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chococoke

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  1. so me and my friends joke around bout me likin this one chick its cool right? then girl who used to go to my school is all like, david who do u like? and my friend is like, this chick. and she takes him srsly even tho we're laughing, now it makes english class even more awkward, siting next to her.

    cod black ops has taken 20+ hours of my life. slipknot is sum pretty good shit, as is radiohead.

    there are people who can stick their penis up their ass. WTF

    my guess is you are age 12-14

  2. Ranks: A Tactics, B Survival, D Funds, F EXP, A Combat.

    Hector

    Great Lord   7.14  44  23  14  16  06  23  19   // B 121  W 62

    Oh, Hector. You gained speed so quickly at first, and then you became as you usually are for me: slow as BALLSACK. Axes were nice, and the Wolf Beil often came in handy against annoying enemies. Being incredibly Def blessed was nice, though, and I appreciate that much at least.

    Sain

    Paladin   13.87  56  23  13  18  15  17  05  // B 132  W 64

    Dear Sain: Fuck you. I drafted him with my first set of picks because I was excited about his good bases, decent growths, and awesome movement and eventual WTC. Alas, you did nothing to help me. You were supposed to obsolete Marcus rather quickly, yet you barely managed to do that. Incredibly skill screwed, and he was supposed to cap Strength at level 9. Thanks for nothing, Sain. I hate you.

    Marcus

    Paladin   20.00  42  21  21  19  17  13  12  // B 173  W 124

    As with Radiant, I had never used Marcus in a normal mode run. He obviously helped a shit load at the beginning, and had a solid middle and endgame thanks to his RNG blessed speed that he grew for me. Whilst he was pretty useless in the final chapter, he helped a little bit, and made the beginning bearable, though I believe in future normal mode runs he should be free only in the chapters that he's forced in, or maybe until after Talons Alight.

    Canas

    Druid   20.00  49  22  22  20  14  11  21  // B 108  W 76

    Below average in every stat, but he was useful. I needed a magic user, and I wasn't aware at the time who was available to me, but I knew that once he was promoted and gained 4 AS, he would become hella useful. And that was how it was, too. Luna was absolutely awesome, with its high Crit and negating resistance, allowing him to become a reliable bosskiller, especially useful in the final chapter and the chapter before the last one, killing Limstella, Ursula, Jerme, and the Dragon.

    Oswin

    General   18.77  59  23  21  22  13  30  13  // B 152  W 92

    What strange stats, Oswin. What he lacked in STR (-3) he MORE than made up for in SPD (+6!) Oswin was a pretty good choice, but if I were to do another draft run I might not pick him. 4 move is just hellaciously bad, which is why I gave him the boots after he promoted and he absolutely fucked shit up. Pretty useful once he got to 7 movement, but otherwise I would skip him, he's too slow movement wise.

    Dorcas

    Warrior   17.86  60  26  12  13  20  11  09  // B 149  W 91

    He did alright. He stopped proccing speed, which I guess I should've expected given his awful growth, but I wasn't about to frustrate myself by using Bartre. He hit once, and usually hit hard. Had him use the hammer, was pretty useful for murdering knights. Overall not bad.

    Guy

    Swordmaster   16.03  53  16  23  30  18  16  10  // B 115  W 70

    Guy. Where to begin. He didn't really have a huge impact. Only being able to ORKO enemies with a silver sword meant he was pretty expensive, but he was alright when he could get a lucky critical hit in. I might actually have chosen Legault given another chance to choose between the two, but oh well.

    Rath

    Nomad Trooper   17.66  50  20  22  23  13  15  18  // B 135  W 68

    Rath... well, Rath has a rough start. He could only ORKO enemies at first with a brave bow, despite being able to double practically everything. I had to give him Afa's Drops because he was growing so damn slowly at first. His STR and SPD were both unfortunate by endgame, and he kind of made me sad. This was the first time I had ever used him though, and I pretty much discovered why. Oh well. I will admit, he was pretty dope with the Rienfleche in the final chapter.

    Wallace

    General   Awful shit  // B ??  W ??

    Wallace blows, and was not worth giving up turns in FFO to reach. Sorry Wallace.

    Vaida

     Basically bases // B15  W8 

    Vaida is officially the worst flyer in all of Fire Emblem. Especially in terms of rescuing. Her 12 constitution was cool, except it meant she had a whopping 8 rescue. She would've been benched for the final chapter anyway, so letting her die was a non-issue for me.

