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The League shall fall if I'm in control - A bad tactician plays Berwick Saga, Ironman mode!


Saint Rubenio
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On 5/4/2020 at 12:40 AM, The Roger The Paladin said:

I personally baited him into the starting area with Caeda and then blocked the bridge with Lena the first time I played. Being normal, Lena's 7 base res plus that juicy 50% growth (until she promotes) meant she had just enough res to tank Imhullu without being damaged. Guess who wasted their time on the map trying to kill a healer that they could not scratch?

I recall that distracting him with a pegasus knight was a preferred strategy for dealing with Gharnef. My first few attempts involved blocking him with my more resistant units, but the guy is faster than he looks, and someone always died.

On 5/4/2020 at 12:40 AM, The Roger The Paladin said:

You know, that really irked me. I found a bear in the forest near the stable you'll come across on your way to Kakariko when I went to investigate that cave and find the loot. I used up all my stamina boosters capturing it. Then I find out I can't keep it because the stable-hand's a bigot and won't accept other species than horses. The sequel better let me keep the damn things I tell you what. I couldn't bear to go through that again, as the idea of keeping other animals is very deer to me. STALHORSE.

Nice pun. And yeah, that definitely is something the sequel should add. Even if whenever I saw a non-horse animal in the game, I used the best hunting weapon in the game: Bombs!

On 5/4/2020 at 12:40 AM, The Roger The Paladin said:

Or you could just kill Garon outright with a damn radish. (In case Ruben's wondering, you can produce a double of your unit like that with the "replicate" skill, learned by the Mechanist class).

 

I've seen that video before, even if it has been a while. I do recall using a frying pan against slime Ganon, although it's been a while and I was in "I just want to get this game done!" mode at that point, so I might be wrong.

On 5/4/2020 at 1:18 PM, Golb89 said:

Actually, it isn't: as someone mentioned in that video's comments, it makes for a MUCH better ad to the game than the official ones... which isn't actually saying much as those are apparently so awful that half of the negative reviews the game got are because of them (the other half being for its Sanity system)

Odd that that's a better ad than the official ones, though I can also see how that can be the case

And yeah, I've familiar with such systems. I tend to just deal with them if a game has one (which has only been one, and I uninstalled it years ago, though not for space reasons. It eventually lagged consistently, and for an action game that's sadly a dealbreaker. Sucks too, One Finger Death Punch was a ton of fun and other versions of the game have a price tag).

On 5/4/2020 at 1:18 PM, Golb89 said:

Just play on your PC with an emulator: pretty sure that's what the vast majority of mobile gacha games players (myself included) do too.

Eh, I'd rather play it on the device itself, honestly. Though I could check to see if my computer would run it. Somehow we got angry birds on one of our other computers.

15 hours ago, Saint Rubenio said:

I had forgotten how valuable he was. Guess he must've committed some heinous crimes, despite his harmless front... either that, or Valery really needed him dead, for some reason.

Maybe he actually was once an actor, but got way to into the fight scenes?

15 hours ago, Saint Rubenio said:

Well, no, it does seem like the kinda thing you'd enjoy. Tons o' blood and cute things. Mostly blood.

Actually, I was referring more to how it seems to be a different take on the tower defense genre. I don't give a crap about cute things, and the blood is just a nice side bonus.

15 hours ago, Saint Rubenio said:

Hahahahahahahah... we could probably stand to swap phones. I've got a ton of free space in mine that I don't use because I dislike all mobile games. That's a bit of a generalization, I'll admit, but I've yet to find a phone game that isn't shit or a worse version of something that can be found elsewhere. Or both, in FEHeroes's case. No offense to all fans. But you should know by now that I am a hateful, despicable, filthyelitistscum individual.

There are some free games that I could recommend. I tend to grab the ones that don't shove microtransactions down the players throat and are reasonable about ads, while still remaining fun. Or ones that don't have either.

15 hours ago, Saint Rubenio said:

Keep in mind, that's not a youtube thing. It's an upload of a TV show that aired on adult swim. Yeh, that thing.

I noticed that when I saw adult swim. Don't really have an interest in them, even if I had the ability to watch it.

15 hours ago, Saint Rubenio said:

As usual, you mean?

At this point, is anyone really surprised?

15 hours ago, Saint Rubenio said:

Go figure, indeed... you know, I've always hesitated to put much stock in the notion of any one game "ruining" all similar games for someone, but...

I think Berwick Saga may've ruined FE for me. I find that, after playing this and Vestaria, I've come to subconsciously expect more from a game's map design. It's probably why I've dropped the last four games and am struggling to push through RD. The maps are just... so damn boring. The story, too. I've seen KagaSaga do characters so much better that now I see the support system and can't help but feel that it's the worse alternative.

Map and level design is something I just deal with, no matter the game. It helps me get through otherwise boring, uninteresting, or even frustrating levels, though it comes at the cost that I can't design an interesting stage to save my life (or at least, one that isn't flash over substance).

I do agree that the support system has issues, especially when thinking about how other games establish a characters personality. Not saying that it's a bad system for character growth (Blustone has something similar and used it to great affect), and gameplaywise I am fine with the support system, but it does mean that a player misses out on characterization if they decide not to use a character, and the gameplay usefulness ranges between titles. Not to mention that in Fates and Echoes, I thought that the battle dialogue did a better job at showing what a character was like than several of their supports did (Awakening not as much, though to make up for it, I think that game has the best critical hit quotes).

Though in general I think that Fire Emblem's narration style in inherently flawed in several ways. It's very dialogue heavy with simple portraits, which makes it more difficult to utilize the "show don't tell" rule, there constantly have to be battles at every stage of the story, permadeath limits the amount of characters that can participate, and it's difficult to insert worldbuilding that is not directly relevant to the plot without coming off as an exposition dump. I am far from saying that Fire Emblem can't have good stories in this style (if anything I find them to be overhated) and I do believe that these issues can be avoided with good writing and planning,, but to do that consistently I believe would require a presentation change.

15 hours ago, Saint Rubenio said:

You know, you have to try New Mystery one of these days. It's my favorite FE for a reason! Even if I can't really stand the endgame after the fake final boss. It has story problems, but the gameplay is probably the best FE has to offer. And it has good maps! And all the obscure characters I love so much!

Well I am still playing through Blazing Sword and Three Houses right now, and I plan to move onto Sacred Stones and Binding Blade after finishing the former. If I figure out how to get a competent DS emulator on my computer, I'll try out New Mystery.

15 hours ago, Saint Rubenio said:

I don't know much about BotW, but it seems like a fun game. Although, I hesitate to buy open world games, considering I tend to drop all of them before I can finish them. Not saying I don't enjoy them, but the main storyline is something that I tend to avoid in these types of games. Well, not avoid, but when there are so many other things to do, I tend to get distracted.

I definitely recommend it. The game consistently rewards different forms of exploration, you can do the main story in any order you want, and there is a ton of content and things to do in general. It's not a flawless game, as the early game can be more difficult than it should be due mostly to how hard enemies hit, equipment durability is a "love it or hate it" mechanic, and like any open world game the physics can get wonky at points. As a whole though, the good heavily outweighs the bad, and there is damn good reason the game gets as much praise as it does.

15 hours ago, Saint Rubenio said:

It's 10, BWS just has a weird way of displaying hitrates. And there's another one, actually: FE6 eclipse. Yeah, FE6 eclipse has 10 hit. There's a reason everyone laughs at eclipse. Eclipse is pathetic.

I thought it was 10. And looking at eclipse in Binding Blade... yeah I can see why they gave it a low hit rate, as well as why the next few games increased the hit rate while lowering the power.

Granted, Medusa has the same ability with a 70 percent hit rate in a game where magic accuracy is largely fixed, but I think the blow is lessened by just how many different ways there are to heal in in Echoes.

15 hours ago, Saint Rubenio said:

FE12 has frying pans, dull swords and laundry poles, too.

And FE13 has sticks, logs, and cooking ladles.

I wonder if New Mystery is when joke weapons like that became common.

15 hours ago, Saint Rubenio said:

3DS voice acting is so weird.

Fates was pretty hit or miss in that regard.

With that said, I still stand by that Fates had the funniest battle dialogue of the 3DS games.

15 hours ago, Saint Rubenio said:
Mo8t9sil o

And exactly one. Which makes me curious what Carmal would say if you decided to say "screw it" and just escaped the moment the map began.

15 hours ago, Saint Rubenio said:
Oc6jw3li oQ2jjb0u8 o

And no, that's not my invention. Czene is so badly hurt, that she passes out immediately after making it to the stables.

...Now that I think about it, did you bring any healers last time? I'm completely blanking on if you did.

15 hours ago, Saint Rubenio said:

Lgjkwhcy o Soooo yeah. The implication here is that she dragged the horse all the way from Seamus's fort to Navaron, getting beaten up by it the whole way. I'm not sure if to call her heroic or foolish. Maybe a bit of both?

Both. It's both.

15 hours ago, Saint Rubenio said:
Rsxmmfxq o

Kobel7ap o......

Y1y65ybu o(Oh, drat... Should I not have said that...?)

The plot thickens...

15 hours ago, Saint Rubenio said:

Pry1pivy o

Kobel7ap oHuh?

Y1y65ybu oThe stables here are full, so I'll take her to my ranch at home.

9qk5ifz8 o Never mind. Saint Carmal, we should call him. Also, I like how they're dropping details about his character. Turns out this is Carmal's character arc after all.

Saint Carmal does have a nice ring to it. Mixing playable and non-playable character arcs was also a neat decision.

15 hours ago, Saint Rubenio said:
Cddrrh9n oWrom5mla o

Thank you so much!

Aw, but I guess he couldn't give a unique description for everything.

15 hours ago, Saint Rubenio said:
L16lpdga oJcttyijz o

We're in a new location with Roswick. I like to call this the map room, for reasons that should become obvious soon enough.

As if the giant map in the background wasn't obvious enough.

Though given the size of the table, it makes me wonder if this room will ever be crowded at some point.

