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Carter's Awakening Females Only Playthrough (Paralogue 15: A Shot From the Dark + More Polls!)


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More questions!  

39 members have voted

  1. 1. Should I do the son's paralogues? For extra EXP.

  2. 2. Noire?

  3. 3. Gaius!Noire?

  4. 4. Say'ri?



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It seems like you're giving Carter too much attention.

She's at Level 7, while the others are at either Level 1 or 2. And she's gotten good Level Ups, as far as I can tell. Why can let others level up?

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Quick question for the next person that reads this..

I'm planning to reclass Carter, later in the game.. since I won't keep her as a Grandmaster.

Should I reclass her to a Dark Flier, or Falcon Knight?

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Quick question for the next person that reads this..

I'm planning to reclass Carter, later in the game.. since I won't keep her as a Grandmaster.

Should I reclass her to a Dark Flier, or Falcon Knight?

Darkfliers are awesomeness. And aren't you +Mag or did I misread somewhere?

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I am indeed +Mag..

I just couldn't decide. I love flying classes.

The Falcon Knight's are faster.. and great. Though, I love them A LOT more when they could wield swords.

And the Dark Flier's.. look great on Carter, and a two-way attacker.

So.. Dark Flier, I guess.

Unless, someone has another reason for Falcon Knights?

Edited by Carter
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Aren't the Falcon Knight's max stats a bit higher for Strength, Skill, Speed, and Defense?

If so, there's a reason.

But if her Avatar is +Mag... yay for extra skill, speed, and defense, but the extra magic will just make her able to heal more, right?

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They are..

So when it comes to Max Stats...

               STR  MAG  SKL  SPD  LCK  DEF  RES 
Falcon Knight  38   38   45   45   45   33   39
Dark Flier     36   45   41   43   45   32   40

The Falcon Knight's Superior in some, true.

I just can't help but look at the odd gap, when it comes to Magic.

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But if her Avatar is +Mag... yay for extra skill, speed, and defense, but the extra magic will just make her able to heal more, right?

Yeah.. but Speed is great.

Along with Strength, Skill and Defense, that's awesome. The name's also pretty great.

"Falcon Knight."

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Then.. Dark Flier it is!

My Finalized Units have also been posted..

Please note, however, this will be after Endgame.. and therefore MAY break the rules of reclassing more than twice.

[spoiler=Final Character Selections]Carter - Dark Flier

Skills - Galeforce, Ignis, Renewal, Tomefaire & Luna

Lissa - War Cleric

Skills - Renewal, Dual Support+, Miracle, Galeforce & Healtouch

Sully - Paladin

Skills - Luna, Aegis, Pavise, Defender & Dual Guard+

Miriel - Sage

Skills - Lifetaker, Tomefaire, Tomebreaker, Dual Support+ & Vengeance

Sumia - Dark Flier

Skills - Galeforce, Luna, Pavise, Renewal & Tomefaire

Maribelle - Valkyrie

Skills - Dual Support+, Galeforce, Renewal, Tomefaire & Resistance +2

Panne - Taguel

Skills - Lance Breaker, Beast Bane, Sword Breaker, Acrobat & Lucky Seven

Cordelia - Falcon Knight

Skills - Galeforce, Sol, Lancefaire, Armsthrift Bowbreaker & Speed +2

Nowi - Manakete

Skills - Wyrmsbane, Lifetaker, Slow Burn, Odd Rhythm & Sword Breaker

Tharja - Sorcerer

Skills - Lifetaker, Vengeance, Luna, Pavise & Bow Breaker

Anna - Trickster

Skills - Lucky Seven, Acrobat, Movement +1, Pass & Lifetaker

Olivia - Dancer

Skills - Swordfaire, Astra, Galeforce, Special Dance & Luck +4

Cherche - Wyvern Lord

Skills - Swordbreaker, Dual Support+, Renewal, Lancebreaker & Strength +2

Say'ri - Swordmaster

Skills - Swordfaire, Astra, Vantage, Galeforce & Swordbreaker

Tiki - Manakete

Skills - Same as Nowi

Flavia - Hero

Skills - Sol, Axebreaker, Luna, Armsthrift & Pavise

Lucina - Great Lord

Skills - Dual Strike+, Galeforce, Lancefaire, Aether & Luna

Kjelle - Paladin

Skills - Aegis, Pavise, Dual Guard+, Luna & Galeforce

Cynthia - Falcon Knight

Skills - Galeforce, Lancefaire, Luna, Pavise, Speed +2

Severa - Dark Flier

Skills - Armsthrift Astra, Galeforce, Counter, Sol & Vantage

Noire - Sniper

Skills - Counter, Bowfaire, Vengeance, Pass & Lifetaker

Nah - Manakete

Skills - Galeforce, Lifetaker, Wyrmsbane, Counter & Vantage

Edited by Carter
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You might want to replace Armsthrift, with other skills.

