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Asoleos

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Everything posted by Asoleos

  1. Yeah I got through the route map with a plan called Lyn murders everything within a 3 mile radius. Fun times. Oh also Rebecca getting 15 critical hits with less then 10% chance. Throughout my game she has gotten more critical hits then the people with critical boosting weapons. This has been a blind run, and that's likely what hurt me in the desert because I didn't use a guide. Missed some Gaidens, but hey its more fun blind the first time.
  2. Sorry about the lack of response but I was working out how to get through those two chapters. I finally got a run where no one died and level gains were acceptable. The ranking also went back up. So thank you Dual.
  3. Ah I aplogize, tactics went down due to me sitting in a desert for an hour. Every other rank is 5 including funds (though I've been tempted to end characters due to how badly they've failed me) but with funds I'm wondering if I should use the secret shop.
  4. So recently I got FE7 and am doing my first run of it. I was doing well in all rankings until the desert chapter where I prioritized items and keeping the green mage contained so my ranking dropped to three stars. I am currently on chapter 23, are there any upcoming chapters in which I can bring the ranking back up? Also since I am going for high tactician rankings should I just ignore the secret shop and rely on what I have?
  5. So both Hoshido and Nohr families have trace amounts of dragon blood in their line. This interests me in how they apparently the two nations deal with this. In Hoshido their is a giant central statue of a dragon leading me to believe that they might worship dragons. Nohr on the other hand shows none of this, in regards to their glory seeking they may use it more as a tool to fuel their ambitions. In that sense their might be some religious tension between the two countries. With those tensions, what happens with Kamui and Aqua in the early game of If pushes the two sides to the breaking point and war finally breaks out.
  6. Clearly Phoenix mode is a complicated tie in with the Angel Beats visual novel coming out soon. Crossover incoming! But seriously I have no opinion on it as of right now, depending on execution of the mechanic it could be good or it could be bad. I will wait and see. In regards to no weapon use, unsure of that it they make it so that getting new weapons is incredibly difficult that would explain the mechanic. I'm more interested in all the new info on characters and their classes. Expanded Avatar creation will be nice and we know names and voice actors as well as classes. So yay.
  7. If Leon is a dark knight either they revamped the entire class or he has the shadow gift skill. Dark Knights in Awakening could only use Anima magic. Personally I hope they revamped the class.
  8. Your right the human armor is similar to the Manakete form, specifically the arms and legs have very similar designs between the two forms.
  9. Honestly Kamui's main body and the Ice Dragon are very similar with the metallic silver but what really sets Kamui apart is head area with the mask and horns. They legitimately look like armor separate than the body rather rather than actual organic growths on the body. On closer look, Kamui's body appears segmented with plates in the drowning scene.
  10. The thing is with older Manakites have all somewhat resembled what one would consider a dragon, the furthest deviation is probably Fa but even she is I suppose "organic". Kamui looks completely foreign to all other Manaketes or any other shapeshifter. They have literal metal on them or something similar, nothing In the series resembles Kamui. But we have confirmation of dragon stone so it would have to be a new type of Manakete due to how alien it is from all the other types.
  11. This would be most likely with one map happening after another, Sacred Stones also had that. Considering that a lot is going to need to happen in those first few chapters in order for the split to work, it would make skirmishes difficult from a story perspective.
  12. I hope that they don't spend most effort on Nohr and leave Hoshido less than Nohr. Based on some of the info translated Nohr will be a lot more diversified, if they put all effort into one version why even make two? I'll be playing both versions anyway but this kind of worries me. Although this once again brings up a question of how those first 6 chapters will function. Will it be like Hoshido, Nohrm, or the third route. Based on this the maps will function differently based on the version with more complex maps on Nohr. There is also the issue of level gains which could imbalance Nohr if you use it too much. So I am rather curious how those first few chapters work.
  13. I had this problem as well, the store had a late shipment meaning I had to come in a week later and I had only got on because I had preordered. I got the art book thankfully but there is a chance that this will happen again if amiibos are any indication. Only thing one can do is preorder and hope that current trends don't apply to FE If.
  14. In regards to the bonds of growing up with Nohr versus just meeting Hoshido family it would depend on when Kamui came to Nohr. If he was taken/abducted when he was 3 or so it would be different if he was eight or ten. If Kamui was older he would retain memories of Hoshido and his family there so that would change circumstances. They would then gain a standing similar to Kamui's Nohr family. I don't believe we yet know when he was taken to Nohr.
  15. Well we know that Hoshido is the smaller nation and Nohr the invading nation, from Ryouma's perspective he's got his family and close allies on the field facing off against a larger army. Its a do or die situation for him so he has to make a decision, show mercy on his long lost brother or take no chances and put the survival of his nation and family above all else. Marx is in a better situation realistically speaking, so perhaps he's confidant enough to speak as to how he is betrayed by his foster brother.
