Landmaster Posted October 19, 2018 Share Posted October 19, 2018 Reached 50K, now I can focus on SP grinding some other units~ Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted October 19, 2018 Share Posted October 19, 2018 (edited) I think this was my last TT team because I played poorly so seeing 2 Henry's annoyed me at that point Spoiler I forget that Batre and Karla are a canon couple. Although this isn't the version of Bartre that she married. Spoiler Edited October 19, 2018 by Flying Shogi Quote Link to comment Share on other sites More sharing options...
Xenomata Posted October 20, 2018 Share Posted October 20, 2018 So I just came across a weaponless Nina. ...I think they forgot to make the Shining Bow an allowed normal weapon. Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted October 20, 2018 Author Share Posted October 20, 2018 1 hour ago, Xenomata said: So I just came across a weaponless Nina. ...I think they forgot to make the Shining Bow an allowed normal weapon. I never came across a weaponless Nina in Lunatic 7. Are you playing lower difficulties, by chance? Quote Link to comment Share on other sites More sharing options...
Xenomata Posted October 20, 2018 Share Posted October 20, 2018 1 minute ago, Vaximillian said: I never came across a weaponless Nina in Lunatic 7. Are you playing lower difficulties, by chance? I was yeah. I think it was Hard 4, but even still... she had Moonbow and Draw Back, but no Shining Bow. Quote Link to comment Share on other sites More sharing options...
Tybrosion Posted October 20, 2018 Share Posted October 20, 2018 2 hours ago, Vaximillian said: I never came across a weaponless Nina in Lunatic 7. Are you playing lower difficulties, by chance? Yeah, she isn’t weaponless in Lunatic 7. However, she is still glitched in that what’s supposed to be a Shining Bow+ is actually just a Shining Bow. Quote Link to comment Share on other sites More sharing options...
EricaofRenais Posted October 20, 2018 Share Posted October 20, 2018 11 hours ago, Xenomata said: So I just came across a weaponless Nina. ...I think they forgot to make the Shining Bow an allowed normal weapon. She has a weapon on lunatic 5. Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted October 20, 2018 Share Posted October 20, 2018 HM capped both Mias, OG Dorcas, OG Myrrh, and flier Olivia. Looks like it's just Halloween Dorcas to HM cap now. Quote Link to comment Share on other sites More sharing options...
Rezzy Posted October 22, 2018 Share Posted October 22, 2018 At 90K, managing to stay below the 10K rank mark. Does anyone know what you need for top 5K right now? Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted October 22, 2018 Author Share Posted October 22, 2018 2 hours ago, Rezzy said: At 90K, managing to stay below the 10K rank mark. Does anyone know what you need for top 5K right now? 132k currently is barely outside #2.5k. It appears that this time it’s a tiny bit less competitive than usual (at least for now) so I think 130–140k might be safe? Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted October 23, 2018 Share Posted October 23, 2018 Mhm. Nope. Not broken at all. Myrrh is wonderful. Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted October 23, 2018 Share Posted October 23, 2018 Whoa, this TT was not on my mind much at all this week. Too busy. Good thing a top 6K rank is easy to grind out. Also found time to level up Dorcas on Friday. Anybody else think that guy looks like the Hunchback of Notre Dame? Quote Link to comment Share on other sites More sharing options...
redlight Posted October 23, 2018 Share Posted October 23, 2018 14 hours ago, Ice Dragon said: Mhm. Nope. Not broken at all. Myrrh is wonderful. Boosted BST on armors is disgusting. And Silas is supposed to focus on defense. And has Steady Stance Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted October 23, 2018 Share Posted October 23, 2018 3 minutes ago, silveraura25 said: Boosted BST on armors is disgusting. And Silas is supposed to focus on defense. And has Steady Stance The point is not that Myrrh kills Silas, but that she's shrugging off a 1.8× Atk multiplier from Silas's Slaying Spear+ and weapon triangle advantage. Quote Link to comment Share on other sites More sharing options...
