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Zeo

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  1. You seriously cut me by saying that, because I'm really really trying not to spend orbs right now and she is unbelievably tempting to pull for.
  2. Ugh... burned 24 orbs, but got a Rafiel. +SPD/-ATK but that's fine, his attack sucks anyway. Done with this banner.
  3. No blues on the TT banner. Guess it's for the best since I'm trying to save.
  4. @LordFrigid All those brave weapons and effective damage on the same team is just unfair. Palla's Duo skill may as well have been the cherry on top. @Alexmender I'm jealous of people that clear abyssals with theme/signature teams. Sometimes I can do it too but other times I'm forced to resort to more... barbaric tactics. I knew when I saw the exact damage kill Eirika had on the infantry sword that this was going to be a good one and it didn't disappoint. Her refine felt underwhelming to me but it really served her here. Hilda was the mvp for me though still. Darting around the map doubling and one rounding abyssal enemies in warping fashion that would make not only my Amelia, but Anna herself blush. Tsubasa held her ground and utilized her own excessive speed to get a few kills herself. Being a beacon for Hilda didn't hurt either though! Edelgard was pretty horrifying in her own right though. Taking 12 damage from a rather strong red mage. Eirika had to hammer at her 5 times with Poison Strike chip in order to bring her down, but down she went and Hilda dealt that satisfying finishing blow. Kiting her had to be pretty scary too considering her 2 mov, definitely not your average armor. Not looking forward to seeing that C skill on generic armors in future maps. You seriously need to +10 Hilda. I hope that's a goal for you because she's a monster at +1. Can't imagine what she'd be capable of fully merged and dragonflowered. @Some Jerk Bonus Doubler Nino looks incredibly fun. Really unorthodox team on the second clear, I thought they were pretty impressive... then I realized it was still Abyssal. That Midori looks crazy. The way she utterly obliterated Edelgard alone made her the clear MVP, but the tanking she was doing had me double take still. Way to impress me with a unit I had no interest in. @Xenomata Another Bonus Doubler Nino... you guys are starting to make me jealous. Palla's not my cup of tea but she was incredibly convienient for this particular LHB and I really love that Cordelia build of yours. As in I'd steal it if I bought the pass for her. No MVP here, everyone put in work. Palla blowing up Edelgard was satisfying. Everything went so smooth they made it look like an infernal map. Pretty impressive, I'd say this is one of the harder Abyssal maps. @Sasori You get an incredible amount of respect from me for clearing this map with such an underpowered team. Sharena is built wonderfully and led her friends to victory with quite a bit of style. Matthew was really budget (and I mean... really budget) but he still did more than his share and that Ignis proc made me miss when that was his primary special on mine. Raigh was the most invested in, but being a Gen 1 mage he's not that impressive. They all worked wonders together and Wrys was a tried and true healer and full support unit. Every unit felt like a piece of a greater whole rather than the singular killing machines we're given today like candy. Edelgard cared nothing for their teamwork and sought to destroy you but some good old kiting tactics and WTA was Sharena needed for her opening to blow up the Flame Empress with, ironically, a fire based special. His brother got to stretch his legs a bit too it seems. I'll be honest, I wasn't going to watch that one, but then I saw Ross. Guess I'm a sucker for him. Young Marth looks really fun with that DC+SS combo. Seliph and Lethe locked Abyssal down. Seliph held the line while Gordin picked off approachers and Lethe covered the backline while Titania led superbly from the back with Tactics buffs. That Repo-Aid and fitting quote was probably my favorite part of the clear. Lethe had Miracle in her pocket too, but she didn't end up needing it at all. @Diovani Bressan Truly an epic clear. Young Marth handled the right side beautifully with his pesudo Kronya build while OG Marth supported Nowi in true heroic fashion. Even with Water Breath+ the Abyssal enemies were slowly trying to whittle Nowi down in a dangerous war of attrition, but the support of her allies and the renewal seal allowed her to march her way through the onslaught of enemies onto a hard earned victory. Honestly OG Marth was the mvp here. While Young Marth and especially Nowi did the brunt of the fighting, it was only with Marth's exceptional buffs and