gonna do team analysis now because drafting may as well be over, it's just great how the person who gets first pick also gets the last of the remotely serviceable units
Naglfar: Franz, Tethys, Moulder, Syrene, Joshua, L'Arachel, Rennac
Franz for all my combat forever, Eirika and Joshua on cleanup I guess. Moulder for healing early and inferior Saleh late (never used him in LTC before, this'll be fun). I can't believe you people let me get Tethys, and then L'Arachel/Rennac/Syrene join to fill utility holes in lategame. Ephraim, Orson and Myrrh are in there somewhere. I'm feeling good about this.
The Creeper: Vanessa, Saleh, Gerik, Forde, Ross, Innes, Knoll or something
I wouldn't say Eirika/Ross/Vanessa is a bad earlygame team by any means, though it's flawed in that all of them desperately want levels, so he'll have to be particular with experience distribution to get full mileage from them. Forde (fourth round what the fuck) joins afterwards, and he'll be pretty bro in a few levels. Then there'll be Innes and Gerik, who will give the team some much-needed fortification, before Saleh joins to do much of the same and provide some sweet Warping if he gets to A staves in time without turncounts suffering (easier said than done). Probably wins lategame, but I'm all over earlygame.
Bonerusa: Garcia, Kyle, Tana, Colm, Lute, Natasha, a scrub
A whole bunch of solid units who join relatively early. All the necessities, plus Colm for some early goodies that Tana would appreciate. This is the kind of thing you do when you draft third. It'll probably go well, especially midgame, but I can't say I know.
Bolting: Cormag, Duessel, Artur, Gilliam, Dozla, Neimi, who cares
Drafting fourth is an impenetrable science to me, and apparently, a lot of other people. Franz-Vanessa-Garcia seems to be a popular pattern among sane players (thus, it happens rarely), but the fourth player to draft always has different ideas. Honestly, I don't think there's any way in which Bolting's team excels, but I really have no idea.