    AND that's that. I'll take my 3rd place. Well done to Radiant and Crow for the awesome turncounts, I am ashamed. I made 2 mistakes when drafting though that really killed me. And those were a) Not drafting someone who can use staves (for warp) and b) not drafting a (good) flyer. Either of those would have helped my turncounts VERY much, but alas, hindsight is 20/20.

  3. Time to actually get this done.

    Final (Part 1)

    HOW EVERYONE DIED!

    Snipers: Rath and Guy, again.

    Uhai: Dorcas brave axe'd him twice, then Hector finished with the Wolf Beil.

    Sage: Athos LUNA

    Druid: Athos LUNA

    Kenneth: Athos DOUBLE LUNA

    Warrior: Rath ORKO'd him with the Rienfleche.

    Brendan: Ain hit him once with the axereaver, traded it to Marcus, who hit him too. Athos finished him with a bolting blast.

    Darin: Had to gangbang him with a bunch of people, he was annoying. Dorcas, Hector, Sain, and Marcus all had a shot, and he finally went down to an Armads hit.

    General: Wolf Beil'd

    Ursula: Hit with Luna twice, and also once by an Athos bolting.

    Jerme: Luna crit

    Lloyd: Oswin hit him twice with the swordslayer

    Linus: Athos hit him with bolting, Guy critted him with the Regal Blade

    Nergal: Athos doubled him with Luna, then Oswin landed 3 straight brave lance shots

    6 turns (I think,) 193 total

    Final (Part 2)

    Canas attacked on turn 1 with Luna, and was Physic'd by Athos. I made sure to MOVE FUCKING ELIWOOD AND LYN THIS TIME SO THEY DON'T GET SNIPED. He did 22 damage both turns, not crit, leaving the dragon with 76 health. I needed some AWFUL hit rates to hit, (as low as Hector's 62 displayed...) But Oswin with Rex Hasta, Athos with LUna, and Hector with Armads all hit him, and Canas with Luna delivered the final blow.

    2 turns, 195 total. Damn, that was an awful run. I'll post character stats/musings at a later time.

  4. 32

    Everyone charges through the center, effin' shit up while they go. Dorky and Guy head straight north with Merlinus to get some cheap kills and stuff. Everything is good and all, everyone has a good time. Canas does his usual bosskilling thing with Luna, and Hector seizes on turn 10 once everyone gets a little extra fill of experience. Oh, and Vaida died ferrying Canas. RIP.

    10 turns, 187 total

    Final (Part 1)

    This seems kind of popular, so I'll just list how everyone dies :D

    Generic Snipers: One killed by Uhai, the other by Guy.

    Uhai: Usual lure and murder, thanks to brave axe Dorcas and Uhai.

    Sage: Athos Luna

    Druid:

    Kenneth: Athos Luna (after he fucking critted with Luce! :o)

    Brendan:

    Warrior:

    Darin:

    General:

    Ursula: Luna crit, courtesy of Canas.

    Jerme: Luna crit, courtesy of Canas.

    Lloyd:

    Linus:

    Nergal:

    Okay nevermind, that was my 2nd attempt and Athos was killed by the Druid. First attempt, Lyn got sniped by the bolting Sage. I'll finish this shit later.

  5. I don't know exactly what a good baseline is for NM turncounts, but I gotta say you guys have definitely been doing well on those compared to the HM turncounts I've seen in the past.

    Also, it does seem to be true, more people finish NM drafts more quickly. Fair enough. :o

    This is true. My HNM run was at ~7 hours at chapter 29. HHM run at chapter 29? 13+ hours. And about 2 months worth of frustration.

  6. 29

    Wow. The difference im this level between HHM and HNM is nothing short of ridiculous. A lot of people played some important roles. Hector sat by the spawn and recruited Vaida, while they murdered the Wyvern Knights. Marcus abused the SHIT out of the Halberd, murdering mounted units. Florina went shopping. Canas and guy killed a bunch of fockers, it was awesome. So did Oswin. Canas LUNABOMB'd the shit out of Linus, until Dorcas killed him. Useful, that man. Some reinforcements bothered me, and I finished a little later than I had hoped I would. Oh well. In hindsight, I should've left another unit back to kill those fucking wyverns, they cost me 2 turns.

    11 turns, 155 total. Hooray, Hector promotion!

    Time to check RNG luck/screwage, just for fun.

    Hector: Massive RES blessing (+5.25) and massive LCK screwage (-5.7) Hector is still at base luck, after 20 levels of growing. How?

    Marcus: SKL screwed (-3.5) SPD blessed (+3.25) He's also LCK blessed.

    Dorcas: A tiny bit of DEF screwage, but he's more or less in line with every single average.

