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Carmine Sword

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Everything posted by Carmine Sword

  1. Hinoka. My phone keeps trying to autocorrect her name and it's really annoying.
  2. The only bad prepromotes in FE6 are Douglas and Juno. Even then Juno can still rescue-drop dudes over the mountain in Chapter 21.
  3. Chapter 23: 3/241 DAT BOI and Barth kill the enemies near the start. Niime moves up and gets danced by Lalum and then Niime moves ahead again and equips Nosferatu and uses the Sleep Staff on a Manakete since she gets OHKOed exactly by that Manakete. Enemy phase sucks sort of. Lalum faces a bunch of enemies, but all of the wyverns have 30ish displayed hit or worse so it's not too bad. Niime has no chance of death thanks to Nosferatu, but she has to dodge all 3 status staves, which sucked. Turn 2, Roy moves and chips the sleeping Manakete (could have killed it but I wanted to conserve the Binding Blade for next chapter), and is then danced by Lalum so that he can move onto a forest tile near Brunya and kill one of the Status Staff Druids. Niime moves onto a different forest tile and kills a different Druid. Dieck and Barth rescue-drop Lalum onto a forest tile for better reliability. The Manakete near Brunya attacks Niime on enemy phase, and Niime lives with 1 HP thanks to the defense boost from the forest tile. The last remaining Druid tries to put Barth to sleep, but somehow misses. That miss didn't actually matter since either Dieck or Barth can kill the boss next turn. On Turn 3, Barth moves up and kills a Druid in front of Brunya, gets danced and then OHKOs Brunya with a Killer Lance crit before Roy seizes. Fa bought some Elixers for the next map just in case I need them. RIP Merlinus. Also, empty level hype for Lalum. Stats: DAT BOI Lv. 20/3.86 42HP/22Str/22Skl/23Spd/22Lck/18Def/15Res S Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/19.96 55HP/27Str/21Skl/19Spd/10Lck/30Def/6Res S Lances S Axes Niime Lv. --/20.00 32HP/25Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 19.41 39HP/31Str/28Skl/17Spd/30Lck/27Def/36Res Lalum Lv. 15.13 24HP/2Str/4Skl/20Spd/22Lck/9Def/9Res Merlinus Lv. 1.35 Base Chapter 24: 8/249 I don't even know how I did this a turn faster than usual despite having half a team lol. Dudes go forward and wreck face. Niime used the rest of the Rescue Staff to get Roy further ahead. On the 7th Turn she Warped Dieck into Jahn's room and he tanked everything in there with Armads. Fa maxed her level by killing a reinforcement. She has 1 use left on her Dragonstone haha. The End: 1/250 FEAR DAT BOI AND HIS INCREDIBLE POWER Final Turncount: 250 Final Stats: DAT BOI Lv. 20/5.13 44HP/23Str/22Skl/25Spd/24Lck/20Def/16Res S Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/20.00 56HP/27Str/21Skl/20Spd/10Lck/30Def/6Res S Lances S Axes Niime Lv. --/20.00 32HP/25Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 20.00 41HP/32Str/29Skl/18Spd/30Lck/28Def/37Res Lalum Lv. 16.03 25HP/2Str/4Skl/20Spd/22Lck/10Def/9Res Merlinus Lv. 1.35 Base Boss Kills: Roy: 3 Dieck: 24 Barth: 4
  4. Fixed the turncount mistake. EDIT: Chapter 23 is always home to the worst enemy phase in the game no matter your team it seems. Considering hacking in a Pure Water and deducting it from my funds to make dodging the status staves bearable. It's annoying watching the entire enemy phase and then having to start over because the last sleep staff hit Niime haha.