fantastic strategic use of his dual rally+ruse on Nowi was she able to weather the storm. Unbelievable. The music made the clear for me as well. @Maaka I don't typically watch your clears, but I was surprised and refreshed to see a *5 +10 Bartre. Doing Galeforce strats no less. Love the diversity. @DLNarshen Definitely not what I expected from you, but a nice surprise. Seliph is a very useful unit from a strategic point of view, just not one I'm personally interested in. Seeing him lead the charge here in place of Julius was surprisingly cool, but unlike Julius he does not hog the spotlight for himself. Instead he merely played his role. Julia was potshotting dragons and nuking things regardless of WTD with her incredible Glacies procs and Narcian kept the backline clear and stragglers off the siblings tails with Nanna acting only when completely necessary. I loved the strategic layer of this clear and how Nanna was only healing when absolutely necessary in order for Narcian to use the siblings as warping beacons. Really smart stuff. Finally Seliph got his much deserved heal for his duel with Edelgard. With both his weapon's effect and his team's support, she didn't stand a chance. @Flying Shogi Another member of the Nino clear club, timeless. Surprised this particular unit is being used so much for this map when there are so many other nukes out there as well. @Landmaster A deadly conflict... is what I would say. Not so here. Nowi and Elise had everything they needed to succeed here. S!Elise was outfitted to blowup anything she touched, HS!Elise had the perfect weapon to snuff out Edelgard and the Guard Axe+ Armor completely and Nowi+OG Elise were armed to the teeth for a battle of attrition. The enemies tried their hardest to take out Nowi, but whenever she was in even the tiniest bit of danger she had OG Elise there to keep her fighting and even WoM2 for quick escapes. Even with the three colored units leading the fight though you can never count out OG Elises surprising offense which she used to finish the map. I wasn't expecting such big numbers. This is really a scary and very synergetic team. Will you be going for S!Elise merges this coming summer? @SatsumaFSoysoy Pretty straightforward clear. Every version of Celica is absurdly powerful. Just based on the team comp I knew what everyone was going to do just about. The Celicas did their thing and Veronica kept B!Celica's B Skill active for all the high priority foes with GF covering any openings and L!Azura doing her thing. Edelgard may as well have stood in one spot and waited to die. It's never complete without at least one instance of a unit clutching out an EP with 1 HP remaining though. Veronica gets her own props for that alone. @Hilda You never cease to amaze me with these. @NSSKG151 Really fun clear led by an even funner Anna. 46 SPD with a Brave Bow is bonkers. Really awesome build as well. F!Delthea is also a pretty fantastic FTP Blue Mage also as she didn't miss a beat covering Anna and Raven who we all know is a great unit (shoutouts to double LND for the memes.). @ruruo Hey! Haven't seen you in a long time! Mystic Boost Kaze looks really fun. Jeorge was looking pretty underwhelming but he really picked up steam after his brazen kicked in. Teleporting dancers are pretty standard fare, but Jeorge's use of Escape Route and eventual coordinated attack with Kaze on Edelgard was utter brilliance. @mcsilas Eeey~ This was a theme that came to mine for me also. I didn't have what it took to go through with it though! Kudos to you. So let's see and... the red... armorslayer cav... used the rally on the healer instead of attacking L!Edelgard... what a ridiculous unit. But she didn't shine alone here. Arvis may have burned the brightest in this clear. He held the right side in the beginning but became more than a spark of hope for the rulers of flame after Escape Route activated. Victory wouldn't have been possible without him as he warped around manipulating the AI into a dance while slowly picking off Edelgard and her forces and luring them into Surtr's traps. Flame Emperor didn't make too many moves, but the ones she did make were crucial. You lacked a lot of tools in this clear, dancing utility, healing, raw nuking power and you still pulled this one off. Color me impressed. Arvis deserves a refine. Given your intro for the 2nd clear, M!Byleth's voice quote at the beginning of the video was hilariously appropriate. Sothis looks incredibly fun, as fun as she looked when she first debuted, but Mercedes surprised me with her offense at the beginning of the clear! I know healers can dish out the pain (no pun intended) with Wrathful staff but it still surprises me from time to time. The team worked well together to