15 hours ago, Saint Rubenio said:

Lgjkwhcy oSo, yeah. Volcens's decision to be an idiot and send no reinforcements to Warrenheit has resulted in the obvious outcome: we've lost. It's a shame we never got to meet Duke Warrenheit in person, but oh well. No game is perfect. Gotta have a flaw or two in there so the rest of the medium has a chance to compete.

That's... one way to look at a games flaws, I suppose.

15 hours ago, Saint Rubenio said:
U4aitvms o

This is a cool thing the game does. To make the war as easy to follow as possible, we'll regularly get updates on the status of the frontlines through these map sequences. Expect to see more images than usual during these scenes.

That's pretty awesome, and especially helpful in a game where the player isn't always in the middle of the action.

15 hours ago, Saint Rubenio said:

Pobpolog oI asked His Majesty,

Lgjkwhcy o Which was a mistake. You should learn from the Church, and just work around him.

Pobpolog oand he was absolutely furious, calling them traitors for leaving the front line.

Uedfz3v4 o See, Roswick?!

I can see why Raze doesn't bother assassinating Volcens; He's pretty much just handing them victory at this point.

15 hours ago, Saint Rubenio said:
A8fywuti o

Uedfz3v4 o Well, it's official: Volcyboy is sending us on a suicide mission. Again.

Guess that's one way to send the players army on a mission.

15 hours ago, Saint Rubenio said:

Uedfz3v4 oNot another Arbitrary Volcens Time Limit! Herman, you bastard of a bastard...!

At this point, he may as well trademark those.

15 hours ago, Saint Rubenio said:
Xrteub7p o

Uedfz3v4 o Oh, God! Ward is right, we cannot allow Kaga the chance to do more of his rapey scenes!

Has General Palmer been mentioned before, and will he be mentioned again? I have concerns about him being one of our "allies".

15 hours ago, Saint Rubenio said:

H7wa12bd o

Ma'am, the best unit in the game doesn't ask for that much, and the other joke character is much more generous with his price.

15 hours ago, Saint Rubenio said:

1wdnk6cb oOh, is that too high...? I'm afraid I'm not great with money... How about just ten denarii?

T2xoqobz o

Meanwhile, ten wouldn't even buy you a pepper at a restaurant.

15 hours ago, Saint Rubenio said:

Xkynbhhs oI'm not sure, Your Eminence,

Txzubig9 oPerfect! Brilliant! Excellent! Absolutely magnificent! Exemplary! Marvelous! Lovely! Formidable! You're both so dumb! They're right fucking there!

To be fair, I actually missed that on my first viewing. I guess I'm so used to this game using titles that it's second nature to see them now.

15 hours ago, Saint Rubenio said:
Rohejq7u o

1wdnk6cb oI'll be waiting here, if you want to hire me!

That's how much Derrick would offer if he actually went on main missions.

14 hours ago, BrightBow said:

Does no one in this city ever workshop their cover stories?

Derrick had the right idea, wearing a full suit of armor that masks his voice and not appearing for more vital missions. His low asking price is really the only thing suspicious about him, but maybe he's using reverse psychology to get people to think that because he doesn't ask for much, there's not a lot for him to offer on the battlefield.

15 hours ago, Saint Rubenio said:

O2izc7pm o

19gazxsi oI am happy to report that I have brought this mongrel to justice personally.

19gazxsi oHe must pay for the tears he made in my skirt with those sharp claws of his! Fabric isn't cheap, you know!

19gazxsi oAnd so, I have decided that the most fitting punishment for this adorable kitten is to be my pet, that I might teach the little rascal some manners. You'll let me keep him, right?

Pfffffff. Okay, that was a funny subversion.

15 hours ago, Saint Rubenio said:

Lesgz9uk o

I didn't pay a ton of attention to background of the shops before, but unclouded by text, they are very well done.

15 hours ago, Saint Rubenio said:

4f7glult oSo get this: they're called Volcano, Glacier and Nimbus Axes. Catchy, right? What makes 'em special is that they've been enchanted by an alchemist.

I found out that Nimbus is Latin for rain cloud.

And considering the current state of the shops, it's not hard to see why these axes are so valuable.

15 hours ago, Saint Rubenio said:

Ilrbpdns oThey went obsolete decades ago. Leftovers from a bygone age, you might say. They're made of big sheets of iron hammered and welded together. Thing is, they're so darned heavy, they're hardly worth lugging around.

Ps4nmuuw oWhat exactly do you intend to do with such a shield, then?

Htywfaxv o

Nice to see this game acknowledge that blacksmithing technique. I headcannon that most shopkeepers do the same, which is why they're willing to buy all your near broken weapons.

15 hours ago, Saint Rubenio said:
Ttuqcx22 o

That was pretty simple. Next up... wait, Barker?

Capt' Barker wrote poetry?!

Well that's some retrospective hidden depth for the guy. Even if it came centuries late.

15 hours ago, Saint Rubenio said:

Lgjkwhcy oPlease, don't. I don't need any more green escorting missions. The priests were fine because they helped by healing. I doubt you can do the same.

Maybe he could function like a dancer and refresh your units? Probably not the ones that you were planning on using, but it's a start.

15 hours ago, Saint Rubenio said:
Xagiamsl o

Lgjkwhcy o Okay, that is... ominous.

For better (for the world) or worse (for you), it seems Owen is introducing the concept of 40 hour work weeks.

15 hours ago, Saint Rubenio said:
0xdsldxp o

Ps4nmuuw oHa ha ha, how very interesting! I must say, I have never met a priest quite as unusual as you...

At first I thought this was just him making a joke, but no, this might actually be foreshadowing.

15 hours ago, Saint Rubenio said:
Wu2xotwa o

...Well, let's just say that there's a reason he has this thing. Since it's one of his personal possessions, you cannot give it to Halfmann. You also cannot drop it because of the rare item tag, and at S durability, it's virtually unbreakable.

In a few words, it's impossible to get rid of this orb. Notice that it's dark magic. Yeah... Can you see where this is going?

He's a vampire (because Nosferatu is associated with them) or some kind of were-beast that uses dark magic. A neat idea, regardless of what he ends up turning into.

15 hours ago, Saint Rubenio said:

I also buy him a thunder orb for extra range and a hellfire orb for the sweet 20 might. I suppose this is as good a time as any to explain the differences between the schools of anima magic.

I explained before how standard wind has low might, but multiple strikes and pretty decent hitrate.

Fire has higher might and accuracy, but only one strike. Both of these schools are restricted to 1 range, save for one wind orb (Pallas Riana) and one fire orb (which is craftable at the atelier).

Thunder has middling might and accuracy comparable to wind (without the extra strikes). However, it is the only school that has accessible 2 range.

Now, keep in mind, magic in this game is kinda like dark magic in FE - that is to say, there are a few standard orbs, but then all the rest are outliers that work differently, have special perks, etc. For instance, wind has blizzard, which only has one strike but a huge injury hitrate and better might than most standard wind orbs; and the Pallas Riana, which has 2 range despite being wind. Thunder has a 1 range orb that has a high cripple rate and a brave orb (some of you may've noticed it at the atelier, it's dire thunder). Fire has a 2 range orb and the game's equivalent of Aura - a magical nuke that obliterates just about anything. I mean, heck, the healing school of magic has offensive orbs!

What I'm trying to say is, take these explanations with a grain of salt, because we'll find a good few orbs that will break these conventions.

In other words, magic in Berwick Saga is a lot more varied compared to Fire Emblem.

It'll be interesting to see just how many unique spells the developers thought of.

6 hours ago, Benice said:

You should try Skyward Sword! Most people hate it, but it's my favorite game  of all time! It's got a good balance between "too open" and "completely closed." It's also easily got the best supporting cast, music and story of the games that I've played. It is pretty hard, though, due to the motion controls, the Imprisoned battles, (gawd I hat those) and a massive difficulty spike at the end which is quite satisfying.

Skyward Sword is also one of my favorite Zelda games. I love the art style, it has my favorite Link and Zelda, and I love the boss fights and combat. The motion controls aren't for everyone though, and while I wasn't bothered by Fi, I can see why others can be.

Spirit Tracks is also another favorite. The story and writing are very much tongue-in-cheek, and it comes off as a loving parody of the series without going overboard. Gameplay is also pretty fun, and the train never bothered me. If anything, I really enjoyed it. The quests reminded me of playing with toy trains as a kid, and there is enough combat/things to shoot and look at that the linearity never bothered me. I just wish the flute sections didn't require the microphone, because those are a little too specific for their own good.

 

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Capture.PNG?dl=0

Corona came from Navaron confirmed.

Is there a trick to chapter 9's main mission? Because those Supporter lance knights were evil. It took me 32 turns to kill them.

And please don't kill Burroughs. I lost him and I am never going back to chapter 9.

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29 minutes ago, Benice said:

Is there a trick to chapter 9's main mission? Because those Supporter lance knights were evil. It took me 32 turns to kill them.

You could lure them onto the shallows between your starting position and the island with that other quartet of Lance Knights starting right north of you. That will cripple their movement so they can't use their charge attack against you.

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21 minutes ago, BrightBow said:

You could lure them onto the shallows between your starting position and the island with that other quartet of Lance Knights starting right north of you. That will cripple their movement so they can't use their charge attack against you.

Oh yeah...Thank you for the advice! It'll probably be helpful in a future playthrough.

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4 hours ago, Benice said:

Is there a trick to chapter 9's main mission? Because those Supporter lance knights were evil. It took me 32 turns to kill them.

You could also use the cliff area with the house near the bridge if you are using Burroughs, since he can't get past the shallows, which makes luring them to that area risky.

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[Addendums to my previous post]

On 5/4/2020 at 9:06 PM, eclipse said:

If you don't mind your emulator of choice breaking whenever an update is out.

The only time i had to change emulator was when GFL updated to its new client last autumn and it was only because the version i was using was already outdated 2-3 years ago.

On 5/5/2020 at 11:02 PM, Golb89 said:
On 5/5/2020 at 10:03 AM, Saint Rubenio said:

9qk5ifz8 oEugen would probably have thrown the ten coins at her face and permanently conscripted her before Runan had enough time to say "that's not a fair price." You know, I'd love to know what all these comments about what Eugen would do look like for the people who haven't played TRS or watched my LP of it. Just me randomly going on and on about some guy called Eugen who's apparently the best thing since sliced bread.

