PM ME MARIANNE ART Posted August 14, 2013 Share Posted August 14, 2013 So basically, the more second seals you use, the less exp you get? Quote Link to comment Share on other sites More sharing options...
Carter Posted August 14, 2013 Share Posted August 14, 2013 I don't think on Normal. Quote Link to comment Share on other sites More sharing options...
Interceptor Posted August 14, 2013 Share Posted August 14, 2013 So basically, the more second seals you use, the less exp you get? Basically. There's a cap, but EXP gain is always based on your level, and Second Seals add levels that never go away. Quote Link to comment Share on other sites More sharing options...
Kinumi Posted August 14, 2013 Share Posted August 14, 2013 I don't think on Normal. There is, but the internal cap is lower IIRC. Quote Link to comment Share on other sites More sharing options...
shadykid Posted August 14, 2013 Share Posted August 14, 2013 There is, but the internal cap is lower IIRC. to be precise, the internal level cap is 20 on normal, 30 on hard, 50 on lunatic (and 50 on lunatic+, before someone makes a smartass comment) Quote Link to comment Share on other sites More sharing options...
Sorin Posted August 15, 2013 Share Posted August 15, 2013 So once you hit that point where your characters get like no experience(well 8 but you know), how do you mass grind on Lunatic since reeking boxes=death? Quote Link to comment Share on other sites More sharing options...
Skarthe Posted August 15, 2013 Share Posted August 15, 2013 So once you hit that point where your characters get like no experience(well 8 but you know), how do you mass grind on Lunatic since reeking boxes=death? Any kind of non-DLC grind is difficult on Lunatic. Best way would be DLC maps with lots of enemies that can suicide onto your units in not a lot of turns, like LB3 or CoY2. Quote Link to comment Share on other sites More sharing options...
BlueFire Posted August 15, 2013 Share Posted August 15, 2013 Don't forget to abuse Paragon, too. Quote Link to comment Share on other sites More sharing options...
PM ME MARIANNE ART Posted August 15, 2013 Share Posted August 15, 2013 Paragon + CoY3, or LB3 if they're strong enough. Quote Link to comment Share on other sites More sharing options...
Sorin Posted August 15, 2013 Share Posted August 15, 2013 Paragon + CoY3, or LB3 if they're strong enough. Yeah thats my concern. If they aren't strong enough since its Lunatic and it makes the DLC enemies a bit stronger...but I won't know till I try right? Quote Link to comment Share on other sites More sharing options...
PM ME MARIANNE ART Posted August 15, 2013 Share Posted August 15, 2013 Yeah thats my concern. If they aren't strong enough since its Lunatic and it makes the DLC enemies a bit stronger...but I won't know till I try right? They're not much stronger, even from hard to lunatic. You can very easily solo CoY3 which guarantees 3-4 level ups if you have paragon. LB3 has a lot more, though. Quote Link to comment Share on other sites More sharing options...
BlueFire Posted August 15, 2013 Share Posted August 15, 2013 How many enemies are in CoY3? Quote Link to comment Share on other sites More sharing options...
PM ME MARIANNE ART Posted August 15, 2013 Share Posted August 15, 2013 Twenty. Quote Link to comment Share on other sites More sharing options...
Skarthe Posted August 15, 2013 Share Posted August 15, 2013 CoY2 is typically preferred over CoY3 though, I think; CoY2 only has ten enemies but you can feed nine of them to a unit turn 1 if you have a flier to get them into position (read: right above Marth), and then one unit can take out Roy (the tenth unit) on turn 1, making for easy 1-turn clears that offer slightly under a level per run on a minimum-XP unit with no XP boost skills, at roughly a minute per run. Quote Link to comment Share on other sites More sharing options...
Sorin Posted August 15, 2013 Share Posted August 15, 2013 (edited) CoY2 is typically preferred over CoY3 though, I think; CoY2 only has ten enemies but you can feed nine of them to a unit turn 1 if you have a flier to get them into position (read: right above Marth), and then one unit can take out Roy (the tenth unit) on turn 1, making for easy 1-turn clears that offer slightly under a level per run on a minimum-XP unit with no XP boost skills, at roughly a minute per run. Of course its 2 of the 6 DLC stages I don't have. At least I'll have time to get my Hard-Classic file back up to being considered done. Edited August 15, 2013 by Sorin Quote Link to comment Share on other sites More sharing options...
