eclipse Posted March 11, 2016 Share Posted March 11, 2016 http://serenesforest.net/fire-emblem-fates/inventory/axes/ Under Camilla's Axe, "after battle" is repeated. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted March 11, 2016 Share Posted March 11, 2016 http://serenesforest.net/fire-emblem-fates/hoshidan-characters/base-stats/ http://serenesforest.net/fire-emblem-fates/revelation/character-base-stats/ Azama's class is listed as 'Priest' not 'Monk'. Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted March 17, 2016 Share Posted March 17, 2016 Lilith's stat limits with a level 1 temple: HP: 30 Str: 9 Mag: 16 Skl: 11 Spd: 15Lck: 16 Def: 11 Res: 16 Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 18, 2016 Author Share Posted March 18, 2016 Lilith's stat limits with a level 1 temple: HP: 30 Str: 9 Mag: 16 Skl: 11 Spd: 15 Lck: 16 Def: 11 Res: 16 That's odd. Did you build any character statues? Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted March 18, 2016 Share Posted March 18, 2016 (edited) That's odd. Did you build any character statues? I did though I didn't think that they would have an effect on Lilith since she's an NPC unit (not to mention that I didn't see any word of Lilith's caps being affected by the statues). Edited March 18, 2016 by Roflolxp54 Quote Link to comment Share on other sites More sharing options...
Zelgius Posted March 19, 2016 Share Posted March 19, 2016 I think there is a spelling mistake on this page: http://serenesforest.net/radiant-dawn/scripts/game-script/miscellaneous/boss-conversations/part-3/ Goran: Fool, the battle is not over yet! The Maiden of Dawn has helped us overcome every adversity?br> Quote Link to comment Share on other sites More sharing options...
Crazy Foxie Posted March 21, 2016 Share Posted March 21, 2016 I can't seem to access the FE12 character endings from this page. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted March 23, 2016 Share Posted March 23, 2016 http://serenesforest.net/thracia-776/miscellaneous/calculations/ i've always suspected that this was incorrect and today i finally got around to testing it: Karin (4 bld) rescues Orsin (11 bld), takes mov penalty Karin (4 bld) rescues Finn (10 bld), doesn't take mov penalty Selphina (5 bld) rescues Orsin (11 bld), takes mov penalty Selphina (5 bld) rescues Finn (10 bld), doesn't take mov penalty Brighton (11 bld) rescues Orsin (11 bld), takes mov penalty Brighton (11 bld) rescues Finn (10 bld), doesn't take mov penalty it's clear that mounted unit bld has zero effect on whether he/she takes movement penalties when carrying another unit, because karin, selphina, and brighton all received mov penalties when transitioning from a 10 bld cargo to an 11 bld cargo. the simplest explanation for this observation is that where rescue and capture are concerned, mounted units are considered to have 20 bld. this accounts for three things: mounted units can't be rescued or captured units with 20 bld can't be rescued or captured all mounted units can rescue or capture targets up to and including 10 bld without mov penalty this is still not fixed Quote Link to comment Share on other sites More sharing options...
BlueSS1 Posted March 24, 2016 Share Posted March 24, 2016 http://serenesforest.net/fire-emblem-fates/inventory/katanas/ The Yato is listed as having 9 Mt. It has 8 Mt. Quote Link to comment Share on other sites More sharing options...
ruadath Posted March 27, 2016 Share Posted March 27, 2016 This isn't really important or anything, but just figured I would post this here: I added dondon151 as friend a while back (like months ago) on the site. A few weeks later I noticed that he wasn't on my list of friends, so I assumed he just didn't like me or something and removed me as a friend. However, today I stumbled upon his user page and noticed that while I wasn't listed as his friend, I still had the "remove this person as a friend" option. I figured it was glitch of some sort, so I tried removing and adding him again, only to find out that a 5 minute timer exists. I was too lazy to wait 5 minutes, so I just left after "removing" him as a friend went and did something else. I remembered a few hours later in the day and came back, only to find that for some reason, despite the fact that I had removed him as a friend, I was now listed as his friend, despite him not being my friend! I again figured that it must be a glitch, so I added him back as a friend, only to find out that he is still not listed as my friend, although I am still listed as his friend. Is there any possible explanation for this? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted March 30, 2016 Share Posted March 30, 2016 (edited) The site says that for melee weapons that reduce stats after battle, the debuff is only applied after battle if the attack connects, but I saw an enemy unit miss and still get debuffed. Edited April 3, 2016 by Levant Mir Celestia Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted April 7, 2016 Share Posted April 7, 2016 (edited) I can't tell if it's Scarlet having a +1 DEF stat cap modifier (when SF listed it as 0) or Wyvern Lord having a max DEF cap of 36 (listed as 35 on SF). And no, I made sure that there weren't any character statues around in my castle. EDIT: Anna's character statue is still listed as "Unknown". It's confirmed to raise Luck. Edited April 9, 2016 by Roflolxp54 Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 11, 2016 Share Posted April 11, 2016 http://serenesforest.net/fire-emblem-fates/nohrian-characters/personal-skills/ Velouria's Personal Skill is still referred to by its Japanese name. Quote Link to comment Share on other sites More sharing options...
