Baldrick Posted May 31, 2012 Share Posted May 31, 2012 Didn't the Cap'n already take Amelia? Quote Link to comment Share on other sites More sharing options...
Hawk King Posted May 31, 2012 Share Posted May 31, 2012 Flint took Amelia. L'Arachel would have been his 2nd pick if the last round wasnt reversed. right? Quote Link to comment Share on other sites More sharing options...
PKL Posted May 31, 2012 Share Posted May 31, 2012 Ooooh. I see. I just saw amelia in green's picks and thought she was available. I pick the smiter of the evil forces then. flint gets marissa anyway lol Quote Link to comment Share on other sites More sharing options...
MacLovin Posted May 31, 2012 Author Share Posted May 31, 2012 (edited) I think something went wrong. If we do it this way, then one of us gets 6, while the others get 7. Nvm, can't count Oh wait, If Tethys was in the drafting pool, everything'd be alright. who wants Seth? So, the last 2 drafters get to share the last unit, or 2 drafters share a unit. Also, it'll save trouble, since Marisa costs turns anyways. Knoll and L'Arachel will be added to two teams, I'll share KNoll with Eclipse, and PKL and FLint will Take L'Arachel. Sound good folks? Edited May 31, 2012 by Folgore Green Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 Didn't you take Knoll out early? He hadn't been chosen by anyone. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted May 31, 2012 Author Share Posted May 31, 2012 Didn't you take Knoll out early? He hadn't been chosen by anyone. I did it on a kindle fire. TOuchscreen kinda sucks. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 That makes the last four units Knoll, Amelia, L'Arachel, and Marisa. Problem? Quote Link to comment Share on other sites More sharing options...
MacLovin Posted May 31, 2012 Author Share Posted May 31, 2012 (edited) That makes the last four units Knoll, Amelia, L'Arachel, and Marisa. Problem? Flint took Amelia. Oh wait, Shit, I wasn't paying attention when I edited the OP on my kindle fire earlier. Make that Knoll, Rennac, L'Arachel, and Marisa. Sorry Eclipse, forgive me. Edited May 31, 2012 by Folgore Green Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 Sorry. Wrong names. Knoll, Rennac, L'Arachel, and Marisa. Quote Link to comment Share on other sites More sharing options...
PKL Posted May 31, 2012 Share Posted May 31, 2012 (edited) Chapter 8 6/50 Franz carried Eirika to victoly. Neimi had to dodge a soldier to survive and get the Angelic Robe, but she managed naturally (no RNs burnt). I probably could have 5 turned this. But it was too chancy. Franz had 1 HP left and faced 40ish hitrate against Tirado's lance and he had 49 display hit with the Armorslayer. He could have ORKO'd but I CBF'd to rearrange the RNs. Unit Lv Xp HP St Sk Sp Lk Df Rs WLv Support Eirika 16 72 26 12 17 20 10 8 8 Sword A Franz 3 77 37 19 13 17 8 14 8 Sword C Lance B Neimi 4 60 19 7 7 8 5 4 2 Bow D Ephraim 9 69 27 10 11 16 12 8 3 Lance B Im gonna go ahead and call BS on every 5 turn ever >:(. Also, yes I mispelled victory on purpose. Edited May 31, 2012 by PKL Quote Link to comment Share on other sites More sharing options...