  5. Chapter 21x: 7/234 Uh, dudes go around and eat boots. I used my 1st Rescue Staff use to bring Roy closer to the throne since Niime had way more move than Roy until the end of the map and got way ahead of him. Niime also used an energy ring on the last turn. I don't know if that 1 extra staff range will matter, but it's not hurting at all. Fed the boss kill to Barth since no one else could get exp. Everyone has maxed out move at this point. Also, DAT BOI finally promoted. Stats: DAT BOI Lv. 20/1.00 40HP/20Str/21Skl/22Spd/20Lck/16Def/14Res S Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/18.63 54HP/27Str/20Skl/19Spd/9Lck/30Def/6Res S Lances S Axes Niime Lv. --/20.00 32HP/25Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 15.96 32HP/27Str/24Skl/14Spd/30Lck/24Def/34Res Lalum Lv. 14.28 24HP/2Str/4Skl/20Spd/22Lck/9Def/9Res Merlinus Lv. 1.35 Base Chapter 22: 4/238 Niime, Fa, and Merlinus went left, everyone else went right. Dieck went up and took the right switch while Niime warped Fa up and Fa took the left switch. Niime then warped Merlinus next turn so that he could grab all the treasures on the left. Undrafted Zealot took the Warp Staff so that Niime could use Hammerne on it on Turn 3. Roy opened the door on the last turn and then Barth the brave moved in and killed Zephiel with a super reliable double Killer Lance crit at 59 hit, 25 crit before Lalum danced Roy and he seized. Stats: DAT BOI Lv. 20/2.57 41HP/21Str/21Skl/23Spd/21Lck/17Def/14Res S Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/19.05 55HP/27Str/21Skl/19Spd/10Lck/30Def/6Res S Lances S Axes Niime Lv. --/20.00 32HP/25Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 18.21 37HP/30Str/27Skl/17Spd/30Lck/26Def/36Res Lalum Lv. 14.69 24HP/2Str/4Skl/20Spd/22Lck/9Def/9Res Merlinus Lv. 1.35 Base
  6. Fair point, I guess it wasn't really necessary to make that comment. I'm still on Chapter 23 in Conquest because I've been lazy.
  7. Don't worry about it. I only rigged for strength/skill/speed, so Dieck getting defense blessed was unintentional. Same with Barth proccing resistance twice off of a 2% resistance growth. Actually, I didn't really have to go out of my way to get speed on Barth, he just kept proccing speed without me burning any RNs. Rigging skill is probably unnecessary, but thrones in FE6 suck. I don't think Barth would even be able to hit Zephiel if I didn't rig skill procs. (spoiler, Barth kills Zephiel.)
  8. If it means anything, I agree on changing the rules so that the last round of drafting is reversed in the future. I failed to realize just how lopsided teams would become as a result. My apologies.
  9. Undrafted people that are permitted to engage in combat without countering are allowed to die. I let Celicia die in Chapter 14 so don't worry about it. Also, what's wrong with my Chapter 3 clear?
  10. May I ask why you chose Oujay? It seems that he would be gimped somewhat by Rutger getting the 1st Hero's Crest since he won't be able to promote until 16x unless you spend a bunch of extra turns getting all of the villages in Chapter 11.
  11. Don't bother with the village, it's not worth it. Just take the lower path left and then go up.
