I get that, and the reinforcements spawning at the end i was actually ok with.
I finished the Map on Turn 12 myself (with villages, 3000 Gold and Master seal get), but like 7 of those turns i was standing still because reinforcements never stopped coming.
If you want to make the player hurry, reinforcements should come from behind after a few turns, and not from the front from the start.
Atleast make the cavs spawn every 2nd turn, not every turn. All it did was a huge blob waiting to be taken out either at the brige on the south (which they beelined for, for some reason) or at my wall of units near the castle.
True, and i agree with that. But i think never ending reinforcements isn't the way to do it.