safely pick apart the map, boxing in the dagger/mage was smart and Mercy's warping in conjunction with Sothis made things look pretty easy. It didn't look like there was any easy way to deal with E. herself though. You pulled it off but that kiting at the end was rough. I wouldn't have had the patience for that. @Dayni @eclipse @BoaFerox @daisy jane @Ginko @NegativeExponents- @Sunwoo @Rezzy I have a really big backlog now, but motivation kicked in and I was able to pull out this, one of the biggest sets being this recent one, so... I'm tired... yeah, let's get started. I did my clears when everyone else did but as usual the time and watching/commenting always pushes these back. I really wanted to use Shakugan no Shana music for some of these cause of the theme but I didn't feel like fighting with youtube, ah well. Let's get into it. Leading this set of clears is Ross and his trusty superior mage extrordinare. Going into this one I knew that without Ross was going to be the only one capable of taking on Edelgard, so his choices for partners had to fill very specific roles. I'd already been playing around with giving Nah's Infantry Breath to Lute but I haven't committed to it so I kind of wanted to take things out on a test run of sorts. So I went ahead and busted out B!Lucina to take insta-special Ross for a spin. Throw in dancer Neph with some Distant/Close Guard stacking and we have a recipe to really heat things up. Most clears end with people kiting Edel/the Guard Armor to finish things, will this one be that way? Let's find out! Morgan hasn't been getting very much love from me these days. From not merging into my +ATK Amelia to Morgan himself only featuring here and there in crossovers they were due for a clear so here it is. A bit of warping from Amelia was needed as you'd expect but she needed some way to proc her weapon to survive one of the turns, hence that pitiful seal she's got. Outside of that there isn't too much to say specifically. You should be used to these types of clears from Morgan's crew. Merely puzzles to solve. Had to do a little Kiting vs E. but oh well. How about a theme from banners? "Heroes with Counter skills" would be a good one... is what I'd say but this is really just a shameless excuse to throw together a bunch of fun units I really enjoy using. We've got some barracks stars of mine with Matthew, Ross, Chrom and NY!Alfonse. Ross and NY!Alfonse have seen heavy use ever since they made their way into my barracks, Chrom has been seeing a bit more use since I've given him DC and you already know Matt's story. This clear, despite the powerlevel of each individual unit was actually very tricky. Ross and NY!Alfonse kept dying at one point or another but the chaotic element here was the dagger reinforcement. I could never kill him fast enough and his warp would ruin my day. At least until I realized with a bit of manipulation I could get him to go for Chrom instead of Ross or Alfonse. That set up an unlikely but fantastic situation for the team. After that, the map fell like a ton of bricks. Now, mostly everyone's clears here are Abyssal ones so of course I can't omit that now can I? I couldn't do it with a real theme team. Rather... I didn't have the patience for it. I just wanted the map to go down. So when Serra and Matt couldn't do it I dug deep and thought what powerful unit could I run to nuke this map into oblivion? The answer? Nino. She's +10, she's got her refine, she's another favorite and she's just the unit for the job. When I realized there was no counter vantage unit on this map I knew she'd be able to do her very best. So I armed her to the teeth. L!Eliwood, L!Azura, Ninian with WoM, a Brazen and Astra. This nuke has been turned into a category 5 world buster. But is even that enough for Edelgard? Let's see shall we? I joined the Nino club for Abyssal but for the last clear I went full FE7 in what I can finally christen a true Ostia clear. With Matthew, Leila, a newly outfitted Serra and my shiny new Duo Hector to lead the charge. This was a clear I knew I wanted to do from the get go and it was one I had to work for. Things were particularly tricky for me on Hector's side. Trying to figure out how to keep him alive for a while was difficult and then I realized I'd forgotten a tool that I'd been sleeping on since I got him: his duo effect. After utilizing that, the map became trivial. Everyone shined here in true Ostian fashion. No one man armies, just a fantastic team stomp. This was actually clear #1, but I had to save the best for last, at least in my mind. Hope you enjoy. And with that, this mammoth of a post is done. See you guys whenever I've got the stamina to do this again. My backlog is pretty big! (Bramimmond included~) Cheers~!
