Jump to content

MisterIceTeaPeach

Member
  • Posts

    5,847
  • Joined

Everything posted by MisterIceTeaPeach

  1. Aideen: Midir, because he will get a brave bow from her. Ayra: Honestly it's almost impossible to screw her children. Lex, Holyn and Noish are excellent. Lex gives strength, defense, vantage and paragon. Holyn gives luna. Honstely I find Ayra x Holyn a little bit too op already. Noish gives strength critical which is nice. Sylvia: Azel because he'll give continue to their children and will make Corple decent. Tiltyu: Lewyn because you want to have access to Forseti early on. Azel and Lex are honorable mentions too. Lex has vantage which makes a deadly combiantion with Tiltyu's wrath. Fury: Honestly everyone. Lachesis: Honestly everyone. Briggid: Everyone who's not a mage. Favored pairings: Aideen x Midir Sylvia x Azel Briggid x Jamke Ayra x Noish or Lex or Holyn Fury x Lex (because I prefer to have a Fee with strength and defense) or Alec (because of Nihil) or Holyn Tiltyu x Levin Lachesis x Beowulf or Finn
  2. the spicier, the better (means yes) Have your ever eaten a red pepper?
  3. [spoiler=Currently playing Tales of Berseria] It has the darkest earlygame of all Tales of parts I've played yet. Armatization is replaced by single transformation of Velvet. I like the skill system: Learning new artes depends how often use a given art. It's similar to Vesperia's system except that the arte bar rises instead of the weapon bar. The overworld map desgin reminds pretty much on Zestiria's (which isn't a surprise for being story related). The dungeons and overworld fields have more enemies than in Zestiria. Encounter links appear, but they're different. You fight actually more than two groups of monsters because lots of reinforcements will appear after the first monsters are killed. It's very possible to fight more than a dozen of monsters in one single fight. It's a nice way to get some experience. Berseria introduces the "substituion" mechanic. (maybe it appaers in an other part I haven't played yet, anyways it's the first time I saw that) You have access to all your party members. In each battle your team consists of four units like usual, but the unconsidered units can take part of the battle at any time by replacing one of your current team units. It's a great mechanic, very useful if someone died. I'm not 100% sure, but I might have seen that you can replace even dead party members. That automatically means that gives you 1-2 more lives. (depending how large your team is) This game seems to be really easy. I play on normal but the opponents do almost nothing. Most stand and get wrecked for the most part. Exception are the the elite monsters, which are still tough and the hardest enemies of the game. The fourth elite monster, a bird, gives me lots of trouble. Sea travels return. I really enjoy it, much more than Zestiria.
  4. Favorite Microsoft tool to use? Same answer with the same reason + holy bottles don't work in this dungeon.
  5. [spoiler=Chapter 8 part 2] another event Faval: Look, Blume. I'm a busy man. Tell me what you want, or I'm leaving. Blume: Tch... listen carefully. I've an employment opportunity for you. Faval: ... An employment opportunity? Blume: Yes, Faval. I require your services in putting down the rebel army. Faval: Pass. I might be a mercenary, but I'm certainly not about to do your dirty work. Blume: Oh, really? Then what will become of all those orphans in your care? Rumor has it your dear sister has taken to stealing the money you need to take care of them. Are you content with such a life? It's Patty's brother. Faval: ... Deal. I know this'll come back to bite me, but if it means saving the kids... You have my bow... just this once. Faval is going to move too. He has the legendary bow Yewfelle. Patty has to recruit him. Arthur wrecks all the reamining enemies of Muhammad's squad. more magic - However he leaves three knights alive which is good so other units can claim the kills and grab the experience. Time for promotion! Now I have to hope for Nanna... CRAP!!! Both hit. You can barely see it, but she dodges thankfully what saved her ass. at least two cavaliers less Everyone should be fine now. Tinni and Arthur will handle the remaining knights. Tinni is in "rage-mode" now which will be quite handy for the rest of this part. All of the cavs. attack Fin and only one could hit him. He has to die in the next turn because Fin can't take another hit. Time to kill all the cavs. Since I have Lene I should be able to do it. Aww... please don't copy your shitty lord bro. I can take out the entire squad to make the way free to the boss. First maxed unit. Lana had to warp