Pretty sure you posted at least one screenshoot of him during one of your earliest Eugen references here

Specifically, he was saying something along the lines of:

f9167818-89c6-44dc-a7c2-f445d433356d.jpg

And it was in one of your first updates here (though considering your luck in capturing enemy bosses so far, that doesn't exactly make much of a difference...)

On 5/5/2020 at 10:03 AM, Saint Rubenio said:

And... that's it? We're not gonna tell this guy that we're going to fetch his book, either? All right, then... guess we're all feeling in a jerkish mood today.

Meanwhile, elsewhere:

https://www.awkwardzombie.com/comic/lost-and-downed

On 5/5/2020 at 10:03 AM, Saint Rubenio said:
Wu2xotwa o

...Well, let's just say that there's a reason he has this thing.

23e5b0c1-2fc7-420f-adc3-5b21bac64f39.png

Source

And while we wait for Ruben to recover finish the next update, let's reminisce about the good old times of "Tear Ruben Saga":

2c2cf37f-48e9-44b8-a609-1f9bacf7d5d3.jpg

Source

(Yes, Futbolman's "business" extends all the way to Ligria. Maybe)

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12 hours ago, Benice said:

Capture.PNG?dl=0

Corona came from Navaron confirmed.

Damn it. I assumed it came from that Volcano on Isle Delfino.

 

4 hours ago, Golb89 said:

Why are we doing comics about forgettable NPCs? Vega the Shopkeep wasn't even relevant... unlike Footballman and Bagman.

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Part 20 - Saving many privates not necessarily called Ryan.

As:

Spoiler

Ahah, I gotcha. The update is on top this time around.

Ei18ey7j o

Today's music is awesome.

Qiis4qdy o

Some last minute preparations. Reese is holding on to some gear he can't use, for reasons we'll discover soon. I also forgot to give holy to Owen, because I am very smart.

7rclbyw4 o

This is the team.

Vmyndcv2 o

And this is the map! It's a really cool map. Everything that isn't roads will impair the movement of all knightly types, so our light infantry will have an easier time moving about this map, funnily enough. The green units will be heading for the two escape points, but most of them are crippled and at low HP. Their equipment is also in shambles, and some don't even have weapons they can use. All in all, we cannot count on them to survive on their own. We must use the rocky spires to form chokepoints and intercept the Imperials before they can finish the job. Luckily for us, they're all knightly types as well, so they can't move easily. The brigands that will begin spawning are a different story, though. After the greenies have all escaped, we'll have to flee ourselves before reaching the Arbitrary Volcens Time Limit.

The tactics points for today involve the green units. There are only 6 at the moment, but more will be arriving - if all 12 of them survive, you get three points. Two points are obtained if only 10 of them make it. Between 10 and 7, you get a single point. If half of the greenies are murdered, it's game over. There's also an additional reward for saving all the green units, so it's best not to screw up.

Lastly, this map is beautiful. Look at that. If it wasn't for the HUD and the units, you'd think it's a painting of a desertic canyon.

Syudaz6m o

The implication is that we've already been here for a while, and only now the Imperials have begun to catch up to us.

Meoilxpy oNot yet, Ward. There are still soldiers lagging behind. We have a duty to protect as many of these men as we can.

3cxl4xfi oVery well, milord. I shall ask their commander how their situation fares.

Fcehe2e8 o

Ward rides up to the leading green knight. Sadly, he'll ride back next to Reese when the map starts.

Cr3ejjpq o

This is Daoud. Kaga did Dimitri's spaghetti hair first, as you can see.

3cxl4xfi oI am Ward of the Sinon Knights. We have been dispatched by His Majesty to protect your retreat.

Uootydkn oSo now that we're dying, we're suddenly worth saving? Or were you snail-paced idiots just too slow to make it in time?

Lgjkwhcy o Daoud is understandably pissed, since his liege is dead and he's watched nearly every one of his comrades follow suit because Volcens didn't feel like sending reinforcements.

3cxl4xfi o...I will pretend I did not hear that. How many of your soldiers remain?

Uootydkn oBesides myself, there are twelve men left in my company, and they're not in great shape.

Lgjkwhcy oOh yeah, and no offscreen armies this time around. The twelve green units are all that remains of our frontlines. Thanks, Volcyboy.

3cxl4xfi oI expected heavy losses, but to think that only thirteen of a hundred men would make it this far...

Uootydkn oGet used to it. We've been holding up the rear to secure the escape for the rest of the battalion. The raiders around here attack like hyenas, injuring our men and stealing our equipment.

Lgjkwhcy oNo kidding. Some of those archers don't even have arrows.

Ceiw7ruu o

3cxl4xfi oWait, soldier! You must be exhausted. You should escape and rejoin your battalion. Leave this duty to us.

Uootydkn oI can't do that. I won't run away while my injured men are still straggling behind.

3cxl4xfi oI understand how you feel, but in your current condition...

Uootydkn oIf you want to be useful, you can start by lending me any spare shields and axes you've got. If you've brought a Verian cleric with you, my comrades could really use some healing right about now. At the very least, we've got to get these men healthy enough to walk, otherwise they'll never make it.

9qk5ifz8 oI'm not sure if I've explained this before, but when you're crippled, the higher your health is, the more likely you are to be able to move farther. Most of the greenies are extremely low, though, so they'll take their sweet time unless Owen does something about it. And Owen will have more important things to do.

3cxl4xfi o...I understand. Is there anything else you need?

Uqicjbbs o

3cxl4xfi oAh, I think I remember him. He was too injured to walk, so he was laid onto a horse-drawn cart. By now, he must be well on his way to Navaron. Is he a friend of yours?

Uootydkn oYou could say that. I took him under my wing during the siege at Myuhen.

3cxl4xfi oYou're quite the honorable soldier. What is your name, sir?

Uootydkn oIt's Daoud. I'm a knight from Alagonne.

3cxl4xfi oWell then, Sir Daoud, if you truly intend to keep fighting, you shall answer to my commander, Lord Reese. He is by far the most senior-ranked commander here.

Lgjkwhcy oI guess senior-ranked, because he's definitely not the most senior. Or the most powerful. That'd be the Endgame Beard here.

Uootydkn oIf he's the officer in charge, then I'll do what he says.

9qk5ifz8 oIn other words, he's instantly blue. That is handy.

Ey7zuvdn o

9qk5ifz8 oThis is the other reward for keeping all the allies alive. Daoud is interesting in that he never becomes a mercenary. To compensate, however, one stands a pretty good chance of losing him here: if even a single one of the green units dies here, Daoud will leave at the end of the map. If they all survive, however, he will immediately join permanently. So let's do a good job, shall we?

Xhtsdj6z o

The boss of the day introduces himself.

Uewkuqm9 oIt's our duty to clear out all of these remaining stragglers... and I don't leave things done halfway!

2lbp5sjv o

All right, there we are! The game is kind enough to tell us the fate of the friendly units. As you can see there, in escape maps with a time limit, units that remain after the limit won't die, but rather they'll be captured by the enemy. Still, I'd rather not have to pay up to get my guys back, so let's see if we can't all leave ahead of time.

Zmo5lz5w o

For some reason, the greens are only crippled after the map starts. Engine shenanigans, I can only imagine. Anway, as you can see, some of these fellows aren't crippled. Still, best not let the Imperials get to the healthier ones, either.

Jfh2w0ls o

In this map, there is only one searchable tile: this one. It is here that we'll find Barker's poetry book for Adenau. As for the other two citizen requests, two enemies have droppable old shields, but we'll have to capture an enemy alive for the third one. The brigands with Reiss's special axes will not appear for a long time.

Kwzzib16 o9pv3qebr o

Daoud has clearly been through some rough times. His axe is bad shape, his shield is long since broken, and his health isn't doing so well.

Leaving that aside, Daoud is... weird. First off, he's a knightly type that cannot mount. You'd think he'd be the Adeleon/Arthur of axes, but nope. He's also the only unit in the game that isn't affected by the bracket system, which, in theory, means that he could be RNG blessed / rigged and become an amazing killing machine to surpass even Ward and Clifford. In practice, stats don't matter half a bit in this game, so nobody cares. He can also promote, but while he only needs 4 of each shield points, 19 axe points is... not as easily obtained. Daoud's real strength is that his base defense is awesome and he's capable of using medium shields, making him a very good tank that doesn't suffer from Derrick's 3 move.

His skillset is pretty cool:

- We've seen a few enemy bosses with Battle Cry. If Christine's fate proved anything, it's that this skill has the potential to be quite deadly.

- Imagine Pulverize coupled with Battle Cry. Enemy go bye-bye!

- Now that I think about it, if we had kept that crooked axe, perhaps we could've tried a meme 30 defense wall build with Daoud or Derrick.

- Inmunity to cripplings, nice as always.

All in all, Daoud is a rather strange unit, but he can be useful, although the lack of a horse and his knightly movement type hurts him in the long run.

Vsjyeqdc oC8am6mu8 o

Gear up, mate. Owen will patch you up in a moment.

Hwvty4gn o

While Owen comes to heal him, Daoud will entertain himself by screaming at the air.

Fvditlkb oVcctxh1p o

Sigh... the crippled status is just so much fun. Notice how the cursor was right next to Daoud? That was the rider's intended destination. Yeah, right. In your dreams, pal.

Aanaoi1v o

All right, we don't have much else to do but move forth.

Vikxyard o59onelck o

Reinforcements from both sides.

Lml2rkpd oW0ljv6mz o

Getting there...

F0rdjm1d oLf2adow3 o

Sorry for the uneventful first two turns. Basically, we move up, the greens move down, the impies move right.

Opzmpuwu o

Another crippled green guy for the pile. The visual perspective of this map is unusual, but I love the result.

Dlv5xydp oNkl8br0v o

All right, it's finally time for the first fight.

Ocniplbr oOjrbrrls o

It goes as you'd expect it to.

Eosvrxfn o

You can put units in the path of the cripples to help them move farther, but it's better to have everyone defend the road from the Imperials.

Zwgr2mfp o1tyej1t0 o

Ahhh, now that's the kind of healing prowess that I like to see!