It's great, but maybe you should equip something else, just to get some extra skills in.

Sure..

Cordelia will get.. Bowbreaker

Severa will get.. Astra.

Flavia will keep hers. I've nothing else to give her!

Hmmm... I see you got into hair color highlighting too. Maybe my sig inspired it?

Hehe.. partly.

It's looks nice like that!

Edited by Carter
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This is a cool idea. I'm trying it out right now, and for some reason, the chapters seem really easy, Sumia actually ended up pretty useful, and it's a lot of fun. Perhaps I've been playing the game wrong this whole time.

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I always tend to use the Female units, in all FIre Emblem games.

It just seemed better to me. I'm glad you're enjoying it.

All the characters I've never really used, I kind of have to now.

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Chapter 2 - Sheperds

Okay, this was honestly much harder than I expected..

No pictures this time.. I was kind of rushing.. anyways.. here's Chapter 2!

[spoiler=Chapter 2]Sorry, no pictures this time. I pair Carter with Chrom, and together they go up and switch, near the north mercenary. Carter attacks, only dealing 12 damage with Thunder.. if only Chrom would help.. Sully goes to the first corner of danger, near Lissa, and waits. And Lissa waits under her.

Enemy phase initiates.. mercenary goes for Carter.. Wrong move, fiend! We kill the mercenary. The first most-west east barbarian goes for Sully.. dealing 10 damage! So strong! Sully deals back 8. All the enemies move towards our group.. and Player Phase activates.. and we meet..

Miriel!

Thank goodness, I don't think I would've lasted this chapter with only 2 fighters.. we won't give Vaike his axe. I made all the guys go to the safe zone.

Sully runs away from the barbarian, to the west, about 5 spaces. Miriel follows, directly under Sully.. and Lissa goes INTO the danger zone.. healing Sully. The barbarian's speed is only 7, so luckily, he can't double Lissa. Carter makes a bottom-right corner slide, completing the fortress, and hiding the guys from the enemies. She also kills the incoming Soldier.. Carter's pretty fast, also with Chrom's +4 in speed.

Enemy Phase initiates. The barbarian gives Lissa 14 damage! EEK! She only has 3 HP left! The other enemies come sliding towards us.. and Player Phase starts again. Miriel gives 10 damage to the Barbarian that hurt Lissa, and Sully finishes him off. Carter & Chrom throw themselves into the pile of enemies.. and it'll probably be okay, considering Carter's stats. End Turn, enemy phase starts.

The enemies go for Carter.. two of them being Soldiers, so lucky enough to double both. The other third was a mercenary, so Miriel goes up and finishes him off.

End Turn. No enemies move.. and I let Lissa heal herself on the fort. We end a few more turns.. and then we send Carter & Chrom to the first danger spot.. on the east side. Sully accompanies her on the west side.. and the enemies start dashing towards us.. we better get ready.

Player Phase starts, and we attack the enemies. We double the other barbarians, while Sully & Miriel have their dual power.

Miriel does an amazing 9 damage to mercenaries, while Sully finishes them off.. and Sully Level Up!

We then attack the three remaining enemies.. two of them being barbarians, and the last a soldier. Carter gets the east barbarian, and Sully & Miriel get the west one. End turn, and the soldier goes for Sully. She hurts with 9 damage, but no Dual Strike for Miriel. Player phase again.. we finish off the solder.. and go for the boss..

Carter heads over to the first danger spot, two spaces away from the boss. End turn.. we dealt 16 damage, while the boss missed at 60%.

Muriel heads over and deals 9 damage, and Chrom goes up, and finishes him off!

Finally! A level up for Chrom! HP, strength, skill, speed, luck & defense! Success!

That was brutal!

Turn Count: 13

Heroes: Chrom & Carter

Attempts: 3

Wow.. tough!

I wonder what Chapter 3 will be like..

​NO UPDATES WILL BE MADE ON SUNDAYS.

Edited by Carter
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