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Wist

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Posts posted by Wist

  1. Despite my best efforts Fire Emblem is my favourite series. But I've always been keen on the Final Fantasy and Valkyria Chronicles series (series...es?). It's not make or break for me, but I think I like games with lots of characters but not so many I lose track of who they all are. In these games I feel like I'm going on an adventure with people.

    Like vanguard333 I've fallen away from Pokemon for various reasons, though I did enjoy Arceus. The Zelda series is nostalgic. Unfortunately I get bored near the end of most of them. If Link had more character I think I would get back into them? Then again I had fun with Elden Ring. Maybe I judge Zelda more harshly than I should.

  2. Sorry, I realise this thread is for impressions, but about how long does the demo take to play through? I wasn't planning on trying the demo but I'm thinking maybe I should give it a shot after all.

  3. All Sophia's sounds hilarious. I'm definitely putting that on the list!

    Thanks also for the Lunatic mode link. It looks a bit much for me right now. I'll keep it bookmarked for the future!

    Your point about no a shops run makes sense. Have you had the chance to try one before?

  4. Thank you for your ideas! This is exactly what I was looking for. All of these will probably keep me going for a year and I'm excited to try them out! Thanks everyone!

    @ping For your XP rank challenge, is there a big concern about running out of unpromoted units? Or maybe balancing your team usage to last the run is just part of the challenge?

    @Eltosian Kadath I would have expected FE6 to be the hardest. What makes FE7 harder to Ironman than the others?

  5. I've gotten into low-key challenge runs with other games. I was thinking of doing some with the Fire Emblem GBA titles. Does anyone have ideas?

    I did an Eliwood & Marcus only run about 100 years ago. I remember some people would do no-exp runs. Is that easy to set up?

    I haven't put much thought into it yet, but some ideas I considered are:

    1. No-exp
    2. No promoted units
    3. No buying weapons
    4. No healing

    I'm not looking to punish myself; just breathe some life back into the games a little. Like a Nuzlocke I guess.

  6. Why are you studying accounting? What did you enjoy about economics? Would switching to something else (economics?) close or open any doors for you?

    If you can't answer those, Rapier made great suggestions on how to go about some research. Personally I'd solicit thoughts from accounting and economics majors on Facebook or Reddit. Ask what they studied, what their work entails, and if they wish they'd done things differently. You'll find lots of people would jump at the chance to share their story and offer advice. You only need a few replies to get an idea of where each major might take your life and career and how those might jive with your talents.

    That's at least what I wish I had thought to do. My career guidance was useless, the pre-requisites seemed irrelevant, and I lacked the experience and imagination to picture what jobs I could get. In my case I switched majors when I shouldn't have, but you shouldn't bias yourself toward you original choice if you have other good options.

  7. 4 minutes ago, grinus said:

    I and other members of my team were on recon in a zodiac when we were attacked in a particularly swampy environment, and we were forced to use the zodiac to use as cover. I, unfortunately, slipped with 85 lbs of gear on my back. There really isn't a lot of swimming with that much weight on you. I was gurgling water and lost consciousness.

    Sorry to ask about such an awful memory, but what's a zodiac and what would attack you in one? I'm guessing it's wildlife or military related?

  8. I disabled voice mail and never pick up for unknown numbers. I look up numbers from missed calls; if they clearly have no legitimate reason to have called then I block them. I don't advise this; there are obvious flaws to this approach. But it's how I've handled the torrent of spam calls I receive after my ISP leaked my number.

    I have a friend who (if at home) plays gunshot noises (from his computer) and yells "I've been shot!" before hanging up. No idea how effective it's been though. Maybe we should compare notes.

  9. There are plenty of designs I like, some more than the one's I list. But I wouldn't be as comfortable nominating them as examples of great design as this lot.

    FE7 - Pent

    Spoiler

    bZUIBiO.jpg

    Pent looks stellar. I could say more... but I'm not sure I need to.

    FE7 - Lloyd

    Spoiler

    eJwuVrX.jpg

    If you ignore the belts, Lloyd is well put together. Cool and professional, but something about his shirt and earring betray humble beginnings. His outfit suits him perfectly for who he is: the dutiful son of a once principled mercenary, and a villain whose not actually trying to be a villain. Just a shame about the belts... seriously!

    FE9/FE10 - Titania

    Spoiler

    SzXeFbZ.jpgBP5S0q0.jpg

    I don't like Senri Kita's art. But Titania's design is fantastic. She looks strong, brave, and experienced, but also kind and reliable. Her armour is great: clearly feminine and plausible (especially the RD design). And the huge ponytail was a bold choice, but it works great with her distinctive colour scheme. Probably one of the best FE designs to date.

    FE15 - Tobin

    Spoiler

    3z1rmu4.jpg

    SoV Tobin's design has grown on me. I think I agree with everyone who mentioned him. Nothing much I can add on what's already been said. He just looks... how he should... and yet, I don't know, there's just something strangely eye-catching about his design.

  10. 2 hours ago, Etrurian emperor said:

    So would the repeal of net neutrality affect people outside the US ?