D2opk7n9 oLaikgyor o

Why is your hair black all of sudden?

Hgnzm1nv o

Anyway, Daoud is healed almost to full, and can now begin to move forward.

I8omf1jt o

We've got nearly all the holes plugged up. Czene will head north, backed by Elbert. I was going to send him south initially, but I changed my mind, because I'm fickle like that.

Phung2pe oG753nikf o5a3tqspz oVq0toik2 o

Sherpa attacks with the bastard sword. It has the amazing might of the Brymranger, but none of the extra hits, which makes it a fine jeiganing tool.

Kjixvrrv oYs2ayosi oO2hccole o

First blood!

Svjyt1h4 o

Sylvis can begin working on one of the other brigands.

5xodcqgo o04szkfic o

Oh, come now... don't do this to me now!

Kihs6rsh o1qgc5bss o

No worries. The next turn, she equips a crossbow and prepares to overwatch.

5lkiyi3x oLddts2ok oAj1hq2eg o

The real battle begins. Good luck, all.

O63d6980 oGnv6itvl o

Why is this guy letting himself be plinked to death?

Qadwv9c2 o

Still, he has an old shield. I'd like that, so perhaps we could try to injure him.

6fvh7hhj oKuxfi7vl o

You, get some healing. Now, if you could move more than one tile per turn, I'd appreciate it. For some reason this mounted guy targets the left escape point, which is terrible, as it puts him dangerously close to all the bandits.

2arjfjfb oAh, thank you so much... wait! Wait, doc! You forgot... you didn't heal my horse! My horse is still badly injured! Doc...? Oh, blast it all... n-no! Hang in there, boy... they'll take care of you in Navaron, you'll see! We gotta keep going...

Wwxc90lh oGdaclala oAkwgj6et o

Reese is surprisingly tanky, thanks to the Perseid.

Ojyzpmsi o

Oh, you... I healed him almost to full and he moved one hex! One!

2arjfjfb oUrgh... c'mon, horse! You can do this...! Please! I've got to get outta here... for her...!

B2vj0wxp o4cjiyen0 o

Jeiganing.

Xatfmt1n o

It's looking rather crowded.

Rbwrfjib oPfx3wkzw o

With the rapier, Reese is able to-- whoa, whoa, Reese! That isn't how you use a rapier...

Ng0gkvxr o

Well, whatever works for you, I guess.

Lsx2jsi2 o

Those three are attempting to circle around the spires. But I can see right through 'em.

Bbouhzrw oOxwag20u o

I'll deal with them in a sec. For now, let's feed another kill to Faye.

Q7ucczze o

Bwahahahohohohoh! Hell yes! Sherpa, you're a badass.

Ozcy6sbs oYl6rzaft oJouf2zif o

Gear's bad, and we can't ransom him, but still. Capturing!

Xh9qqkve oKpjdq4z9 o

Oh, a thousand curses...!

Jmyntybh o70ot6xml o

I haven't been showing NPC movement, but I wanted to show you guys that this fellow managed to move the whole way. Wonderful! Props to him. Now, if horseman overthere would learn from his example...

Fc2875n7 o

Okay, Elbert will take care of the last route the Imperials can take.

Bemf81ey oYyezyo0t o

Yehah! You have fallen for it!

Tws8pg6y o9n1t9uue o

Nice.

Qmghdohe oK7anopir o

I would've liked to injure this guy, but that's all right. There'll be more old shield carriers.

Osif00ul oGf4hlk7g o

So he kills, instead.

Jwm067gu o

Daoud cries some more because he can't move with Reese standing in his way.

Wpclyxen o

Meanwhile, Czene follows Elbert north.

Qvjyipcw o

One more allied unit for the conga line.

Pxuqkngo oUfb9syra o

This has also appeared.

Ljkqsopu o

I mean, he's not that threatening, but I'd rather not get my stuff stolen.

B6wgonvu o

I thought of saving this kill for Faye, but considering Sylvis a prepromote is wrong. She wants kills like everyone else. So there you go.

Ovkwbfem oO8vhqiub oYmtmncan oFyxnbkxa o

Awesome-sauce.

J7vjjeau oWtaexjka oIuplxre8 o

As usual, someone makes the mistake of going after the Endgame Beard, and it does not end well for 'em.

Zoo3grxo o0dkrfdj5 o

Another guy goes after Leon.

Ioeu3qmc o

Sadly, this guy has a normal Imperial shield. That sucks.

Yhhn6drh oIewqrocp oKgqqryyz oKz0bfncv o

Reese nabs another kill. Ha look its funny number

D3mgi9lr o7z2wzypb oMkjedkdu o

Reese turns his rapier into a cleaver to better harm his opponent. I like that last frame of his animation. It proves why fighting with capes isn't a good idea. Look at that! Damned thing wrapped all around him!

7m06fxhb o

Still, can't deny that it looks absolutely badass.

Iyl7tq4n o

Oh my goodness the horse guy. The horse guy! Tile by tile, all that healing wasted on him! He doesn't give a damn! He'd rather take a nap on top of his damned steed! MOVE YOUR ASS, YOU IDIOT! WE DON'T HAVE TIME FOR THIS!

2arjfjfb oC'mon, boy, you can do it... we'll get through this, you'll see. When we get to Narvia, I'll treat you to the finest hay you've ever tasted! Heh... yeah... that'll be nice... we could bring Lisa along, too! It'll be fun... we just have to make it through this!

Sshr9eo4 o

Hwohohohohohahahahahaha... all those turns of crying have paid off!

6aqmcb9s o

Not just yet, though. First, see that bag? It has goody. I want goody. Sherpa will get goody, because he's OP.

Nd7vpplx o3vjomtrl oKirvsvsp o

Faye and the thief take turns missing.

Moduexv2 o

Sigh... this is Owen's problem in this map. His movement type can't handle this type of terrain, so he moves at a whopping 1 hex per turn. It's kinda like Cecilia's problem in FE6, his first map doesn't like him. Still, Owen is better off than the other two healers, since he doesn't have to walk back to the escape point. Hopefully it won't be necessary now, but in my last run he saved a few lives by walking into the canyon and physicing the frontliners before using Return in turn 20.

Xblrzwtg oMrv3b2y4 o

Now!

Gd9nesxf oU1m1cre8 o

Bumba! Which is spanish for boom!

Fukyqvfy o

Wahah! That's awesome! Nice, real nice! I was afraid I'd end up having to resort to the exception and savescum a shield, but nope. Now I can fulfill Danton's request with a clear conscience.

1p3ytoqo oFxljsjiq o

This dude drops his shield. Sweet. I'll try to make it fast as thanks.

C3whu4xg o

If you're wondering why I've had everyone dismount, it's not because they move faster or anything. It's just that, since they don't get that much mileage out of the horses, I figured I might as well try to keep them from being wounded.

4fdsj1ir o

Enemies are coming to commit suicide via Sherpa. Eh, if that's their wish...

Pjkob32b oQi5amycl o

Czene will take the capture. Free experience on the scrubby thief is much appreciated.

Uc6alnch o

As for you, you're getting out of the way, whether you like it or not!

Qpwh5itm oBmi0bcxm o

No WpSkill points.

Icoqvljn o

This is okay, at least.

Zo6bg3yt o

With that, Adel takes the lead.

Cjemb7of o

Faye follows Sherpa at a safe distance.

9whnx087 o

Ah, awesome! The first soldiers are reaching the escape point.

Smjcztkz o16swbv3q o

I could kill the crippled soldier from here with Owen's thunder orb. But that would be profoundly stupid of me.

Esaxumgg o

Ey, a healthy guy! Well, sorta. His HP is still very low, but at least he can run.

Wuntbw7i o

Aight. First order of the turn, take down this thief.

Sbxes4ot oXouzxsyp o

Sylvis, no! You're breakin' my heart here...

Bcu95cc2 o

Ah! Duck!

Hqd4jfwp oBghrxmoy o

You didn't duck, you fool! You... uh, held your sword to your crotch? Okay, whatever works for you. Sheesh, you're the weirdest swordfighter...

Eimea1x2 o

Oh crap! No, no! If she's crippled now, I won't be able to get Adenau's book!

Wizaddy4 oKjtuhsak o

Oohh, thank you... You know, come to think about it, I probably should add a cripple counter. It's about as detrimental as a capture, since you lose the unit the whole chapter. Only diference is I don't have to pay a ransom to get them back. I'll see when we get our first crippling. Hopefully never.

Z4fkvtv1 o

...oh, goddamnit! Now she can't get through to capture the guy.

Xfuerc9e o6oee3mum o

Thankfully, that is easily fixed.

G3n6la0h o

Reese level, incoming!

Kqnziddz o

That's a cool generic sprite. But it's not my favorite.

Cv5p1br8 oY7log0s7 o

Anyway, this guy can take a mighty hit from Sherpa. He's a veritable tank!

8jg5f5ds o

Oh, man, that rider...! Seriously, why did I bother healing him!? He's not using the extra health for anything! Am I just mistaken? Does it truly matter to heal a crippled guy? 'Cause I healed him like four turns ago, and he's moved exactly four tiles since then! Heck, I think he moved farther when he wasn't healed!

2arjfjfb o...the end is so far away...

Ildi2b3g o

You know, Sylvis, I appreciate the dodge, but I'd be happier if you'd killed him.

2mvowp3d o

'Kay, Czene. Seal the deal!

Cr18rwix oJlfknalj o

Shield noº 1 got!

M4tincuk o

2 out of 12 soldiers are safe, too. Doing spiffy so far.

7iuge5p4 o

Worth a shot!

I9yzgqmf o

Excellent! I knew I could count on ya, Elbert!

J2u7v0l5 oVmrxfmiz oSehc7ype o

Ergh...

Atbi1dky o

Right, good job. 4 more points to go. Spear worries me, though...

6fbx1yxk o

Sunder!

Vxirjlzh o

Faye, you disappoint me so...

Tpezurq6 oXbqdlp4m o

We're actually gaining ground on the Imperials. If only we didn't have to retreat because of the Arbitrary Volcens Time Limit...

Hupkcd8n oYnpkbmph o

Well, at any rate, you are going to yield that shield to me. I need moneys for furniture!