redlight Posted October 23, 2018 Share Posted October 23, 2018 9 minutes ago, Ice Dragon said: The point is not that Myrrh kills Silas, but that she's shrugging off a 1.8× Atk multiplier from Silas's Slaying Spear+ and weapon triangle advantage. Yeah. That shit's nasty. I wonder what goes through IS's R&D. Is there even any mention of balance in discussions Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted October 23, 2018 Share Posted October 23, 2018 13 minutes ago, silveraura25 said: Yeah. That shit's nasty. I wonder what goes through IS's R&D. Is there even any mention of balance in discussions Silas would probably have a bit more success there if he actually had buffs and the Dull Armor refine. And if Myrrh weren't buffed through the roof with the Tempest Trials bonus stats. Completely fair. Not broken at all. I swear. Quote Link to comment Share on other sites More sharing options...
mampfoid Posted October 23, 2018 Share Posted October 23, 2018 Currently 7,880th with a score of 104,404. Should go to bed early today and get some sleep, even if I'm not sure this will be enough for top 10k. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted October 24, 2018 Share Posted October 24, 2018 (edited) Score of 138,637 is currently rank 3590. I might remain in top 5k. Edited October 24, 2018 by Flying Shogi Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted October 24, 2018 Author Share Posted October 24, 2018 (edited) 140,080 (I got bored yesterday and stopped playing the tempest at that point) points landed me on rank 4,367. Exactly what I wanted! Edited October 24, 2018 by Vaximillian Quote Link to comment Share on other sites More sharing options...
RexBolt Posted October 24, 2018 Share Posted October 24, 2018 The Tempest is over but if the in game dialogue is a hint to anything, i would say IS is teasing a rerun of Joshua. Quote Link to comment Share on other sites More sharing options...
mampfoid Posted October 24, 2018 Share Posted October 24, 2018 Arrived to rank 8,00-ish. The last days weren't very interesting anymore. I practically had a working pattern for every map. TTs need to be improved or shortened, comeback of mini-TTs? Infernal difficulty would be a start. Quote Link to comment Share on other sites More sharing options...
Johann Posted October 24, 2018 Share Posted October 24, 2018 2 hours ago, mampfoid said: Arrived to rank 8,00-ish. The last days weren't very interesting anymore. I practically had a working pattern for every map. TTs need to be improved or shortened, comeback of mini-TTs? Infernal difficulty would be a start. Higher difficulties would be ok, but shortening the event would be bad. Even though, for most of us, 10 days in plenty of time (especially if you auto-battle with stamina you don't need), it'd be a problem for players with less time or a poorer selection of units. Quote Link to comment Share on other sites More sharing options...
mampfoid Posted October 24, 2018 Share Posted October 24, 2018 2 minutes ago, Johann said: Higher difficulties would be ok, but shortening the event would be bad. Even though, for most of us, 10 days in plenty of time (especially if you auto-battle with stamina you don't need), it'd be a problem for players with less time or a poorer selection of units. They could lower the required score for each reward to match the shorter duration of the event. The new difficulty levels should get a big boost in scoring to give manual players a chance against auto-grinding players. Quote Link to comment Share on other sites More sharing options...
Johann Posted October 24, 2018 Share Posted October 24, 2018 2 minutes ago, mampfoid said: They could lower the required score for each reward to match the shorter duration of the event. The new difficulty levels should get a big boost in scoring to give manual players a chance against auto-grinding players. It's more a case of players not playing for days at a time (for whatever reason). Shortening an event gives people less of an opportunity in that sense, even if the amount they have to do would be reduced. If it was, say, a week, and you're unable to play during that week, then you're screwed. I don't think there's anything majorly wrong with how it works, but I do think the final scoring ranges should be extended (like 1-5000 instead of 1-1000). Quote Link to comment Share on other sites More sharing options...
mampfoid Posted October 24, 2018 Share Posted October 24, 2018 8 minutes ago, Johann said: It's more a case of players not playing for days at a time (for whatever reason). Shortening an event gives people less of an opportunity in that sense, even if the amount they have to do would be reduced. If it was, say, a week, and you're unable to play during that week, then you're screwed. Like with any other event apart from Tap Battle. I'm not saying I want to prevent more casual players from getting all rewards, it was just an idea to reward stamina efficient (manual) play. 9 minutes ago, Johann said: I don't think there's anything majorly wrong with how it works, but I do think the final scoring ranges should be extended (like 1-5000 instead of 1-1000). The mode was fine for a long time for me. I just wish for some adjustments to make it more interesting again. They could merge Forging Bonds and TTs, they could implement random boss encounters. They could start to give opponents their new prfs or refined weapons, at least in higher difficulties. Implement side goals or a true story. Quote Link to comment Share on other sites More sharing options...
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