Tinni to Leonster because I need a wrath crit here. Lene refreshes so I can open the way to the boss. Delmud gets a fantastic level. breakfast for Shanan Fin kills the last cavalier and talks to Leif after that. Fin: We aren't in for an easy battle, but no matter what happens, we must persevere. Leif: I know, Fin. I've always dreamed this day, the day of Leonster's freedom, would come... I'll do all I can to bring peace to the peninsula and save the people from King Blume's tyranny. To fufill Father's final wishes at last... And I if need to lay down my life to make our dream a reality, then so be it... Fin: Please, my lord! It ill befits a future king to do something so rash! You mustn't say such things! Leif: Er, you're right... Sorry Fin. I know how hard you had to work to protect me from the Empire's pursuit in my youth. I recall how often you'd let yourself starve, just so I wouldn't have to go without food... All my life you've made sacrifice after sacrifice for my sake, and only now I do understand this... I'll always be grateful for all you've done, Fin. Fin: My lord, the Thracian region has been plagued by strife for generations, but your father dared to dream of uniting it under a lasting peace. He may be gone, but you still yet live, and so t does the hope of fulfilling his dream. Only you stand a chance of uniting Thracia. Leif gets +3 strength. The second task is done already. Next will be the mage triple. Fee saves the first village. Man: I've heared tell that over in Manster, people're planning a revolt against the Imperial rule. Apparently the ringleader there's some Sillesian mage called Ced... The people there are so sure that he's the man for the job. Of course, the real problem for Manster is that Thracia's got their grubby eyes on the city... I hope they'll be alright. Obtains 3500 gold. another event - the last one thankfully Ishtar: What's happened, Father? How could a pack of simple rebels get to you of all people? This is so very unlike you... Blume: These are no mere rebels! They've already slaughtered Ishtore, and Tinni is lost to us as well because of them... They've already defeated Banba and her sisters... I can't leave this task to them again. You're all I have left to depend upon! Ishtar: Understood, but I have one condition. I need the Book of Mjölnir. If I'm wielding Mjölnir, I won't need an army with me. I alone will be more than enough. Blume: W-what?! You... want me to hand it over... Fine. Very well... You can take Mjölnir... But don't dare fail me now! Ishtar: You can trust me, Father. By your leave. Princess Ishtar appears and also moves towards you. She's incredibly powerful and scary. She can oneshot most of my units and has Adept. Futhermore she has a high evasion thanks to Mjölnir's ridiculous boosts. However thanks to her low HP and defense she's supereasy to beat. If you check out Faval's attack, you'll see he can oneshot her! However he requires support boost by Seliph and Nanna to have a decent hitrate. Time to finish the mage trio: There goes #1. #2 ... and #3. Third task is done. couple of good healing level ups - Nanna's is actually pretty damn great. Larcei has to move back to Castle Alster... ... to promote. Faval's recruitment Patty: Ugh... Don't tell me you actually let Blume buy out your bow arm! Faval: Patty? Wait... Why are you with the rebels? Patty: To protect people, of course! We've come this far working together, and I know we're gonna stop Blume for goo! I don't get it. Did you just go and forget everything? That if it wasn't for the Empire's cruelty, none of the kids would be orphans? But no, here you are, kissing up to the very same man who ruined all our friends' lives! What the heck were you thinking, Faval?! Faval: You're absolutely right... I'm so sorry, Patty. I guess I just wasn't thinking at all. Patty: Any scumbag can apologize till they're blue in the face! If you're really sorry, then get over here! Come help us fight for peace! Faval: Alright, Patty. I'm with you. You've certainly come a long way lately... Patty: Hee hee... I guess I have! Faval introduces himself to Seliph. Seliph: Relax! I understand why you did what you did. You've nothin to worry about. Faval: I don't think so, sir. Letting myself work for the very same Empire I've supposedly been opposing? That was shamefully half-witted of me... Sir, I swear I'll make up for my bad choices. I'll do everything I can to aid you! Seliph: Thank you, Faval. I'm glad to have you. Faval makes up his mind by killing Ishtar. After her defeat: Arvis's son appears. Both leave at once. ... Who cares... She misses twice with 96%. So Ares has to kill him and gets a good level. A not so