Hz9ozizb o

This is how things are looking. All the holes are plugged, but now that units are starting to swarm the southern part of the map, I'm worried... our defenses there aren't nearly as strong.

Hhyqo1sy oDhi2nhun o

Sherpa won't be drawing the Brymranger yet. I want him to be able to dodge. Longsword it is, then.

3wlptej2 o

I've lost count of the green units. But there shouldn't be many left, now.

Tqtzciw1 o

You mongrel! You've been a thorn in my side long enough!

3ilpw2rk o

So long, Sylvis's steel arrows. You were awesome to use. May we get another pack of you soon.

Cxbjto1b o

Oof, almost a level!

Lptsm8fu o

No, wait, that's a level. I just vastly overshot it. Amazing. Either I'm missing all the popups or I'm so lightning fast that I'm not even close to getting them.

Ttebgkf9 o

Sylvis, no... why must you make me so sad?

Nhqmtp6i o

Well, I do appreciate the cash, at least. You know what I don't appreciate? The two brigand reinforcements that arrived just this turn, who are in her range.

Eb0bef1e o

Cavalier runs to heal, ruining all of Faye's efforts in the process.

0ivrl01z o

Another ally is secure. Meanwhile, horse guy is still trying to get to places even though he's the only one that got healing. Well, that was a waste of an orb use. Thanks, weasel-eyes. I mean, c'mon, that one knight's catching up to him. On foot. Without healing.

Kw7uujxq oHey...! Vincent, man! Aurgh... The heck... are you doing? Leave that half-dead horse behind... and run for it...!

2arjfjfb oNever... Never! This loyal boy's been through the whole war with me, I'll be damned if I leave him now! I couldn't save Lord Warrenheit, I couldn't save Myuhen, I couldn't save our brothers... but I can save this horse, at least!

Kw7uujxq o...you're a good man, Vin... I hope... I'll see you and your horse again in Narvia...

2arjfjfb oThanks. You take care of yourself. That wound doesn't look good...

Kw7uujxq oI'll be fine... but thanks...

Hfjfclne o

HOAH!!

Kfpqgmod oCpnlf4xu o

Phew... oh, man, for somebody who loves this game so much, I'm really not suited for the overall lack of tanky units that this game has.

Hrcx1v2w o

Well, it's official: The southern front needs reinforcements. Two fragile fighters without shields aren't gonna cut it.

Wbdpgzd9 oBxw1osmk o

We'll worry about that later. The Saint Rubenio solution, in other words. Ward whacks a guy.

4hmhkqoa o

Nice, another o-- NO! Rider bastard moved ANOTHER FUCKING TILE! Why won't he get more!? Goddamnit, man! The worst part is that he technically has enough time to get to the escape point if he only moves one tile at a time. But it's going to be awful to protect him if he keeps this up...

2arjfjfb o...and next to my home, there's this big, beautiful pasture... I think you'll like it there. There's even a nice river where you could stop to drink after a day of running around... free like the wind, with Lisa and I to watch over you... no more war for you and I, my friend. You and I are never returning to a battlefield... and neither are we dying in one!

B2cgsuws oXblwrxbi o

Reese bonks a guy with the shortsword. Who said it's useless?

Tzeqyemo o

Me... It's me.

Ejvh5lon o

You know how I said earlier than the southern front needs help? Well, here's Adel going north. Wonderful.

3lrbanup o

Come now, Elbert. One more effort...!

Dvluck3r o

Daaaaaaaaaaahaaaaahh...! You squandered your chance, Elbert! Ah, no matter. You'll have another chance.

U2iivjtn oTr9p4mzk o

Sherpa's jeiganing efforts are beginning to bear fruit. Down that one goes!

M3fjdtha o

Now that things are looking a bit more peaceful around here, let's check this bag out. Sadly we cannot take it. It's a white bag, you see. If we walked around with a white bag, enemies might mistake it for a white flag. Wouldn't want 'em to think we're surrendering without a fight!

Czovjzid o

In any case, argentum is got. This is used for two weapons that I cannot remember.

Tvzzym83 oOo8ddtno o

I love how Daoud's spent the entire map crying because nobody lets him move.

Xbxqabqa oMdoj3ctw o

If you're wondering why this archer went after Reese rather than Czene, I think I explained before how some enemies have a hidden skill that automatically "provokes" them when they're attacked by someone. It's kind of a needless complication, but at least they glow red, so you can tell when it happens.

9aanh9ou o

Anyhow, here comes Czene. Capturing delayed her slightly, but Adenau's book will soon be ours. So we may make it his again.

Jtaqmsyc oYjxmr9dd o

No shield skill this time. Oh, well.

Oa2hjkmf o

Ohwahahahahah! 100% hit, yes! Yes! Adel, you're epic. Don't let gamefaqs tell you otherwise. That's one I haven't used since FE6 with Dougy.

Bjivzkfz oBtdga4oj o

Naturally, because he just has to annoy me in some way, Adel injures the guy right as he's dying. Gee, sure, thanks Adel! I'll be sure to have Christine try to cripple him when he gets to wherever he's going.

Bcmly4va o

Still, I didn't need to capture that one. That's shield number 2! Third one should show up any moment now.

Ohmstrcv o

You're not the second guy with a droppable shield!

T7wauy9z oSkfv3zxj o

Can I just say that I absolutely love that these two are called Ali Baba and fuckin' Pedro of all things? It's like, one of the most iconic and exotic arabian names, and one of the most common spanish names. Just randomly show up as thieves. It also happens that Pedro was my spanish teacher back in high school. Good teacher. Strict, but fair.

Ztsmc0ub o

So, these three! "Pisar" in spanish means "to stomp", so this guy's name is basically Stompo. Stompo overhere is a bounty target, but his health is through the roof, and he has this weapon. He's no assassin, but with my luck, I can see this bastard murdering my units without breaking a sweat.

Wfrln1l5 oF1jjwuym o

As for the other two, Pedro is also hilariously tanky. He has a bag with vulneraries, which... honestly, the bag is more valuable than the vulneraries.

Ali Baba is, funnily enough, worth more than Pisaro even though he's not a bounty target, simply because he drops the 5000D vendor trash (Pisaro is 3500D). He's also far easier to kill than Pisaro and Pedro, since he's little more than a generic thief. Thank you for existing, Ali Baba. You make killing Pisaro much less imperative. I'll still try, of course. But it's really no biggie if he escapes (up north, near where Laurus is standing).

Ms7kqous o

First off, Sylvis needs to get out.

Psefk5fc oW7zdhnu1 oErdkb3sj o

Faye will fare better against these assholes. And if she doesn't, it doesn't matter, because Faramir.

Drvzwydj o

2arjfjfb oEnemies... they're here already... we're never going to make it... it's the end...

2arjfjfb o...w-whoa! Whoa, whoa! W-what are you doing?! Don't rush ahead like that! Slow down, you'll open your wound more--

Hcnm0mlx o

Holy SHIT he actually moved a ton of spaces that time! Wow... thank you for redeeming yourself, rider guy. You're still in grave danger, but perhaps... just perhaps...

2arjfjfb oThe pain that doing that must've caused you... thank you ever so much, my dear friend! Just one last effort, and we'll be in the clear. You'll be safe...!

7w8dhurx o

Pedro!

Jixcey7t o

Why are you laughing? You're pathetic. Look at that 0 attack of yours!

Mqgcuhve o

Bwahah! No chance!

Osunvgjm oZlgs3nlw o

NOOOOOOOOOOO YOU SON OF A BITCH, I FORGOT! PEDRO! PEDROOOOOOOOOOOOOOOOOOO!!

Kekv1krt o

Anyway, the soldier won't be a problem, but the archer could shoot the rider. Can't let that happen!

Pqnhpwfm o90kqai6p oBkvay33c o

Faye failed, but she's in the archer's way, so maybe he can't reach the horseman anymore...?

Fiwx4w29 o

Great, that's great yeah.

Ebydcsh9 o

Ah, the archer is angry at Faye! That's brilliant.

Vrwi6vke o

No more playing around, Sherpa. The time has come to obliterate.

P2bjngku oLms82ovk o

Another Imperial spear? Okay, sure. The more the merrier, I guess.

Celfpdix oLlqjjszn oItizgvhs o

If it wasn't for Faye's casual mode, I would not be taking these risks with her. I mean, look at that. I don't give a flying shit that his hitrate doesn't even reach double digits - he can 2-shot her. That is all I need to know.

Nxkoronr o

Up north, Elbert finishes the archer. Wonderful, this is Czene's opportunity to nab Adenau's book.

Nzlvnw0s oLbzmwcod o

Reese, meanwhile, nabs a level for himself.

T7qumwqp o

Oho! That's excellent! Formidable.

Bdpuuay6 o

Fine, not bad. Haven't seen this amount of random drops since The Last Promise, though... see why bags are so important? There's no way to keep up without bags.

Cpk1osxt oAtgsg04h o

Barker's poetry is ours!

5ld5i2uk o

We'll get more info on the book when we return it.

Roz4nmac o

For now, Adel and Leon head south to help the two ladies.

Vwsbdrmn oCocgpffe o

Daoud cries me a river while Ward advances.

Kjvcekmy o

Pisaro did not move, but Ali Baba charged forward. Right inside Sherpa's range. Thank you, man. I really appreciate it.

Kqyqdpdw o

Next turn time! Sylvis will provide cover for the horseman. I just pray he doesn't go back to his "slow but steady wins the race" mindset, because if he does, he's good as dead...

Qnjwtslo oUosuwdqr oHgcrxhmy o

Sherpa Sherpas a dude, and...

Twzhvo5m o

You can do it! C'mon! Just a bit further...!

2arjfjfb oI can see the line of defense... don't die on me now, friend...!

Qeqtdixu o

Yes! Yes, he made it! Excellent, most excellent!

2arjfjfb oHah... haah... oh, t-thank the goddess...! Rest now... we're safe... we've done it! All thanks to you!

Iudppqqk oSoldier! Are you injured?

2arjfjfb oNo, I've been taken care of. But my horse requires urgent attention! This gaping wound, it's... it's terrible just to look at! Please, save him...!