  5. Yeah so... pretty safe skip actually. I'm relieved. Nailah looks nice, probably strong, just... nothing particularly special about her. She's got a neat weapon but if you aren't +10'ing her she likely won't see much use outside of AA or something like that so, pass. Oboro was almost interesting... her weapon is cool... if she'd been the demote that would have been too good but they had to give her that pulse skill. Plus she looks funny with that huge hump under her hood. Rafiel completes the sibling trio, but disappointingly as a seasonal. As a unit he's nothing special, just a blue beast dancer. His effect is also inferior to the standard one his siblings have. The cooldown reduction will only ever be for one unit while the +7 heal is global. Guess it's true to form that he's the worst dancer among his siblings and Reyson is the best. Duo Micaiah... this is clearly what they want you to summon for. They stack ATK/RES out the wazoo and if they initiate they're given an Impact effect. Oh and it's Micaiah so dual effectiveness because hurr durr. She rounds out the last color allowing for full Micaiah emblem and also comes packing Mystic Boost if you aren't interested in her as a unit. But that's unlikely as she's a new colorless tome and also flies for some reason (what... reason exactly?). Her Duo effect is a dagger debuff and gives everyone close the Broadleaf fan effect which is pretty cool.. but what's more interesting is if there will be other potential ways to give units the "Dominance" effect. Hinata will likely have Oboro's weapon in axe form which is pretty freaking cool. If you have a buff on you then you get the breath effect on top of a buff. Sounds like heaven with DC and you can be a mini L!Ike with Aether. Ross will be snatching that along with any other good fodder he comes with. Overall a pretty lukewarm banner, Micaiah aside. Safe skip. First circle I'll grab any Greys and before the banner expires I might pull a few blues to get a one-off *4 of Rafiel and that's about it. Good stuff. This probably means the new heroes banner won't be Tellius though which is a shame, but at least that means it's even more opportunity to save orbs.
  6. @DLNarshen @Alexmender @mcsilas @Landmaster @mampfoid @daisy jane @SatsumaFSoysoy So I'd forgotten about the BHB Banner and between Grima who I've never been able to pull and F!Corrin who would be really nice ATK/SPD Solo fodder, I went over my budget even more with 8 orbs with nothing to show for it for a very unimpressive 165/120 on my new monthly budget. But with every stroke of misfortune a blessing awaits the patient and diligent. Weekly revival dropped. I pretty much have 0 interest in Olwen at this point so it's all about Amelia and Ayra merges at this point. Had 4 reds and one blue. Pretty much just going to grab my free Seliph and be on my way- That was unexpected. Yep, free Ayra~ Nature doesn't matter since I already have a +SPD one at +1. Now she's +2. She may have been fittingly powercreeped by her daughter, but she doesn't appear to want to be outdone by her. A refine should be on the way and at 44 Base SPD, she's in a pretty good position for it. It'll likely be something like Karla/Mia's refine. But Roy's Blazing Durandal effect or even just an impact refine would be pretty nice for her. Being a member of my OG team, pulls like this are always special. I wouldn't mind a +10 of her. But with Edward being a very possible candidate before the year is over, can't spend the orbs on her. I'm at 40 orbs again now. I'm 74 orbs away from a guaranteed *5 on the fallen banner and I'm undecided on weather I'll hold on to my orbs or utterly destroy my budget in hopes of an Ike or a Lyon to make AR much easier. I'll decide on the last day of the banner if It's worth it.