PKL Posted May 31, 2012 Share Posted May 31, 2012 (edited) Chapter 9 Eirika 10/60 Franz didnt hit all his Javelins at one point so it took a turn longer. Tana traded Franz's killing edge after he killed the boss with it so he could javelin the bowmen. Yes, undrafted Tana just saved a turn. Franz got me the Draco too. Neimi and Eirika teamed up on stuff near the start and Neimi was fed a bunch of kills. Unit Lv Xp HP St Sk Sp Lk Df Rs WLv Support Eirika 17 27 34 12 17 20 11 10 8 Sword A Franz 6 66 39 20 14 19 10 15 10 Sword C Lance A Neimi 6 97 20 7 7 10 6 5 2 Bow C Chapter 10 Eirika 6/66 Franz ferries Eirika, then kills the boss. Neimi trains. Unit Lv Xp HP St Sk Sp Lk Df Rs WLv Support Eirika 17 44 34 12 17 20 11 10 8 Sword A Franz 8 13 40 22 15 20 11 15 11 Sword C Lance S Neimi 8 39 21 8 8 12 7 5 2 Bow C Chapter 11 Eirika 6/72 Franz went east and solo'd everything. Gerik went through the west with tethys help. Innes longbow'd stuff in the room with the giant monster, including the Giant Monster. Eirika took care of reinforcements and Neimi just trained. Unit Lv Xp HP St Sk Sp Lk Df Rs WLv Support Eirika 17 92 34 12 17 20 11 10 8 Sword A Franz 9 16 40 22 16 20 12 15 11 Sword C Lance S Neimi 9 25 21 9 8 13 7 5 2 Bow C Innes 1 96 31 14 13 15 14 10 9 Bow A Gerik 2 73 37 15 15 15 9 13 6 Sword C Axe D Tethys 1 61 18 1 2 12 10 5 4 Edited May 31, 2012 by PKL Quote Link to comment Share on other sites More sharing options...
MacLovin Posted June 1, 2012 Author Share Posted June 1, 2012 Prologue-2/2 ch1- 5/7 ch2- 6/13 ch3- 8/21 ch4- 7/28 Garcia got 5 spd lvls in a rowww! Still, this was painful. ch5- 12/40 Fuck this place. Got Joshua, and Got all villages in time, due to Garcia deciding to proc another point of spd/str and ORKOing shit with a hand axe ch5x- 10/50 Kyle procs str/def once, and then decides to proc spd at the end of the chapter. Got one chest key. ch6- 8/58 Rush, Torch, Mountain tanking for Lute and Eirika. Garcia rumbles through and kills everything, getting a +def/res/str lvl from the boss! ch7-8/66 Eirka has 4 def... Anyways, I reset a million times, and Garcia rumbles and takes out what Lute doesn't Eirika kills the boss with a Rapier crit. ch8-9/75 Got the robe, and Kyle/Ephraim train, while the others rush. Lute took on ALL of the soldiers, KNights and random mages, while Garcia took on Tirado. Eirika quaffed down vulneraries, and natz trained. Lute got to lvl 11 and promoted. Going Ephraim Route, because Duessell AND Cormag are epic. Quote Link to comment Share on other sites More sharing options...
Blitz Posted June 3, 2012 Share Posted June 3, 2012 p-3 ch1-6 ch2-7 ch3-12 ch4-7 ch5-9 ch5x-13 ch6-8 ch7-9 ch8-10 ch9-20 (Ephraim route) Quote Link to comment Share on other sites More sharing options...
MacLovin Posted June 4, 2012 Author Share Posted June 4, 2012 Oh yeah, btw finished. Overall. Phantom Ship- Res blessed Garcia and Kyle+1-2 range, along with Duessel and other monsters made this easy. Afterwards, I just had GArcia dropped ti the front and then shit started dying. Also, Ephraim got in the saddlebags all the time, and was very useful, due to 1-2 range. Desert- Natasha+Robe and WK Cormag with Javvys and Dragonspear. And Rennac with lancereavers and a killing edge. Gorgons- [censored] But, Boots!Garcia made it fun. Final, killing Formotiis. Ephraim+Lute+Eirika+Gaarcia pwned him. Overall, Garcia was wtf blessed. At 20/10, he capped HP, str/skl/spd, and had 15 + res and 20 def. Plus boots. Duessel and Cormag are epic, and Kyle got 20 def at 15/5 and had fun in ch16. I forgot the hammerne, so I could have done a bit better. But heck, Lute with capped magic and A staves by ch 16 is nice. MK move is even better. Add the rescue staff for more fun. And, Lute is underrated, unless you're going 10xturbo spd. 145 turns, because I ran out of Warp.................. Quote Link to comment Share on other sites More sharing options...
