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OliKad

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Everything posted by OliKad

  1. None, I specified it in my latest post ;) Also, Erin/Fury having more mobility is arguable, since Alec technically has more movement and can benefit from roads, at the cost being slowed down by forests and peaks.
  2. Is not afraid of bosses. EDIT: Nevermind
  3. And so, with the 11 votes I received for the 2nd day, Noish recieved a pretty subpar average of 5.32/10. That's actually kind of low for a mounted unit, but whatever! EDIT: Five more votes have entered, which put him to an average of 5.45/10 instead. Well, like Leo once said, ''Any growth is good growth.''. Now, it is time to talk about his Green equivalent, Alec! Class: Cavalier (Level 2) Holy Blood: None Personal Skills: Pursuit, Nihil Class Skills: None Stats: 32 HP (70%) 9 Strength (30%) 0 Magic (5%) 9 Skill (40%) 10 Speed (30%) 7 Defense (30%) 0 Resistance (5%) 4 Luck (30%) My thoughts: If I gave a 4/10 to Noish, you would expect me to bash his ''brother'' Alec just as hard, right? Well, unless you read the topic I wrote a few days ago, it's time to surprise you a bit, because I actually like this guy! So, because I'm lazy, I'll just give him a 7.5/10 (including the +0.5 bias because of him being the sorta ancestor to Sain in term of personality) and shamelessly link you to my topic right here: http://serenesforest.net/forums/index.php?showtopic=67485 P.S.: He's also apparently really good with Magic Swords and a Magic Ring when promoted, as General Horace pointed out...
  4. WOW. You get extremely lucky, especially in Speed! :O Now is a good time to give him the Pursuit ring, cause for once, he WILL kick lots of asses! :D
  5. I will say this though: he can actually be a REALLY good father in some situations where the kids already have Pursuit, so there already that.
  6. Okay, so the original post has been edited with Sigurd's results added! He, unsurprisingly, got a jaw-dropping score of 9.96/10 according to our 13 voters. EDIT: With the power of two more 10/10 votes, his average somehow managed to climb to 9.97/10 with a total of 15 votes! Now that the obvious is out of the way, let's talk about the Red Cavalier of this game, Noish! Class: Cavalier (Level 3) Holy Blood: None Personal Skills: Critical, Charge Class Skills: None Stats: 33 HP (80%) 11 Strength (40%) 0 Magic (5%) 7 Skill (30%) 8 Speed (20%) 8 Defense (40%) 0 Resistance (5%) 5 Luck (20%) My thoughts: Despite being mounted, Noish is quite possibly one of the worst units in the game, only rivalling Tiltyu and Ardan for this category. First off, while one of his two skills (Critical) should be pretty good to have, Charge can make him take unwanted damage that could've been avoidable otherwise, without it helping much in return. Even then, since these two stats rely on Skill and Speed respectively - Noish's weak points -, they are very badly suited to him. Let's not forget that he will never get Pursuit without a ring, which greatly hampers his combat potential. Speaking of, while his Strength, Defense and HP are actually pretty good, his other stats certainly leave to be desired. Sure, you could say that he is automatically good because he is mounted, or that he can be good with rings and/or a Brave Sword - which is actually true - but this requires much investment that could be given to better units than him. Overall, I found him to be very underwhelming, if only for the fact that he can almost never attack twice nor proc his other skills often enough, So in short, he gets a 4/10 for me, because he can at least do chip damage and is still on a horse, so...
  7. Huh, I did not knew that. I assumed I could, since it is possible in the Gamefaqs Forums. Ah well. :P I'll send you a PM just to be safe. Thanks. :)
  8. Nah, sorry. Though, like you said, a 10/10 will do. ;) But yeah, I'll lock this topic the moment I created the one for our next character, which just happens to be Noish!
  9. Even if the game is 20 years old, who knows what might change in 4 years? ;) Oh well, if you still care, what's your opinion on Sigurd?