  7. Wait.... what? No that can't be right... that's not fair. That's breaking the rules. It's one thing to give a pulse effect to enemy units for the sake of difficulty... but making them impervious to specific abilities to pad difficulty goes against the game's mechanics. That's utter trash, I really really hope that's a bug that's unrelated to this or they simply roll that decision back. This is literally one of the things that makes Melancholy such a good staff... Huge step back.
  8. Rare units made each of these a lot easier than they would have. The combination of Rinea with L!Alm, Celica and my +10 Lukas made Takumi managable even if it was somewhat difficult. Helped that Lukas was fast enough to tank a single hit of magic and could take 0 damage from just about everything physical indefinitely. Broke out Xander to deal with the cav duo opening on Saias, but F!Corrin and L!Azura made actually dealing with the mage himself pretty easy after a few tries. She's just way too strong. Hawkeye/Ninian was cake because Fae, but Igrene was also there as insurance. LA!Roy and Brunnya were just filler but I could have built them up if I needed to. My FE6 cast is kinda bare honestly, but I have enough to get the job done. Didn't even bust out my old *4+10 Bartre or Fir. (I'd forgotten about them during the time of clearing, actually...) Lyn was the toughest. Even with Duo Reinhardts I was missing out on some crucial kills or getting overwhelmed due to the congested top left I was stuck on, plus the armor was annoying. After some swapping around (and getting rid of Ethlyn) I got the job done with Ayra, Reinhardt, Osian and Lewyn. Rein and Ayra got some crucial kills and Lewyn picked of stragglers but Osian was the MVP here. Tanking and killing a crapton of enemies on his own. I would have had a hard time without him. Next batch please. I'm waiting for whichever map forces you to use FE7 units so I can laugh.
  9. I wonder what they'll give Chrom. ...Probably Askr.
  10. Do people dread this mode? I literally just autobattle every single time. Usually prioritizing the Cavalry round. It can get tedious doing the quests for the extra conquest lances but as far as GC itself it's pretty much a snorefest. FB is far more grindy imo.
  11. I actually rather like Brom! But we've had a saturation of Axe armors and... axe units in general recently so unless he's the FIRST 3*4 ARMOR UNIT SINCE SHEENA... I'd rather have Gatrie personally. He's a lance armor but probably my top pick of Tellius armors and probably 2nd favorite armor overall. Oswin of course being #1.
  12. The numbers don't lie, but things like popularity lost a fair bit of credibility after the last FE6 banner had units like Percival, Larum and Igrene whom, aside from the latter few people actually wanted. Tellius is a newer game than Binding, but Jill aside, I don't think popularity is going to factor in that much since she's just about the only "must" have character left since Ilyana released as a seasonal. Factoring in popularity though. Edward is the only DB character I personally want and he is the most popular of the bunch and edges out Zihark as of CYL, so if we were to choose him over Zihark (which would be a dream!) then I could see a Daein banner. Jill, Edward, Ilyana, variable 4th. This would actually be a best case scenario for me personally as Edward and Ilyana are both favorites of mine from the Tellius games. Keeping with the Daein theme we only really have Laura and Leo to round out the colorless slot. But if we're color sharing, the 4th slot is pretty much free since the other 3 are more or less some of the most popular units. Tauroneo, Pelleas, Nolan, Aran, Zihark. Two infantry swords on one banner sucks a lot though, so I hope they wouldn't go that route.
  13. I'm going to be the dark horse and exclude Jill from my desired banner. Micaiah and Sothe were added a long time ago and we still don't have the DB. Edward, Leo, Nolan, Laura with Aran as a TT unit or if we're doing the FB thing then Jarod as a GHB and perhaps swapping Laura out for Aran for a color balanced banner. But then it would be an all male banner which is pretty much a never. If we had to have Jill she'd probably come with Zihark and that would be a heartbreaker.
