Radiant Dragon Posted January 28, 2011 Share Posted January 28, 2011 Restore and Physic get my vote. Warp and Rescue are nice if you're low-turning, too. And you know, Heal. Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted January 28, 2011 Share Posted January 28, 2011 Cyclone, huh? To be honest, I didn't see many of Genis's advanced T-line spells as all that great for the TP cost... I never cared much about TP cost, though. Just how many hits, or how cool it looked, or how easy it made beating on the enemy with Lloyd. Or outright damage, sometimes. And there's the fact that I just like wind spells. Unless the enemy was actually weak to something else, I'd generally go with wind spells. Or Thunder Blade, since that spell is amazing for a mid spell. Quote Link to comment Share on other sites More sharing options...
Joerachi Posted January 28, 2011 Share Posted January 28, 2011 Wooooo, ToS players. I prefer Spell charging T-Blade on Zelos then pull a "Lighting Blade, S. Lightning Blade, Demon fang Thunder Blade, Lighting Blade, S. Lightning Blade, Demon fang" combo. Makes me feel smart. Quote Link to comment Share on other sites More sharing options...
Galenforcer Posted January 28, 2011 Share Posted January 28, 2011 I say swords since that's a weapon I practice with IRL. Quote Link to comment Share on other sites More sharing options...
chococoke Posted January 28, 2011 Share Posted January 28, 2011 Axes. Devil axe, in particular. Quote Link to comment Share on other sites More sharing options...
Florete Posted January 28, 2011 Share Posted January 28, 2011 Don't staves count as Magic, especially if you aren't splitting magic? Either way, Lances tend to be my preference for general reliability. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted January 28, 2011 Share Posted January 28, 2011 Don't staves count as Magic, especially if you aren't splitting magic? Staves tend to have different effects I suppose. Then there's been units who can have staves but not offensive magic. I voted axes myself. Quote Link to comment Share on other sites More sharing options...
eclipse Posted January 28, 2011 Share Posted January 28, 2011 Bows. Screw counters. Quote Link to comment Share on other sites More sharing options...
Strawman Posted January 28, 2011 Share Posted January 28, 2011 Dark Magic is my favorite. But I voted bows. Quote Link to comment Share on other sites More sharing options...
Ein Posted January 28, 2011 Share Posted January 28, 2011 Definitely Lances. Bows and Swords are close. I also like Wind magic. Although it mostly depends on the FE game. Quote Link to comment Share on other sites More sharing options...
Timbjerr Posted January 28, 2011 Share Posted January 28, 2011 I love magic in general, especially dark magic and the protagonist characters that use it. :D Overall, with my general class preference to thieves/assassins/swordmasters, swords and knives also fall onto the list of things I like. :P Quote Link to comment Share on other sites More sharing options...
Rothene Posted January 28, 2011 Share Posted January 28, 2011 Anima Magic. Tend to be light enough to double often on normal modes with decent MT. Oh and the fact it can hit close and long range helps a lot. Only reason I like dark is LUNA!!!! Quote Link to comment Share on other sites More sharing options...
Scarlet Posted January 28, 2011 Share Posted January 28, 2011 I'll say dark magic, simply because the animations look cool and the characters using it often are mysterious. Closely followed by all kinds of anima magic (I don't really prefer either type of them) and swords. Quote Link to comment Share on other sites More sharing options...
Byte2222 Posted January 28, 2011 Share Posted January 28, 2011 For me it's (in order): Dark magic, Anima magic (wind, thunder, fire), Axes, Staves, Light magic, Lances, Knives (underdog yay), Bows, Swords. Although truth be told I like all of them, particularly when they can give me an advantage . Also, the bottom two are the ones I train with most IRL. Weird. Quote Link to comment Share on other sites More sharing options...
Astelaine Posted January 28, 2011 Share Posted January 28, 2011 Swords are always great, but seeing as swordies are often the main bulk of my army, they're not really special. Soo, let's go with lances instead. Bows come in at a close second, especially the longbow. :D As for magic, it's thunder all the way. I love to Tron-bomb me some motherfuckers! (That said, I didn't care for Ilyana at all. -_-) Quote Link to comment Share on other sites More sharing options...