  10. Hello there! So I've decided to start a series of polls to truly understand how good/bad people on this board think units are in FE4. Well, gotta have some stupid rules first: - Only numerical votes on a understandable scale, please. - Don't forget to at least briefly justify why a unit kicks/sucks ass! - You may give the unit a +/- 0.5 bias, but only if you give a reason for it (even if it's only for Alec's turban, for example) - Correct me if I did some mistakes on this topic or future ones. I do a lot of them honestly :P - Most of all, have fun debating! ^^ Results GEN 1 1- Sigurd = 9 99/10 (17 votes) 2- Noish = 5.31/10 (20 votes) 3- Alec = 5.89/10 (19 votes) 4- Ardan = 2.04/10 (18 votes) 5- Lex = 7.60/10 (20 votes) 6- Azel = 4.65/10 (22 votes) 7- Cuan = 8.14/10 (21 votes) 8- Ethlyn = 8.77/10 (18 votes) 9- Finn = 8.30/10 (18 votes) 10- Midayle = 6.91/10 (19 votes) 11- Ayra = 5.94/10 (22 votes) 12- Dew = 6.11/10 (19 votes) 13- Adean = 6.65/10 (16 votes) 14- Jamke = 5.57/10 (17 votes) 15- Deirdre = 1.89/10 (17 votes) 16- Holyn = 5.53/10 (19 votes) 17- Lachesis = 6.71/10 (19 votes) 18- Beowulf = 5.32/10 (18 votes) 19- Lewyn/Levin = 7.15/10 (20 votes) 20- Sylvia = 7.95/10 (27 votes) 21- Erin = 7.42/10 (19 votes) 22- Taillte = 3.82/10 (19 votes) 23- Briggid = 5.5/10 (16 votes) 24- Claude = 5.47/10 (16 votes) GEN 2 1- Seliph = 9.36/10 (18 votes) 2- Oifaye = 7.65/10 (17 votes) 3- Julia = 4.86/10 (18 votes) 4- Johan = 4.63/10 (16 votes) 5- Johalva = 3.53/10 (16 votes) 6- Shanan = 7.06/10 (18 votes) 7- Leif = 8.73/10 (20 votes) 8- Ares = 8.62/10 (17 votes) 9- Altenna = 5.27/10 (17 votes) 10- Hannibal = 1.66/10 (16 votes) So, I have no choice but to start with the main Lord himself, Sigurd! Class: Lord Knight (Level 5) Holy Blood: Major Baldur Personal Skills: Pursuit Class Skills: None Stats: 35 HP (110%) 14 Strength (50%) 0 Magic (5%) 11 Skill (50%) 12 Speed (30%) 9 Defense (40%) 3 Resistance (5%) 7 Luck (40%) My thoughts: Like pretty much every FE4 player, I think Sigurd is by far the best lord to ever have existed in the franchise! He has great bases, good growths, is mounted in FE4, has the most important skill (Pursuit) and can use any sword ever - which includes the Tyrfing and its godly stats bonuses - as well as most lances, if you care. And let's not forget his incredible Silver Sword that he will receive in the Prologue chapter! So yeah, I'll give him a 9.5/10, cause his Resistance still sucks without the Tyrfing, but since I have a bias for him, it translates into a massive 10/10! Let's get the show started! ^^
  11. I also used a 100-kill Light Sword on Sigurd/Celice, and it was pretty great. :)
  12. And it was honestly a pretty big pain. Even with the help of multiple stat-boosting rings and 100-kills legendary weapons, some parts were just hair-pulling hard. The hardest part - besides Julius himself - was to reach the Tyrfing before the Lopto mages killed Boshop Palmark, which required to break through an IMMENSE wall of enemy units that just blocked my way when they felt like. For this whole playthrough (and especially this moment), I needed a LOT of resets to *ahem* tip the scales in my favor, so it wasn't much of a challenge, as it was more of a lottery game. :/ So yeah, this honestly wasn't very fun, but the 1st gen solo with Sigurd is a pretty cool thing to be honest. :)