Skarthe Posted August 15, 2013 Share Posted August 15, 2013 Of course its 2 of the 6 DLC stages I don't have. At least I'll have time to get my Hard-Classic file back up to being considered done. What do you have? Pretty much any of the CoY or LB can be used in a pinch. SB and R&R work, but are sub-optimal for speedy clears due to SB's doors and R&R's map size + enemy difficulty (bad luck with Linus, Ike, or Jaffar can probably kill you outright, so you don't necessarily want to autopilot R&R) Quote Link to comment Share on other sites More sharing options...
Sorin Posted August 15, 2013 Share Posted August 15, 2013 What do you have? Pretty much any of the CoY or LB can be used in a pinch. SB and R&R work, but are sub-optimal for speedy clears due to SB's doors and R&R's map size + enemy difficulty (bad luck with Linus, Ike, or Jaffar can probably kill you outright, so you don't necessarily want to autopilot R&R) I have every single one besides CoY 2, 3, The Challenge Pack, and Apothesis Quote Link to comment Share on other sites More sharing options...
Skarthe Posted August 15, 2013 Share Posted August 15, 2013 I have every single one besides CoY 2, 3, The Challenge Pack, and Apothesis I think LB3 is definitely your best bet if your characters can handle it; pull up the map and check the stats, then exit from the prep screen if it looks too bad. Quote Link to comment Share on other sites More sharing options...
Sorin Posted August 15, 2013 Share Posted August 15, 2013 I think LB3 is definitely your best bet if your characters can handle it; pull up the map and check the stats, then exit from the prep screen if it looks too bad. Gotcha' now I can play Lunatic how I want without Soloing it Quote Link to comment Share on other sites More sharing options...
Carter Posted August 15, 2013 Share Posted August 15, 2013 Can you activate Sol, Luna, Astra, etc.... If your activation rate for Vengeance is 100%? Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted August 15, 2013 Share Posted August 15, 2013 Can you activate Sol, Luna, Astra, etc.... If your activation rate for Vengeance is 100%? yes. offensive trigger skills are arranged in a priority hierarchy, and as such it is entirely possible to activate any other trigger skill instead of Vengeance under these conditions, as Vengeance has the lowest priority of trigger skills owing to its high activation rate; basically, if an rng roll would activate both Vengeance and, say, Luna hypothetically, Luna would take precedence and be the only one to activate as per here, the priority goes as follows: Lethality > Aether > Astra > Sol > Luna > Ignis > Vengeance Quote Link to comment Share on other sites More sharing options...
Tables Posted August 15, 2013 Share Posted August 15, 2013 CoY2 is typically preferred over CoY3 though, I think; CoY2 only has ten enemies but you can feed nine of them to a unit turn 1 if you have a flier to get them into position (read: right above Marth), and then one unit can take out Roy (the tenth unit) on turn 1, making for easy 1-turn clears that offer slightly under a level per run on a minimum-XP unit with no XP boost skills, at roughly a minute per run. I think CoY3 is generally preferred. More unit slots, twice as many enemies, no NPCs to get in the way and no need for a flier to clear the level quickly. You pretty much just spam auto after pairing units up so the time difference is negligible. Quote Link to comment Share on other sites More sharing options...
Drgnquester Posted August 15, 2013 Share Posted August 15, 2013 LB3? Pah. CoY3? Lame. Real men grind on Rouges 3. Quote Link to comment Share on other sites More sharing options...
Tables Posted August 15, 2013 Share Posted August 15, 2013 (edited) LB3? Pah. CoY3? Lame. Real men grind on Rouges 3. That's ridiculous. Nobody in their right mind would grind on Rogues 3, for obvious reasons: It's laggy . Edited August 15, 2013 by Tables Quote Link to comment Share on other sites More sharing options...
PM ME MARIANNE ART Posted August 15, 2013 Share Posted August 15, 2013 LB3? Pah. CoY3? Lame. Real men grind on Rouges 3. Once you get to a point, Rogues 3 will give the same amount of exp as LB3, and thus, because of the less difficult enemies, the only grinding you should do on Rogues 3 is LB manuel grinding. Quote Link to comment Share on other sites More sharing options...
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