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Book Bro

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  1. I wanna say Xander but I feel even that wouldn't save Fates' awful story on its own.

    But I would make him less whiny, not a blind follower to Garon, creeped out/disgusted by Peri (since I can't also rewrite or delete her), and more like the conflicted but ultimately good leader he was meant to be, instead of the cowardly guy that pretends to be wiser than he is that we got.

  2. Tibarn (green), Reyson (grey), Naesala (blue)

    GHB: Lehran (grey)

    Caineghis (red), Ranulf (blue), Lethe (green)

    Nasir (blue), Ena (red), Kurthnaga (grey or green)

    GHB: Deghinsea (grey or green)

    Jill (blue), Haar (green), Tauroneo (red)

    Pelleas as a TT reward with red tome.

    Nils (blue dancer), Bantu (red armour), Nagi (green)

    Xane as a TT reward with a unique shifting ability.

    Guinevere (blue), Miledy (red), Gale (blue)

    GHB: Murdock (blue)

    Lewyn (green), Ethlyn (grey), Cuan (blue)

    Ishtar (blue), Julius (red), Altena (blue)

    GHB: Emperor Alvis (red armoured mage)

  3. I don't like them per se but I don't hate them either. Most are tacky but some are ok. The only ones I'd say I consider good are the Love Abounds and the Hoshido New Year outfits. I like some (cough bunny Alfonse) for superficial reasons. As long as stuff like this is kept separate from the "core" and is optional I don't mind it.

  4. Elibe, Ylisse, Valentia.

    An Elibe prequel with Athos/Nergal could be cool. Or in the Scouring. A sequel would have potential after Binding Blade, maybe something more political dealing with the fallout of Bern's defeat.

    For Ylisse, I would be interested in a game with Lucina as the main lord in the alternate future ending with her traveling back, as long as the writing is stronger. I've thought about this idea as a classic RPG spinoff actually, with some of the other kids joining your party. A prequel about Chrom's dad vs Plegia would be interesting too, again, with good writing please. 

    For Valentia I would enjoy seeing a sequel with similar mechanics and more creative maps.

    I feel like Tellius is fine as it is and Fates is such a mess I would have no idea where to start. I would be fine with more Magvel or Archanea too.

  5. 3 hours ago, EdeaCreamer said:

    *Shift the infant soldier eugenics over to animal/monster/mount eugenics.  Raise supernatural creatures to ride around on, instead of trying to shoehorn in kids.  What I feel this does is satisfy the desire to add different Xs and Ys together to get the best Zs, but does it in a way that doesn't impact the main storyline with the presence of children who really shouldn't be involved with a frickin' war.  A specially-bred war bear with flaming claws on the other hand, yes.  Also, this can be used as a way to balance out mounted vs. unmounted classes, as the former tend to be very OP in Fire Emblem: well, now -nobody- has a free mount that never gets injured or needs food or whatever, and you can put members of different classes onto different types of mounts depending on their affinity for the unit.  You want your male Sage flying around on an ice-breathing Pegasus shooting off Fimbulvetr spells, better get to breeding horsies.

    This is a veeery interesting idea I haven't heard before. I kind of like it. How would it be balanced though? Would everyone be able to ride a mount? We talking Genealogy 2: Electric Boogaloo?

    Edit: ah, somehow missed the part where you say mounts would be costly. This is a great idea actually. Obviously there would be tier lists for who is best with which mount and so forth. Please IS, this sounds fun.

     

  6. 7 hours ago, BZL8 said:

    I am probably in the minority, but I crave something cerebral and difficult (probably because I recently watched and read a lot of hard speculative fiction lately (The Buried Giant, Annihilation, Sunshine, The Handmaid's Tale)) rather than simple and emotional. I would rather have something radically different story-wise than a typical continent at war/cult-dragon story. If the new installment can dive into difficult themes of humanity, nature, and/or the cosmos, that would be an instant buy for me. I am not one who cares if a story should please the general audience/players. I personally find those kinds of stories forgetful and ultimately disposable in the long term whereas "artsy" works that tend to alienate general audiences tend to stick with me. 

    I am more of a person that leans towards complex ideas and themes rather than characters, so I don't care if FE16 happens to be radically different story-wise. Tellius and Jugdral I consider the best the series can currently achieve when dealing with the usual Fire Emblem storytelling.

    I'm down for this as well, but honestly I doubt they could succeed... prove me wrong IS.

    It would be nice to at least have something new. Medieval fantasy is well and good but a new setting would be exciting.

  7. My favourite villains are Zephiel, Arvis, and Lyon. What do they have in common? They are all sympathetic to a degree. You understand their motives. And to a degree you may agree with them. But somewhere along the way maybe they did something irredeemable or their end goal may be too extreme. I want more villains like this. Ideally, acting on their own instead of being possessed/manipulated by a dragon.

  8. 2 hours ago, DragonFlames said:

    I'm not sick of it, per se, but I think they should really reconsider the idea that every lord / main character has to be nobility in some way. It might just be me, but having your main character be privileged to hell an back due to being royalty cheapens some of their accomplishments, in that it seems like everything is just handed to them because they have blue blood running through their veins instead of having to work for it.
    This is why Ike will forever remain as one of my favourite main characters, because his station as a "nobody" at the start of PoR feels like a breath of fresh air and makes his growth as a character all the more relatable and interesting.