  12. Chapter 20: 5/214 Niime was super clutch. She killed most of the enemies in the 1st room with Nosferatu, silenced all of the status staff druids, and warped Fa to get the Speedwings and then Lalum down to Roy so he could seize. Roartz was too thwomp to ORKO with the Armorslayer, so Dieck had to crit him with the Killer Axe instead. Fa opened the door to Yuno's cell so I didn't have to use the Rescue Staff. Stats: DAT BOI Lv. 20.00 36HP/18Str/18Skl/20Spd/20Lck/14Def/9Res A Swords Dieck Lv. 15/19.60 57HP/25Str/30Skl/26Spd/14Lck/20Def/10Res S Swords S Axes Barth Lv. 17/13.17 49HP/27Str/18Skl/18Spd/7Lck/30Def/5Res S Lances B Axes Niime Lv. --/20.00 32HP/23Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 12.70 29HP/25Str/21Skl/12Spd/25Lck/21Def/32Res Lalum Lv. 11.87 22HP/2Str/4Skl/20Spd/19Lck/8Def/8Res Merlinus Lv. 1.35 Base Chapter 20x: Free Nothing much to say here. Hammerned the Warp Staff and fed the bosskill to Barth since he's the only one left (besides Fa) who can gain exp. Stats: DAT BOI Lv. 20.00 36HP/18Str/18Skl/20Spd/20Lck/14Def/9Res A Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/14.16 50HP/27Str/18Skl/18Spd/8Lck/30Def/5Res S Lances B Axes Niime Lv. --/20.00 32HP/23Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 14.10 31HP/26Str/23Skl/14Spd/28Lck/23Def/34Res Lalum Lv. 12.70 23HP/2Str/4Skl/20Spd/20Lck/8Def/8Res Merlinus Lv. 1.35 Base Chapter 21: 13/227 Fuck those reinforcement wyverns. Dieck got surrounded by the reinforcements near the throne and the Killer Axe and Wyrmslayer broke partway through the chapter so he couldn't ORKO the Wyvern Lords while carrying Roy, so I had to kill all of the reinforcements down south before I could get to the throne. At least Lalum got to max out her move. Speaking of which, I got 24 boots and 1 Energy Ring by warping Barth onto the secret shop, so everyone in final will have max move except for Fa, who gets NOTHING. Also, Barth fought so many wyvern reinforcements that he gained 2 weapon ranks in axes in 1 chapter. Stats: DAT BOI Lv. 20.00 36HP/18Str/18Skl/20Spd/20Lck/14Def/9Res A Swords Dieck Lv. 15/20.00 58HP/25Str/30Skl/26Spd/15Lck/20Def/11Res S Swords S Axes Barth Lv. 17/17.21 53HP/27Str/19Skl/18Spd/8Lck/30Def/6Res S Lances S Axes Niime Lv. --/20.00 32HP/23Mgc/20Skl/18Spd/15Lck/5Def/19Res S Dark A Staves Fa Lv. 15.28 32HP/27Str/24Skl/14Spd/30Lck/24Def/34Res Lalum Lv. 13.53 23HP/2Str/4Skl/20Spd/21Lck/8Def/8Res Merlinus Lv. 1.35 Base
  13. Chapter 19: 7/209 Woo, finally have all of my units. Gave Niime an Angelic Robe and the Body Ring and had her murder most of the map. She's 80% of the way to S Dark already, haha. Dieck and Roy went to the throne. Roy equipped the Light Brand when he was dropped by the throne so that the knights would target Dieck instead so that the path to the throne was clear. On the last turn, Niime used the Warp Staff to warp Fa over to the Energy Ring village. Merlinus bought some door keys and chest keys for next chapter along with another Flux tome since Niime nearly broke hers during this chapter. Stats: DAT BOI Lv. 20.00 36HP/18Str/18Skl/20Spd/20Lck/14Def/9Res A Swords Dieck Lv. 15/19.10 57HP/25Str/30Skl/26Spd/14Lck/20Def/10Res S Swords S Axes Barth Lv. 17/12.48 48HP/27Str/18Skl/18Spd/7Lck/30Def/5Res S Lances C Axes Niime Lv. --/19.18 32HP/22Mgc/20Skl/17Spd/15Lck/5Def/19Res A Dark A Staves Fa Lv. 10.22 26HP/23Str/21Skl/12Spd/21Lck/20Def/32Res Lalum Lv. 11.33 22HP/2Str/4Skl/20Spd/19Lck/8Def/8Res Merlinus Lv. 1.35 Base
  14. Chapter 18: 8/202 Fa was 1 tile short of reaching the top village, fml. Curse her and her inferior movement. Dudes got stuck in the forest and had to spend some turns clearing enemies out of the way instead of moving forward since Dieck can't double the mercs while carrying Roy. Merlinus distracted those Wyverns near the start. Stats: DAT BOI Lv. 20.00 36HP/18Str/18Skl/20Spd/20Lck/14Def/9Res A Swords Dieck Lv. 15/18.14 56HP/25Str/30Skl/26Spd/13Lck/20Def/10Res S Swords S Axes Barth Lv. 17/12.40 48HP/27Str/18Skl/18Spd/7Lck/30Def/5Res S Lances C Axes Fa Lv. 9.44 25HP/22Str/20Skl/11Spd/20Lck/19Def/31Res Lalum Lv. 10.56 21HP/2Str/4Skl/20Spd/18Lck/7Def/8Res Merlinus Lv. 1.35 Base
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