great first level. I have to kill all the enemies including the long range mages on the other side of the river before they can kill one of my units. ok - You also have to work on your speed. MAJESTIC!!! (speed is already capped) GO TO HELL!!! good Alright! All the knights and bolting mages are left. The worst part is done. Only Blume and his three guards are left. good OUCH! Arthur is doing the rest for me. CRIT Obtains thoron. In enemy phase Arthur can kill one of the generals. Leif and Arthur kill the remaining two. excellent Now I've to visit two villages and to do a conversation. Fee visits the village in the north: Young woman: Ohh, thank you so much! I've heared all the stories about your army, and I've been praying that you'd come someday. Lord Seliph is our beacon of hope! Here, take this power ring. It's not much, but it's all we have to show our gratitude. Obtain 1500 gold and power ring. Dermott visits the village next to Connaught: Young woman: Long ago, Thracia and the stats of the Manster District were a single nation. 'Course, you'd never know that from how they've hated each other so far as long as anyone can recall! I wish they could just try to make peace... Obtains 5000 gold. Arthur can talk to Fee. Arthur: Er... Yeah, I suppose so. Fee: Hmmm! Who knew you had it in you? I never would've guessed that you're even able to worry about anyone but yourself! I might have to rethink everything just a bit! Arthur: Well, er, you're something of a special case... Fee: Huh? Arthur: Er, never mind! Anyway, just don't do anything too rash, alright? See you... Fee: Arthur... Fee gets +3 HP. seizing time Lewyn: Don't get too excited just yet. The real problem here is still Thracia. Seliph: What makes you think so? What wuld cause Thracia to break neutrality now, of all times? Lewyn: You've never had to deal with King Travant before, have you? Just ask Prince Leif. If not for Travant, he would still have his parents. Travant's murder of them was a cruel ambush, an insult to the honor of a knight like Quan. Who knows what dirty game he's planning now...
  6. [spoiler=Chapter 8 part 1] Map story In ages past, seeking to claim the life-giving nothern land as their own, Thracia's infamous dracoknights have led countless brash attempts to conquer the north, only to be repelled at every turn by the might of House Leonster. Thracia looked to have won at last following their slaughter of Leonster's army in the Yied Desert, only to be defeated in turn by Blume of Freege, who claimed the land as his own. And so, the so-called Kingdom of North Thracia was born as yet another servant of the Empire. Over a decade has passed since then. Not even Thracia's King Travant, an ambitious man with a thirst for power and glory, dares to challenge the will of the Empire, and so strange peace looms over the region. Or so it did, until the arrival of Seliph and his liberation army. Blume's defeat at his own captial has abruptly tipped the balance of the Thracian stalemate. Both the Alster and Leonster territories now lie under the libaration army's control, forcing Blume to retreat to Connaught and muster to take Alster back. introduction of all the bad guys General Maykow of Meath Castle, remain eerily silent. The people united in their fondest wish: for the entirety of the Thracian Peninsula to return to the rule of House Leonster. And so dawns yet another battle... Chapter 8: The Dracoknights of Thracia The mage triple is back. Blume: Banba! How could you the three of you let yourselves be cowed into fleeing? What a disgrace! Banba: A thousand apologies, milord. However, you've nothing to worry about anymore. Even as we speak, General Muhammad prepares his bridge to lay siege to Alster, and General Ovo's cavalry are en route to Leonster. We, too, shall rejoin the fray shortly. Blume: Hrm.. Don't you dare fail me this time. And what of King Travant? Why are the promised Thracian reinforcements nowhere to be seen? Banba: We've yet to recieve any response to any of our messangers so far. Blume: Gah... What in the blazes is that snake thinking? Banba: King Travant is an ambitious man. To blindly trust him would be foolish. Blume: No matter. Even without his forces, we've more than enough power to stop the rebels cold. Banba! Fotly! Eriu! Move out at once. This time, leave not a single rebel alive! Banba: Yes, milord. We will not fail. There they move. This is not enemy territory. Ced: Go! Tell your friends and family that your freedom is so very nearly in reach! Please, my friends, believe me. Manster's freedom is fast approaching! King Travant's son As Banba assumed Travant fooled Blume and won't send aid. Travant: The Empire