  16. Return of the GBA promotion items in which Kamui gets different plot items depending on the route they choose perhaps?
  17. So similar to how the maids appear to work, with one joining you if you defect to Hoshido and one with you if you stay Nohr. They would likely having special battle dialogue if they fight which might be interesting and show some personal grudges rather than just two countries fighting. But what happens if you stay with Nohr, do you keep both cavaliers and if you stay with Hoshido do you get both ninjas or do they always change sides?
  18. I originally suggested a true end for classic to one of the people who asked for incentives because True Ends usually have requirements that require the player to do extra objectives and trigger certain flags. Perhaps an entire ending is a little too regards for an incentive and more of mandatory route to take if you want the full story. So special drops may be a better solution. Personally, despite Awakening being one of my first Fire Emblems, only used Casual when I was filling out the support logs and didn't want to put too much effort into actual game play. To me casual ends up as choice in the beginning and if that is infuriating to you so be it, but to attack people who prefer it is not acceptable if you want to be taken seriously and not turn away potential fans.
  19. Wait so are comparing someone playing casual mode in Fire Emblem, to rape? Prior to that your statements have been reasonable in regards to why you dislike casual. Still I am having difficulty understanding why you are so against the very idea about this.
  20. Also in Awakenings Pair up, the secondary unit has no health bar. If I'm looking at the right two enemy units there are two separate health bars. If enemies do have pair, it is possible that only named units can use pair up but regular grunts can only use the dual system when next to each other.
  21. No matter how I look at this, I cannot figure out fully what is going on. Based on the clothes she's hitting Blarth I assume? Edit: Fixed
  22. Ah I forget to put down all of my guesses. Dancer: 19-20 Marx: 27-31 Camillia: 23-24 Blarth: 19-20 Twin Tails: 16 Felicia: 17-18 Garon: uhhh 62 Kamui 18-20 Black Jeigen: 42-46 White Jeigen: 33-35 Ryouma: 25-27 Hinoka: 19-20 Sakura: 16-17 Archer: 20-23 Kazehana: 19-22 Tsubaki: 21-24 Saizo: 30-33 Orochi: 29-30 Hoshida Ruler(?): 29-32 Edit: Just for Fun Purple Haired Cavalier: 19-21
  23. Male we definitely have two probably older than 30 with the two guys towards the back of the artwork on the cases, they both appear to be Jeigens. The Nohr one is definitely over 40 I'd say but the Hoshido one looks younger. But most of the others will be below thirty besides for a few and any manaketes we get will likely be very old. Most of the group will have already gone on a Pokemon journey.
  24. Now that you mention Skyrim and ones like it I see your point. Large Cast does not equal bad characters. Perhaps I was wrong in my theory but there in comes the problem of what missing in the equation. I also know that you don't dislike the game and neither do I, but there is nothing in this world that is above critique and improvement. I merely want to see where we can improve on what we already like. Ah yes Persona, forgive I just got off an SMT game and Persona completely passed over my mind despite playing 3 and 4 a lot. In that even the people who aren't in your party get a good bit of development and can be considered good characters through social links. The question is where they get formula and how can we steal it. I agree with head canons, I should have stated that I begrudgingly because I disliked the Avatars very basic personality. I love Awakening but the Avatar can be boring at times due to the role he/she plays as the self insert. Thus why I want Kamui to have a developed personality. Back story is also important when you leave things open and fans find a need to create head canon you've probably made a mistake in your story somewhere. There are many Link-like characters in which you put in a name, the character doesn't say much but you go running around being the most awesome mute guy ever. Soul Nomad did something similar in which the main character only talks at certain points but the character is described as being a quiet guy and the game actual mentions that a few times.
  25. I feel that the writing in all Fire Emblems aren't across the board amazing because they have so many characters. Most others have a central cast of 6 to 10 characters that they really delve into. That allows them more time and depth to be applied to each character. Fire Emblem has large casts in order to work with its game play mechanics, as such not as much time can be divided between all the characters. Most of it goes to the main lords with other characters taking a backseat to them. Awakening tried to fix this with more supports but it had the opposite problem. Over saturation come into play once they got into it. Hopefully If can find the balance between what Awakening did and what older games did. Atlus with their SMT games, the self-inserts boil down to do you want to join Law, Chaos or Neutral with the character having a few dialogue options here and there. If Kamui is a blank slate I'll do what I did in Awakening and put in my own head canon content, but hey that can be fun in of itself. From what we've seen of the cut scene in which Kamui is in Hoshido is similar to Awakening in which the outfit is visibile but the head is not, they just have be creative since the hood is not on Kamui's design.
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