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Cymbalina's Revenge

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Everything posted by Cymbalina's Revenge

  1. Well, and at least SD's sketchy characters fit FE's overall sketchy worldbuilding, where you get basically a "vibe" from a country that this kingdom here is kind of fake Greece and this one over here is the Holy Roman Empire, sort of, but basically there are all these blanks to fill in with the player's imagination. It's just not the super-detailed worldbuilding/mythology/history some other game series offer. FE13 features these very, very talky characters who don't leave much to the imagination (IMO) against the usual sketchy backdrop. If anything, the world of Ylisse/Valm is even less convincing as an actual functioning political world than, well, anything else in the franchise. Including Magvel. It just feels half-baked and weird to me, and out of keeping with everything that came before it... especially since some of the other FE verses had a fair amount of thought put into how the political world and religious world functioned. That to me is a big part of the "it doesn't feel like Fire Emblem" dissonance I had while playing. I mean, I thought Virion was a surprisingly deep character but politically his whole role just turned out not to matter even though he's the one inviting you to wreck Valm to start with. Huh? And then the characters I don't like (most of Gen 1 + Yarne) I can't do anything with in terms of making them more palatable to me because they just ARE. I'll talk a one-note cutie like Norne or guys like the Wolfguard any day over Cordelia, Kellam, Donnel, etc.
  2. Choosing between Caeda and Finn hurts even worse than picking between Catria and Briggid. :/
  3. Well, if Wolt and Gordin and Ronan can't be The Worst, it's gotta go to Tomas.
  4. Yeah, but this is what I don't get about inserting an Avatar into FE4. You want a kiddie tactician genius who turns into a badass knight and father figure to Seliph? You have Oifaye. You want a sekrit prince traveling the world in disguise who has god-powers and shepherds your army to its final victory? You've got Lewyn. You want a super-loyal knight type (like the FE12 MU) who sticks it out through the whole miserable war? You already have Finn. You already have three characters with full game-length character arcs, not to mention you have Deirdre in the role of the "Surprise! Fellblood!" (or whatever) love interest. Pasting some new Avatar character onto the story just feels totally unnecessary... the same way it was totally unnecessary to have Kris butting into all the cut scenes in FE12. Having an Avatar function in the ways it did in FE12 or FE13 is just going to marginalize the original FE4 crew, IMO. I'd rather have a remake develop the actual Oifaye into a character I can believe as a pint-size tactical genius and not just some kid who periodically announces that Sigurd has visitors at the door.
  5. I like this idea (but I'd sure like to see some of the surviving Gen 1 ladies like Aideen get screentime in the new chapters) but I think Ranger Jack Walker's idea of an FE4 remake is more likely. 'Cause your idea assumes that IS actually cares about expanding the games in a way that's faithful to the spirit of the originals, as opposed to giving us self-insert romantic shenanigans and such.
  6. FE3's translation is stilted and a few little bits aren't quite right (like Catria's ending about missing her sister), but overall it's at least faithful to the original. Whereas some of the FE4 fan-translations out there are more like unofficial adaptations. Gotta second the praise for FE11's localization because IMO that is one heck of a great adaptation.
  7. This is pretty much my argument re: FE13. I had fun playing it. It looks beautiful. But I resent paying extra to get character development in a game that was anything but cheap. The plot is bad enough that it detracts from my enjoyment on replaying the thing and the First Gen characters in particular don't click with me. It's like they're trying to evoke all the emotional resonance of the First Gen characters from FE4 or the elder generation of Elibe characters without any of the actual hardships suffered by the Jugdral and Elibe characters[*]. It all feels like Diet Coke angst... and the "everyone lives!" Paralogues and super-happy consequence free ending don't help. * FE13's kid characters at least actually dealt with a post-apocalyptic hellscape and have some kind of depth as a consequence. And the class designs are... not my thing.
  8. Kris pretty much was the #1 representative of Canon Stu in Fire Emblem before Robin shows up. There's Kris, randomly plopped into a pre-existing story, and he's all speshul and people love and trust and open up to him and basically Marth just couldn't do it all without Kris... his soulmate... bleh. But then Robin showed up. Good grief.