Iudppqqk oUnderstood! Help me take it to the clerics...

Pit0iywe o

The guy is safe, but Faye and Sylvis are still in a bad spot.

Nu6z2xi9 o

Ali Baba, too. Hahahahahahah... Surely, out of three strikes, at least one will land?

Wqwko820 o

Look who's talking! Your clothes look like they're rotting themselves!

Bgtdkmwf oPsc3hwtu o

C'mon.

Gneeluzi o

C'MOOOON! ARE YOU SERIOUS?!

1jbz1tz3 o

Fuck me, thank you! I feared the worst...

V2nurvkh o

I very much can. It's not like you're going to need it, mate.

Ezmotdj1 o

There we go!

Tvxsronr o2tbhy6ip o

The Overwatch wasn't necessary to save the ally, but it has helped Sylvis.

F3fkzuf9 o

Czene returns to the south.

6y1mtoz9 o58ynw18o o6pb2hmlu oWw9zicll o

Faye kills a guy with the cutlass.

Etknyjzb o

She doesn't have any other weapons right now, though, and the cutlass is in bad shape... I fear she'll be defenseless before long.

Koqh4tn6 o

Adel and Leon finally mount again. A single hex of movement is enough, they need to get there yesterday.

Cw0wvama o

No! Not the cutlass, you piece of trash!

3wi8llhd o

Phew...

Kctslxso oIpovur6n o

One hit will do, thank you.

Cdodxgzs o

Now, run! Run from the swordbreaker!

Zpu2chnr oR5m5pnxb o

Oh, what!? 99% hit!?

He has sniper arrows. Random fuckin' archer has sniper arrows. Thanks, BWS. Love ya too.

Derfdmry oC4tyc11v o

Adel and Leon will be on the enemy next turn. As for Elbert, he has an important task to take care of.

0sbab7pm o

Ward will try to go south as well. Maybe reinforce Sherpa. I'm not sure at the moment.

Fikovmex o

Aaaaaaaaaaaaaaaaahahahahahahahah! Pisaro moved next to Sherpa! Yes!

Vineylxg o

I can do this now!

Cgt2ihu5 o

Not yet, though. He moves last. No reason to hurry.

Pejmgewz o

This guy wasted a concoction to heal like 10 HP. Those things are good for 40, you wasteful dunderhead!

Jtzsunhc oBjbzr9ki o3lychaxe o

Oh-- Dangit... this guy won't let Ward pass. Fsss...

Rxatuev4 o

Faye continues running. Look at that! It's a veritable army after her and Sylvis! Not to worry, though.

A65s9lda o

Back-up is on its way!

Ydw7cv51 o

Bad back-up, but it's something.

3lrnx2c5 o

Okay, time to do this.

8i8ad4lh o

Handle what? You can't retaliate! Let's see you handle this!

Mwptosw6 o0jwqbir7 o

He handled it, all right...

Cujfhv3z o

That is good, at least.

9hfjzfsb o

Sheesh... is this guy going to hound Sherpa the rest of his life?

Uvlf3e1v o

Not too many left, now...!

Wyho0p2x oItioiugb o
Ccpvh1g4 o

This guy isn't as threatening as the sniper guy, but he still has two chances to hit Sherpa.

Utxtzm1o o

Okay, now--

Hxuh5bus o

AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH PISARO CAN KILL SHERPA WITH A CRIT, NO, NO NO NO FUCK NO, DON'T YOU DARE ATTACK YOU BASTARD! ARRGHH! KEEP FLEEING, KEEP FLEEING!

Eelkniae oNpq1wcwh o

I'll kill your pal Pedro, Stompo! You better not hurt Sherpa...!

Wrlneiap oUnabhrwp o8aoi9wfv o

Shoot...

Fii2xypu o

You, get out of my way. Pretty please?

Utwxbhzd o9hrpwyon o

Yes, awesome. Even if he shields himself, it'll do him no good.

3x9bdeoq o

Why did I have to open my fucking mouth...

Wqw73a51 oEewowqkr o

Doggone it...

Oh8ndcax o

I feel like crying. Daoud, do it for me. Hah, it looks like it says "bottle cry" with the old "a"... Aethin's gonna replace that with a more a'ish "a" next patch.

Zr9a1xzz o

Hah...?

F6tyzlz7 o

Hoargh! The boss!

Rxncgtoj o1gb4vrxh o

Laurus is really damn strong. He's basically an enemy Clifford. He likes staying on the roads, too, so he'll have a mighty charge bonus by the time he makes it to, say, Sherpa. He does have a crippling weakness, though.

Zhgub3tz o

Oh, damn you, Pisaro! How dare you flee where Laurus can cover you? Coward!

Niprqllx oWnhs07ys oXzaew3lm o

Your pal Pedro is dead now!

I2y5cftj o
 
2gu67i3z oYxdk1vmd o

Good gains.

Ssypoalw oJm8zrlr5 o

BUWAAAAAAAAAAAAAAAARGHH! SHERPAAAA!!

Mdqsowav o4awpe3ol o

This is not pleasant! Healing, healing! He needs healing, now!

Skex2mu7 oNgxwws2d o

Please tell me Laurus can't reach him...

Tqov3ugf o

Not even close. Good, thanks.

Blrpjix9 oTjbyoraa o

Still, some healing is in order. Dying to one of those stupid archers would be downright embarrassing.

6qlanm9y oLrbztru6 o

Oho! Oh wow, he actually dodged the 99%!

U5mdm6qp o

This is Laurus's weakness.

Fykvu6vx o

Zlagxehg oHey, droopy-eyes! Over here!

Uewkuqm9 oWho are you?

Zlagxehg oYour worst nightmare, pal. Come get me! Or are you too afraid to leave the road? Maybe you just don't think you can stand up to me, little roach!

Uewkuqm9 oHmph... I will not fall for such lowly tricks. Fight me with honor, Berwick mongrel.

Zlagxehg oHa... uh... (damnit, this has never failed before...) W-Well, that's not what... that's not what your wife said!

Uewkuqm9 oMy wife?! Marlene... what in the world are you talking about?!

Zlagxehg oUh... she's... she's really ugly!

Fykvu6vx o

Uewkuqm9 oRAAAAAAAAAAARGH! HOW DARE YOU INSULT THE LOVE OF MY LIFE! I'LL KILL ALL OF YOU!!

Zlagxehg oHah! Would you look at that. It worked, I guess...

Wysjfwtg o

Ah, crap...

6y1drktr o412k2uyp o

Shit, no!

Jv78ragv oTxs2rwca o

This other archer can only reach the guardian, thankfully. Guardians are basically fancy knights. Fancy with a capital F, too. Look at that portrait. Gorgeous.

Uemunqga oDd4ycacg o

Well, you gotta die right now.

Ilzapbuw o

If you're wondering why I'm attacking an archer with a pilum, it's because Adel couldn't kill with anything else.

X0noqboq oWooyqkc0 o

It worked.

Ztu1vfks oYjchje7p o

Nice! Speed means better Vantaging. And the HP is just a nice bonus.

Zth0zeld oBuoqdvzl o

...oh, please-- the other crippled guy moved next to the guardian, so now the lower archer can just murder him instead!

Pv4tov76 o0dsfizry o

Out of my way! I need Ward to get to places, and I need him to do it right now!

Unh8k8ho oE7zwlaey o

Okay, don't worry, don't worry. I've got a plan to save the green units. For now, though, Reese rushes back south while Faye... uh, does something?

Jwau2k6b oWyfl3khi o

Ahah! You've fallen for my trap guess where!

Mmyqgyst oDrsxwwie o

Next turn, a healer appears on the other side of the map. He has this, which is nifty, but I don't think I'll be able to get it.

M1euyomi o

D'oh! Well, no matter. The important thing is...

W8itdpk7 oUwua8ovx o

Oh, please... two hits, really?

Lk5ec0qi o

Anyway, the important thing is that, with Adel sitting there, the archer cannot get through any longer. The greens are safe.

Qwqrrsjy o

...HAH! HAHAH! FUCK NO that's just ASKING for Sherpa to die.

Csk64vel o

Ward, on the other hand...

Cpyor54f o

Hwahahah... his chances are worse, but he can't die.

7ojalrh3 o

Blergh.

Zx5zsmcj o

AHHHHHHHHHHH WARD! SEE!? SEE!?!? THIS IS EXACTLY WHAT I WAS TALKING ABOUT!

O2atpocu o

For fuck's sake, and he missed twice too...

Gtvdh8pf oBr78b7u8 o

Heal up, Sherpa. Ward will have to retreat and let Owen work his magic. It's not like Owen's had much to do this whole map, anyway.

Bniheje7 oS0h0kiax o

oh-- COME THE FUCK ON, REALLY?!

Dtp6dyr2 o

Get out, get out! Owen, do something!

Nrxfxvqc o

...aaahhh, blistering barnacles... now this guy's trying to circle around to get to the green units!

Cldj2vfx oXpafsqpw o

You and Adel need to move ASAP. I swear, if that random-ass archer ruins everything...!

Ipgonlum oJqmofpy9 o

Settle down, you! You don't matter any more!

Pi1vjqup oTb5oucco o

Phew... at least Sylvis is no longer in danger of being crippled.

Wwofd9w9 oAs4ig6wn o

...Well, this is what things are looking like. We're ready to confront the boss, but he's really tough - even with all of Daoud's crying, I worry... and down south, a stupid little archer stands a chance to ruin all of my efforts protecting the allied units. Not to mention, there's been no sign of the third old shield or the three axes yet... And there might also be a few unexpected surprises in store for us...

I'm halfway through the chapter's screenshots, so I think this is a good place to call it a day! Next time, we confront Laurus and see if we can't save those last greenies. The good news is, if those three make it, it's over - they're the last soldiers remaining on the map. Whatever comes to pass, I invite you to return next time for the epic conclusion to Covering The Retreat! Wellfare, readers!

Death count: Christine
                        Esteban


* Unavailable

Capture count: 0

Reset count: 0

 

Current perfect streak: 2.5 maps

Best perfect streak: 6 maps

 

 

 

 

 

 

 

 

 

 

Kw7uujxq oVincent! You're alive!