and the rebels are best left to break themselves on each other for now. We'll mop up thee leftovers once they're nice and weak. Arion: I should have known, Father... All along, you've been waiting out Blumes's little storm, haven't you? Travant: But of course! It'd make no sense to bend over backward for the man who snatched our-hard-won north out from under our noses, would it? Leonster's downfall should have meant a peninsula unified under our rule... I'll neither forgive nor forget Blume's craven conquest. Arion: Even now, we still lack the power to truly match Grannvale on an even battlefield... I can only imagine your frustration, Father. Travant: Thracia's fate depends on a unified peninsula. The verdant nothern soils are the perfect cure for the famine and poverty wracking our south. We've been shunned and vilified for centuries, dismissed as ravenous hyenas... Yet what choice did we ever have? If not our answer to this world's cravling for sellswords, Thracia would never have had the funds to barley survive as we do. We've toiled in poverty long enough, Arion. It's high time Thracia carved itself a future! A future, I might add, which depends on the outcome of the game laid before us... Arion: Mm. Lewyn: Do it. With Blume still on the loose in Connaught, there's no sense to skimping on the defenses. Oh, and also, we've recieved a plea for help from the people of Manster Castle. The sooner our forces reach them, the better. Seliph: Very well. We shall make the first move! Leif, Nanna and Fin left Alster Castle and moved towards Leonster Castle to guard it. Arena excellent - She can classchange now. Again no strength boost but therefore she can use magic swords very well. Learned skill: Adept meh and excellent Pretty damn good levels. However she misses reaching level 20 by just one kill. Alright... but he really has to work on his skill. good x3 ... Is it ironic to say that the main protagonist of Gen. 2 has the worst levels? Seriously he's utter bullshit! Look at his speed! He's the slowest unit of my entire team. good and bad More defense is nice... but not really needed when Balmung equipped. ugh Still neither skill nor speed. Pretty good but no speed unfortunately. I never ever have thought that speed is his best growth. alright not bad ... I don't know her HP cap. alright DELICIOUS!!! No, Leif's the true main character of Gen. 2! Actually he's the lord of the sequel... but he's not very good, at least in the beginning. I gave him the paragon ring for this chapter because I want to promote him in the next arena at the latest. alright Map Your party is split. As I mentioned before Leif, Nanna and Fin moved to Leonster castle. Everyone else is in Alster, south from Leonster. This group is placed north-east from Alster and you can reach it in the second turn. Thunder mages and knights with steel bows and steel lances. Also a bishop with fortify This is Chagall's son. He has brave weapons so be careful. It'll be Arthur's task to eliminate this army. From the north-east an army of cavlary is heading towards Leonster so have someone for guarding there. All the cavs. have a javelin which is pretty annoying. Furthermore there are few troubadours among them who will heal hurt units. Their leader is a mage knight. He's pretty powerful so you want to kill him first. Three stationary bolting mages. Right of them is the mage triple. Still the same like in the previous chapter but this time with increased movement. Here's the mainboss of this part. He's basically the same like Ishtore from chapter 7 except that Blume is more annoying for having four authority stars and great shield. Yeah, this chapter throws lots of crap to you... and more will come soon! speed Everyone starts to move at the same time. Arthur will pretty much solo this area. Fin guards Leonster. Each mounted unit rides towards Leonster to help this group. Arthur kills the first two enemies. I don't care if he gets hit. he can take two hits. Tinny kills the weaken knight and gets a splendid level. Fee helps out because she has to fly quickly towards east to save a couple of villages. more speed Lene refreshes Arthur. CRIT - the main threat is gone. only one more level OH CRAP! I didn't pay attention how close the cavs. actually are towards Lenster. Nanna is in the attack range of a few of them... and she can only take two hits... Will Nanna survive?
  7. Most annoying dungeon in the Tales of series? They're ok, although I eat them very rarely. [spoiler=Sophie hasn't without reason an alien voice.]Because she's one, to be more precious a robot.
  8. still Xillia 2 Maybe it'll change when I've completed Berseria. Do you prefer Sophie or Asbel?
