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Cullum the Armor Knight


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So what does everyone think of the guy with the most impractical armor since Jugdral's Barons?

baron.gif

Do you think he'll be great unit like Gatrie and Oswin or a sub-par unit gimped by low movement and speed? What kind of alternate promotions could Cullum have access to, Great Knight, Baron, Halberdier? Finally do you think his personality will be interesting, I kinda of imagine he'll be similar to Roger or Arden as the unlucky guy nothing goes right for.

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I hope he's a great unit ^^' I wonder if there will be a Meg/Wendy-esque knight in this game.

so you want another shitastic unit that gets owned by every enemy on thier joining map that has stupid stat growths that don't match thier class and that isn't even good looking enough for porn?

its like gamefaqs all over again.

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Halberdier sounds unlikely. Great Knight could make sense, but 4 --> 7 Move is kind of a big jump, and it's not clear whether or not Great Knights are armored again. Great Knight Sol looks armored, but Frederick seems more lightly armored than I would expect for an armored unit, much lighter than Callum's armor and even lighter than Sol's.

The one big thing I see pointing to it is that Cavalier --> Great Knight has a Speed loss due to Great Knights' lower Spd base. Presumably, that's to put their base closer to that of a slower class also promoting to them. All that in mind, though, I have to wonder about how Generals will be able to compete with Great Knights, especially with the likelihood that Knights will promote to them. GKs have +2 Move now and possibly console-style Canto, as well as three weapon types and 14 base Def, which appears to be the highest base. Great Shield isn't likely to cut it. Maybe Generals will get bows again?

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Halberdier sounds unlikely. Great Knight could make sense, but 4 --> 7 Move is kind of a big jump, and it's not clear whether or not Great Knights are armored again. Great Knight Sol looks armored, but Frederick seems more lightly armored than I would expect for an armored unit, much lighter than Callum's armor and even lighter than Sol's.

The one big thing I see pointing to it is that Cavalier --> Great Knight has a Speed loss due to Great Knights' lower Spd base. Presumably, that's to put their base closer to that of a slower class also promoting to them. All that in mind, though, I have to wonder about how Generals will be able to compete with Great Knights, especially with the likelihood that Knights will promote to them. GKs have +2 Move now and possibly console-style Canto, as well as three weapon types and 14 base Def, which appears to be the highest base. Great Shield isn't likely to cut it. Maybe Generals will get bows again?

Frederick is pretty well armored, I could take tell early on he was a Great Knight from his Armor and a map sprite where he was wielding an axe.

I see Halberdier working as a alternate promotion as in Gaiden Soldiers were unpromoted armor knights. The choice would be go with a defense, and a new weapon or speed and the impale skill.

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Frederick is pretty well armored, I could take tell early on he was a Great Knight from his Armor and a map sprite where he was wielding an axe.

I see Halberdier working as a alternate promotion as in Gaiden Soldiers were unpromoted armor knights. The choice would be go with a defense, and a new weapon or speed and the impale skill.

Yeah, that does seem like the most logical possibility. He's at least as well armored as Duessel, but standards seem higher now.

Halberdier could make sense as an alternate Soldier promotion, but not for a Knight. Also, Impale would need to be radically changed in order to matter. It might make more sense simply being replaced with a critical bonus like with Swordmasters, since that's about all it equates to.

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i'm pretty sure callum will be able to use his jet pack to make up for his horrible move

Yeah, that does seem like the most logical possibility. He's at least as well armored as Duessel, but standards seem higher now.

Halberdier could make sense as an alternate Soldier promotion, but not for a Knight. Also, Impale would need to be radically changed in order to matter. It might make more sense simply being replaced with a critical bonus like with Swordmasters, since that's about all it equates to.

halberdier could make sense for knights as it is a lighter version of generals with more speed /skill less str/def and lance locked so it makes sense a knight would want that but the most likely promotion tree for knights is the fe8 one so they can choose between move and/or better defensive/offensive caps i guess ( would be awesome if they allowed generals to use sword/lance/axe again)

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I see great knight as a much more likely promotion option as it has already been done once and I'm hoping that the promotion options overlap quite a bit. Anyways, great knights seem to have just as much armor as halberdiers, if not more.

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Halberdier could make sense as an alternate Soldier promotion, but not for a Knight. Also, Impale would need to be radically changed in order to matter. It might make more sense simply being replaced with a critical bonus like with Swordmasters, since that's about all it equates to.

Do you mean General would make sense as a Soldier promotion?

Anyway I think Armor Knight to Halberdier would work as an alternate promotion as if you take off the armor of an Armor Knight you basically have a Halberdier. In FE9, they both share Luna, so I think its obvious the two classes are related.

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Yeah, that's what I mean. A Halberdier path, combined with an FE2-style armored path.

Shedding armor, however, doesn't seem to fit. Would Knight --> Halberdier have a negative Def promotion gain, or would Halberdiers just already be that defensive? It just seems odd to me, either way.

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Yeah, that's what I mean. A Halberdier path, combined with an FE2-style armored path.

Shedding armor, however, doesn't seem to fit. Would Knight --> Halberdier have a negative Def promotion gain, or would Halberdiers just already be that defensive? It just seems odd to me, either way.

Perhaps Halberdiers would just have a low Def cap and high Speed cap, while Generals would be opposite?

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Perhaps Halberdiers would just have a low Def cap and high Speed cap, while Generals would be opposite?

If you're talking about it as a Soldier promotion, yes.

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If Knight -> Halberdier was an option I would think it would have a large Skill and Speed boost, and no Defense boost. But Knight -> Great Knight seems more likely.

My hope is that they make Armour Knights 5 -> 6 move.

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If Knight -> Halberdier was an option I would think it would have a large Skill and Speed boost, and no Defense boost. But Knight -> Great Knight seems more likely.

My hope is that they make Armour Knights 5 -> 6 move.

I hope Great Knight isn't the alternate promotion for Armor Knight. Cavaliers already have that as an option so it'd end up as one of those promotion choices you never choose due to already having plenty of potential Great Knights.

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I hope Great Knight isn't the alternate promotion for Armor Knight. Cavaliers already have that as an option so it'd end up as one of those promotion choices you never choose due to already having plenty of potential Great Knights.

That's really just an issue of "if Armor Knights are bad then they'll be bad".

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Hopefully there'll be really small maps, defend chapters where they DON'T prevent you from using your armoured knights and late game defend chapters where you should feel happy actually spending the time to train a general.

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I think with Dual Guard/Attack Cullum could be useful even with the low move. Since he doesn't have to be infront of a unit to protect them.

It seems to have a chance element, so hopefully he'll have a way to get the chances high enough to be meaningful.

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