    I agree. Especially after SoV. I like the story and feel it mostly succeeds, but the complaint that the themes of classicism are undermined by the reveal that both protagonists are actually royalty is very legitimate. 

    I would enjoy another protagonist that isn't a big deal at first.

  9. Player worship, and by extension the avatars. 

    It just feels so forced and embarrassing when every character goes on and on about how awesome you the player are. It's a thing with regular lords to a degree, but nowhere near the level of avatars. The story in Fates bent over backwards to make Corrin be super amazing and perfect just the way they are. 

    I also dislike avatars being so central to the games now. I just feel they detract more from the experience than they add. I never had a problem "relating to" named lords before, or to the rest of the cast, even without a self-insert. Supports suffer because you it's all about quantity over quality now. There are still good ones but they get buried under a pile of bad to lackluster ones. And both Robin and Corrin suffered because they were written as established characters but also left just generic enough so they could be called avatars. 

    I've said this before, but if the next game has an avatar, I hope it's more like having playable Mark. A totally secondary character irrelevant to the plot. Fates would have probably been better if Xander/Ryoma (or Leo/Takumi) had been the main lords and your avatar character was one of their retainers. 

    Other than that, I agree with a few points made in this thread. Lazy villains, gimmicky characters, bad writing, to name a few.

  10. Archanea: Marth, Caeda, Minerva (pretty standard...)

    Valentia: Celica, Saber, Sonia

    Jugdral: Lewyn, Finn, Eldigan, Lachesis, Leif, Altenna

    Elibe: Roy, Zephiel, Guinevere, Lyn, Nino, Jaffar

    Magvel: Ephraim, L'Arachel, Lyon

    Tellius: Ike, Elincia, Micaiah, Jill, Nephenee, Pelleas

    Ylisse: Maribelle, Cherche, Gerome

    Fatesworld: Leo, Oboro, Camilla

    It was tough but I limited it to 3 per world except worlds with more than 1 appearance (except Fates bc they aren't true sequels and Archanea bc those are the only ones I would describe as favourites).

  11. So far I gave Lucina a water blessing and Takumi a wind blessing. I just base it on their personalities for every character I give blessings to.

    Others I'd do:

    Azura: water obviously

    Ryoma: Wind (for thunder)

    Hinoka: fire

    Sakura: water

    Xander: Earth I guess

    Leo: Earth

    Camilla: fire  

    Elise: wind

    Chrom: fire

    Robin: wind

  12. I wanna point out there is a difference between people calling Lyn or Eirika their waifus and Tharja and Camilla being created with the intention to be waifus.

    It's evident to me at least that when creating the former 2, they were more concerned with "what's her personality?" and "what are her motivations?" while with the latter two it was "what should her outfit be like?" and "what fetish can she represent?" 

    And I say this as someone who likes Camilla.

    People will always latch on to their favourite characters, but I personally prefer less pandering to the player. Let the characters speak for themselves instead of praising the player with every line. 

  13. After being disappointed with Awakening's DLC I skipped Fates' and SoV's, though I did watch playthroughs of most of it. SoV's story DLC was cool, I would've probably bought it if I'd had the funds to spare at the time. Honestly, I'm sure FE16 will have DLC. Whether I buy it depends on the pricing and if the content is story heavy (and if I like the story enough to want more of it). Anything fanservicey like the scramble maps or grindy I'll pass on. 

  14. On the positive side:

    + The series is getting the attention it should've had a long time ago.

    + SoV was a great remake, huge improvement from FE11. It was also a huge improvement in writing from the previous two games.

    + Heroes is doing great and bringing old characters to the forefront again. This makes me hopeful for future remakes and also better representation in future spin offs or crossovers.

    + Fates showed they're willing to be creative and I liked Conquest and Birthright.

    + The gameplay has never been more fluid and the presentation is at its peak. Voice acting does wonders for this series and the quality is finally good.

    On the negative side:

    - Awakening is taking them way too long to get over. Yes, the game is popular, it saved the series, it deserves recognition, but it needs to share the spotlight a bit more and they need to take a chance and do new things without fearing the Awakening crowd won't like the new games. Fates was creative but it was also afraid to be too different from Awakening.

    - Spin offs thus far have been oversaturated with new characters and we know now that old characters are popular and are marketable, so hopefully if Warriors 2 or a different spin off happens it'll be something more broadly appealing.

    - SoV really suffered from them sticking too closely to the original in the gameplay (particularly maps). Future remakes need to be willing to change outdated features.

    - Fanservice has gotten out of hand. Limit it more to Heroes.

    - Titles have devolved into generic words. Awakening is ok, but Fates could describe any game in the series and means nothing on its own. Heroes is ehh but it's a mobile game. Echoes would've been bad on its own, or if it doesn't become a sub-series, but Shadows of Valentia is good.

    Overall, I'm apprehensively optimistic, I guess.

  15. I dunno if I buy your interpretation of the soundtracks. To me the tracks in SoV still sound somber when they need to. I can sort of see what you mean about the towns seeming too cheery since the world is supposed to be dying, but I still felt like Valentia was bleaker than other worlds while playing SoV. I also agree with your view on Celica's tempting. It wasn't done well in the remake.

    Some points I've seen mentioned as negatives in the remake and that I agree with are Alm being more "goody two shoes" and Rudolf getting aged up. I would've liked Alm to be more like Hector or Ephraim to contrast more with Celica and to better show that they balance each other out.

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