  9. I don't know if FE4 Chapter 10 is my favorite map of all time (leaning toward FE11's Endgame for that), but that's easily the best map in that game IMO. I'll play it multiple times in a runthrough because it's just that much fun. As opposed to 2, 4, 7, and the other miserable slog chapters in that game...
  10. I think it adds a pretty awesome subtext, myself. Especially at the end where Finn's trying to explain how beautiful Briggid was and Evayle practically laughs it off.
  11. Yeah, gotta put in another vote for Jamke/Ayra. As far as totally wacked pairings go, that's a favorite of mine. Noish/Ayra isn't bad either. Lex/Tiltyu and Finn/Tiltyu also produce some pretty amazing results as far as skillset hijinks go-- in each case you can do some hilarious damage with Mage Knight Arthur making use of his Ambush/Wrath or Prayer/Wrath skillz. I also did Lex/Sylvia by accident once and honestly it wasn't bad. Leen could defend herself OK and Corple had Elite.
  12. I think the fact that the Tellius games put the franchise in trouble is more widely known that it was, but there seem to be plenty of fans who don't know that, like the ones that hail Ike as "Fire Emblem's ambassador to the world!" over on GameFaqs and can't understand why Marth was popular enough to be tied into FE13. 100% agree that FE11 was a cashgrab, though. And I genuinely enjoyed that game. As for the future of the series, I hope it maintains Awakening's slick polish and dumps every other thing about it. Pair Up on an FE4 remake would be a hoot, though.
  13. #9: No. What this person said re: being insulted that I was supposed to identify with Robin. Given FE12 and FE13 featured two different lousy ways of implementing an Avatar, I have no expectation a third or fourth or fifth MU would work any better than what we already saw and frankly, I'm not shelling out money for Ego Emblem: The Gary Stu Chronicles. #10: Nerf mounts. Specifically, nerf cavs.
  14. I would loooooove that idea about Gen 2 going up against Gen 1 for real. It would take that whole "failed heroes as villains" thing that FE4 had goin' on to a whole 'nother level.
  15. Trabant if he counts as a minor villain, Caellach if Trabant is disqualified. Deeply flawed people with realistic goals who don't rely on a crutch of demonic possession or inexplicable "love" to justify their actions.
  16. Yeah, Celica's role was just handed really, really well IMO. Even better, she deliberately chose to get involved in Alm's fight to start with!
  17. Oh, did we get confirmation on that one? The dragons originated in Archanea, though, not Jugdral. Loptyr and Forseti were just visiting. Jugdral is a people-world that got first mucked up by foreign dragons and then saved by them. Archanea is where it's at, if you're a dragon. Until people fight back, anyway.
  18. Actually, the SNES-era designer's notes gave him a backstory that hinted he was a foreigner who was looking for a lost princess and found her in Feena, who had noble/royal lineage and could therefore use the royal Rapier. The implication SEEMS to be that Navarre came from Isaach in Jugdral (or whatever Isaach became a thousand years later) since it's all the same planet and he's repeatedly indicated to be an oddball in terms of dress and fighting style. It's all very sketchy and all that got left on the cutting room floor come FE12, though, so don't worry about it. But yeah, there was supposed to be a lot more to him than just Cool Sword Dude. the designer's notes are hosted here on this website and linked to under the FE3 section if you want to check it out. "Q1: Who is Nabarl? Comments: It seems Nabarl is travelling the continent in search for an unknown person, which might be related to why he's always silent around young girls in danger. He employs the dual wielding fighting style with eastern blades. He is in his mid 20's. Q2: Why can Feena equip the Rapier? Comments: In the world of Fire Emblem, Rapiers are used by royalty. The fact that Feena can equip it implies something about her heritage."
  19. New. Or a remake of FE4 with no Avatar. If the next game is in any way a continuation of FE13 (prequel, sequel, midquel, adventures of the First Exalt) I might buy it used. I don't care if a new game "fixes" the deficiencies of FE13's plotting and world-building-- I already paid for a brand-new game and a bunch of DLC and that seriously should've been enough to make it work.
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