DisobeyedCargo Posted March 22, 2018 Share Posted March 22, 2018 I think the're okay. Just wish I had a DLC map to use them on. Quote Link to comment Share on other sites More sharing options...
Azz Posted March 22, 2018 Share Posted March 22, 2018 Unnecessary is how I would describe them. The idea of them was cool, but you really don't need them I beat Thabes just fine without them, and plus it's a lot of grinding to get them anyways. I also dislike how they remove the personal character endings to battles like Leon blowing a kiss. But yeah, I'm just rather luke warm to them. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted March 22, 2018 Author Share Posted March 22, 2018 1 minute ago, Azz said: Unnecessary is how I would describe them. The idea of them was cool, but you really don't need them I beat Thabes just fine without them, and plus it's a lot of grinding to get them anyways. I also dislike how they remove the personal character endings to battles like Leon blowing a kiss. But yeah, I'm just rather luke warm to them. Would have been a great opportunity for an Apotheosis map... Quote Link to comment Share on other sites More sharing options...
Chconroy Posted March 23, 2018 Share Posted March 23, 2018 I don't own the overclasses, but I never felt inspired to get them. I got the impression that I'd only get use of them in the main story if I heavily grinded, as my units were still a while off before reaching the level needed to change into an overclass. Maybe for Thabes, but I don't expect it to be. I also heard that they remove personal win animations and as someone who loves small character details, that makes me care less about them then the grinding requirement. Don't hate them or anything, seeing as they're completely optional DLC. They're just kind of there. Not worth loving or hating. Quote Link to comment Share on other sites More sharing options...
Guest Dreamyboi Posted March 23, 2018 Share Posted March 23, 2018 Based on what I've seen they're OPAF but they're DLC so that's okay. Quote Link to comment Share on other sites More sharing options...
YingofDarkness Posted March 23, 2018 Share Posted March 23, 2018 Nice to look at, but annoying to actually get to. I didn't buy them but the fact that you need to grind just to be able to promote to them is kind of stupid in my book. If you are going to be spending money to get OP classes you should be able to use said OP classes without having to go through such an annoying extra step. It doesn't help that grinding in SoV is especially slow. Quote Link to comment Share on other sites More sharing options...
Serpent of Sheol Posted March 23, 2018 Share Posted March 23, 2018 The thing that personally bugged me about them is that it removed the unique models for all of the characters. I leave Zeke unpromoted because I like his default Gold Knight look better. Quote Link to comment Share on other sites More sharing options...
thecrimsonflash Posted March 23, 2018 Share Posted March 23, 2018 almost all of them make no sense, there was also the aforementioned generic textures and animations, I much prefer delthia as a priestess than an enchantress, valbar looks horrible as a spartan, and I hate celica's rigan class, the only ones that I actually kindof liked was the skalld, exemplar, and alm's conquer class, I am indifferent to the harbinger (falcon). Quote Link to comment Share on other sites More sharing options...
The Roger The Paladin Posted March 23, 2018 Share Posted March 23, 2018 While what I'm going to say is just echoing other complaints, the fact characters lose personalized victories (including Alm's Shield throw if you fight Duma again. WTF?), colour schemes and everything else bugs me. The overclasses all feel so generic. I wouldn't have had a problem if they gave them unique textures like with ALL the regular classes. I actually kept a seperate file where I didn't overclass anyone because of these issues. That said, some of the designs are nice. Quote Link to comment Share on other sites More sharing options...
Emperor Hardin Posted March 24, 2018 Share Posted March 24, 2018 (edited) Spartan's oldschool Pavise was something Baron should have had to begin with. 4 move is still very painful. Coolest overclass is Guru because Lemegeton allows the player's sages to essentially become Cantors. Edited March 24, 2018 by Emperor Hardin Quote Link to comment Share on other sites More sharing options...
Jotari Posted March 27, 2018 Share Posted March 27, 2018 (edited) I really like them, especially Alm and Celica's, though I wish Celica got Pact to make her class feel more special. Aura is just kind of eh...I'd rather use Excalibur or Ragnarok (even though fire will probably kill anything anyway). Could at least given her Arrow too if free Ragnarok is considered too broken (which is also a moot point since they trvialize everything anyway). Agree that there's nowhere to really use them. Kind of wish you could just class change right into them from the start of the game, just to utilize them in some meaningful way other than Thabes for the thousandth time. Edited March 27, 2018 by Jotari Quote Link to comment Share on other sites More sharing options...
Shamison(Forgot old login) Posted April 9, 2018 Share Posted April 9, 2018 Its cool and all but I dont see why they added them, I thought the main story was just fine and if they wanted more classes they should have just worked it into the game in first place. I do see why they would make DLC though cause money. Quote Link to comment Share on other sites More sharing options...
