buy up to 50 different forged CGs.
  17. RLM: Skl+2, Lck+2 Waste(5/15)!Sorc Rally Skl/Spec/Heart, LB - HIT 186 - 84 on "most" Avo102, 56 on Avo130, 29 on Throne Anna Full Rallies, LB, Tonics, All+2 - HIT 198 - 98 on "most" Avo102, 68 on Avo130, 41 on Throne Anna Celica's Gale(5/15)!Sage Rally Skl/Spec/Heart, LB - HIT 229 - 100 on "most" Avo102, 99 on Avo130, 72 on Throne Anna Full Rallies, LB, Tonics, All+2 - HIT 241 - 100 on "most" Avo102, 100 on Avo130, 84 on Throne Anna Same conclusion reached? Please see the results. Celica's Gale's accuracy only shorts to Avo 130+, while Waste's accuracy shorts to almost everything, including "most enemies" who don't need Waste's MT. Q: Why they don't need Waste's MT? A: Enemy ORKO by 4DS 0lead magical MT requirement ranking: Zerker/Anna 105(108 at Throne), Lck99 Sorc 104, DarkFlier 101(83 against CG), Sage 95. CG!Sage has 98+MagMod MT with full boost. Waste!Sorc has 102+MagMod MT. The only difference between CG and Waste is how easy to deal with Zerker/Anna & Lck99 Sorc within Dual Strike 4 hit & zero leading damage. Others are below both thresholds. That's why I considered Waste is worthless.
  18. For +Spd -Lck I'll suggest you go Nowi / Tharja / Lucina / Lon'qu!Severa.+Spd fixes Nah's Skl Spd short and Noire's Skl short. +Spd with Severa also makes Morgan the 2nd best Spd mod (+10). -Lck doesn't hurt Noire & Lucina's Mag, Nah's Str/Mag so much. For other pairings: Chrom - Sumia / Maribelle / Olivia Lissa - Ricken Olivia - Chrom / Libra / Kellam Maribelle - Chrom / Virion / Libra / Henry Sumia - Chrom / Henry Sully - Gaius / Donnel (MUxTharja) Cordelia - Lon'qu Cherche - Stahl Panne - Frederick Miriel - Gregor Tharja - Donnel Nowi - Vaike / Gaius (MUxTharja) Feel free to switch Donnel x Tharja & Gaius x Sully each other. But Donnel x Sully gains only a Hero & Valkyrie class & Gaius x Tharja loses Armsthrift on Double Bow & Aversa's Night.
  19. Missed Donnel!Inigo(Lck+4)!Morgan & Olivia!Morgan. As another topic said, exclusive skills do increase the limit. P.S. Stahl/Kellam/Gaius/Henry!Noire!Morgan (-Lck, +Str/Mag/Skl/Res) Lck 48 with LB - unable to 100% AT without pair-up, rally, All+2, etc.
  20. If two units have same cost, the first one you recruited will be the upper.
  21. I removed all untrained SpotPass Einherjars & untrained StreetPass MUs. The rest: All DLC Einherjars Pr.Marth (which requires the most recruitment cost, 151400G) Tiki (the only Einherjar Manakete) King Marth (RFK is good for JPN StreetPass) Ephraim (RFK No.2) Jamka (Male-Gale Einherjar, the second best Einherjar type of the entire game. The first is Shadowgift but it's DLC exclusive) Jaffar (Male-Gale No.2) Camus (Male-Gale No.3, his Spd is able to double Apo Anna with Valkyrie/DarkFlier support) Titania (the only free Female Counter which is good for JPN StreetPass too) Local friends MUs A bunch of Mag+4 Female Einherjars for Apotheosis LTC
  22. The only enemy units need Waste's MT are Lck99 Sorcs, Boss Berserker and Anna. All the other enemies can be 4-hit KOed by Celica's Gale Dual Strike only. You always face up accuracy problem on them because all the Waste-MT required enemies have the top 3 Avo in Apo. So Waste is worthless. Besides that, Magical vs Hi-Res is inferior to Physical vs Hi-Def. Because all enemies can be 4-hit KOed by Brave Axe Dual Strike only & hit 100% ensured.
  23. The hit threshold is 248 or 257 (when attacking Anna on the throne).
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