riariadne Posted January 28, 2011 Share Posted January 28, 2011 Bows. I've always liked bows. They kill Dragonknights in FE11/12, which are some of the must fucking annoying enemies ever especially on higher difficulties, they're never countered, and the users tend to have good player phase. FE4 brings it to another level since you can use them player phase then equip another weapon for enemy phase, Ichival is there to make short work of tough foes, and skills make it so bow users can more often than not ORKO an enemy. And then we get to FE2, where bows are the best weapon in the game by a laughable margin. 1-3 range and 1-5 range. Quick Ring Bow Knight can stomp across the field with 19 attack range. Need I say more? I also like magic depending on the game. FE2, 4, and 11 I use it, but in GBAFE (with the exception of Canas, Lugh, and Artur), 9, and 10, I don't care for it much. Axes don't have too much appeal to me. I don't avoid them or anything but they can be obsolete at times (hello FE4). Swords I've always liked because honestly, they work out best most early game and by the time you could use something else (if at all), you probably have a better sword rank and can just keep using them instead. Lances are good. They have the right balance between strength and hit, have a pretty reliable 1-2 range in Javelins, and tend to not get much WTD when it matters. Sadly they're usually a poor earlygame weapon because of axes everywhere, but they work out. Staves... I just don't know sometimes. They appear as white magic in FE2 and are pretty good, and there's crazy stuff like Illusion and Dear. FE4 they're essential as they're one of few ways to heal. GBAFE... ugh. I never end up using them as much as I think I will, healers become underleveled because of terrible exp gains, and they usually don't do much except stuff like Warp and Fortify- nice, but limited. FE9 is the same deal-they don't give enough exp, don't see that much use, and the users usually have lower movement. FE10... don't even get me started. Staves are just weakened pathetically by the appearance of the ridiculous healing items, using them fucking equips them and they're just so mediocre. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 29, 2011 Share Posted January 29, 2011 Swords are always great, but seeing as swordies are often the main bulk of my army, they're not really special. Soo, let's go with lances instead. Bows come in at a close second, especially the longbow. :D As for magic, it's thunder all the way. I love to Tron-bomb me some motherfuckers! (That said, I didn't care for Ilyana at all. -_-) On bows: They're among my more favored weapons. But longbows, to be blunt, sucked in pretty much every Fire Emblem game except Shadow Dragon because they either were weak (non-RD/SD FEs) or had accuracy issues (FE6 and RD, ESPECIALLY the latter, and it didn't help that they were obsoleted by Marksmen in that game). Bows. I've always liked bows. They kill Dragonknights in FE11/12, which are some of the must fucking annoying enemies ever especially on higher difficulties, they're never countered, and the users tend to have good player phase. FE4 brings it to another level since you can use them player phase then equip another weapon for enemy phase, Ichival is there to make short work of tough foes, and skills make it so bow users can more often than not ORKO an enemy. And then we get to FE2, where bows are the best weapon in the game by a laughable margin. 1-3 range and 1-5 range. Quick Ring Bow Knight can stomp across the field with 19 attack range. Need I say more? I also like magic depending on the game. FE2, 4, and 11 I use it, but in GBAFE (with the exception of Canas, Lugh, and Artur), 9, and 10, I don't care for it much. Axes don't have too much appeal to me. I don't avoid them or anything but they can be obsolete at times (hello FE4). Swords I've always liked because honestly, they work out best most early game and by the time you could use something else (if at all), you probably have a better sword rank and can just keep using them instead. Lances are good. They have the right balance between strength and hit, have a pretty reliable 1-2 range in Javelins, and tend to not get much WTD when it matters. Sadly they're usually a poor earlygame weapon because of axes everywhere, but they work out. Staves... I just don't know sometimes. They appear as white magic in FE2 and are pretty good, and there's crazy stuff like Illusion and Dear. FE4 they're essential as they're one of few ways to heal. GBAFE... ugh. I never end up using them as much as I think I will, healers become underleveled because of terrible exp gains, and they usually don't do much except stuff like Warp and Fortify- nice, but limited. FE9 is the same deal-they don't give enough exp, don't see that much use, and the users usually have lower movement. FE10... don't even get me started. Staves are just weakened pathetically by the appearance of the ridiculous healing items, using them fucking equips them and they're just so mediocre. To be honest... You just love your bows, don't you. I like how they laugh at counters as well, and in some games, javelins and hand axes are too inaccurate to rely on (FE6 and FE9). On magic: Since enemies usually have less resistance than defense... Agree on axes and lances, as well as swords. Staves... Anything before FE6 is not my forte at all, so can't comment there. But while they're not that great in RD, I still prefer healers to self healing, though I keep vulneraries in case a healer isn't in sight or something. Other than that, vulneraries and their 10 HP of healing start becoming inadequate going into midgame in most FEs. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted January 29, 2011 Share Posted January 29, 2011 Don't staves count as Magic, especially if you aren't splitting magic? Either way, Lances tend to be my preference for general reliability. The reason magic isn't split up here is because in many FEs, it isn't split up (there's no wind/fire/thunder in the GBA games, and there's no Light/Dark in Akaneia or Dark in FE9). But Magic and Staves are always seperate. I like staves the most, followed by magic... just because I like siege tomes. I just wish there was a way for them to be useful beyond five uses. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted January 29, 2011 Share Posted January 29, 2011 Haxes. Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted January 29, 2011 Share Posted January 29, 2011 Axes for me. Dark Magic is a close runner up since a lot of the spells have extra effects, making them much more interesting than other types of magic. Quote Link to comment Share on other sites More sharing options...
Florete Posted January 29, 2011 Share Posted January 29, 2011 The reason magic isn't split up here is because in many FEs, it isn't split up (there's no wind/fire/thunder in the GBA games, and there's no Light/Dark in Akaneia or Dark in FE9). But Magic and Staves are always seperate. You can always split it to: GBA Anima Fire Thunder Wind And what does no Light/Dark in any specific game have to do with it existing as a whole? For that matter, what about Knives? Possibly even Laguz weapons. Quote Link to comment Share on other sites More sharing options...
Gaggle of Geese Posted January 30, 2011 Author Share Posted January 30, 2011 God dammit, I forgot knives. Oh well. Maybe next time. Quote Link to comment Share on other sites More sharing options...
Shin Posted January 30, 2011 Share Posted January 30, 2011 (edited) Staves, I wouldn't have got through FE5 without some wacky warping. There's also the wide array of effects they have. It's a shame healers are so hard to level in FE1. Bows come a close second, mounted archers are pretty nice. Edited January 30, 2011 by Dokutayuu Quote Link to comment Share on other sites More sharing options...
Kyaro Posted January 31, 2011 Share Posted January 31, 2011 Kinda surprised at how lances are winning... I prefer blasting everything to smithereens/ zapping them to death. Magic FTW. (Mainly anima. Light is pretty bleh unless it's FE4.) Not really particular on the rest, though. Swords are pretty overused, lances and bows are okay...hardly ever use axes. Quote Link to comment Share on other sites More sharing options...
Ken Zomg Posted January 31, 2011 Share Posted January 31, 2011 I like lances. :) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.