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Everything posted by General Horace
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[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
Yeah, I just forgot to add it at the end there. Too many debuffs. Fixed. -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
TURN 549 VS Laslow @Silver Dagger attacks Hinoka @Dual Naginata! 17 damage, 100% hit, 0% crit (23) YOU'RE RIGHT WHERE I WANT YOU! Laslow's SOL activates! Hinoka takes 17 damage! (43/60) Hinoka counters! 26 damage, 67% hit, 10% crit (91) (4, 61, 55) Laslow takes 26 damage! (29/55) Laslow's Str/Skl drop by 2. Hinoka's Spd/Def/Res drop by 4. Hinoka's SEAL DEFENCE and SEAL SPEED activate. Laslow's Def/Spd drop by 6. Laslow's POISON STRIKE activates and Hinoka loses 12 HP (31/60) Jedi's turn. JEDI CARMINE KAZE DEAD MAIZE 53/65 (-4 res) HINOKA 31/60 (-3 spd/def/res) SILAS RIP SETSUNA DEAD SELENA RIP RYOMA DEAD LASLOW 29/55 (-2 str/skl, -6 spd/def) HAYATO DEAD BERUKA RIP -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
I totally forget the turn VS Hinoka @Dual Naginata attacks Selena @Killer Axe! 24 damage, 100% hit, 14% crit (46) THIS IS IT FOR YOU! Hinoka's REND HEAVEN activates! (13) It's a critical hit! The Hinokacopter is victorious! Carmine's turn. JEDI CARMINE KAZE DEAD MAIZE 53/65 (-4 res) HINOKA 60/60 SILAS RIP SETSUNA DEAD SELENA RIP RYOMA DEAD LASLOW 55/55 HAYATO DEAD BERUKA RIP -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
The round has been edited. You'll need a new action Jedi. -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
oh shit i've been forgetting that the whole time do you guys care or do you want to go back to when he first attacked Maize? wrt this -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
TURN 10 Selena's AMATERASU heals Maize by 13 HP (53/65) VS Selena @Killer Axe attacks Hayato @Calamity Gate! 7 damage, 100% hit, 29% crit (66) (27, 19, 50) Hayato takes 7 damage! (26/60) Hayato counters! 0 damage, worse% hit, 0% crit (9) I WISH I WASN'T A LOSER! Hayato's REND HEAVEN activates! (85, 38) Hayato misses again. Selena doubles! 7 damage, 100% hit, 29% crit (10) I DON'T KNOW ANY MORE OF SELENA'S QUOTES, BAKA BAKA BAKA? Selena's SOL activates! (36, 37, 3) It's a critical hit! Hayato dies. Selena heals 13 HP. (47/60) Jedi's turn. JEDI CARMINE KAZE DEAD MAIZE 53/65 (-1 str/skl, -5 res) HINOKA 60/60 SILAS RIP SETSUNA DEAD SELENA 47/60 (-2 str/skl) RYOMA DEAD LASLOW 55/55 HAYATO DEAD BERUKA RIP I forgot seal resistance last time but Selena still takes no damage. -
SSB4: SSB for Wii U and 3DS, maybe the NX and also your toaster!
General Horace replied to Shin's topic in Super Smash Bros.
