Acacia Sgt Posted Saturday at 05:36 AM Share Posted Saturday at 05:36 AM (edited) Okay, I've decided. My next game gonna be Grandia. Okay, having played a little bit, game does seems to be quite the whimsical fun. Will continue tomorrow. Edited Saturday at 06:45 AM by Acacia Sgt Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted Saturday at 12:51 PM Share Posted Saturday at 12:51 PM They brought Deadly Cross back!! Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted Saturday at 01:01 PM Share Posted Saturday at 01:01 PM Spirit Unification looks broken as always (though less so in-battle if Kuro buffs stay terrible lol) Hoping everyone has at least one more craft, since it looked like Fie still only had three + S Craft. Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted Saturday at 02:25 PM Share Posted Saturday at 02:25 PM 8 hours ago, Acacia Sgt said: Okay, I've decided. My next game gonna be Grandia. Played the game on my PS3 as part of my "experiencing old games I missed out on b/c Nintendo-only" time. Not bad, not exactly remarkable to me either. Yet as a light JRPG with an adventurous tone, it was decent junk food. The 3D visuals hadn't aged the best, albeit for the same reason they weren't forgettable. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted Saturday at 03:28 PM Share Posted Saturday at 03:28 PM Â Quote Link to comment Share on other sites More sharing options...
Hrothgar777 Posted Saturday at 03:44 PM Share Posted Saturday at 03:44 PM Today I learned that when parent birds regurgitate food for their hatchlings to eat, it contains a kind of milk. Bird milk is a real thing. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Saturday at 06:58 PM Share Posted Saturday at 06:58 PM Fair enough, considering Buggy is the meme guy among the Four Emperors. Â Quote Link to comment Share on other sites More sharing options...
Armagon Posted Saturday at 11:11 PM Share Posted Saturday at 11:11 PM @Acacia Sgt chamo, no sabia que Mexico era el capital de la Federacion Galactica. Quote Link to comment Share on other sites More sharing options...
Armagon Posted Saturday at 11:25 PM Share Posted Saturday at 11:25 PM I have recruited a friend to help with art references Quote Link to comment Share on other sites More sharing options...
Armagon Posted Sunday at 12:07 AM Share Posted Sunday at 12:07 AM Dark times ahead if hatred wins. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted Sunday at 01:55 AM Share Posted Sunday at 01:55 AM 2 hours ago, Armagon said: chamo, no sabia que Mexico era el capital de la Federacion Galactica. Bueno, también hemos transitado entre Republica e Imperio. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted Sunday at 02:09 AM Share Posted Sunday at 02:09 AM It's been a while, but let's go for another round of Core Crystal popping. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted Sunday at 02:45 AM Share Posted Sunday at 02:45 AM (edited) O... M... G... AT LAST. Zenobia, the last Rare RNG Blade... finally here! ... ... ... --- Well, might as well, gonna continue with Xeno 2 now that I no longer need to worry about more Blade gacha shenanigans. One day I'll see Torna... one day... Edited Sunday at 05:19 AM by Acacia Sgt Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Sunday at 07:13 AM Share Posted Sunday at 07:13 AM (edited) Master Barlowe's fourth hit seems to spike you with enough knockback that dodging the fifth hit is impossible. At least on Hard Mode anyway. Hard Mode bosses in Ecclesia are fun. They are tweaked in so many ways. Ecclesia Hard Mode is an interesting beast. The way bosses and stages are redesigned is very different from the usual Hard Mode fair of simply boosting the damage to obscene levels. They even give you the Glyph etui at the start so you can equip 3 different loadouts right away. The results are most certainly mixed, though. Bosses are great but the stages turn a lot of rooms into the clock tower with endlessly spawning fliers everywhere. And Iga's games suuuuuck with how they handle Medusa Heads and related enemies. They constantly spawn from angles you either can't see or defend yourself again. Nevermind the nonsense of Medusa Heads turning you to stone. Nevermind the forest stage right at the start. And people complain about the hallway to Death in Castlevania 1. At least they placed some Axe Armors in the Monastery, so you can get the Axe glyph. Some enemies got tweaked. Like, Invisible Men are turned into students of Barlowe, with the way they aggressively rush you down and throw out attacks nonstop. Fun stuff mostly. Except for the spiders. They can go to hell. What's the point with these status effects? They are never fun to deal with because there is no counterplay beyond "Don't get hit." Which you are already trying to do. All it does is waste your time by forcing you to go into the menu. I suppose I would prefer playing Normal Mode stages with Hard Mode bosses. Edited Sunday at 07:14 AM by BrightBow Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted Sunday at 09:51 AM Share Posted Sunday at 09:51 AM 2 hours ago, BrightBow said: Master Barlowe's fourth hit seems to spike you with enough knockback that dodging the fifth hit is impossible. At least on Hard Mode anyway. Hard Mode bosses in Ecclesia are fun. They are tweaked in so many ways. Ecclesia Hard Mode is an interesting beast. The way bosses and stages are redesigned is very different from the usual Hard Mode fair of simply boosting the damage to obscene levels. They even give you the Glyph etui at the start so you can equip 3 different loadouts right away. The results are most certainly mixed, though. Bosses are great but the stages turn a lot of rooms into the clock tower with endlessly spawning fliers everywhere. And Iga's games suuuuuck with how they handle Medusa Heads and related enemies. They constantly spawn from angles you either can't see or defend yourself again. Nevermind the nonsense of Medusa Heads turning you to stone. Nevermind the forest stage right at the start. And people complain about the hallway to Death in Castlevania 1. At least they placed some Axe Armors in the Monastery, so you can get the Axe glyph. Some enemies got tweaked. Like, Invisible Men are turned into students of Barlowe, with the way they aggressively rush you down and throw out attacks nonstop. Fun stuff