Jump to content

Map Saving


PKL
 Share

Recommended Posts

This is honestly one of my favorite features that DSFE introduced. I missed them a lot in Awakening and I wonder if it'll come back in a future FE? I thought it was handled pretty well. What about you? Did you like map saving? Do you want it back?

Link to comment
Share on other sites

I haven't played either of the DS games, but I like the idea of having one or two concrete saves in the middle of a chapter, it alleviates the main problem of longer chapters.

Link to comment
Share on other sites

if only fe11 had one in chapter 1....

but yeah i liked them, although i wish that you could just have a set number at the chapters start and didn't have to step on a tile.

Ah, ikr, it would be so much better if there was one in chapter 1 H5. Those javelin hitrates mang

Link to comment
Share on other sites

You guys do realize that you can save in the middle of a chapter in RD too, right? :P But I wish this feature would come back too.

Edited by Anacybele
Link to comment
Share on other sites

Probably because it was convenient (like checking enemy movement ranges) rather than because it was broken, though.

Link to comment
Share on other sites

RD's battle saves WERE abusive, but imo, they really came in handy for chapters like Part 3 Endgame. That one always took me forever to finish.

Link to comment
Share on other sites

Probably because it was convenient (like checking enemy movement ranges) rather than because it was broken, though.

Are we thinking of the same game? Fe 10's battle save system was Incredibly broken and rewarded/forgave poor play and strategy in some cases...

Edited by Xandere
Link to comment
Share on other sites

I totally loved DS's Save System, imo it is the best way of implementing saves so far. As HORSE said, it'd be better to not make a unit go to the save tile. Something like a set number of 2 or 3 Battle Saves seems good per chapter: 1 or 2 for earlygame chapters, 2 for midgame and 2 or 3 for lategame chapters.

Link to comment
Share on other sites

I prefer them being tiles because then you have to take them into account in your strategy. How do I get there at the right time? Do I save with X character now or do I wait til later? Will I be able to later?

Edited by PKL
Link to comment
Share on other sites

I prefer them being tiles because then you have to take them into account in your strategy. How do I get there at the right time? Do I save with X character now or do I wait til later? Will I be able to later?

can undrafteds save?
Link to comment
Share on other sites

can undrafteds save?

1. Undrafted units may recruit characters, visit houses, trade, meatshield, and shop.

2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors.

Silly Bidoof

Link to comment
Share on other sites

1. Undrafted units may recruit characters, visit houses, trade, meatshield, and shop.

2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors.

Silly Bidoof

It's been years since my last FE11 draft @,@

Oh hi JSND :awesome:

Link to comment
Share on other sites

The savepoints in the DS-games are ok, but I would prefer "battlesaves" like in FE10 and 13, because you can save whenever you want. It's abusive, but a great option for beginners to try out every turn.

Though in general I use save points during a map very rarely, because I prefer playing "classic".

Edited by TalesOf Hysteria
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...