Kammaru Posted April 11, 2018 Share Posted April 11, 2018 I thought they were cheap (speaking in terms of quality). No pallet swapping, loss of individual finishing actions, very strange thematically, with imagery that imo didn't fit at all with the rest of the game. Quote Link to comment Share on other sites More sharing options...
Alastor15243 Posted May 4, 2018 Share Posted May 4, 2018 (edited) You don't even need them to get the best stats. Maximum stats are character based, not class based, and because for whatever reason they decided to keep the dread fighter loop, you can make an entire army out of dread fighters and sisters and then reclass the boys into whatever you want them to be. Hell, you can get a full team of dread fighters (accompanied by sisters who don't need good stats) ready for reclassing into broken non-DFs by the time you get to the cave by Nuibaba. And this is without grinding, mind you. This is just going through everything in a straight line and only using the random encounters available to you the first time you make your way in and out of each dungeon. Edited May 4, 2018 by Alastor15243 Quote Link to comment Share on other sites More sharing options...
Cysx Posted May 13, 2018 Share Posted May 13, 2018 They're interesting but blatantly out of place in many, many ways. I'm firmly against the dlc tier of classes idea itself, though. Whether they're worthless or amazing, that will always suck. Quote Link to comment Share on other sites More sharing options...
Heruseus Posted May 13, 2018 Share Posted May 13, 2018 ... I think they're just really badass, and I'd be interested if IS implemented a 4 tier class system into the main story of the game, but it couldn't be as OP as the Echoes ones. Quote Link to comment Share on other sites More sharing options...
BlueHairedBaby Posted May 14, 2018 Share Posted May 14, 2018 I don't really agree with the idea of having a whole tier of classes locked behind DLC, so I'm not a fan. Quote Link to comment Share on other sites More sharing options...
Sentinel07 Posted May 15, 2018 Share Posted May 15, 2018 A neat idea with some problems. 1. Characters lose any individuality (color palettes, victory animations) 2. Require a lot of grinding due to Level 20 being necessary. 3. Some add too little. Celica doesn't really need Aura. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted May 15, 2018 Share Posted May 15, 2018 (edited) At least some of them have interesting abilities. But they are entirely wasted because they require to be level 20 promoted, at which point you would be way too powerful for anything in the game. So there is really no opportunity to creatively use these abilities. I really don't get why they decided to make uber glasses instead of merely alternate classes. The way they implemented them makes them entirely pointless. They don't even serve as a fancy version of paid cheat codes because you still need to grind like crazy to even get there, at which point you will have all the power that you could possibly need. Edited May 15, 2018 by BrightBow Quote Link to comment Share on other sites More sharing options...
Kazuya Posted May 15, 2018 Share Posted May 15, 2018 It's great! However it's not too useful to most, I prefer to have them but I do get the distaste. Biggest issue is with spell lists though, why would you ever reset them? That's so dumb. Quote Link to comment Share on other sites More sharing options...
L9999 Posted May 15, 2018 Share Posted May 15, 2018 Pointless, useless, and you have to pay. Quote Link to comment Share on other sites More sharing options...
Jotari Posted May 15, 2018 Share Posted May 15, 2018 11 hours ago, Kazuya said: It's great! However it's not too useful to most, I prefer to have them but I do get the distaste. Biggest issue is with spell lists though, why would you ever reset them? That's so dumb. That's probably a coding error. Well, error might not be the right term, but if I'm to guess, the Overclasses weren't coded to literally be fourth tier classes, because characters were coded to have their internal level cap at 60. So the Overclasses simply reduced the character level by 20 whenever you promote, which resulted in the loss of any spells gained in those levels. Not an elegant solution, but probably easier than breaking the level cap. Not sure why they didn't just edit the lost spells into the spell list of the new class though, so you can pick them all up again at level 2. Maybe they just didn't realize it was a byproduct, which is actually pretty pisspoor testing as it should be immediately obvious to any one seriously playing the game. Quote Link to comment Share on other sites More sharing options...
Heir of Dragons and Beasts Posted May 15, 2018 Share Posted May 15, 2018 useless Quote Link to comment Share on other sites More sharing options...
Forseti Spaghetti Posted May 26, 2018 Share Posted May 26, 2018 I bought some overclasses without buying DLC maps and I just want to say for anybody buying overclass DLC without DLC maps, Don't. Unless you've grinded your characters on normal maps to lvl 20 in their upgraded class, it will be hell to try and sit there grinding for hours. Quote Link to comment Share on other sites More sharing options...
SuperDK Posted June 25, 2018 Share Posted June 25, 2018 I think that they are cool to look at, but overall pretty useless. I don't like how generic they are, but again they look pretty cool regardless. I also don't like that you have to reach level 20 to promote. The experience gain toward the end is incredibly slow even in the experience DLC maps. Some of the classes do have some cool new abilities, but it is not enough to make them all worthwhile. They also are not even necessary to beat the main game. Of course, hard mode Thabes would be a whole lot easier with them, but it is possible without. Quote Link to comment Share on other sites More sharing options...
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