Aran613 Posted April 19, 2012 Share Posted April 19, 2012 I've counted a lot of stats of hthe enemies Lyn encounters while Arena Abusing.... I gave her one Angelic robe, and she has 40 H.P. total, unpromoted. I'm wondering how I encountered a mercenary that Lyn can not double (when she has maxed speed) along with 66 HP, and a fighter that could hit ridiculously high past her 8 defense with 55 H.P, then Legault encountering a 55 H.P. Knight that he couldn't double.... WHY FE WHY?! Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted April 19, 2012 Share Posted April 19, 2012 That's the arena for you. I've heard of Paladins that could double a maxed-speed Dart and enemies with "??" HP. Quote Link to comment Share on other sites More sharing options...
Raven Posted April 19, 2012 Share Posted April 19, 2012 Enemy units in the arena are capable of breaking their stat caps. Don't be surprised. Quote Link to comment Share on other sites More sharing options...
Titamon Posted April 19, 2012 Share Posted April 19, 2012 Enemy units in the arena are capable of breaking their stat caps. Don't be surprised. THIS! Valk's are the worse offenders of this Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted April 19, 2012 Share Posted April 19, 2012 AFAIK it only happens in the GBA games, though FE3 gave you promoted enemies and dragons for unpromoted units on occasion. FE1 didn't allow to leave the arena either. Quote Link to comment Share on other sites More sharing options...
Aran613 Posted April 20, 2012 Author Share Posted April 20, 2012 Also, shouldn't they remove 1RKOs from it? I just had a pirate double Heath and kill him in one round... I don't mean like criticals, I mean being killed in one round. Heath's speed isn't ridiculously slow.... Quote Link to comment Share on other sites More sharing options...
Toothache Posted April 22, 2012 Share Posted April 22, 2012 The enemy stats are actually based on the stats of the unit that enter it. So, regardless of whether your unit is capped or not, you'll find enemies that have speed enough to double them and stats beyond normal caps. Quote Link to comment Share on other sites More sharing options...
Othin Posted April 22, 2012 Share Posted April 22, 2012 Enemy units in the arena are capable of breaking their stat caps. Don't be surprised. And their weapon access limits, in FE6. Quote Link to comment Share on other sites More sharing options...
fade5 Posted April 24, 2012 Share Posted April 24, 2012 Here's an odd question: Do arena enemies take weapon stat boosts into account? While +5 to a single stat may not affect too much, it is really noticeable in hacks like ChinaFE; Cellica and Eirika equipped with the Falchion (which adds Str+20, Skl+10, Def+5, Res+5) can just breeze through any opponent in the arena. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted April 24, 2012 Share Posted April 24, 2012 (edited) Here's an odd question: Do arena enemies take weapon stat boosts into account? While +5 to a single stat may not affect too much, it is really noticeable in hacks like ChinaFE; Cellica and Eirika equipped with the Falchion (which adds Str+20, Skl+10, Def+5, Res+5) can just breeze through any opponent in the arena. From what I've seen in the RAM... I haven't actually LOOKED at it thoroughly, but from what I observed, it's based on the base stats you have in the unit array for the one entering the arena. Here's the problem, outside of those hacks, you ALWAYS get equipped with an Iron Weapon unless you RAM hack the arena fight data like do. And their weapon access limits, in FE6. What do you mean, exactly? Edited April 24, 2012 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted April 24, 2012 Share Posted April 24, 2012 What do you mean, exactly? The glitches with Brigands and Warriors that have weapons they can't use. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted April 24, 2012 Share Posted April 24, 2012 I remember when I thought that arena abuse in FE6-8 was the only way I could get through the game, since I was influenced by other noobs on YouTube. EHM and HHM arenas then proceeded to bite my ass. Quote Link to comment Share on other sites More sharing options...
Mystical Mermaid Posted May 8, 2012 Share Posted May 8, 2012 I would assume the game throws those game-breaking foes at you to discourage arena abuse by setting up fights that are stacked against you after a few victories. From personal experience, switching which units enter the arena each turn a lot seems to reset it back to easier foes, but there's no guarentee. And in SS, you can soft reset the game when you're shown your opponent's level and class (but before you enter the arena), and when you reload you'll be back on the map as if nothing happens. The game doesn't autosave until you're thrust into the battle screen. That's about the best you can do without hacking. Quote Link to comment Share on other sites More sharing options...
