riariadne Posted June 28, 2011 Share Posted June 28, 2011 He is a manly Mercenary. No, you see a Crowe. Thooough This is most certainly a Chase. ... Yeah. Oh. I was guessing at the green unit actually. /most uninformed "staff member" ever I also need to put banner in sig. Link to comment Share on other sites More sharing options...
Blademaster! Posted June 28, 2011 Share Posted June 28, 2011 The people who have been playing this game inside and out are telling you it's going to be that bad. You have no idea how confused I was when I read this out of context. Link to comment Share on other sites More sharing options...
Acacia Sgt Posted June 28, 2011 Share Posted June 28, 2011 /most uninformed "staff member" ever Oh hey, finally someone else...! *shot* Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted June 28, 2011 Share Posted June 28, 2011 Sure, go for it. [img=http://i988.photobucket.com/albums/af10/AstraLunaSol/BannerOP2.png] Thanks. Link to comment Share on other sites More sharing options...
Anouleth Posted June 29, 2011 Share Posted June 29, 2011 Surely, the shop can be fixed by just having some enemies drop some weapons in the chapter. Link to comment Share on other sites More sharing options...
CT075 Posted June 29, 2011 Share Posted June 29, 2011 It's not that simple. Unless you want half the units on the map to be dropping their weapons, Astra has to find a new character slot for each enemy that does so. While I'm not against that idea, it's tedious and annoying to make. Link to comment Share on other sites More sharing options...
AstraLunaSol Posted June 29, 2011 Author Share Posted June 29, 2011 Not to mention there's also [9:02:26 PM] Astra: OH LOOK ENEMY UNITS ARE DROPPING SHIT NOW. Out of nowhere. Link to comment Share on other sites More sharing options...
Psych Posted June 29, 2011 Share Posted June 29, 2011 We're pillaging bodies. Link to comment Share on other sites More sharing options...
CT075 Posted June 29, 2011 Share Posted June 29, 2011 Stolen from Furet, but whatever. [6:03:07 PM] Furetchen: "IN MY DEATH THROES I SNAP MY IRON SPEAR IN HALF""you clever bitch" Link to comment Share on other sites More sharing options...
Claude C Kenny Posted June 29, 2011 Share Posted June 29, 2011 It's not that simple. Unless you want half the units on the map to be dropping their weapons, Astra has to find a new character slot for each enemy that does so. While I'm not against that idea, it's tedious and annoying to make. Correct me if i'm wrong, but why would he need multiple? Couldn't you just set one character data to drop it's weapon and use it to load whichever enemies you want to drop a weapon? Link to comment Share on other sites More sharing options...
CT075 Posted June 29, 2011 Share Posted June 29, 2011 Because weapon levels. Link to comment Share on other sites More sharing options...
Claude C Kenny Posted June 29, 2011 Share Posted June 29, 2011 Ah, good point. Didn't think of that. Link to comment Share on other sites More sharing options...
Anouleth Posted June 29, 2011 Share Posted June 29, 2011 It's not that simple. Unless you want half the units on the map to be dropping their weapons, Astra has to find a new character slot for each enemy that does so. While I'm not against that idea, it's tedious and annoying to make. I didn't realise it was that complicated. Link to comment Share on other sites More sharing options...
Claude C Kenny Posted June 29, 2011 Share Posted June 29, 2011 I didn't realise it was that complicated. That's only because of what Cam just said about weapon levels. It could still work if you had a primarily mage or axe user based map, etc. You just don't want cavaliers running around with an E rank in staves, is all. Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 29, 2011 Share Posted June 29, 2011 I didn't realise it was that complicated. Truth is, it isn't. It's just apparently way too much work according to some. Link to comment Share on other sites More sharing options...
Nanami Touko Posted June 29, 2011 Share Posted June 29, 2011 Truth is, it isn't. It's just apparently way too much work according to some. Combined with everything else Dan has to do, yes, it would be. Link to comment Share on other sites More sharing options...
Psych Posted June 29, 2011 Share Posted June 29, 2011 If we need the shop because we have no other weapons at all, just put it in before the split or something. I don't get why we're needing to be so conservative with our weapons and only get shops every 10 chapters. Link to comment Share on other sites More sharing options...
Thor Odinson Posted June 29, 2011 Share Posted June 29, 2011 (edited) Of course you won't get why. You haven't played it. So just shaddup and wait for the release and you'll understand why. Edited June 29, 2011 by Luminescent Kitty Link to comment Share on other sites More sharing options...
Parrhesia Posted June 29, 2011 Share Posted June 29, 2011 Y'all realise there's actually an instory reason for there to be a small shop there It's just a weapon cache, there's no real reason to make a NEW FUCKING TILE when there's already a universally recognised symbol for 'miscellaneous shit here'. Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 29, 2011 Share Posted June 29, 2011 (edited) Combined with everything else Dan has to do, yes, it would be. Yes, because changing unit IDs is so difficult and so time consuming. Of course it it. And Furet, you're so critical when it comes to other hacks, well this 'shop shenanigan' is a black mark. Perspective wise, it's stupid and I agree with half the people making arguments. However, do what you all please. Edited June 29, 2011 by Kitty of Time Link to comment Share on other sites More sharing options...
Primefusion Posted June 29, 2011 Share Posted June 29, 2011 I think it's funny that a huge argument popped up over 1 tile. Folks, let's just except it as it is. A boon to the player. Just autolevel enemies, weapon level problem solved Link to comment Share on other sites More sharing options...
Nanami Touko Posted June 29, 2011 Share Posted June 29, 2011 I think it's funny that a huge argument popped up over 1 tile. Folks, let's just except it as it is. A boon to the player. Just autolevel enemies, weapon level problem solved Oh lawd. I was JUST talking about that XD Link to comment Share on other sites More sharing options...
Parrhesia Posted June 29, 2011 Share Posted June 29, 2011 And Furet, you're so critical when it comes to other hacks, well this 'shop shenanigan' is a black mark. Perspective wise, it's stupid and I agree with half the people making arguments. However, do what you all please. oh daaaaaaaaaaaaaaaaamn Sit down, son. Let me tell you a story. There was this guy. Now this guy, he held a mild dislike for this one hack, despite actually noting the good points of it. ...This guy isn't exactly a hater. I'm being exceedingly subtle here. Pray I am not forced to be blunt. Suffice to say, it is a fucking weapons cache and it makes sense to be there from EVERY perspective. If that somehow blows your mind, then it isn't my goddamn issue. If you are playing GBA FE for the accurate scale, let me laugh at you heartily. Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 29, 2011 Share Posted June 29, 2011 oh daaaaaaaaaaaaaaaaamn Sit down, son. Let me tell you a story. There was this guy. Now this guy, he held a mild dislike for this one hack, despite actually noting the good points of it. ...This guy isn't exactly a hater. I'm being exceedingly subtle here. Pray I am not forced to be blunt. Suffice to say, it is a fucking weapons cache and it makes sense to be there from EVERY perspective. If that somehow blows your mind, then it isn't my goddamn issue. If you are playing GBA FE for the accurate scale, let me laugh at you heartily. Hmm... So your black marks only apply to things you mildly dislike. And EVERY perspective? Hell the damn person who made the map said it looks bad. Yes 'Retchen, go ahead and laugh, because ignoring outside opinions is going to turn this hack into something much worse. Link to comment Share on other sites More sharing options...
Nanami Touko Posted June 29, 2011 Share Posted June 29, 2011 This whole thread is just^ Seriously. All this over one tile, when GBA FE does shit like this all the time. Oh mang xD Link to comment Share on other sites More sharing options...
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