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Codename Shrimp

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Everything posted by Codename Shrimp

  1. huh hmm 100% there is a bad ending here xD hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm Choice 4 is 70% a bad ending. hm let's trust Jenny
  2. 😕 I hate the people around her already
  3. we got 2 new OJ characters today 😄 And 2 Witches at that! I love how despite being like 6 years old, we are still getting updates and DLC 😄
  4. yup, but won't get that one just yet. Sora is interesting because i played Acceleration of Suguri and well the opening is just beautiful
  5. Orange Juice DLC Bloodstained: Curse of the moon Sora
  6. Steam Summer Sale began... and Steam crashed, as usual xD oh well, time to wait a few hours until traffic calms down
  7. I love Medea waaay too much, probably more than most people xD Also Arturia suffers from the existence of her meh route. She doesn't work as a romance partner for Shirou, at all. She's at her best when she's a partner
  8. From every Servant Class, i usually like the Fate Stay Night servants the most... except for Saber. I don't like Arturia much xD Love Umu and Mordred more. Umu besto though
  9. Rip Tales of Arise got delayed https://en.bandainamcoent.eu/tales-of/news/everyone-who-has-been-patiently-waiting-tales-of-arise Understandable though
  10. That ''cute'' beast is the harbringer of despair and doom And Hi Smash bros worse Lucina
  11. yes. Trying to push would've resulted in a dead unit very fast thanks to a huge number of enemy units 2-5 every turn multiplied by number of turns isn't a small amount. There was a beeline of cavs from optional boss until the bridge i used as a choke point.
  12. I get that, and the reinforcements spawning at the end i was actually ok with. I finished the Map on Turn 12 myself (with villages, 3000 Gold and Master seal get), but like 7 of those turns i was standing still because reinforcements never stopped coming. If you want to make the player hurry, reinforcements should come from behind after a few turns, and not from the front from the start. Atleast make the cavs spawn every 2nd turn, not every turn. All it did was a huge blob waiting to be taken out either at the brige on the south (which they beelined for, for some reason) or at my wall of units near the castle. True, and i agree with that. But i think never ending reinforcements isn't the way to do it.
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