PKL Posted June 12, 2012 Share Posted June 12, 2012 I couldnt be assed to log stats. Franz, Saleh, Gerik, Syrene, Innes, Neimi, L'Arachel Chapter 12 Eirika 9/81 Franz rush. Saleh spammed barrier. Gerik and the other killed stuff. Neimi promoted into ranger mid chapter. Chapter 13 Eirika 2/83 Franz kills Aias. Saleh spammed barrier. Chapter 14 Eirika 8/91 Got the Secret Shp with Neimi while Franz killed the boss and did most of the stuff. Got the energy ring for Saleh and Saleh spammed unlock/barrier some more. Chapter 15 Eirika 6/97 No flier. But who needs em? Gerik is a total bro. Saleh reached A. Chapter 16 2/101 Boots!Franz rescues Eirika. Tethys dances. Saleh warps Franz and he drops Eirika. Kills boss next turn and Eirika seizes. Chapter 17 2/103 L'Arachel barriers Franz. Saleh warps him and he 2RKOs Lyon. Chapter 18 6/109 Everyone busts eggs open. Saleh warps stuff all over the place. How can this map even be 5 turned? I almost fell short of killing the last few eggs even with killing a few since the beginning of the map :s. Chapter 19 1/110 L'Arachel torches. Saleh warps Franz and he KOs the boss. Chapter 20 2/112 Warp. Dance. Kill Morva. Seize. Final 1 1/113 Myrrh gets warped and she blicks Lyon. (1 crit out of 4 attacks at like, 16% crit) Final 2 1/114 Everyone teams up on Formotiis and kills him. The end. Quote Link to comment Share on other sites More sharing options...
Hawk King Posted June 13, 2012 Share Posted June 13, 2012 ^ You have some sort of adding error around Chp 15 and 16... check the turncounts. Quote Link to comment Share on other sites More sharing options...
PKL Posted June 13, 2012 Share Posted June 13, 2012 ^ You have some sort of adding error around Chp 15 and 16...check the turncounts. Oh whoops. Math fail. So, my final TC is 112. Thanks for telling me hk. Quote Link to comment Share on other sites More sharing options...
Hawk King Posted June 13, 2012 Share Posted June 13, 2012 Dont you double check your turncount with what the game says at the end? Quote Link to comment Share on other sites More sharing options...
PKL Posted June 14, 2012 Share Posted June 14, 2012 Didnt watch the epilogue to confirm >_>. Probably should have. Quote Link to comment Share on other sites More sharing options...
Hawk King Posted June 15, 2012 Share Posted June 15, 2012 You can skip the Ending and the the credits and just watch the total turns screen. Just dont press start too many times or you will skip that too. Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 14, 2012 Share Posted August 14, 2012 (edited) Oh FFS, this is gonna hurt. ;/ Prologue - 2/2 ;/ Chapter 1 - 5/7 TIL it's possible to kill Gilliam on this map without him having to face the boss. Yes, I am that incompetent. This run was one where everyone survived. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 4.79 17 6 9 11 8 4 1 Gilliam Knight 4.84 Base everything Chapter 2 - 6/13 Gilliam got Speed, and I'm damn proud of this turn count. Won this one by having Eir at low health on a fort kill things that thought they could land a 14% displayed. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 7.17 19 7 11 13 11 4 1 Gilliam Knight 5.29 26 9 6 4 3 10 3 Chapter 3 - 10/23 Probably could've pulled 9 if Eir had one more Strength at base (and I CBF to reset until the starting bandit had 3 DEF). Instead, I get two great levels and Gilliam got the Chest Key (he couldn't hit the Hand Axe guy to save his life). Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 9.60 20 9 13 14 13 4 2 Gilliam Knight 6.29 27 10 7 4 3 11 3 Edited August 14, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 15, 2012 Share Posted August 15, 2012 (edited) Chapter 4 - 8/31 This turn count is a bit higher than normal. Bite me, Gilliam is now at 6 Speed. No stats, 'cause I did this one while going to work. Chapter 5 - 7/38 Rather than charge the middle, I went up the narrower stairs near the vendor. Gilliam could double and kill loldiers, and avoid being doubled by Fighters (and that special generic bandit thing). He baited Joshua, who critted him (and he somehow lived). Recruited Joshua, then had Joshua grab the Armorslayer and beat the boss to a pulp. Artur is nearly out of Lightning (he used 23 charges in the previous chapter); Gilliam can promote in 23 experience. No stats, 'cause 5x. Chapter 5x - 9/47 Orson kinda goes forward, Forde nearly dies, etc. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 12.23 21 10 15 16 15 4 3 Gilliam Knight 9.77 30 10 8 6 3 13 6 Artur Monk 7.09 21 8 8 11 2 2 8 Joshua Myrmidon 6.15 25 8 14 15 7 6 2 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 6.72 Base everything Chapter 6 - 6/53 1. Everyone survived. 2. Joshua gained Strength. 3. Artur is a bloody troll. 4. At this rate, Gilliam's gonna outdo Artur's RES. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 13.50 22 11 15 16 16 4 3 Gilliam Knight 10.66 31 11 8 6 3 13 7 Artur Monk 8.78 21 9 9 11 2 2 8 Joshua Myrmidon 9.07 28 9 16 18 9 6 3 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 6.72 Base everything Chapter 7 - 7/60 Logging these things here for posterity. - Eir gets hit by four 49ish% displayed chances in a row (calculate the odds of that) - Eir gets hit by a fatal 23%ish displayed ballista hit - Joshua is hit twice at 30% - Gilliam misses two 81% hits - Artur was critblicked by the archer, at 1% Over the course of this mess, something like 23 RNs were burned, for the sake of Eir's survival (Gilliam hitting was gravy). Eventually, I got a run where Eir didn't die and my turn count was in the single-digits. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 15.71 22 12 15 16 18 5 3 Gilliam Knight 12.45 33 13 9 7 3 14 8 Artur Monk 9.68 21 10 10 12 2 3 9 Joshua Myrmidon 9.81 28 9 16 18 9 6 3 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 6.72 Base everything Chapter 8 - 9/69 This is better than what I normally pull, and I thank Gilliam, who could double Tirado. Eir has one Rapier use left. Snagged the Robe; I NEED this. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 17.32 23 13 16 17 18 5 4 Gilliam G. Knight 2.50 37 16 10 10 3 17 9 Artur Monk 11.57 22 11 11 13 3 3 10 Joshua Myrmidon 11.68 30 11 17 19 9 6 3 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 7.59 25 7 9 9 8 8 2 Chapter 9 - 14/83 Probably my best run of the chapter so far. Gilliam's 10 Speed allows him to double things he normally wouldn't, and Seth's Silver Lance turned mercs into level fodder. Managed to shove quite a bit of experience into Artur and Joshua. Eir's developing weird, in a good way. Forde managed to pull his weight, and Tana's contributions were Rapier, ferrying Gilliam, and finishing the map. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 18.26 24 14 16 18 19 6 4 Gilliam G. Knight 3.79 38 17 11 10 3 17 9 Artur Monk 13.67 22 12 11 15 3 3 11 Joshua Myrmidon 13.62 32 11 18 20 9 6 3 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 9.89 26 8 10 10 9 8 2 Tana Peggy 5.08 21 8 9 14 8 6 7 Edited August 16, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 16, 2012 Share Posted August 16, 2012 (edited) Chapter 10 - 7/90 Extra turn 'cause Gilliam couldn't double fast sword guys (not like I expect him to). Fairly standard, complete with Tana getting an arena round in. Let's hope the next few chapters treat Forde better. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 18.62 24 14 16 18 19 6 4 Gilliam G. Knight 4.97 39 17 11 10 3 18 9 Artur Monk 14.07 23 12 11 16 4 3 11 Joshua Myrmidon 14.82 33 12 19 20 9 6 3 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 10.83 27 8 10 10 9 8 2 Tana Peggy 5.81 21 8 9 14 8 6 7 Chapter 11 - 11/101 Promoted Artur, 'cause duh. Dozla had the opportunity to save me a turn, and he didn't. Turn counts aside, I liked what happened to Tana and Forde. Artur hit B staves by spamming Torch/Heal. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 19.23 25 14 17 18 20 6 4 Gilliam G. Knight 6.80 41 17 11 10 5 18 9 Artur Bishop 3.15 26 16 12 17 5 6 14 Joshua Myrmidon 16.00 34 12 20 20 9 6 4 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 12.16 28 9 12 11 11 9 3 Tana Peggy 8.38 22 10 10 17 11 7 7 Tethys Dancer 2.10 19 1 2 13 10 5 5 Dozla Berserker Base everything Edited August 16, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 17, 2012 Share Posted August 17, 2012 (edited) Chapter 12 - 10/111 Promoted Joshua. Could've saved a turn if I felt like resetting when Gilliam missed a 83% hit, then realized what a waste of time that would be. Tana drops Gilliam in the village proper, everyone else trucks it out of the starting zone. Due to this strategy, I had to ditch Eir and Dozla near the beginning, to make sure the rest of my guys weren't swarmed by the fliers. The northern flier spam died to Joshua in a forest and Gilliam. Artur's Slayer came in handy, as it ORKOs most of the map, and a lot of my guys weren't capable of doing it consistently. SOMEONE wants to be stuck as Gilliam's Transport Service. ;/ Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 19.81 25 14 17 18 20 6 4 Gilliam G. Knight 7.17 42 18 11 10 5 18 9 Artur Bishop 3.78 26 16 12 17 5 6 14 Joshua Swordity 3.53 41 15 21 21 9 8 5 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 13.65 29 9 12 11 11 9 3 Tana Peggy 10.68 23 10 10 19 13 8 8 Tethys Dancer 2.80 19 1 2 13 10 5 5 Dozla Berserker 1.42 Base everything Chapter 13 - 2/113 [08/16/12 18:24] <clipseykitty> I used 17/18 Halberd uses. [08/16/12 18:24] <clipseykitty> And for some weird-ass reason, the AI soldiers decided that Forde with an Iron Lance was way more threatening than Gilliam with a Halberd. WTF? Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 20.00 25 14 18 19 20 7 4 Gilliam G. Knight 7.79 42 18 11 10 5 18 9 Artur Bishop 3.98 26 16 12 17 5 6 14 Joshua Swordity 3.65 41 15 21 21 9 8 5 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Cavalier 13.83 29 9 12 11 11 9 3 Tana Peggy 11.31 24 10 11 20 13 8 8 Tethys Dancer 3.02 20 1 2 14 11 5 6 Dozla Berserker 1.57 Base everything Edited August 17, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 17, 2012 Share Posted August 17, 2012 (edited) Chapter 14 - 11/124 Everyone survived, so I'm taking it. Forde promoted halfway into the map. Joshua leveled next to Carlyle, which meant that he doubled (and eventually killed him). Most people's hit against Carlyle was in abuse range. Dozla's Speed gain happened no matter how many times I reset, so I went with it (he got an Energy Ring). Messed up Joshua's Speed earlier; it should be correct now. Speaking of Joshua, getting him as high as I did before promoting him proved its use - on full Barrier, he could take a regular Wind Edge hit and crit, and live. Due to a SNAFU, bought the wrong promotional item. Tana will be using the Seal on this chapter, and I'll think of something for Knoll. Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 20.00 25 14 18 19 20 7 4 Gilliam G. Knight 8.44 43 18 12 10 5 19 9 Artur Bishop 5.17 27 17 13 18 5 6 15 Joshua Swordity 4.99 42 15 22 23 9 8 5 Ephraim Lord 5.51 24 9 10 11 8 8 3 Forde Paladin 1.40 32 11 13 12 11 11 4 Tana Peggy 12.70 25 11 11 20 13 8 8 Tethys Dancer 3.93 20 1 2 14 11 5 6 Dozla Berserker 2.78 44 16 11 10 5 11 6 Chapter 15 - 11/135 Another personal record~! Tana dropped Gilliam south, where he dealt damage without really caring about enemy counterattacks. Forde followed on his own, and he DID care about being countered. Artur was here and there, doing his best to keep people alive and dodgetanking on a fort (3HKO at 30ish hit rates was perfectly acceptable, especially when he was taking two attacks at most). Joshua marched toward Caellach, and Tana stopped by to assist with the mages, then used Jehanna's Super-Special Sword to snag me a Hoplon Guard. Eph did some self-improvement while Knoll grabbed the village, used himself as bait for Valter's squad after fishing the Hoplon Guard out of inventory, (a 2HKO is funny when he's exposed to one attack), then did some damage to a random mage. Dozla kept himself busy northeast by ORKOing stuff, and Duessel picked up the Body Ring. Valter died when Gilliam was fed up with him and critkilled him (I had Gilliam hold the Hoplon Guard for painfully obvious reasons). Name Class Level HP Str Skl Spd Lck Def Res Eirika Lord 20.00 25 14 18 19 20 7 4 Gilliam G. Knight 10.64 45 19 14 10 5 19 9 Artur Bishop 7.24 28 19 14 19 6 8 15 Joshua Swordity 6.80 43 16 23 23 10 8 7 Ephraim Lord 15.24 32 16 15 16 12 11 5 Forde Paladin 3.68 34 11 15 14 13 11 6 Tana Peggy 15.23 25 12 12 20 15 9 9 Tethys Dancer 4.93 21 1 2 15 11 6 7 Dozla Berserker 3.56 45 17 11 10 5 11 7 Knoll Shaman 10.22 Base everything Chapter 16 - 7/142 Artur downed an Energy Ring, Tana got the Boots. Promoted Tana. With my team, I could've easily done it in 6, IF I RIGGED. For the six-turn to work, Joshua must hit and crit with Auldhulma - at 59% hit. In other words, fuck that. Instead, once I confirmed that Joshua dodged Orson's 64% counter, I warped Tana to get the droppable Phsyic, because I didn't want that asswipe to use it on Orson. Tana had to dodge a lot of things (the Heroes are at 110%+ hit, and one of them has a nasty Silver Axe), but somehow survived (I did that because I stopped caring, and figured I'd need to restart anyway). Used 3 Warp charges, though. ;/ Everyone else did a bit of self-improvement south. In Knoll's case, it was way more than a bit. Also, what the hell is up with everyone REStanking? Not that I mind, but it's still weird. Name Class Level HP Str Skl Spd Lck Def Res Eirika G. Lord 1.00 29 16 20 20 20 10 9 Gilliam G. Knight 10.88 45 19 14 10 5 19 9 Artur Bishop 8.83 29 22* 14 19 6 8 16 Joshua Swordity 8.31 45 16 24 23 11 8 8 Ephraim G. Lord 1.00 36 18 18 18 12 13 10 Forde Paladin 4.10 35 11 16 14 13 11 6 Tana Falco 1.68 30 14 12 22 15 11 11 Tethys Dancer 5.54 21 1 2 15 11 6 7 Dozla Berserker 3.80 45 17 11 10 5 11 7 Knoll Shaman 13.21 24 15 10 9 0 3 12 Myrrh Manakete 2.78 17 4 2 6 3 4 8 Chapter 17 - 2/144 I should not have to go into an essay regarding how Artur with 11-range Warp completely trivializes this map, or how Ephraim with Siegmund could easily 3HKO Lyon. Got Knoll's Guiding Ring, thanks to Tana, and managed to repair Warp (thanks Tethys). Name Class Level HP Str Skl Spd Lck Def Res Eirika G. Lord 1.00 29 16 20 20 20 10 9 Gilliam G. Knight 10.88 45 19 14 10 5 19 9 Artur Bishop 9.45 30 22* 14 19 6 8 16 Joshua Swordity 8.31 45 16 24 23 11 8 8 Ephraim G. Lord 2.14 37 18 18 19 12 13 10 Forde Paladin 4.10 35 11 16 14 13 11 6 Tana Falco 1.85 30 14 12 22 15 11 11 Tethys Dancer 5.74 21 1 2 15 11 6 7 Dozla Berserker 3.80 45 17 11 10 5 11 7 Knoll Shaman 13.21 24 15 10 9 0 3 12 Myrrh Manakete 3.04 19 5 3 6 4 6 8 Chapter 18 - 9/153 Promoted Knoll, obviously. I'm pretty sure warping Gilliam with Vidofnir would've made the map boring, but Dozla's gaining Speed at a good clip. I am also proud