2arjfjfb oAh, it's you! I'm glad to see you here as well, friend. What about everyone else?

Kw7uujxq oA few of our comrades still remain back there, Sir Daoud among them. But the Sinon Knights are doing a wonderful job. I have no doubt that we'll see them all again soon enough.

2arjfjfb oThank goodness... The king might as well burn in hell, but those guys... we owe them a debt we can never repay.

Kw7uujxq oYou can say that again... What are you going to do now, Vin? Rejoin the army in Navaron?

2arjfjfb oNo... I've seen enough war for a lifetime. I'm lucky. I happen to hail from Navaron, so I'll just be returning home to my girl.

Kw7uujxq oAh, that's great. I'm glad for you. Hey, what about your horse? Did it make it out too?

2arjfjfb oWell... he'll live, but they had to cut his leg off. That last sprint he did to save me... it cost him dearly...

Kw7uujxq oOh, no...

2arjfjfb oThey were talking about sacrificing him, but that's not going to happen on my watch. I'll take him back home and give him a comfortable life. It's the least I can do for him...

Kw7uujxq oYou really are a great man, Vin. I wish you the best of luck. But what will you do to bring home the bacon, if you won't rejoin the army?

2arjfjfb oWho knows... hmm. Acting. I've always dreamed about becoming an actor. Perhaps I'll try pursuing my dreams, for a change.

Kw7uujxq oGood luck, man. You deserve it.

2arjfjfb oThank you. Luck be with you too, wherever you go from here.

 

Ass:

Spoiler
On 5/5/2020 at 10:18 AM, eclipse said:

Well, now you're totally gonna have to show us what happens when Owen goes beyond his ten-hour thingy!

He makes me pay him extra for the overtime?

I'm gonna take a stab at it and say

  Reveal hidden contents

he transforms into an enemy with a stupidly good orb

Ah, that is a fine guess as well.

 

On 5/5/2020 at 11:08 AM, BrightBow said:

War must be going really well if Volcens can just dismiss valuable troops like that.

Yes, "well" is... "well" is the word I'd use to describe our situation.

Either way, it's pretty rich coming from the guy who fled the capital when the Empire was at his doorstep.
Of course being the king, he is 100% entitled to be a hypocritical pile of particularly smelly fecal matter.

Poor Volcens. C'mon, at least he's not his dad. His dad would already have had us murdered.

Does no one in this city ever workshop their cover stories?

Owen conned an old guy and that somehow fooled everyone else (apparently nobody's known Grimm for long enough to know that Owen can't be his disciple?), and Derrick literally just walked himself to the guild, still wearing his razite armor, and nobody batted an eye. I would imagine good cover stories aren't needed when everyone is this dumb.

It's probably the one weapon that is completely unbreakable, considering it's an Orb, which normally list their remaining uses rather then a durability rank.

Come to think about it, I'm not sure if I've ever seen another S durability weapon in this game. Maybe nosferatu+ really is the only one.

So are his growths. 10% for all three of them. In fact, he is the only character who has a 10% weapon growth in anything. So yeah, he isn't exactly a good substitute for a dedicated mage.

Well, he works on a pinch. I've had him take care of a certain dragon in the past, when Aegina and the second mage kept on missing everything. No, it's not the one you're thinking of.

On the bright side, he does have the hidden Robust skill. So does Saphira for that matter. Pretty handy to have considering that if you are so frail, most hits will take much more then 50% HP,  resulting in a pretty good chance for a cripple if you are a player unit.

Yeah, that much is true.

Well, Izerna gets Expert at level 6 too. But yeah, she has ways to go before she can use Fortify without a failure chance.

Oh, she does? I did not know that.

Hold on. Axel? Doesn't he get a movement penalty virtually anywhere on that map since he is Infantry instead of Light Infantry?

Well, you see, Axel is...

...I did lose him here in my first run because he couldn't move, didn't I...

...He got captured here in my second run because he couldn't move, didn't he...

...urrrrrrrrrrrrghhh why must you ALWAYS be right!? God damn you!

 

On 5/5/2020 at 2:15 PM, The Roger The Paladin said:

That's what I've spent over a decade trying to work out.

Maybe it was a trap! The Merlinus answer to all things!

Etwno2k5 o

Also I got to use the term "hyper-realistic drool" to describe 16 bit saliva. So you know.

Bwaaahahahahahahah... "hyper-realistic drool", oh man...

I meant the wound. Czene finds it wounded even if you get there before the scene of them beating it. But they haven't beat it yet... so the wound shouldn't be there.

Well, uh... maybe it tripped on the way to the fort?

Final Fantasy IV. Long story short, Tellah, the Sage calls Edward a "spoony bard" because his daughter had ran off with said bard and gotten killed in an airship raid. Except if you go off what I've heard, the line was "you" in an inflection that was the equivalent to calling someone a "son of a bitch" in the Japanese version. Except that didn't translate real well, because a simple "you" in text doesn't carry the hatred Tellah had for Edward. Nor could they go the full mile in a Super Nintendo game and actually call him a son of a bitch. So we got this, which was so popular for it's lunacy it was used in the remakes, even when other altered lines were fixed.

Ah, I see...

I remember Kyza as the gay Laguz who has a crush on Ranulf and doesn't talk much. I mean that's his thing right? A lot easier to remember than Skrimir was.

I dunno, I haven't met him yet. I've made it to Skrimir, though! He's the biggest dumbass!

Just by virtue of the fact that it's a mishearing and the Simpsons are older than I am, I'd say they did it first. But never so memorably that a misquote is remembered as reality. Then again... technically Wario didn't either. DAMN IT.

Didn't they add "d'oh" to the dictionary? That's how influential the Simpsons are. Or, well, were. Nowadays they're more like... kind of a decomposing corpse that is inexplicably still moving about. Kinda like its partner in crime, Family Guy. Why can't these big shows ever let go? Endings are a great thing! They're more beautiful than the prospect of getting more money out of a corpse. But, of course, money.

One of the dumbest self-imposed challenges I ever made was trying to "iron man" Breath of the Wild. Which is to say, if I die, I delete the file and start over. It resulted in a lot of dying and restarting. Most notable one being one where I got knocked over a cliff before getting the hang glider. No way to save myself... only attack I'd been hit with all run. My caution meant nothing. One damn wrong move was death. Kind of gives you an appreciation for how bad the odds are on these quests video game protagonists do.

Oh yeah, if all games were ironman no hero would ever win.

"Would you rather eat roadkill or the grease at the bottom of the dumpster?"
"both"

Okay, that is not always the right answer. Happy now?

It's advice Stan Lee once gave me. No pun there.

Come now, I know who Stan Lee is. He's the guy with the glasses who cameoes in so many movies! Yeah...!

Because then you have the joy of catching them AGAIN. Because the game only wants to let you consistently use horses. Not that there's any benefit to using a bear... they kind of run off at first opportunity, just growl if you put the spurs in instead of speeding up, try to throw you off every so often because they're a bear and not truly broken... really apart from looking cool they're inferior to a horse in every way. Stalhorses get the spurs and the benefit of being a skeletal horse... but kind of die if they come in contact with sunlight. Basically, you get no real reward from using non-horses, and every damn punishment. So you can bet I do it almost exclusively.

In other words, exactly the kind thing that I love.

Well... I mean maybe I should have seen that coming after the last ending. But damn.

Czene has no sense of self-preservation.

I see Pengauis was right.

Butterman may be a fool, but sometimes he hits his mark.

Oh what a wicked man is Valery.
This is the reason he's deplored.
He'll bribe you to do away with Ward.

Hahahahahah... ah, if only. It'd be all the proof I'd require of his chicanery!

I imagine Volcens sees this entire thing as unusual. Perhaps they lost because they were all traitors. After all, he can't be the problem, he's never the problem. It's everyone else.

Honestly, someone needs to punch some sense into that hard head of his. Show him that he's not amazing just because he's the king.

Well, that joke turned out to be canon. Go figure.

Did you expect anything else? This is the same guy who thinks it's not safe to spare a few of his troops to fight a bandit gang.

Yep. Seems like it's Volcens thing.

Volcens, everyone's favorite character!

Just like this. (A song about Volcens to the tune of "K.Rool's Finest Hour" from that silly Donkey Kong animated series. You know, the one that gets memed all the time)

  Reveal hidden contents

It's great to be a king.
I seem to have a knack.
For giving people shit for having qualities I lack.

I'll take away your titles,
Give you time limits without reason,
If you don't like you'll be done for treason.

Now that I'm in control,
I can be a real asshole.
No logic you provide can stop me now.

Do just as I say,
Don't want to hear you groan.
Giving Roswick crap, while I sit upon his throne.

I'll send you on risky missions.
Reinforcements? Not a chance.
I don't give a damn if you die upon a lance.

While my decisions take their toll,
I can be a real asshole.
My behaviour like a bratty child.
Before I send you to your demise,
Bow to me, avert your eyes,
It's my cause in life to drive you wild.

Absolutely wonderful. Even though we haven't seen everything Volcens has to offer just yet.

She's terrible at haggling.

It's as if she doesn't even know what money is.

Sensible decision. Doubly so because Palmer would take first dibs at a guess.

That damned Palmer! He's like General Lawrence, but bad and evil!

The best kept secret. I'd do a song on this if I had an idea what to parody.

It parodies itself, to be fair.

*Happy Axeman.
It's his job to be happy about axes. But seeing as axes are neat, I understand. You know my boxer brother uses woodcutting as a training thing, because it exercises all the same muscles for punching? Protip if you want to hit hard.

Huh. I'll keep it in mind.

Kind of how I reacted when my favourite axe got nicks put in it's blade by a vandal. Well not the suicidal part. But I was pissed. Actually... I still am.

Holy shit, you should've showed him what it's for. Piece of trash...!

Let me guess. He's pretty much a werewolf. Except he transforms due to the chaos of battle or not performing some ritual or something.

Hmm, a fair guess. But we'll see.

.... well... if that's true close enough for me.

Well... we'll see, we'll see.

After the literal quote moments before about anima magic and healing... and the fact he was a Bishop, I was about to make that comparison. Held my tongue to see if it's something that comes up. It was. Saved myself yet another prediction joke.