    Maybe. It could affect prices for some services. For example, imagine Netflix has to spend more to reach American consumers. They could raise prices in the US to make up the difference. Or, they could raise prices across the world, but by less because more subscribers are paying the difference. This kind of international cross subsidisation isn't uncommon. But even if they take this route, it might not affect prices in your country if the video streaming market where you live is sufficiently competitive.

  11. I don't have a problem cutting characters off. I tune out the voices when I do it. But I'm used to that from other games. I can see how it would feel odd if you're not. Though it sounds like you've just never liked it.

    How'd you do with the VA for Awakening and Fates? I found them distracting. But I'm curious how you felt as the spoken lines were so much shorter.

    5 hours ago, SoulWeaver said:

    I was mostly just tired of Awakening's little monosyllables and was happy to have full VA as a change of pace, though I think I would have preferred it with Dual Audio on. Plus, as bottlegnomes said, I can always leave it on auto during replays and pretend to do responsible things(like Cipher).

    I'm not sure what you mean here. If you have a chance, can you explain what having "Dual Audio on" would mean?

  12. 18 hours ago, Res said:

    Incidentally, my SIL worked as a writer for games for a decade, and everything she has to say about the industry makes it sound as if it reflects many online gaming communities, only amplified 10x. Absolutely incredible amounts of sexism and abuse - not just aimed at women, but also at gay men or men who dare to side with women/gay men. So you also have a hyper-masculine industry that is unwilling to branch out not just because media tells them that women aren't interested, but because they themselves simply don't want to cater at all to women. 

    It's terrible your SIL had to bear that for 10 years. I've heard this about the tech industry in general, but it seems particularly bad in the games industry. Heteronormative men have apparently established masculine bubbles and don't want to see them rocked or "invaded". I imagine it's why the glass ceiling is still a problem.

    I think this was more apparent in smaller companies, but when I was briefly in insurance qualified women were routinely interviewed and invariably passed over for executive positions because they didn't fit the "company culture"... which was just code for "we wouldn't feel as comfortable hanging out at the pub with them after work". It was a lame excuse to peddle the myth they supported equal opportunity while actively working against it. And then some people go on to claim women don't want those jobs anyways... it's hypocritical and absurd.

  13. I love that Riley is an engineer science type. Similar to Isara. But with all the evil scientist antagonists I think it's really important to have a character like her.

    I hadn't realised Brave actions kick in only when a character loses all their HP. I like this. Earlier, I was concerned it would be a possibly easily exploitable super potential.

    Making Engineers more versatile support units was a good move. And Grenadiers sound neat. They ought to be great for defensive maps. I guess they're also designed to counter the player using Scouts too recklessly?

    22 hours ago, Tryhard said:

    https://gematsu.com/2017/12/valkyria-chronicles-4-details-characters-battle-system-classes

    In case it wasn't obvious that Valkyria Chronicles steals names from Europe, seems like they took the liberty of borrowing the capital of Scotland's for the VC4 army name, which may or may not train you for fighting in a frozen hellhole.

    Yeah, that struck me as remarkably uncreative. At least United States of Vinland wasn't also directly lifted from a map...

  14. On 12/10/2017 at 7:56 AM, Tryhard said:

    I can kind of see JRPGs getting the idea that length of battle = difficulty, when it's really just tedious, ala Yiazmat, FF12. Final bosses in SMT/Persona games I've also heard can get very lengthy.

    Yeah, it's really bizarre. I love FFXII, but I've never bothered with Yiazmat because it sounds like a massive chore. At least it's optional.

  15. Crymaria looks suitably dressed for snowstorms...

    I hope they show a video of the Brave System at some point. I'm having trouble picturing it for some reason. But I don't want to be suspicious of something new just because it's new and I'm uncreative. I agree it should open up more tactical options.

    Thanks for posting and commenting on the news you've come across so far!

  16. 8 hours ago, Johann said:

    Sexualized female characters in Fire Emblem turns all kinds of people away from the series, not just women. You might not realize this, but there are a lot of people who don't like "fanservice", especially coming from video game/cartoon characters. The more prevalent it is, the more it pushes away people who don't care for that and welcome the people that do, which is a shame because then people are missing out on a really well made game.

    Absolutely spot on.

    "I guarantee you if you made characters less sexualized it wouldn't change shit" isn't something you can guarantee. Perhaps changing nothing but the outfits wouldn't make a big difference. But changing the dynamic with the outfits, the personalities, and character's roles in the stories (like all the examples @I'm a Spheal mentioned) might. It's this dynamic that's probably the biggest contributing factor to a gender bias.

    Games are a broad category of entertainment. Even Fire Emblem is pretty broad. Strategy, story, party building, relationships, grinding, and resource management are among the many aspects of Fire Emblem that appeal to different people irrespective of their gender. It would be a shame if the series were artificially locked into catering to one reliable but isolated market segment, and an inevitable detriment to the quality of the series. It's high time the developers figured this out and properly acted on it.

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