mostly. Except for the spiders. They can go to hell. What's the point with these status effects? They are never fun to deal with because there is no counterplay beyond "Don't get hit." Which you are already trying to do. All it does is waste your time by forcing you to go into the menu. I suppose I would prefer playing Normal Mode stages with Hard Mode bosses. The bosses I'd say are just a general improvement. While it doesn't quite save the dead-on-arrival bosses (Eligor, Death with his stupid scythes, the Super Script Crab) I found all of them a lot more enjoyable in hard mode. Albus and Barlowe in particular are two really tough, really fast-paced and really fun fights back to back. ...But yeah, the forest is comically bad. Second area in the game, just a boring-ass forest that's a straight line you walk through, and it's randomly the hardest mandatory area in the entire game. The only thing that compares is the skeleton cave. I personally find that one harder, it's an incredibly long gauntlet full of tight corridors where you can't dodge shit and the big room with the two t-rexes that I just straight up don't know how ot get past without saving all my blast attacks for them. And then the boss at the end is... the easiest boss in the game that wasn't an intentional joke. Go figure. Anyway, point is, yeah the forest is very funny. Doesn't help that you don't have much of anything to deal with it without NG+, so you just have to rely on your reflexes to dance around the medusas. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Sunday at 10:29 AM Share Posted Sunday at 10:29 AM 31 minutes ago, Saint Rubenio said: ...But yeah, the forest is comically bad. Second area in the game, just a boring-ass forest that's a straight line you walk through, and it's randomly the hardest mandatory area in the entire game. The only thing that compares is the skeleton cave. I personally find that one harder, it's an incredibly long gauntlet full of tight corridors where you can't dodge shit and the big room with the two t-rexes that I just straight up don't know how ot get past without saving all my blast attacks for them. And then the boss at the end is... the easiest boss in the game that wasn't an intentional joke. Go figure. The zombie summon is a huge help there. Won't help against the dinosaurs but they block the fireballs of all those bone pillars. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted Sunday at 10:34 AM Share Posted Sunday at 10:34 AM (edited) 5 minutes ago, BrightBow said: The zombie summon is a huge help there. Won't help against the dinosaurs but they block the fireballs of all those bone pillars. For the bone pillars I ended up just honing my timing. With the hammer glyph (which is the best way to deal damage to the pillars anyway), if you time it correctly, you'll whack the pillar and the lingering hitbox of the hammer will destroy the fireball when it comes out. It's easy timing too, you just have to press the button at any point when the pillar lights up and it's basically guaranteed to work. The damned skeleton knights in the super tight corridors though, those are hell. In lv1 mode they take three hammer whacks to die, and then you get attacked by two at the same time. Edited Sunday at 10:35 AM by Saint Rubenio Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted Sunday at 10:55 AM Share Posted Sunday at 10:55 AM Oh God, speaking of Ecclesia, this just landed up in my reccs. The things speedrunners will pull off never cease to amaze. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Sunday at 11:11 AM Share Posted Sunday at 11:11 AM Well, that's a lot to take in. Goddamn. Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted Sunday at 12:12 PM Share Posted Sunday at 12:12 PM 1 hour ago, Saint Rubenio said: Oh God, speaking of Ecclesia, this just landed up in my reccs. The things speedrunners will pull off never cease to amaze. It’s a good game. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Sunday at 12:14 PM Share Posted Sunday at 12:14 PM (edited) I used the same glitch to use a Magic Ticket at the start of the game before you get to visit the town in order to get there early. Sadly there is nothing going on there. The major is not present yet. So the only thing to do there is to plunder the local coffee and milk reserves. Breaking out of Boss Rush and saving also causes your file to become a Max lv50 mode file. I guess it makes sense that the level cap of Boss Rush functioned by the game simply enabling Max lv50 mode. This also means you can now have a Max lv50 file for Normal Mode. For whatever that's worth. Normally level cap files are only Hard Mode. Edited Sunday at 01:10 PM by BrightBow Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted Sunday at 01:59 PM Share Posted Sunday at 01:59 PM Fie has moves: Quote Link to comment Share on other sites More sharing options...
Dayni Posted Sunday at 02:21 PM Share Posted Sunday at 02:21 PM Well, I had a bit of a heckin' concern at the moment, but after getting checked, we have determined.... well it's not something to be hospitalised for. I got the diagnosis of "maybe anxiety, maybe acid reflux?", which is just great, nice little vague answer to be nervous over. Speaking of speedruns: 22 hours ago, Codename Shrimp said: Â 21 hours ago, Hrothgar777 said: Today I learned that when parent birds regurgitate food for their hatchlings to eat, it contains a kind of milk. Bird milk is a real thing. I'd heard that before with chickens, but I guess it's not them. 3 hours ago, Saint Rubenio said: the Super Script Crab But, but, the elevator! Quote Link to comment Share on other sites More sharing options...
BrightBow Posted Sunday at 02:22 PM Share Posted Sunday at 02:22 PM Seems that if you escape from Boss Rush, killed bosses will stay dead even if you save and restart. But it also looks like you can do the reverse. Bringing a boss back into the main game if you face them in Boss Rush and escape without beating them. Quote Link to comment Share on other sites More sharing options...
Armagon Posted Sunday at 03:16 PM Share Posted Sunday at 03:16 PM Man can't even be a Nazi properly. 12 hours ago, Acacia Sgt said: O... M... G... AT LAST. Zenobia, the last Rare RNG Blade... finally here! Zenobia the GOAT. How long did it take you? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.