  14. @Alexmender @DLNarshen @mampfoid @Kaden @Landmaster @SatsumaFSoysoy @XRay @daisy jane So I think I've settled on keeping the +ATK Nah.... but the time will probably come where I decide at the end of the month during the MHB. So we'll see. So another question, I've finally hit those 1,600 codes and immediately grabbed Xander... thing is I knew exactly what I wanted to do with him but now I'm... questioning my choice and evaluating possibilities. It's been a long time since I've had CC fodder so I'm deliberating and asking for advice and presenting choices. First off, I basically never use my H!Henry or LA!Lyn so they're out. Sophia is basically a can't do without resplendent for me at this point, I'm not interested in OG Henry and after seeing all those +10's and shiny new units (particualrly F!Lyon) Faye with CC no longer interests me. I also don't have SS Fodder which is why I'm not considering Kronya. So... I'll present for the most part what I'm looking at. All at once though. Fire away. Give other suggestions if you like.
  15. Every New Heroes banner is one step closer to Edward who will very likely be a *5 exclusive +10 project for me when he shows up. Even better if he's the *4 unit. On top of that, I've been trying to +10 Lyn for the longest and I'm at +4 and.... I might want NY!Alfonse merges as well. So I kind of have long term goals. Plus Times Pulse fodder is something I also want so... spending orbs on frivolities is just something I want to stop doing. I technically did it here, but there were so many free pulls there was justification. We get around 280-340 orbs per month. If I can limit myself to a 120 orb budget I can still pocket a large amount of orbs while not necessarily missing out on pulling. I would have been in a good spot but those 15 tickets from the picnic banner was a special incident. I miss out on banners for the rest of this month but having around 200 to 300 when the next New Heroes banner is a fair tradeoff I think. Plus... as a growing adult I think it's just a good thing to learn more self control and discipline as you get older. Impulse spending isn't something you need in your life. H!Myrrh is one of the lesser powercreeped units as far as I'm concerned. I think she'd make a great +10. Wishing you the best as well. I never did pull Witch Mia myself, but between pulling Hot Springs Sakura for the flying healer niche and pulling 2 Silques thereby getting the fodder I needed. She's pretty superfluous at this point.
  16. @mcsilas @mampfoid @SatsumaFSoysoy @DLNarshen @Landmaster @Alexmender @daisy jane Well... I did this on the 10th, but I didn't get around to posting... so here it is. After a lot of waiting and discipline, I was prepared to spend all my tickets/free summons across 3 banners. Picnic, Fallen Heroes and the weekly revival. With 94 orbs in hand and 26 in my mailbox, I was approaching my lifetime record of 130 so I felt good about pulling Special Fighter fodder and getting at least one of the Fallen Heroes. Weekly revival didn't give me anything but I didn't spend any orbs so we're good there. Moved on to picnic and early on she appeared. So after a long strong of nothing, I got down to my 6th ticket and I think my orbs were around 60ish and- So the tickets ran out and... needless to say I was underwhelmed. So I moved onto the Fallen Banner and let's cut to the chase. I went down to 20ish orbs and used all the tickets and nothing. I'd already gone over budget at this point but I figured what the heck with my last 20 so I went in one final time and- All 120 of my orbs + 20 free pulls = 225 orbs of pull value in all for 3 underwhelming pitybreakers. No fallen units, no Special Fighter. For what I got I could have saved my 120 orbs. Left feeling pretty hollow. I wish I could say the consolation was Ross merges for all the green stones I pulled from but I only pulled one of him (pulled 3/4x Barst/Nino/Cecillia plus a couple of Libras, of course right?). I'm now 157/120 on my May budget so no more pulling. Realistically I'm 18/40 on the fallen banner, I could spend 84 of the 300ish orbs we'll get between now and the next new heroes banner and grab Fallen Ike but I'd be going grossly over budget and throwing myself into a hole for next month. It's simply not worth it. I spent what I was going to spend. It's sad that this was the reward for my discipline but all it really means is that there's much more saving to be done. It might be rough letting all the rest of this month's banners pass me by but by June I'll have more orbs than I've ever had before. Wish me luck.
