Jump to content

PKL

Member
  • Posts

    10,932
  • Joined

Everything posted by PKL

  1. Olivia Level 18 Dancer HP 32 Str 10 Mag 5 Skl 21 Spd 22 Lck 18 Def 9 Res 5 Vaike Level 20 Fighter HP 41 Str 21 Mag 2 Skl 16 Spd 14 Lck 15 Def 14 Res 1 Cherche (HM) Level 20 Wyvern Rider HP 39 Str 19 Mag 3 Skl 17 Spd 16 Lck 12 Def 22 Res 3 Virion Level 20 Archer HP 35 Str 18 Mag 9 Skl 21 Spd 19 Lck 10 Def 15 Res 6 Cordelia Level 20 Peg Knight HP 36 Str 18 Mag 5 Skl 20 Spd 22 Lck 15 Def 15 Res 12 Stahl Level 20 Cavalier HP 38 Str 22 Mag 3 Skl 18 Spd 15 Lck 15 Def 20 Res 2 Frederick Level 20 Great Knight HP 49 Str 26 Mag 2 Skl 24 Spd 20 Lck 10 Def 28 Res 8 Sully Level 20 Cavalier HP 33 Str 17 Mag 4 Skl 17 Spd 19 Lck 18 Def 17 Res 7 Sumia Level 20 Peg Knight HP 29 Str 12 Mag 9 Skl 26 Spd 23 Lck 16 Def 11 Res 16 Henry Level 20 Dark Mage HP 37 Str 8 Mag 19 Skl 19 Spd 13 Lck 13 Def 19 Res 7 Panne Level 30 Taguel HP 52 Str 19 Mag 6 Skl 24 Spd 28 Lck 16 Def 20 Res 8 Miriel Level 20 Mage HP 32 Str 3 Mag 16 Skl 19 Spd 20 Lck 10 Def 7 Res 14 Ricken Level 20 Mage HP 37 Str 7 Mag 18 Skl 15 Spd 14 Lck 22 Def 13 Res 11 Bases as Sage HP 41 Str 8 Mag 21 Skl 17 Spd 17 Lck 22 Def 15 Res 13 Level 15 Sage HP 51 Str 10 Mag 26 Skl 26 Spd 24 Lck 30 Def 19 Res 16 Bases as Dark Knight HP 56 Str 13 Mag 24 Skl 27 Spd 22 Lck 30 Def 24 Res 16 Level 20 Dark Knight HP 80 Str 19 Mag 33 Skl 37 Spd 32 Lck 40 Def 33 Res 24 Capped HP level 15 (2 Robes) Robin (+spd -str Avatar) Level 20 Tactician HP 34 Str 12 Mag 12 Skl 15 Spd 20 Lck 15 Def 16 Res 8 I can confirm that Dark Knight Ricken has 100 hp growth. Didnt get any hp+2 procs. EDIT: Lon'qu Level 20 Myrmidon HP 33 Str 14 Mag 3 Skl 24 Spd 26 Lck 17 Def 13 Res 6 EDIT 2: Same Olivia but Level 22 Level 22 Dancer HP 35 Str 12 Mag 6 Skl 22 Spd 25 Lck 21 Def 10 Res 5 Anna Level 20 Trickster HP 51 Str 20 Mag 29 Skl 33 Spd 30 Lck 42 Def 16 Res 18 Lucina (Maiden) Bases Level 10.00 HP 28 Str 10 Mag 2 Skl 14 Spd 12 Lck 13 Def 9 Res 4 Level 20 Lord HP 34 Str 16 Mag 5 Skl 20 Spd 17 Lck 18 Res 13 Res 8 EDIT 3: Same Sumia as above. Dark Flier bases: HP 32 Str 13 Mag 13 Skl 27 Spd 25 Lck 16 Def 12 Res 19 Level 20 Dark Flier HP 43 Str 24 Mag 17 Skl 36 Spd 40 Lck 25 Def 17 Res 26 Same Henry as above. Dark Knight bases: HP 44 Str 11 Mag 21 Skl 23 Spd 15 Lck 13 Def 24 Res 8 Level 20 Dark Knight HP 63 Str 22 Mag 30 Skl 38 Spd 25 Lck 22 Def 29 Res 15 EDIT 4: DLC Marth Level 30 Lodestar HP 42 Str 31 Mag 11 Skl 31 Spd 32 Lck 34 Def 25 Res 15
  2. Just randomize already. She doesnt seem like shes gonna be on anytime soon. I'd like to pick and get this over with. /lost patience
  3. So much BS being spouted here...if anything, Galeforce helps the fliers a lot in Lunatic. Being able to Gungnir something in C23 and retreat to safety helped me in that chapter a lot in Loony+ and Loony. Sumia is kinda tough to use in Lunatic because she is OHKO'd in her join i must admit, but Cordelia comes at a point when the enemies are inexplicably getting a bit worse (and she has paralogue 3 to get a few kills) for ferrying in Chapter 8 and 9. I managed to use her all the way to endgame in both Lunatics. Can't say she compared to Lucina and Avatar though which were my mvps in Regular Loony. EDIT: I've used Falcoknight Sumia too and shes pretty good to have around for Rally Speed.
  4. Btw, please, feel free to not tier draft units in this tier list. No offense, but not many of you have played an FE13 draft. It's a really different environment that you won't understand unless you have experience in it. I will make a separate draft tier list so you don't have to tier units for drafts here, thus making it less clogged up with units and have more space.