    Oswin: SPD blessed (+4.7) also DEF blessed (+3.45)

    Guy: SKL screwed (-4.5) DEF blessed (+2.55)

    Sain: INSANE STR screwage (-6) and SPD screwed (-2) Why, Sain. Why do you do this to me?

    Canas: Basically average.

    Rath: STR screwed (-4) SPD screwed (-2)

    Screwage central here, everyone.

  7. 28

    Funny, DORCAS almost got his ass kicked by that very same hero. Luckily, he had a swordreaver. I'm rather disappointed with Sain. His growths have yet to really kick in and he keeps getting really shitty level ups. He is actually 100% obsoleted by Marcus. Oh well. Decided to leave her majesty Ursula alive, so that I could feast on reinforcements. Mmmm... tasty.

    Zephiel almost got murdered by a mercenary. That was scary, but Sain saved his ass. Once I was done mopping up the enemies by where Jaffar starts, I moved everyone east and at Ursula. GUY FINALLY GOT A POINT OF STRENGTH FUCKING YAY. Fed Sain the boss kill, since his ass needs it so he can start getting shit. A good level up too, finally. Dorcas opened the east door and killed everything there. Another person whose growths have disappointed me. However, there is a shining star. A beacon of hope. His name is Oswin, he is majorly speed blessed (even if he's a little strength screwed) and he will be getting the boots so that he can actually keep up now. Much carnage will be had.

    16 turns, 144 total.

       	level  HP  ST  SK  SP  LK  DF  RS
    Hector  20.00  36  20  10  11  03  17  10    
    Marcus  17.10  41  19  21  18  15  12  12
    Osw1n   06.78  47  19  18  17  10  26  10
    Guy     03.71  41  11  17  21  14  12  06
    Dorcas  08.93  53  21  17  10  14  11  06    
    Canas   08.17  40  18  17  18  11  08  17
    Sain    06.14  49  17  12  15  12  14  05
    Rath    04.20  40  14  16  16  08  11  10
    

    Hey Rath, YOUR MATURITY IS SUPPOSED TO BE HIGHER.

  8. 25

    This is the probably the map I have to pay for the most for not getting a flier.

    Anyway, I did this as best I could without said flying unit. Sain went and attacked the warrior castle with "IHATETOPROCSTRENGTH" Guy. Marcus rushed as fast as his little horesy could past Pascal and to the Bishop castle. All in all, easy chapter, but not having a flier really sucks.

    9 turns, 104 total

    26

    Lamesauce.

    Vaida is sexy. Not having to worry about turncount allows a lot of my units to get a shit TON of levels, which is awesome. Guy is now my most underleveld unit. I should've gone with Legault over him, seriously, he does 1 damage to wyvern riders with an iron sword. Units get way too much experience in normal mode. I love it.

    12 turns, 116 total.

    JERME'S MAP CAN LICK MY PENIS -_-

       	level  HP  ST  SK  SP  LK  DF  RS
    Hector  20.00  36  20  10  11  03  17  10    
    Marcus  13.28  40  19  20  15  14  12  10
    Osw1n   04.24  45  19  16  15  10  24  10
    Guy     17.21  33  08  15  20  13  10  04
    Dorcas  02.34  49  18  15  10  10  09  06    
    Canas   04.26  37  15  16  17  11  08  17
    Sain    01.00  44  15  12  13  11  14  05
    Rath    01.00  37  14  15  14  07  11  08
    

    27

    Kind of annoying, could've done better if I had planned better, but I'll accept what I got here. A few people barely lived. Snow sucks. Rath is pretty meh so far with his brand new promotion, probably why I've never used him before. He fucks up the wyverns though.

    12 turns, 128 total >_>

  9. 22

    Oswin promotes.

    Rath's here. This is the first time I've ever used him seriously, ohhhh dear. Marcus doubled Eubans with a javelin, overkilled him on turn 5 with the halberd. Might as well get SOME use out of that useless weapon.

    5 turns, 87 total

    23

    Canas is a fuckin' beast. Last chapter before I planned on promoting him, and he was awesome. As my only unit that could use full movement in the desert, he headed west and assaulted fools. Used 2 uses of his elixer, cleaned up bitches. He also killed Paul with some help from Pent. Thanks Pent. Canas dodged a killing blow from a reinforcement wyvern, which was a risk I took to try and catch up turn wise because I'm getting fucked by you guys right now :/

    Horsey squad attacked everyone on the grassy area, where they could actually make use of their movement. Woo.

    5 turns, 92 total

    24

    Canas promotion, Afa's Drops to Rath, since he has the most room to grow currently.

