Lance Masayoshi Posted December 29, 2013 Share Posted December 29, 2013 My original idea was for her to be a Sage with Light magic, Dancing, and Dragonstones. And a very late recruitment to offset it. And it still allows for Supports. We're still working out the kinks. Heya, Klok. Nice picture in your signature, by the way. (Although I have a hack that replaces the monsters...) Good effort, though. If you have three things, why not make a sage that can do those things but, don't have Alima/Stave magic? Then you'll have those three, and then only those three. Quote Link to comment Share on other sites More sharing options...
Haku Posted December 29, 2013 Share Posted December 29, 2013 We're planning on inserting the recoulered version of Myrrh that Eldinnnn kindly posted, and not having a female sage :P I'm pretty sure its possible as Blazer managed it in sacred contention :O Quote Link to comment Share on other sites More sharing options...
The JOJ Posted December 29, 2013 Share Posted December 29, 2013 I'm fine as fuck with your name being Ninian if you don't act like you are Ninian Quote Link to comment Share on other sites More sharing options...
Lance Masayoshi Posted December 29, 2013 Share Posted December 29, 2013 We're planning on inserting the recoulered version of Myrrh that Eldinnnn kindly posted, and not having a female sage :P I'm pretty sure its possible as Blazer managed it in sacred contention :O He did. I think without the sound effects though. Quote Link to comment Share on other sites More sharing options...
Alfred Kamon Posted December 29, 2013 Share Posted December 29, 2013 We're planning on inserting the recoulered version of Myrrh that Eldinnnn kindly posted, and not having a female sage :P I'm pretty sure its possible as Blazer managed it in sacred contention :O Well, but why? Giving a female sage the ability to use Light magic, Dance and Dragonstones is quite easy. The only problem here would be to make a single animation that transforms the Sage into a Dragon and then reverts it back to a Sage. I think I saw a Caineghis doing something similar in one of Rey's videos, maybe that one with the collection of all critical hits in gba FE. I thought it was inserted with an older version of FEeditor, but it shouldn't be a problem as long as you keep the animation short. Same applies to the dancing animation of the Sage. If you don't care about fancy stuff you can just insert that animation you're working on and pretend that she transformed somehow before the battle. But I can't see why you should scrap the idea of having a Sage with Light+Dance+Stone since that's totally doable. Quote Link to comment Share on other sites More sharing options...
Haku Posted December 29, 2013 Share Posted December 29, 2013 I plan on using Myrrh's animation but I will have to make the transformation frames myself. I plan on using the standing pose of the dancer Ninian animation, but without the veil thing that she waves around. Quote Link to comment Share on other sites More sharing options...
Lance Masayoshi Posted December 29, 2013 Share Posted December 29, 2013 Well, but why? Giving a female sage the ability to use Light magic, Dance and Dragonstones is quite easy. The only problem here would be to make a single animation that transforms the Sage into a Dragon and then reverts it back to a Sage. I think I saw a Caineghis doing something similar in one of Rey's videos, maybe that one with the collection of all critical hits in gba FE. I thought it was inserted with an older version of FEeditor, but it shouldn't be a problem as long as you keep the animation short. Same applies to the dancing animation of the Sage. If you don't care about fancy stuff you can just insert that animation you're working on and pretend that she transformed somehow before the battle. But I can't see why you should scrap the idea of having a Sage with Light+Dance+Stone since that's totally doable. That's what I'm saying. Quote Link to comment Share on other sites More sharing options...
Brendor Posted December 29, 2013 Share Posted December 29, 2013 You're throwing around this word "we" way too much when I'm not even made aware of these changes let alone agree to them Quote Link to comment Share on other sites More sharing options...
Haku Posted December 29, 2013 Share Posted December 29, 2013 Well, I did make it kind of clear in the first post of the PM , and nobody objected to it. You should probably go and read it. Quote Link to comment Share on other sites More sharing options...
Brendor Posted December 29, 2013 Share Posted December 29, 2013 So I guess I'll make a thread here where we can post script/battle animations etc for this mini project. It shouldn't take too long if we work together! I will update this shortly Animation (W.I.P): Weapon Icon: = Icestone Type: - Rank: - Uses: 30 Might: 16 Hit: 100 Critical: 15 Range: 1 Weight: 0 Weapon Experience: - Worth: - Sorry I'm not seeing ANYTHING about new chapters, new maps, new events codes or anything like that unless I'm just missing something Quote Link to comment Share on other sites More sharing options...
Ninian Posted December 29, 2013 Author Share Posted December 29, 2013 I think that was the first post on the Expansion Project thread. Quote Link to comment Share on other sites More sharing options...
Booton Posted December 29, 2013 Share Posted December 29, 2013 That recolor took me 15 minutes But for the record, I used ninian's hair to recolor most of myrrhs frames. And if you are going to do a different dragon, this is what her dragon looks like in game for reference: Here is another, and larger reference. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted December 29, 2013 Share Posted December 29, 2013 Oh man, where did Ice Dragon's Ice Dragon Ninian animation go? Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted December 29, 2013 Share Posted December 29, 2013 Hi VincentUm yeah for Myrrh in Sacred Contention I just did a basic port, it had multiple issues including but not limited to no transformation and lacking sound effects actually that was pretty much it I just accepted that it wouldn't be as it should be though since well, hacking is hacking, it's only natural we can't do certain things (or at least, not without overwhelmingly large amounts of knowledge and effort lol) Quote Link to comment Share on other sites More sharing options...
Ninian Posted December 29, 2013 Author Share Posted December 29, 2013 Well, it's a start, at least. Perhaps you could advise as we go? Quote Link to comment Share on other sites More sharing options...
Matt_Custov Posted January 11, 2014 Share Posted January 11, 2014 Thank you, Blazer. We always could use more pessimists ruining peoples' hopes. At least be a LITTLE supportive, or just follow the Golden Rule. I know it's daunting, but understand that I actually had hopes for this, and you ran them into the ground. Also...don't insult my writing. I don't see you working on writing so much. NOW I get why Kelik isn't the motivator. He wasn't insulting your writing, he was stating a fact that I find true myself, if you say I have ideas, almost everyone does, so that's kind of a bland statement. Also Kelik is bada$$, don't insult him Quote Link to comment Share on other sites More sharing options...
Pixelman Posted January 11, 2014 Share Posted January 11, 2014 He wasn't insulting your writing, he was stating a fact that I find true myself, if you say I have ideas, almost everyone does, so that's kind of a bland statement. Also Kelik is bada$$, don't insult him Dude, this has already been solved. Why are you responding to it now? Quote Link to comment Share on other sites More sharing options...
Ninian Posted January 12, 2014 Author Share Posted January 12, 2014 Moving on... Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 12, 2014 Share Posted January 12, 2014 Dude, this has already been solved. Why are you responding to it now? Matt has the wonderful delightful fantastical habit of necroposting in threads on topics that have already been solved or no longer have useful discussion. Truly a model member. Quote Link to comment Share on other sites More sharing options...
Pixelman Posted January 12, 2014 Share Posted January 12, 2014 Matt has the wonderful delightful fantastical habit of necroposting in threads on topics that have already been solved or no longer have useful discussion. Truly a model member. Ah, I know. He closed three threads in one day. Quite an impressive feat. Quote Link to comment Share on other sites More sharing options...
Ninian Posted January 12, 2014 Author Share Posted January 12, 2014 Just no news as of lately. The patient will be rewarded. Quote Link to comment Share on other sites More sharing options...
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