cgRIPPER Posted April 12, 2016 Share Posted April 12, 2016 http://serenesforest.net/fire-emblem-fates/hoshidan-characters/personal-skills/ Izana's personal skill should be: All enemies and allies within two spaces deal -2 damage. It's wrong on both the Birthright page linked and the associated Conquest page since he's a shared character. Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 13, 2016 Share Posted April 13, 2016 http://serenesforest.net/fire-emblem-fates/inventory/clubs/ The weapon listed here as the "Bronze Club" should be called the "Brass Club". (All the other E-rank Hoshidan weapons are correctly noted as brass.) Quote Link to comment Share on other sites More sharing options...
dondon151 Posted April 15, 2016 Share Posted April 15, 2016 Is there any possible explanation for this? just fyi i automatically accept friend requests but i have a personal policy to not give out any friend requests Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted April 15, 2016 Share Posted April 15, 2016 The site says that for melee weapons that reduce stats after battle, the debuff is only applied after battle if the attack connects, but I saw an enemy unit miss and still get debuffed. I assume you're talking about weapons that debuff the user (like Silver weapons), and not weapons that debuff the target (like shurikens)? I know for a fact that shurikens will not apply a debuff if they miss, for example. What weapon was the enemy using, out of curiosity? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 16, 2016 Share Posted April 16, 2016 I assume you're talking about weapons that debuff the user (like Silver weapons), and not weapons that debuff the target (like shurikens)? I know for a fact that shurikens will not apply a debuff if they miss, for example. What weapon was the enemy using, out of curiosity? Yep. The enemy was using a Silver Naginata. Quote Link to comment Share on other sites More sharing options...
Zelgius Posted April 20, 2016 Share Posted April 20, 2016 http://serenesforest.net/general/unused-content/ Under the picture of Bramimond there is a word double: "I guess he he does have an interesting inventory though" Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 21, 2016 Share Posted April 21, 2016 http://serenesforest.net/fire-emblem-fates/hoshidan-classes/class-skills/ The Voice of Peace description should be "Enemies within a 2 tile radius deal 2 less damage with physical attacks". Quote Link to comment Share on other sites More sharing options...
sadsadasddsa Posted April 22, 2016 Share Posted April 22, 2016 http://serenesforest.net/download/agbfe3_040531_2253.ips Which results in a 404 The link is placed on http://serenesforest.net/the-sacred-stones/general/prototype-information/ Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 23, 2016 Share Posted April 23, 2016 http://serenesforest.net/fire-emblem-fates/nohrian-characters/personal-skills/ The names of the skills "Guarded Bravery" and "Fierce Counter" are swapped from what they should be. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted May 10, 2016 Share Posted May 10, 2016 http://serenesforest.net/fire-emblem-fates/hoshidan-characters/personal-skills/ It says that Noble Cause decreases the damage Shiro takes by 1, but according to the game description, he takes +1 damage. Quote Link to comment Share on other sites More sharing options...
Julius Nepos Posted May 15, 2016 Share Posted May 15, 2016 http://serenesforest.net/blazing-sword/scripts/game-script/ In the game script of Blazing Sword, the link for chapter 13x of Eliwood's story takes you to the page of chapter 13x of Hector's story instead. Also, on that page, Merlinus' last line is empty. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted May 21, 2016 Share Posted May 21, 2016 Not a mistake or error, but couldn't we change the stat boosts in attack/guard stance based on support level displayed on the site to reflect what the support is at each level instead of what the difference between C or A is? Right now, in order to calculate the S-rank bonus you have to add up everything from all four support levels in your head, which gets tedious fast when you are trying to analyze the contents of our resources. It's usable, but isn't it so much user-friendly this way? I fail to see the benefit of this sort of interface (could well be wrong). Quote Link to comment Share on other sites More sharing options...
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