  13. Even if I don't know a thing about Civilization (or almost), anything about FE4 is great in my book! :D
  14. For the nth time, WHY IS NINTENDO NOT RELEASING THESE GAMES ON THE AMERICAN VIRTUAL CONSOLE?
  15. It should be really easy to proc at least one of these (especially with a 70% HP growth). And even then, if he's standing on a forest, Alec might not be touched both times anyway, so it's not really a big deal. :)
  16. I could argue that Midir is also really good with his Hero Bow that he obtains in Chapter 4 if paired with Aideen (and maybe Brigid?). Noish can also be sorta competent with a Pursuit Ring instead, but he may need a Speed Ring as well to consistently double, since a 20% Speed growth isn't exactly kickass... ( LOVE your sig by the way. Poor Azel xD)
  17. Huh, that's actually a very cool idea! I might try it out for my 3rd playthrough. :) But yeah, I do know that his physical offense is a little weak because of hi average strength, but it's still pretty good for me, because you could send him into a forest close to a a bunch of enemies - like the Chapter 5 Axe Knights - and see him dodge all attacks thanks to his very solid evasion and weaken everyone so that you can clean up everything on Player Phase. I mean, pretty much anyone could do this, but still. Ah well, it might be just bias at this point :P
  18. Hey folks! I just felt like doing a completely unnecessary text on why I feel like Alec is actually a pretty good unit in my opinion. So yeah, just keep on reading... First off, I just want to clarify that I don't think that he is freakin' amazing and/or better than Sigurd or anything like that, but whatever. But still, I think he does have many redeeming qualities that makes him totally worth using overall. First, let's talk about his skills. Alec, while not having access to any class skills, does have two personal ones permanently attached to him: Pursuit and Nihil/Awareness. Pursuit is possibly the MOST important skill in the game, because it essentially allows a character to function like a ''normal'' unit in the series, and also because it has a near 100% chance of doubling your damage output for a round of combat. But Nihil, while much more situational, also has its cool uses! It basically negates anything that is not Wrath and normal attacks, such as critical hits, effective damage and even enemy offensive skills. I dare to say that this makes Alec into an ideal choice for specific situations, such as recruiting Ayra - dues to Nihil negating the super-nasty Astra - and if he has lucky stat growths, he may even handle most of the dracoknights in Chapter 5 because of the horseslayers being horrible against him, or he could do it with foot-locked units if he's not good enough. Point is, while one of those two skills will not be always useful, they do work quite well in his favor. Secondly, how is Alec exactly as a combat unit? Well, the big reason why he is salvageable for many people is because of this: Alec is a Cavalier, with perfect availability, in FE4. Since Genealogy is (in)famously known for its HUGE maps, being a mounted unit in this game is perhaps the biggest thing you can going for you, since you can traverse way more rapidly terrain and join the fight before all foot-locked soldiers. And let's not also forget the ability to move the remaining distance after doing an action (Canto). And since he joins at the same time as Zigludo-Senpai Sigurd, Alec can be put to use immediately! Lastly, what about his stats? Honestly, this is where it kinda falls off. While he does have pretty soolid base HP for FE standards, his other startings stats are otherwise only Okay, especially with a mediocre Defense of 7. As for growth rates, since he is from the famous Cain archetype, Ale sure likes getting good Skill. However, his Speed actually only has one more point than Strength at base (10 vs. 9) and both stats share a 30% growth (and Defense also has a 30% growth, strangely). Even then, since enemies are not terribly fast and that swords are really light, he will pretty much always double anyway, so it barely matters. However, it is true that is Strength is shaky, but I do think that 16 to 17 Power when freshly promoted at Lvl. 20 is good enough to work out. At worst, he could be a solid weakener for others, y'know? Speaking of, his promotion to Paladin is serviceable, but still one of the weakest gains in the game, with +2 or 3 points in every stat that isn't Magic or Resistance (+5, surprinsingly) and a better rank in Lances. Sure, many would argue that being locked from Silver and Blade weapons is a bummer, but Steel has not exactly garbage might, and should you feel that it's weak, you could still give him a magic sword after promotion, or even Ayra's Brave Sword if you are *ahem* Brave enough. (sorry...). I also think that giving him a high-kill weapon - thanks to his high Skill - is not a horrible idea... So yeah, this was a stupidly lengthy text about me defending why I think Alec is actually pretty good. Sure, he will not one-round anything on his way, but if you give him the right opportunities, I am certain that he'll fill a spot/niche in your army that is not a benchwarmer! Please comment and give me your thoughts! ^^
  19. Well, that's one more reason to love this masterpiece, even with its faulty design at times. ;)
  20. I think he did mentionned that, but not before completing this patch and his university work.
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