  5. Yes, it's 2 turns, though you need a durable sand walking rescuer (definetely not Lissa). Ricken and Miriel are the only ones that can do help achieve it, since Anna doesnt exist by then and Libra comes mid chapter (if recruited). Though Miriel's lack of defense is worrisome.
  6. http://serenesforest.net/fe12/sidequest.html Espinosa. I know what you're saying, but if I could have avoided going to the sidequest chapters in any way in FE12 without sacrificing my tuncount anyway, I would've done so. And yes, Paralogue turncounts are in the endgame turncount roll.
  7. Laziness is definetely not the reason my FE12 runs are on hold. My videos still werent rendering well so theres no point to posting anything without them.
  8. "By the time you get "galeforce" the game is almost over". This is not true. I trained a balanced team and didnt favor Cordelia at all and she still got the skill by Chapter 18. If I favored Cordeiia, she can get it by C15, which is where it matters. Galeforce by tree is super easy btw. It's not overrated. It's hype is damn well deserved. It is an amazing skill. Be it LTC, Efficiency, casual w/e. With Galeforce, instead of 2-3 turns, youre 1 turning every map after its existence. Deliverer can replicate SOME galeforce strats but definetely not all, not even close.
  9. I got this idea from the FE3 tag team. Basically, all 7 of us will be playing the DS FEs and alternating turns until we beat both games. Each of us gets 2 "safe units". Those units can never be undeployed unless required (too little amount of deployment slots) and can never die and must be trained regularly by all members. The Safe units are: PKL Jedi Elliot Ice Sage Shin Breezy Terrador Anti-troll rules: 1. Difficulty for both games is H2. 2. None of the safe characters above can be undeployed or killed. They must also be recruited. Any characters that recruit other important characters or safe units must also be recruited and alive. 3. No massive selling/buying of items to make everyone poorer in either game. 4. Drill Ground training is fine, as long as it's on a safe character or on Marth. 5. Don't drop items intentionally. 6. Warp and Rescue is banned. Again is ok. 7. Reclassing is ok. But don't reclass more than 1 of the safe characters to curate to halt their growth to troll others. 8. FE12 must be played out to the true ending. 9. FE12 Chapter 23 Gharnef has to be killed. 10. FE12 Chapter 21 you have to visit starlight village. 11. Have fun. 12. Trolling will not be tolerated unless it is extremely minor and humorous. Trolling exceedingly will result in someone else taking the spot from the troll and extreme shame to the troll. Let's get this thing started :D. I love the safe team.
  10. Oh right, my bad. Forgot first rescue is after that map for a sec.
  11. It could be possible without online shop if you get Palla or some dracoknight to trade rescue to wrys and have him rescue a dracoknight. She leaves too soon for that though, doesnt she?
  12. Good luck on chapter 25! Glad this is back :D
  13. Very interesting. Never played MM myself (too lazy to get it working on my wii) so I'll be watching this. I love LTC vids too so :P.
  14. Whoops, I forgot one of my favorites (facepalm.jpg). Marth.
  15. Palla, Caeda, Ryan, Marcia, Cordelia, Fiora, Stahl, Vanessa, Sumia, Cherche
  16. I don't think adding range to normal bows is a good idea. Remember that enemy archers are already good enough as it is.
  17. What would be the best approach to a nerf to these ever-so-ridiculous weapons? Would making them unable to double balance them in relation to bows? The approach IS has taken with low mt worked a little, but theyre still extremely useful and can still ORKO due to pairups in FE13 and massive str units like Palla and Avatar in FE12...
  18. Miledy, Miledy, Miledy, Miledy, Miledy, Miledy, Miledy and uh Miledy
×
×
  • Create New...