  9. Favors a FE character which made me to sympathize with Hoshido.
  10. Would you like to see a crossover with characters from the Neptunia series, and if so, what genre? reading books
  11. Donkey Kong Country 2: Diddy's Kong Quest 31 Donkey Kong 64 13 Donkey Kong Country Returns 1
  12. http://serenesforest.net/forums/index.php?showtopic=67458
  13. Is getting rid of "Jeigans" an unpopular opinion? Anyways I don't need second tier units with abysmal bases and growths. Units who are a bit overleveled like FE9 Gatrie and FE10 Nolan work absolutely perfect for me.
  14. Quan's a bit similar to Lex: He's a powerhouse and can tank a little bit. His bases and growths are pretty good for FE4 standards. Adept is very nice on him and makes it possible to oneround lots of enemies. However I find Lex a bit better than Quan simply because he's the only axeuser of Gen. 1 till Lachesis's promotion, has paragon and free access to a brave axe. Cuan only could buy Fin's brave lance which works better on faster units like Fury. And Quan isn't available for the last two chapters of part 1. 7 / 10
  15. OMG!!! This returned! YEEESSSSSSSSS!!!
  16. [spoiler=Chapter 7 part 4] Patty introduces herself to Seliph. ... same here... Patty: Whoops... Okay, you caught me! I'm actually a thief! Well, I used to be. I've had enough of all that now. Now, I want to pitch in with your army instead. Seliph: Er... You aren't serious, are you? Military life is dangerous. There's no place for your ilk here. Patty: Oh, you sound so sure! You barely have a coin to your name, but if you're gonna win this war, then nothing's more important than money. But with me around, you're not gonna have to worry about money ever again. Seliph: I've no use for money tainted by theft. Patty: ... You really have no idea, do you, sir? For every last coin carried by an Imperial soldier, there's a poor villager who they took it from. She has "Robin Hood morale". Patty: Sniff... Seliph: Say, Patty... I'd like you to come with us. Patty: Huh? Really? D'you really mean that?! Seliph: But of course. Patty: Th-thank you, sir! I promise I'll work as hard as I can for you! Oh, that reminds me! Here, take this sword. It's a little present, to commemorate us getting know each other! Seliph: Wow... This is a lovely blade! Patty: It's one of those rare brave swords. And it's aaaall yours, sir! Seliph obtains brave sword. Now I've two of them. This sword makes it more easier to use Seliph, mainly in the arena. douche talk Liza: As it stands, Ishtore, your father is still preoccupied besieging them at Leonster. Should they reach Alster and strike while he's occupied, the results would be disastrous... It is imperative that we intercept them here and now. Our force will be more than enough. Ishtore: Indeed... My lord father could use the aid. Liza, may I place you in command of my army? Liza: Certainly. Leave everything to me, milord. Ishtore: I confess I'd rather keep you away from the eye of the storm, but there's nobody whom I could ever trust more than you. My apologies, Liza. Liza: I... Rest assured, milord. You've nothing to worry about. a wave of mages and knights The generics aren't too tough. However their army has lots of mages, and most of your units have a crappy resistance, so it's wise to play slowly and take out one by another. The miniboss is also a mage. No special skill, but three authority stars the generics could benefit from. Boss is a war mage. He has long range magic and Adept which means bad news. He could kill everyone if Adept was activated. Only use units with a high evasion (Shanan, Arthur with Forseti) against him. another event The dark bishop has a toy. ... The right guy looks pretty familar. He tries to protect the girl. Dark bishop: What? And who exactly are you? How dare you, a common sellsword, turn your blade on your employer! ???: Nobody shall lay a hand on her, lest you face severe consequence. Are we clear? Dark bishop: Gah... What is this sorry little pantomine?! Seize him. End his little life! He has the Mystletainn so it's unquestionable Eldigan's son Ares. Ares: Who dares to come forth and slake its thirst? Now, he kisses up Dark bishop: Look, I'll never lay hands on the little darling ever again! You forgive me, right? Right? Ares: ... Very well. Lene are you unharmed? Lene: Yeah... Thank you, Ares. Of course his acting wasn't for real... However nothing happens from here. I only have to fight Melgan's army. Young girl: Darna is lorded over by Count Bramsel, who's as revolting as they come! If he isn't playing the slimy sycophant to some visiting