Masterplan201 Posted September 20, 2012 Share Posted September 20, 2012 (edited) Fire Emblem - Redemption Hello I'm Masterplan201 and welcome to my hack Fire Emblem - Redemption. I'm not native American so please excuse my grammatic errors. Story: Still Working on the story: Basically at the very begining there is a war going on and there are orphans that get saved by a group of bandits from some other bandits. The bandits pick up the children and live with them together for 2 years. Later the bandits have to move on and hand over the children to some knights of the holy kingdom Goa. After that, 15 years later the story starts with the children alll grown up. Two of the children stayed at Goa and became part of it but the third one flew and lived as a mercenary and become a giant general. Screenshots: Prologue: Chapter 1: Credits: [spoiler=x] All the people who made the hacking tools and various tutorials, without them this hack woldn't even be possible. Animations: Sqawl Yangfly Master Maps: Primefusion, Aurawulf To all FE hackers, you've motivated me through your awesome hacks to start my own hack Sorry if I forgot someone, but if I did I will update the credits. I know right now the screenshots don't show to much but I will try to post more screens and often. Edited February 7, 2016 by Masterplan201 Quote Link to comment Share on other sites More sharing options...
mmKALLL Posted September 20, 2012 Share Posted September 20, 2012 If you'd like some help with grammar and/or spelling in the hack, I'm willing to point those kinds of things out - it's fairly important seeing as how for most people flowing storytelling is important. As for playtesting, I could do some of that too. At any rate, I'm waiting for how this is going to turn out. :) Quote Link to comment Share on other sites More sharing options...
The Iron Rose Posted September 20, 2012 Share Posted September 20, 2012 Much the same as above. I'm willing to help out with writing, plot, storyboarding, et cetera. Especially if you're not a native English speaker, a writer (doesn't have to be me) would probably help cover any flaws in storytelling. Quote Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted September 20, 2012 Share Posted September 20, 2012 if anything your going for a different outlook on a hack's story, i like that alot. the sprites are workable without too many issues as well. i look foreward to this getting improved. Quote Link to comment Share on other sites More sharing options...
Jubby Posted September 20, 2012 Share Posted September 20, 2012 A hack from out of the blue that doesn't look like shit...? This is refreshing :) Quote Link to comment Share on other sites More sharing options...
cyron Posted September 20, 2012 Share Posted September 20, 2012 wow this looks like it will become something, impressive i like your idea for a story it seems interesting also people are in rage raging at their kings sounds redundant i would advise something along the lines of the people are in rebellion, they are enraged by their kings but its a suggestion and i dont know if there is a rebellion but i think using the same word twice in a row doesnt work there it sounds of to me but its fairly unimportant Quote Link to comment Share on other sites More sharing options...
Agro Posted September 20, 2012 Share Posted September 20, 2012 I guess it's really important to note that in FE you shouldn't have any sentence that exceeds 4 lines because otherwise people easily lose track of what the sentence was to begin with like me. Otherwise, it's looking pretty cool, so keep up the good work. Quote Link to comment Share on other sites More sharing options...
fuzz94 Posted September 20, 2012 Share Posted September 20, 2012 A hack from out of the blue that doesn't look like shit...? This is refreshing :) My EXACT reaction. I'm happy to see a new project from a new face with actual progress. I look forward to the future of this project. Quote Link to comment Share on other sites More sharing options...
Matt Snow Posted September 21, 2012 Share Posted September 21, 2012 Fuzz! I like the idea of the bandits and (from what I can tell) being the "bad guy". Hope you keep going with this. Quote Link to comment Share on other sites More sharing options...
Masterplan201 Posted September 21, 2012 Author Share Posted September 21, 2012 (edited) If you'd like some help with grammar and/or spelling in the hack, I'm willing to point those kinds of things out - it's fairly important seeing as how for most people flowing storytelling is important. As for playtesting, I could do some of that too. At any rate, I'm waiting for how this is going to turn out. :) Much the same as above. I'm willing to help out with writing, plot, storyboarding, et cetera. Especially if you're not a native English speaker, a writer (doesn't have to be me) would probably help cover any flaws in storytelling. Thanks, right now I don't need any help but if I will need some I will sure contact you if anything your going for a different outlook on a hack's story, i like that alot. the sprites are workable without too many issues as well. i look foreward to this getting improved. A hack from out of the blue that doesn't look like shit...? This is refreshing :) Thanks, I'm not the best hacker/spriter but I will try the best I can wow this looks like it will become something, impressive i like your idea for a story it seems interesting also people are in rage raging at their kings sounds redundant i would advise something along the lines of the people are in rebellion, they are enraged by their kings but its a suggestion and i dont know if there is a rebellion but i think using the same word twice in a row doesnt work there it sounds of to me but its fairly unimportant I guess it's really important to note that in FE you shouldn't have any sentence that exceeds 4 lines because otherwise people easily lose track of what the sentence was to begin with like me. Otherwise, it's looking pretty cool, so keep up the good work. Thanks, will fix that My EXACT reaction. I'm happy to see a new project from a new face with actual progress. I look forward to the future of this project. Thanks, I'm not exactly new, I already started a hack maybe 2 years ago but it wasn't really good and I lost interest Fuzz! I like the idea of the bandits and (from what I can tell) being the "bad guy". Hope you keep going with this. Thanks, I really don't want to spoiler people because I think the story is one of the most important parts of the game, so I can't tell it The first Lord: I still have to fix the stats Edited September 21, 2012 by Masterplan201 Quote Link to comment Share on other sites More sharing options...