    Sorry, Wallace. I can't afford to take turns to make use of your awesome ass stats. I love you dude, but I gotta pass. Marcus tanked a bunch of shots from Lloyd, and retaliated with his javelin. Sain went with the shit squad to the right across the downed tree with Dorcas and Canas, Dorky shopped (and used up ALL of my money, that asshole.) Marcus bosskill, as per usual. He's such a pimp.

    3 turns, 95 total

    Hmm... the rest of my units (aside from Rath) are nearing promotion. Sain definitely needs to promote. I'll probably give him Isadora's angelic robe too.

  10. 21

    Straightforward. Everyone rushes toward Oleg. He's a big stupid head, goes down to Oswin. Simple.

    5 turns, 82 total.

       	level  HP  ST  SK  SP  LK  DF  RS
    Hector  12.47  28  16  07  10  03  12  06    
    Marcus  09.53  37  17  18  13  12  12  09
    Osw1n   20.00  38  16  14  10  08  20  07
    Guy     14.52  30  08  15  19  12  10  03
    Dorcas  17.84  43  16  13  09  09  05  02    
    Canas   13.98  25  12  12  10  09  06  11
    Sain    12.00  28  12  08  11  10  09  03
    

    Starting to get some shitty level ups again. That's more like it.

  11. 18

    Marcuscharge! and KILL.

    3 turns, 62 total

    19

    Dorky and Owsin headed east. Sain, Canas, Hector and Marcus headed south. Guy handled the pirate reinforcements. A combination of Marcus, Hector, and Sain murdered our friend Uhai. Poor guy.

    7 turns, 69 total

    20

    Got the brave bow, blue gem, and Luna. Everyone killed shit, it was fun. Dorcas got the bosskill after Marcus landed an iron axe crit. Canas abused a few mages. Shit got real, fast. I wish Dorky would get more awesome level ups, but MEH.

    8 turns, 77 total

    And... stat time. Fuck, nevermind, I hate my internet.

  12. 17x

    Oswin got the mini-boss kill with the horseslayer. Marcus did a good job killing people. Got lucky with Canas, the newest member of my team, who dodge-tanked like 8 people on a forest. Stud. Marcus had a nice chat with Fargus on turn 4.

    4 turns, 59 total.

    18 was going well, got shopping done, killed the majority of enemies, got every droppable item, 3 turn clear set up but fucking Zoldam critted Marcus. This will be easy when I get a little luckier.

  13. 15

    Usual crap, Guy kills the fighter that spawn northwest, Oswin goes for the door east of the throne, Marcus baits Sealen but lets him fire his longbow so that many reinforcements may show up. Death to all. Oswin leveled speed <3

    8 turns, 38 total.

    I had 16 ready for a 7 turn completion, but Hector was killed on enemy phase by a combo of the boss, a cavalier, the balistae archer and a thunder mage. Almost did it again, then Sain was killed by a mage. Oh well, I'll get it eventually.

    EDIT:

    16

    Fucked shit up. Marcus took point as usual, killed shit. Sain ran up to assist ASAP, used an iron lance freshly bought by Kent to kill 2 mercs and a myrmidon in 2 turns. Hector went over the mountains, was rescued and dropped by Marcus, ORKO on the boss and seize subsequent turn. Woo.

    7 turns, 45 total.

    17

    Everyone aside from Oswin charged up. Forgot about how I needed Prissy to recruit Raven. Which meant that Raven had to die, sorry Raven, shit sucks. Regardless, pressed onward. Dorky killed the shaman and archer with the chest key, which Sain traded for and eventually used to secure the knight crest, which I just now realized I'm going to need 2 of. Oh well, Osw1n will get the first one, and I'll figure something out for Sain. Marcus did his usual boss killing magic with a HAMMERTIEMORKO on Bernard, the fastest boss in the game, and Hector seized. Guy killed a thief and got the silver sword.

    10 turns, 55 total

    Holy CRAP my characters' growths are becoming awesome. I wish I had been this lucky in my HHM draft tourny... Dorcas is now at 8 speed, such THAT 20% growth. Oswin is also at 8 speed. I'll post stats when I do 17x tomorrow (stupid Canas :|)

  14. Yeah, my turncounts are lame, but I'm trying to avoid abusing Marcus TOO much, since it isn't completely necessary like with HHM. I'll be 4 turns behind Crow after I complete Talons Alight. I'll probably end up leaving Sealen alive for most of the level in order to abuse the reinforcements he spawns. Level time!

    The RNG in my game must be effed. I mentioned my Hector previously. Guy got one level up last chapter: HP and Strength. Wut. I feel like Dorcas will probably never proc speed for me, that bum.

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