Grannvale noble or other, he's prancin' around like he's the gods' gift to kings! Ugh... The sooner somebody sticks a sword through that pig of a man, the better! Elder: It ain't that simple, though. Standing between you lot and Bramsel is the best mercenary force can buy. One of 'em, Ares, is the strongest of 'em all. He's still just a kid, really, but he's fighting frightfully strong, 'cause he's got the magic blade called Mystletainn. From what I heared, the mercenary captain, Jabarro, found Ares as a wee little kid and took him in. The two're real close, I hear. You ain't got much of a chance against Ares. Sorry to rain on your parade like that, kid. Here, take this shield ring as an apolgy. You oughta be able to get some use of this. Obtains shield ring and 2000 gold. I've to bring all my units together which took me some turns. All these guys don't act. Lester will check out, if it changes when someone's in their attack range. Melgan's moving to me. It's good news. I just have to make sure that I can take them out safely without being in the attack range of the mainboss. A good level up for taking out the bow knight. I'm doing this little game again. I'll make the army move further towards north. For each so little injury the physic healers will heal. A great level up for taking out another knight. I'm trying to do sth. fun but also very risky. I try to leave up all the remaining knights and mages (including Liza) to Julia with "Nosferatu-tanking". She can oneround the knights and heal herself whenever she got hit. But that requires she has to hit every time. I have to worry about all the enemies who attack in Liza's support range because they benefit from a avoid boost. I hope my plan won't fail... Fee will clean up all the enemies on the hill. I also wished she had a different father... I guess I'll try Lex x Erin next time. so far, so good Good level up... but I'd like to see skill, speed or luck in this situation. She does an excellent job in hittng... but not in leveling. She misses Liza. It's unironically the best time to miss... against the last enemy. Because any other physical unit could kill her now. Anyways Julia survived but it wasn't paid off too well. I was hoping for more speed, but I take it, I guess. Forseti makes short shift with her and Arthur obtains an excellent level up. Wow! He has 100% speed growth so far as an axe knight! The last of the generics. Only the physic priest and ballistas are left besides the boss. 50 HP!!! 34% hitrate is still scary. Taking out the ballistas. Shanan gets the typical level for his class. good Both activate Adept. Arthur hits once whilst Ishtore misses twice. The way to Ishtore is free for him now. Crap! I forgot about that. crappier He fucking misses... ... so I have to gamble right now. Thankfully Shanan activates Astra at the right time. Obtains thoron. There are still a couple of mages left but I don't think they'll hit Shanan. I'm not satisfied with her, yet. good Patty shall get a bit money from them. Arthur kills the last mage and gets a weird level up. Time to seize. Seliph: I still doubt that Prince Ishtore or his general were truly wicked people... Must we kill still more like them? Lewyn: That may be so, but don't forget they still actively served the will of a brutal tyrant. As far as our cause is concerned, there is no doubt. They were the enemy. This is a war, Seliph. There's more to it than only every fighting the thoroughly evil, or those whom we hate. Seliph: I suppose so... Lewyn: Heh! It's okay, Seliph. You're a good man, through and through. You could just stand to worry a bit less. Now, then! We've got our goal to focus on: coming to the rescue over in Leonster. Seliph: Indeed. Let's move in on Leonster. Everything shall begin there!
  17. Heh, I still give Midir female pronouns. That's actually quite the opposite for me. In lategame he's pretty much unusable for me. Even the wind mages in chapter 4 tworound him. In chapter 5 he's only good against the axe armors.
  18. Berseria has a very dark atmosphere unless for Magliou's moments. So much scream. The latest dungeon felt like a final dungeon for me gameplay- and musicwise, and I played like, I'd say 1/4 of the game yet. Speaking of mystic artes: In no other part in the series you learn them as early as in Berseria.
  19. Member title is a slighty changed Christmas song.
  20. Favorite Christmas movie? Wouldn't drink it because I can't stand any alcoholic drinks except for red vine.
  21. Donkey Kong Country 2: Diddy's Kong Quest 29 Donkey Kong 64 13 Donkey Kong Country Returns 5
×
×
  • Create New...