tbh if you countered reverse warlock punch with something like Shulk's counter they'd probably die too but yeah there are some awful ones like Palutena's (why does she have counter anyway ;/ Yeah I stopped watching the doubles because everything was just throw/tilt into finishing touch- 24,957 replies
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- SSB4
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[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
TURN 9 VS Hayato @Calamity Gate attacks Maize @Silver Lance! 16 damage, 100% hit, 21% crit (52) rip (42) crit Maize takes 16 damage! (40/65) Maize counters! 11 damage, 43% hit, 0% crit (71) (38) SHEDDING MY HUSK! Maize's REND HEAVEN activates! (37, 42, 42) Hayato takes 25 damage! (33/60) Hayato's SEAL RESISTANCE activates! Seal only reset right? Carmine's turn. JEDI CARMINE KAZE DEAD MAIZE 40/65 (-1 str/skl, -5 res) HINOKA 60/60 SILAS RIP SETSUNA DEAD SELENA 34/60 (-2 str/skl) RYOMA DEAD LASLOW 55/55 HAYATO 33/60 BERUKA RIP -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
TURN 9 Selena's AMATERASU heals Maize by 13 HP (56/65) VS Selena @Killer Axe attacks Hayato @Calamity Gate! 2 damage, 95% hit, 26% crit (25) TIME TO PLAY! Selena's SOL activates! (72, 87, 38) Hayato takes 2 damage! (58/60) Selena heals 1 HP (34/60) Hayato counters! 0 damage, 42% hit, 0% crit (26) I'M A CHUMP! Hayato's REND HEAVEN activates! (86, 56) he misses. Jedi's turn. JEDI CARMINE KAZE DEAD MAIZE 56/65 (-4 res) HINOKA 60/60 SILAS RIP SETSUNA DEAD SELENA 34/60 (-3 str/skl) RYOMA DEAD LASLOW 55/55 HAYATO 58/60 BERUKA RIP -
[Fates Link Arena] Jedi vs Carmine Sword
General Horace replied to General Horace's topic in Fire Emblem Drafts
TURN 8 VS Kaze @Silver Shuriken attacks Selena @Silver Sword! 15 damage, 62 hit, 11% crit (1) YOU LEAVE ME NO CHOICE! Kaze's ASTRA activates! (28, 84, 94) Selena takes 7 damage! (53/60) (39, 14, 20) Selena takes 7 damage! (46/60) (58, 80) Kaze misses! (66, 42, 14) Selena takes 7 damage! (39/60) (13, 8, 32) Selena takes 7 damage! (32/60) Selena counters! 14 damage, 76% hit, 2% crit (8) LOSER! (44, 96, 91) Selena's SOL Heals her by 1HP (33/60). Carmine's turn. JEDI CARMINE KAZE DEAD MAIZE 43/65 (-4 res) HINOKA 60/60 (-1 str/skl) SILAS RIP SETSUNA DEAD SELENA 33/60 (-3 str/skl) RYOMA DEAD LASLOW 55/55 HAYATO 60/60 BERUKA RIP -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Oh. If he doesn't die don't do that but i'm fairly certain he does. -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
I'm 99% sure it doesn't work, they aren't initiating battle when vantage activates. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
I'm off to bed, when Ryoma dies have HInata Dual Katana Camilla. -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Sounds great until she gets OHKO'd by a berserker or ORKO'd by a brave weapon. Onmyoji's have horrible caps. -
Is Golembane a worthy investment?
General Horace replied to Wayward Alchemist's topic in Fire Emblem Fates
Beastbane and Golembane are both x2 effectiveness. It's pretty underwhelming to pass down. -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Yeah, that's a good idea, I'll start doing that now. I forgot about Mozu mostly because i had no idea what villager promoted to -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
The great club also has 45 hit, and none of the characters with +hit skills aside from Subaki actually use axes. It should still be banned though probably. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Nope. -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
I don't personally think any of the scrolls are particularly noteworthy. Sure, horse spirit has a bunch of boosts, but it has 4 might. Calamity Gate is pretty good I guess. I didn't use them because the magic user classes on Hoshido are AWFUL. -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
I don't think braves are too bad because they have some pretty awful downsides, but killers are pretty much Lethality with a higher % chance that doesn't take a skill slot. Any time you can flat out OHKO a 44 defence general without skills is stupid. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
One he takes poison damage, Ryoma will Silver Club Kaze. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Ryoma isn't doubled thanks to Rajinto's +1 speed. I highly doubt he has 11 hit either, JK DUELIST BLOW -
link arena Fire Emblem Link Arena Discussion Topic
General Horace replied to Espinosa's topic in Fire Emblem Drafts
I don't think future games should be seperated by routes. Maybe as a novelty thing, but Nohr has most of the strongest weapons, nearly all the breakers, and actual useful personal skills (for the most part). At least allow weapons from both routes. Sure, Hoshido has seals and stuff but that doesn't matter if you just get brave'd to death or killer'd at good hit. Killers seem ridiculous regardless of unit using them, x4 damage is pretty much the end. Might as well allow Hoshidans to use Life and Death and/or Counter if you're allowing killers. Counter is nowhere near as good as it was in awakening. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
Yeah it obviously didn't matter here just clarifying things. -
[Fates Arena] Nintales vs. GeneralHorace
General Horace replied to Espinosa's topic in Fire Emblem Drafts
You're calculating Ryoma's evasion wrong. He technically has 62.5 avoid, and Practice Katana gives 7.5. 36 speed *3 + 32 luck/2 is 70.