The Iron Rose Posted September 21, 2012 Share Posted September 21, 2012 (edited) Well, if the story is the most important part, I really think there's a lot of work that has to be done either by you or a decent. Both in plot, storyline, and basic grammar and stylism - from the few screens that I can see, there are a lot of problems that, if addressed, can make your hack really, really good, especially since you actually have a lot of good technical work done. Edited September 21, 2012 by The Iron Rose Quote Link to comment Share on other sites More sharing options...
cyron Posted September 21, 2012 Share Posted September 21, 2012 also as for balance and playtesting i can help with that as well Quote Link to comment Share on other sites More sharing options...
eclipse Posted September 23, 2012 Share Posted September 23, 2012 Actually, most of us aren't native Americans. When I do plots, I do things in the following order: Plot outline -> major plot points -> events leading to plot points -> script You'll probably need to figure out the first half on your own. I think a competent writer (or writers) can help you with the rest. Quote Link to comment Share on other sites More sharing options...
Masterplan201 Posted September 25, 2012 Author Share Posted September 25, 2012 Well, if the story is the most important part, I really think there's a lot of work that has to be done either by you or a decent. Both in plot, storyline, and basic grammar and stylism - from the few screens that I can see, there are a lot of problems that, if addressed, can make your hack really, really good, especially since you actually have a lot of good technical work done. Thanks, if I'll make some more progress I'll try to find someone who could fix the grammar errors also as for balance and playtesting i can help with that as well Thanks, I will keep that in mind Actually, most of us aren't native Americans. When I do plots, I do things in the following order: Plot outline -> major plot points -> events leading to plot points -> script You'll probably need to figure out the first half on your own. I think a competent writer (or writers) can help you with the rest. I'm doing it like this to, but the problem is that there are too many ideas for the story, if I would try to put all the ideas in the hack, the hack would maybe have over 100 chapters. Right now I finished the most parts of the story I just have to think about some details so the plot shouldn't be a big problem anymore. Update: Revamped the Prologue, just have to edit some texts and fix the map, then I can finally finish Ch. 1 Quote Link to comment Share on other sites More sharing options...
mmKALLL Posted September 25, 2012 Share Posted September 25, 2012 The map looks pretty.. ..Nasty, considering that the woods hamper movement so much. But you'll probably change that, no? Quote Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted September 25, 2012 Share Posted September 25, 2012 i understand what your trying to do with the woods up north, make it so the horse units don't rush you early on. However i feel like there shouldn't be as much forest on the other path to balance it out. I've done several hacks which did stuff like "lets fill a map with Trees or Rain to make this stage take longer" Quote Link to comment Share on other sites More sharing options...
deranger Posted September 25, 2012 Share Posted September 25, 2012 Axes+forest shouldn't make for a frustrating chapter at all. This hack has piqued my curiousity. Quote Link to comment Share on other sites More sharing options...
cyron Posted September 25, 2012 Share Posted September 25, 2012 the map looks like it would be fun to play if, your like me and just bait enemies 1 by 1 and choke points go doga!!!! Quote Link to comment Share on other sites More sharing options...
Masterplan201 Posted October 1, 2012 Author Share Posted October 1, 2012 (edited) The map looks pretty.. ..Nasty, considering that the woods hamper movement so much. But you'll probably change that, no? i understand what your trying to do with the woods up north, make it so the horse units don't rush you early on. However i feel like there shouldn't be as much forest on the other path to balance it out. I've done several hacks which did stuff like "lets fill a map with Trees or Rain to make this stage take longer" Will fix it Axes+forest shouldn't make for a frustrating chapter at all. This hack has piqued my curiousity. the map looks like it would be fun to play if, your like me and just bait enemies 1 by 1 and choke points go doga!!!! Thanks, I have already planned a lot more of these "frustrating" things I'm still working on Ch.1 just haven't got so much free time and on the 3rd October I'm for about 3 weeks in Miami so progress will be really slow for now. Edited October 1, 2012 by Masterplan201 Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted October 1, 2012 Share Posted October 1, 2012 As other people have said, I'm willing to help with the story, critiquing, etc. For right now, I only have one major complaint. "The Most Wanted Man" is not a good title. It just sounds awkward, and overly precise. Keep it simple. Even "The Wanted" would be better. Quote Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted October 1, 2012 Share Posted October 1, 2012 As other people have said, I'm willing to help with the story, critiquing, etc. For right now, I only have one major complaint. "The Most Wanted Man" is not a good title. It just sounds awkward, and overly precise. Keep it simple. Even "The Wanted" would be better. which kinda reminds me of "Most Dangerous" or "MD" for short Quote Link to comment Share on other sites More sharing options...
Tangerine Posted October 3, 2012 Share Posted October 3, 2012 Please rename Harlow to "Trent". ASK ME NOT WHY. That aside, will follow your progress! Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted October 4, 2012 Share Posted October 4, 2012 Please rename Harlow to "Trent". ASK ME NOT WHY. Youuuuuuuuu are not funny and his 'stache is nowhere near magnificent enough Quote Link to comment Share on other sites More sharing options...
Masterplan201 Posted January 24, 2016 Author Share Posted January 24, 2016 (edited) Well I'm back after a really long break. Prologue: Chapter 1: Right now I'm working on Chapter 2, events aren't really a problem and I'm getting fast along. Spriting and planing everything cost a lot of time but I like it, the problem is inserting battle palletes I will have to take a closer look inside all the tutorials which is really a pain haha. Edited January 24, 2016 by Masterplan201 Quote Link to comment Share on other sites More sharing options...
mmKALLL Posted January 24, 2016 Share Posted January 24, 2016 Wow! Thrilled to have you back, hopefully the hack will become a successful one! Quote Link to comment Share on other sites More sharing options...
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