I have talken with students with Interactive Media/Digital Media degrees and hell, even some who work in the industry and they say the industry is really cut-throat. One slip up such as loss of sales means loss of your job. If you want to be like a director or lead in a area of gaming, you will be force to do years of grunt work before you can even get into that position.
Also, Sqaure Enix working with non-Japanese studios can open doors for American/Japanese game studios. I mean, it has been done in tbe past, but you don't hear about that often.
To those who are composing for video games and movies: Since composing is usually done post-production, you will have a long wait until you can get the BETA build for the game so you can start working with music. It is best that you have a second job to keep your head up in money. Learn this from Tommy Tallarico himself.