to say that Tana might have a bigger role than Gilliam's bus driver. Knoll killed stuff. Tethys' luck should make sense now. WTF, Forde has more Defense than Strength. ;/ Name Class Level HP Str Skl Spd Lck Def Res Eirika G. Lord 1.76 29 16 20 20 20 10 9 Gilliam G. Knight 12.04 47 20 14 10 5 20 10 Artur Bishop 10.01 30 23* 14 20 7 8 17 Joshua Swordity 9.14 46 16 24 24 12 8 8 Ephraim G. Lord 5.55 39 19 20 21 12 13 11 Forde Paladin 6.27 37 11 18 14 14 12 7 Tana Falco 5.40 33 16 13 24 17 11 11 Tethys Dancer 6.44 22 2 2 16 13 6 8 Dozla Berserker 5.68 47 17 12 11 6 11 9 Knoll Summoner 3.11 29 17 13 12 0 4 16 Myrrh Manakete 4.38 20 6 4 6 5 7 8 Chapter 19 - 2/155 Artur has loads of range, so warping Ephraim to the boss wasn't a problem. Ephraim's stats can withstand Riev, and nearly 2HKO'd him with Siegmund. Everyone else nabbed a kill here and there. Got the Brave Lance FSR. Every single unit I drafted gained experience. Name Class Level HP Str Skl Spd Lck Def Res Eirika G. Lord 1.87 29 16 20 20 20 10 9 Gilliam G. Knight 12.16 47 20 14 10 5 20 10 Artur Bishop 10.60 30 23* 14 20 7 8 17 Joshua Swordity 9.27 46 16 24 24 12 8 8 Ephraim G. Lord 6.56 39 20 20 21 12 13 11 Forde Paladin 6.37 37 11 18 14 14 12 7 Tana Falco 6.21 34 16 13 25 17 11 11 Tethys Dancer 6.64 22 2 2 16 13 6 8 Dozla Berserker 5.78 47 17 12 11 6 11 9 Knoll Summoner 3.26 29 17 13 12 0 4 16 Myrrh Manakete 5.26 22 7 5 7 6 8 9 Chapter 20 - 3/158 Turn 1: Tana rescues Ephraim. Tethys dances for them, and Artur warps them to the boss area. Tana drops Ephraim and dances out of range. Everyone else runs forward. Turn 1E: Riev is critkilled (I'd have the same turn count without the critkill, so bleh), stuff dies to Myrrh. Turn 2: Ephraim barely survives Morva and kills him. Tana gets him the hell out of dodge. Eir runs forward to kill the Gorgon, so that Tana is out of danger. Everyone else tries to run forward. Turn 2E: Damn lucky that Knoll survived this one. More stuff dies to Myrrh, and Tana with a Slim Lance is in no danger of being doubled. Turn 3: Tethys dances Artur to Eir, who seizes. If the Spearcrit on Riev was rigged, and if I positioned people better, this would be two turns. Name Class Level HP Str Skl Spd Lck Def Res Eirika G. Lord 3.37 30 17 21 22 21 11 10 Gilliam G. Knight 12.23 47 20 14 10 5 20 10 Artur Bishop 11.67 31 23* 15 20 8 8 18 Joshua Swordity 9.27 46 16 24 24 12 8 8 Ephraim G. Lord 9.03 42 23 21 23 14 15 11 Forde Paladin 6.57 37 11 18 14 14 12 7 Tana Falco 6.23 34 16 13 25 17 11 11 Tethys Dancer 6.94 22 2 2 16 13 6 8 Dozla Berserker 5.78 47 17 12 11 6 11 9 Knoll Summoner 3.96 29 17 13 12 0 4 16 Myrrh Manakete 10.52 29 12 9 10 6 16 10 Endgame - 2 + 2/162 Energy Ring to Artur, Robe to Ephraim. Part 1: Myrrh was far too delicate to do the usual one-turn (she'd need double crits on EP to pull it off), so I had her Pure Water on the first turn, while Artur and Ephraim took care of some Warping repair. Everyone else ran to the right. On turn 2, I warped Myrrh, where she attacked Lyon, then had Artur Physic her. Cleaned up a few more things, then Myrrh critkilled on EP to end the map. Part 2: Myrrh was still too delicate to go up to the boss and smack him, so I waited until the second turn for her to kill something, level and gain some stats, then hit the boss. Ephraim hit the boss, Tana ferried the Hoplon Guard to Joshua, who finished with Auldhulma. Only one hit of Auldhulma needed to connect - I had Eir with Sieglinde ready to deal damage. FINAL STATS: Look about the same as above, except for Myrrh, but bleh. Thoughts when I don't have to run to dinner. Edited August 18, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
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