  17. Didn't even show up in the accessory shop. Guess I'm never getting those Sunglasses...
  18. Welp, I officially went over budget for the month. literally can't spend any orbs on anything else for the entire month. It's gonna be a strange exercise in discipline for the next 20 days. I hope the mythic banner will last until the beginning of the next month.
  19. Mentally preparing myself for the goliath of pulls coming tomorrow. Free weekly revival pull, 15 tickets on the picnic banner and 4 on the fallen heroes banner. 100. 100 Orbs worth of pulls on sunday. Really anxious. I hope my discipline is rewarded.
  20. Echidna, Soleil, Lon'qu, Raven, Rutger, Eirika, Fir, Navarre, Athena, Barst and in some cases Donnel. Fast Lance infantry basically doesn't exist so your pickings are slim if you aren't going for exclusives.
  21. I guess everyone's forgotten about Nergal... ...and Ashera.
  22. I... actually agree with just about all of these points. Perhaps it's due to the fact that FE7 was technically an afterthought and FE6 was made to stand on it's own two feet (I found that video I was talking about earlier) but both could be very large games even on consoles. I concede. They should be separate remakes. There aren't realistically enough child characters as you said anyway. I do think FE7 should be first from a timeline point of view though.
  23. I'd actually really love that. The idea that Roy could have potential access to a dragonstone or sky high RES because you paired Eliwood with Ninian is something I really like the idea of (even if I don't really like pairing mechanics, Awakening's doesn't appeal to me even if I do still want to play it). On top of that it allows a more seamless experience and would be a great opportunity to fill in blanks like what happened to characters created for FE7 that there was no mention of in FE6 (Erk, Serra, Raven, etc). I actually saw that video explaining why merging the games is a bad idea but I didn't watch it, I wouldn't mind a link. I'm interested in hearing the disputes. Who says the games have to cut corners and can't be a complete experience? If we're limiting the series to a handheld perhaps, but Radiant Dawn was comprised of 43 chapters. As far as I recall, FE6 and FE7 both had around 20-24 chapters each. I don't see why we couldn't make a 45-50 chapter full FE game with both generations spanning around 23+ chapters. In fact that would be a dream. It's pretty reminiscent of FE4 and it's two generations actually, and that idea appeals to me quite a bit. To me if we separated the games into their own remakes, they'd feel short unless we stuck to handhelds or added padding which would be incredibly unnecessary. FE6 could make an argument for new characters and fleshing out FE7 characters not present in the original FE6, but FE7 as it is was a complete game.
  24. Saddest thing about that is that even with all those boosts his stats aren't very impressive. Say he gets a much needed resplendent boost (for his art more than anything...) At the very highest peak without field buffs he's sitting at 58/55/38/42/35. Mindboggling that +0 units today can rival a spread like that. Still, healing for 13 per hit sounds incredibly fun and I hope to see that in action as well.
  25. Considering 7 was the first FE to come out in the states and a lot of people's introduction to FE as a whole, it would make perfect sense for them to remake that next. I think they should take liberties though. Instead of 6 and 7 individually they should just merge the games into generations ala' awakening. Would be nice to get a canonical stamp on some things like certain characters' children, their fate from 7 to 6, ETC. "Fire Emblem: The Elibian Saga" would be pretty nice. Stuff like Hector marrying Florina and Lillina getting an actual SPD stat would be really nice. That and Roy... you know... In other news... my orbs are in serious trouble... between the picnic banner I'm still stockpiling tickets for, the weekly revival banner coming up and the fallen heroes banner dropping tomorrow I have a total of 21 free summons coming up. That also means 21 chances of spending orbs on additional colors. I'm frankly terrified for my orbs given my new budget. I have the restraint that I won't be doing any pulling until the 10th (when we get the 15th ticket) but after that all bets are off. I have no idea what's going to happen on that day. I'm also extremely jealous of my nephew who pulled his 10th Ross yesterday whereas I've been stuck on 6 for the past month. My nephew could +9 Ross if he wanted to. I like that I'm only interested in green on the picnic banner though, that's 15 chances to pull a Ross even if I get *3's.
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