Mercenary Lord Posted February 2, 2013 Author Share Posted February 2, 2013 It's on my to do list. Probably will just split it into two different attacks. Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 3, 2013 Author Share Posted February 3, 2013 Zap zap Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 15, 2013 Author Share Posted February 15, 2013 Hngh I don't know somebody told me to finish this but i didnt want to so it really isnt as good as it could have been Quote Link to comment Share on other sites More sharing options...
AthenaWyrm Posted February 15, 2013 Share Posted February 15, 2013 They're too stationary for too long a period of time. It's not very engaging to watch them rev up an attack for 10 seconds every time you enter a battle scene. Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 15, 2013 Author Share Posted February 15, 2013 (edited) The Robot doesn't move because I'm lazy and the guy who requested it is fine with it. The Eliwood one is supposed to take that long. I've cut it down, but if he just went and suddenly attacked with a big sword, there'd be no point to it. :/ Thanks for pointing it out, though. I'll avoid it for some of my more 'Fire-Emblem' sprites, and not these wacky ones. Edited February 15, 2013 by Mercenary Lord Quote Link to comment Share on other sites More sharing options...
AthenaWyrm Posted February 15, 2013 Share Posted February 15, 2013 The point is not to make it accurate, it's to make it interesting. Even if Eliwood's animation is "supposed" to take that long, it's still tedious and uninteresting to look at. If tedious and uninteresting is your goal, then that's fine, but if you want to make Eliwood have a long AND interesting animation, you definitely need to make an effort to add in more movement. Quote Link to comment Share on other sites More sharing options...
Samias Posted February 15, 2013 Share Posted February 15, 2013 If the lightning strikes as soon as Eliwood lifts his sword and it poofs into the gigasword, it'll be snappy and still get the prep time across. The glowing and flashing and the first stage of growth is really tedious to watch and way overdone. The robot one could have the timing sped up but otherwise I don't think you really need to change the frames. Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 15, 2013 Author Share Posted February 15, 2013 Hahaa, you should scroll up a bit and look at the old one. It was like, half a minute of glowing. The timing bit is different from the sheet itself. I'm not the best at sequencing frames, so it does kind of detract from the overall sprite. Thanks for the crit, though. I'll see what happens. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted February 15, 2013 Share Posted February 15, 2013 Thanks for the sprite crit. He'll pass it along to the team and see what they have to say. xP Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 16, 2013 Author Share Posted February 16, 2013 I dunno Quote Link to comment Share on other sites More sharing options...
Samias Posted February 16, 2013 Share Posted February 16, 2013 I find it way better, personally. You might even want to go straight from glowy sword to big glowy sword if you're willing to move the lightning effect around a little. The spacing between the first transformation and the second transformation was unnecessarily long before and this is a lot more watchable. For some reason I think his cape should flutter a little when he first raises his arms but that's just me wanting to see the movement of his body have more effect on the loose fabric, but that's tough to do and make it look good. Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 16, 2013 Author Share Posted February 16, 2013 (edited) The frames I made for the lightning fit best there, but I'll see about the cape fluttering I'm glad you like it more. It's supposed to be the critical attack Eliwood never got, so it's fine with me if it's a little flashy. Edited February 16, 2013 by Mercenary Lord Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 17, 2013 Author Share Posted February 17, 2013 So this isn't really art, but I composed a piece yesterday. http://www.youtube.com/watch?v=qltxHWIgZtU First time venturing into this kind of genre. Quote Link to comment Share on other sites More sharing options...
Agro Posted February 17, 2013 Share Posted February 17, 2013 I don't know what you're trying to pull by having such an unnecessarily long intro man The high lead strings aren't lead-y enough, trying using a better sample actually everything is just way too soft, it's far too ambient The end is far too sudden. You'd think there was meant to be some soft string chords afterwards but it just stops far too abruptly Is this song for anything in particular? I only ask because I don't know what it's for and can't give crit accordingly also those chords at the end are sooooo cheesy Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 18, 2013 Author Share Posted February 18, 2013 (edited) Eeenope. I made it cause I had nothing else to do. And I don't really feel like going back to it. Cause I'm lazy. :/ Oh, and the samples I used are the samples I've got. So can't really do much there. Edited February 18, 2013 by Mercenary Lord Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted April 2, 2013 Author Share Posted April 2, 2013 deranger and I's collab for the SF collab competition. The only battle sprite duo. :c Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 2, 2013 Author Share Posted July 2, 2013 (edited) Small thing because it's good. [spoiler=thing] Edited July 2, 2013 by Mercenary Lord Quote Link to comment Share on other sites More sharing options...
Kon Posted July 2, 2013 Share Posted July 2, 2013 Why? D; Quote Link to comment Share on other sites More sharing options...
Kramy Posted July 2, 2013 Share Posted July 2, 2013 was not expecting that ;__; Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted July 2, 2013 Share Posted July 2, 2013 (edited) Guh Guh ML how dare you not credit me for my five seconds it took for me to put Nergals eye on Valter. >>>>>:CCCC Edited July 2, 2013 by L95 Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 2, 2013 Author Share Posted July 2, 2013 omg im ssorry l95 EVERYONE L95 MADE CREEPY VALTER KTHX I MADE THE GIF IT IS A CO-OP EFFORT TO CREEP EVERYONE IN THE FE COMMUNITY OUT Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 2, 2013 Share Posted July 2, 2013 And here I thought I was supposed to be the terrible person. Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 4, 2013 Author Share Posted July 4, 2013 ok fine have a real animation thingy jesus Not like almost everyone has seen it anyway. i'm lookin at you, klokreations chat Quote Link to comment Share on other sites More sharing options...
Kon Posted July 4, 2013 Share Posted July 4, 2013 Ooh, very nice~ Is that Guntram I spy? Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 4, 2013 Author Share Posted July 4, 2013 Perhaps. It certainly started that way. Quote Link to comment Share on other sites More sharing options...
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