PolterGhost Posted June 20, 2012 Share Posted June 20, 2012 AFAIK it only happens in the GBA games, though FE3 gave you promoted enemies and dragons for unpromoted units on occasion. FE1 didn't allow to leave the arena either. FE3 also seems to think that riding a horse gives you superpowers, so obviously they need to throw enemies with higher average levels at you to compensate. Quote Link to comment Share on other sites More sharing options...
BBM Posted June 20, 2012 Share Posted June 20, 2012 In the GBA games, you don't need to reset at all. You can back out and cancel your action and be on the map as if nothing happened even after seeing the amount of gold required to begin the fight. And the higher the ante is, the harder the enemy is. A good rule when arena abusing is to never take on a fight which requires you to be more than around 750 gold. Quote Link to comment Share on other sites More sharing options...
Elieson Posted June 20, 2012 Share Posted June 20, 2012 In the GBA games, you don't need to reset at all. You can back out and cancel your action and be on the map as if nothing happened even after seeing the amount of gold required to begin the fight. And the higher the ante is, the harder the enemy is. A good rule when arena abusing is to never take on a fight which requires you to be more than around 750 gold. 720 is my gold limit. Anything under 600 will likely be a mage though, so be careful with slower, res-less units on superlow bets. Quote Link to comment Share on other sites More sharing options...
Randombobman Posted July 9, 2012 Share Posted July 9, 2012 (edited) Here's an odd question: Do arena enemies take weapon stat boosts into account? While +5 to a single stat may not affect too much, it is really noticeable in hacks like ChinaFE; Cellica and Eirika equipped with the Falchion (which adds Str+20, Skl+10, Def+5, Res+5) can just breeze through any opponent in the arena. It depends, are weapon bonuses the same as say, Ninian's boosts? Because everytime I've ever abused the arena in FE7 via Nini's Grace, the enemy stats don't seem to take this into account, which would explain why they also aren't affected by weapon bonuses. I think that arena enemies are based solely on the hard stats of your characters. Ok, so I have a question, do the majority of arena abusers use an emulator or a cart? Because savestates and increasing the game speed would make coming across these broken enemies considerably easier. Edited July 9, 2012 by Randombobman Quote Link to comment Share on other sites More sharing options...
Terrador Posted July 30, 2012 Share Posted July 30, 2012 Confirming that GBA!Arena will not account for the boosts of Ninian's rings. Seeing as Ninis' Grace is by far the most ridiculous one... yeah, the best. [?]That said, Filla's Might isn't unwelcome. If memory serves, you can get Set's Litany or Thor's Ire at an arena, and Thor's Ire isn't that good there anyhow.[/?] Quote Link to comment Share on other sites More sharing options...
marcus90 Posted August 6, 2012 Share Posted August 6, 2012 Unit to train + Filia Ringed Status + Arena = Carnage. Quote Link to comment Share on other sites More sharing options...
You Know Shinon Is God Posted October 21, 2012 Share Posted October 21, 2012 Try using Innes from FE Eight. He's really good in the arena, and I generally get rich off it. Very rich. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted November 1, 2012 Share Posted November 1, 2012 ^Seth works too. :B Quote Link to comment Share on other sites More sharing options...
Paper Jam Posted November 1, 2012 Share Posted November 1, 2012 Like others have said, I think it's a question of how many consecutive arena battles a single character has fought. I've never devoted hundreds of turns to arena abuse in FE7, but I haven't encountered enemies with ridiculous stats in FE8 either, and I think it's because I never have the same person use the arena more than four times in a row. Say I want to level up Lyn and Eliwood through arena abuse; I would have Lyn fight in the arena, then have Florina rescue her, then have somebody else take/drop her, then have Eliwood fight in the arena. Next turn, Eliwood fights in the arena, Florina rescues him, somebody takes/drops him, and Lyn fights in the arena. Repeat ad nauseam. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted November 1, 2012 Share Posted November 1, 2012 I will enter the arena with the same character repeatedly, but i do not bet above 710 to 720 gold at any given time. I think this is why i never encountered the totally impossibly broken arena units. Ive Ninis's Grace'd peeps too and still never encountered that. Of course i dont spend THAT much time in there. Unless im arenaing more than one unit. And thats when i do the shuffle like Paper Jam. Quote Link to comment Share on other sites More sharing options...
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