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Espinosa

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Everything posted by Espinosa

  1. We banned S-rank weapons and braves I think? But it shouldn't matter much when it's pretty much assumed everyone bases a team off a possible Revelation file (more units to choose from and build friendship between); then again, you can get all the same weapons in Museum Melee in the other two paths anyway.
  2. And I've got the Viable Weapon resource done: Once again, I'll be indebted if any errors are found, but likely we'll find them when we're actively working with stuff. And yeah, I can't imagine Fates sheets working as there's way too much stuff to take into account. I did everything 'raw', so to speak, with all the older metagames too, though, just couldn't get used to doing it otherwise. Now wondering what to focus on next - available classes maybe? Or trying to theorycraft-tier every character? I imagine we'll be ready to play a game really soon.
  3. A+ Arthur doesn't give Keaton Cav access or anything else for that matter.
  4. The Link Arena has just received a new resource - skills learnt naturally listed as text, which may be preferable to the image format also hosted in the same post, as well as skills each potential friend grants: May contain errors, so feel free to check it out. It'll probably be easy to locate errors when we start using all resources in team building. Currently wondering what else would be good to put up. Viable weapons? A list for natural/friend reclasses possible simialar to the one with skills? And while looking at the skills each character has available, I've thought if some of the banned skills could make a return. Ninja may be a good class (idk yet actually), but it only offers two okay skills, and Apothecary and Villager presently grant absolutely NOTHING. I was fairly categorical about Spendthrift being outlawed immediately, but is it really so bad? I imagine comboing Spendthrift with Life or Death on the first turn could prove deadly, and at least two units can do so - Yukimura and Izana... I imagine Oboro could benefit the most from the skill seeing how she's already really viable with Spear Fighter's max stats, good mods and double Seals. It seems like a metagame consisting entirely of parents with no marriage (too much freedom can be too much, but we can question this when we get deep enough into the metagame) but featuring friendship seals is the way to go. This way, nearly everyone has 3 class sets, except Fuga who can befriend Hayato and as such gets 3. Corrinsexuals don't get to choose their sets, while others have room for customisation, which can make guessing fun.
  5. Can they actually stop the completed hack from being spread around? The Streisand effect is sure to occur now.
  6. I could manage to host a few games in the next couple of weeks. Working on putting up a few more resources for the stickied thread, but what just got me wondering is Fates' RNG. https://fire-emblem-strategy.tumblr.com/post/143452625727/how-fates-handles-hit-rates How exactly are we going to adapt this to the usual RN rolls?
  7. Ah, maybe that's why people's interest died down, because Fates doesn't seem fun to play? tbqh, Fates is the only thing I'd play/host atm. To make any discoveries about the metagame, I think we need to take a few really simple steps: - decide to do with controversial AoE skills - not dabble in fanfiction by changing stuff like rally skills to somehow work in the arena; after all, we never did try making staves a thing in LA even once - play some games with basic rulesets, including natural reclasses only and any reclasses possible in a single (probably) Revelation file (parents only for now) I don't think any progress will be made until more games are played though! Trying to pick the best of the best and then seeing if they are as effective as we'd thought seems like the way to go. Isn't this how we always went about things? I kinda forget right now haha. Though I imagine I'd had a better understanding of this stuff before we all moved on to other things.
  8. I had this message left on my videos too (marked as spam automatically). No value to me whatsoever since I can't visit US castles obviously.
  9. Here's another one of these rare posts stating that for some time I will again be available to play / host games. I'd really rather not bother with anything other than Fates LA though, and that remains an area we never got to learn or decide upon much (speaking of the way skills work) by now. I guess I can't really say that the LA has been on a hiatus due to my absence, since it probably has more to do with Horace's inactivity since we could often get several games going at once with one of us hosting and one often playing the same game. So if Horace renews his interest or a plot twist occurs and PKL gets back into it, we could see some action here; otherwise, probably not. Right now though, I'm having trouble remembering where we left off. We were discussing what to do with skills like Hana's personal, not agreeing on anything, Horace also proposing stuff like Laslow's personal rally should do stuff and me getting intolerant about the idea, and I think that's where it stopped? Don't think we came close to establishing a tier list or anything, or understanding how a Fates metagame would work - we had a very good idea about Path of Radiance and Awakening metas though (the two most playable metas we've had since this thing's inception, which explains why each has had a finished tournament). So tl;dr if there's any chance of continuing, we could get back to this thing. Or each of us could forget about it and focus on all those other things to do, which has also worked well for me so far, lol.
  10. It gives you a chance to have all unique units to benefit from the meal, yet that chance is remarkably low. If I just want 3 specific units to get the meal bonus in a midgame chapter, it still takes forever to get all 3 to get it over somebody else.
  11. Wait, do explain how generics help get the most out of meals. Generics get meal bonuses just as the original characters do.
  12. Everyone has access to speed food, but it's up to chance as to when you come across the first one to duplicate in arena. edit: and I guess it's also up to chance that Leo is the one who gets the boost. At least if you get sent a Chief's Hat, you can always get +2 spd out of your meals.
  13. What's stopping anyone from switching in a Scarfer or faster mon and breaking the sub?
  14. So does this play like Kingdom Hearts? The last one I played was 12 so I missed much of the transition. Used to play FF almost exclusively at one point, but considering the amount of time I have nowadays I can't be expected to replay 50+ hour long games over and over.
  15. Koko does so much damage only when its ability is in effect though. You shouldn't forget that Xurkitree will be activating Beast Boost to further increase its special attack when killing things.
  16. Not FoundThe battle you're looking for has expired. Battles expire after 15 minutes of inactivity unless they're saved. In the future, remember to click Save replay to save a replay permanently.
  17. They should just make PokeGen an unlockable feature after becoming champion or smth.
  18. Sounds like he is yet another champion to me, not in any way different from the previous 8 or however many we've had by now.
  19. Can a Z-power be knocked off? Speaking of which, simulation started very quickly yet people haven't got so deep into the game's mechanics just yet. Is the real game actually being simulated? It was hilarious when Crystal_ found out 20 years after the games' release that you can't paralyse normal-types with Body Slam in RBY... Makes me wonder why GameFreak won't just publish a detailed description of each game's mechanics; after all, they run the official VGC tournaments or what do you call those thingamajigs.
  20. The good thing about finding a SW Vulpix is that you don't need Skill Swap or Trace to learn you've found one.
  21. Pelipper? Isn't it inconvenient to continuously switch from one weather to another? I guess we can expect a ban on some of the Tapus some time soon...
  22. What the hell. I guess that was a necessary nerf to Electric Terrain then. Does Rotom-Wash thrive in a team with him too?
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