Eyup. That you did.

 

On 5/5/2020 at 6:34 PM, Benice said:

Owain is in three games now: Awakening, Fates and Berwick Saga. I want to see what he's like since I missed him by a turn in my run(s).

What...? Oh, Owain, right... I get it, I get it.

It'll be interesting to see what he's like (Spoiler)

AhHAH! You cannot fool me, Bern-ice! Two spoilers in, I realized that it must be a rickroll--

  Reveal hidden contents

Seriously, you shouldn't read this

  Reveal hidden contents

You're still here? It's  a spoiler!

  Reveal hidden contents

As a razite monk. I'm 96.8% sure that he's the only one you can get.

 

 

...it, it was not. Wonderful.

Well, I will be sure to show it off. I mean, I show everything off, how could I not show one of my favorite characters in the entire game?

Saphira has a soft spot for me. I got Izerna to level 9 and 29 light skill, but she only got luckier or gained light skill in every level, barring one magic level. And she also died saving Czene. Currently Saphira is level 6 and she has passed or matched Izerna in everything except for light skill, which is 27. Other than that, she is also the only person I've deployed who hasn't died yet.

I'm glad that you like her so much.

And she is protecc worthy.

I suppose that is true. That haggling scene was too adorable. Especially with Ward screaming murder at her for trying to make him pay ten denarii.

Magic is everything.

Too bad the first thunder mage is awful.

Hey, don't diss him.

...actually, diss him. I've played through this game twice now, and both times he seemed determined to miss every single time I needed him to hit. It's probably just a me thing, but goddamn it really does feel that way.

I loved this mission even though three people got crippled. Last of the easy main missions!

Well, it's not really that easy.

(Except I struggled way more with 2 and 3 because I had no idea what I was doing and essentially had a team that was Faye, Dean, Adel, Leon and Reese. And Izerna.)

Holy crap that must've been terrible.

And you get a cool unit in this one.

Rather difficult one to recruit, too. The tiniest slip-up will take him.

Enoch is relatable. I WANNA SEE THE END OF HIS ARC BY GETTING CZENE TO LEVEL 10 BUT SHE STILL HASN'T GAINED STRENGTH OR SPEED!

You'd better take good care of that Czene, Y'hear?

I will try.

Third to last, I think, followed by Castafiore's emerald and then Tintin and the Picaros.

Actually, no. Emerald came out right before Flight, not after.

Castafiore's emerald was an interesting one...

How do you write a compelling story without any sort of major conflict? Simple: by making Haddock's life miserable and just letting him be himself. Seriously, Emerald has to be the most Haddock story in the history of Haddock.

I don't remember that guy. Was he the one who got piranha'd?

Nah, the one that set a bomb's timer to a delayed clock and ended up blowing himself up.

  Reveal hidden contents

Dang, it really has been months! I hope Reese kept the net.

I wouldn't mind her so much if she didn't say "If you retreat, I will not follow!" WHAT DO YOU THINK THE FRICKIN' CRIPPLED CLERIC AT 1 HP IS DOING? PLOTTING TO STRANGULATE THE GENERIC WHO CRIPPLED HER?!ONE1!1ON11one!! AAAAAAAAAAARGHHHH! AND PERCEVAL MISSED HIS 89 TWICE TO KILL HER BOYFROND! ASSASINATE THEM! ASSASSINATE THEM ALLLLLLLLLLLL!!! BWAGHAHAHAHAHAHAAHA!!!!

I'm...I'm feeling better now. Must save innocent enemy from kinky count! (I wish that she was playable...)

Actually, does anything happen if you capture Minas but don't kill Theodore? Or if you kill Minas?

 

Spoiler

I wish she was playable too. But she's got a different role to play in the story.

If you kill Minas, the subplot ends, simple as that. If you don't kill Theodore, I've heard a scene comes up where Ward states that he tried to follow the team, so Ward killed him offscreen. Either way, he bites the dust, you read his letter and you feel bad. In that order.

To help remember Christine?

I found some good depressing music to play next time somebody dies!

Why, must you...! No! Noone else will die! I have a plan! A plan!

I'm probably about as qualified as you. It also made me feel the big sad because there wasn't any comic relief.

I... see... I think I see?

You should try Skyward Sword! Most people hate it, but it's my favorite game  of all time! It's got a good balance between "too open" and "completely closed." It's also easily got the best supporting cast, music and story of the games that I've played. It is pretty hard, though, due to the motion controls, the Imprisoned battles, (gawd I hat those) and a massive difficulty spike at the end which is quite satisfying.

Twilight princess is also pretty good and Midna is great, but IMO it's nowhere near Skyward sword; it's insanely easy except for at one part and the temples aren't too interesting in general. Skyward sword did a whole lot of new things that I loved, such as Timeshift crystals, the Beetle, Silent realms, etc. The temple design is the best in the series in Skyward sword In my (probably bad) opinion. There's just so much this game does right. Groose alone almost makes up for the fact that Fi isn't as good as Midna. And Girahim...He hums his own theme. He's just amazing. Funny, scary, threatening, entertaining, mysterious...Easily the best bad guy in the Zelda franchise as far as I've seen. He's gorgeous.

Don't get me wrong, Twilight Princess is a great game, but the combat is incredibly mindless. The only two hard fights in the game are Beast Ganon, (which really isn't TOO tough.) and the final floors of the Cave of Ordeals which you won't get to without being pretty decent at combat. Sadly, the bosses are all incredibly easy also I made a flowchart to demonstrate combat in Twilight Princess! It's bad.

Doesn't it have a motion controlled fighting system? Don't get me wrong, I'm not saying I hate it, but emulating that stuff is extremely awkward, and I can't use my wii at present. I haven't used it in years, mostly because I always had to fight with my parents over the TV. I don't have my own TV, you see. It already took me years to convince them to get me a good computer! Aren't I just the most unfortunate soul in the world? Please, donate to my gofundme.

Flowchart.png?dl=0

You may be shocked to fnd out that this was made with a trial copy of SmartDraw.

Why... why, though? This could've been done on paint!

And that applies to the final phase of the final boss also. You just back slice a whole bunch until you clip through his armor and hit him.

Oh, amazing. Wonderful.

. if you've got a Wii (Or an emulator), I'd give Skyward sword a whirl. It is rather wall-of-texty, especially at the beginning, but stick with it. Pro tip: Use shields. Getting the Absurdly Sturdy Shield is very helpful for the final boss. I'm 90% sure that the final boss is impossible without shield bashing, so get practiced in it if you do play.

As I said, it'd be awkward for me to play such a wii-ish game at the moment. Perhaps in time, though.

TL;DR PLAY SKYWARD SWORD! It's the best overall Zelda game IMO.

Okay, okay, calm down. I've never been much of a Zelda guy, anyway.

Burroughs could learn for them. I think it glitched a little in my first attempt on that chapter because he kept Battle Crying until turn 18 when he finally started to move towards the escape. Which was far, far too late.

Yeah, that's... that's definitely not what's supposed to happen. I've never seen something similar. I can only hope it does not happen to me...!

 

On 5/5/2020 at 7:09 PM, Pengaius said:

Can I just say that “The Community" would be a super sinister name for a crime sydincate. 

Isn't it already?

Won't you become part of The Community, just a small monthly contribution to take part in our “Community Watch". 

Its charming sounding enough to be inconspicuous, but it has that certain sense of exclusion if your not part of it. 

Too innocent-sounding for Valery. Valery would require a worse name for his syndicate. Like "Hell".

 

On 5/5/2020 at 11:02 PM, Golb89 said:

https://www.webtoons.com/en/challenge/meme-girls/iphone-android/viewer?title_no=304446&episode_no=42

Why, you...! For the last time, I will not play FEHeroes!

...but why do they all have a... suspicious-looking white thingy next to their noses?

FEH was my very first gacha game (and the one who got me addicted interested in them), but had to drop it soon because of that infamous bug/feature that forced me to reinstall it every time i wanted to play (the atrocious units balance didn't help either, but i then learned that's pretty much the norm in gacha games)

I dropped it when I realized it's the worst FE to ever exist.

(Btw, have you heard about a game called "Flame Dragon Knights"?)

No, I haven't, but I can't blame 'em for copying FEHeroes, considering it's the biggest money cow in the mobile gaming industry.

I intended to quit it as soon as i discovered male units were present in what i thought was a 100% waifu game (one of them being the single OPest unit in the game the likes "if you don't reroll for him you'll be SO sorry later!"),

Okay, that is a totally rational reason to drop a game, yes.

...now please excuse me while I hate on FE7 for reasons I've long since forgotten.

but then i got Mousse from my very first 10x roll and:

Ah, I see.

More like "because i got banned elsewhere, i hesitate to put anything but minimal effort into my posts"

Have you seen the kind of stuff I've gotten away with? I swear like a sailor, put blood all over everyone's favorite waifus and am bad at FE!

Uh...

That probably makes more sense than the German Football League.

0.jpg

I get that a lot.

Nope: that's just the player's role in "Arknights"...

Hah! That's pretty cool. Fancy way to link to reddit, too. How'd you do it?

... sorry.
 
No, don't be.

Maybe: i got banned on a pletora of false charges each time, so that might have actually been the case too.

Well... let's tread lightly, then.

In this case though i actually considered putting your faces there (and Volo's face too on the bottom right), but the upscaling for the bigger one was pretty much impossible so i left it like that...

Not really. Watch!

Hegwm6a5 o

... and this too, of course.

I can agree with you there.

"Because the giant map hanging on the wall clearly isn't obvious enough"

Well, I gotta account for possible blind readers!

No, I... I doubt that's the kinda cat that has intruded in Lynette's room.

Eh, i've seen worse...

08f714fc-a759-4b89-b330-87c2b9ed990f.jpg

... much worse.

Ha! If only Owen's only downside was that you had to pay a bit more.

Pretty sure you posted at least one screenshoot of him during one of your earliest Eugen references here, so they shouldn't have too much trouble figuring out the rest.

I think I also quoted The Moment at one point. That's really all the context anybody could ever need.

Maybe.

No, not maybe, for sure.
 
78719f01-377c-4041-bc0c-7adc243d84bd.jpg
 
No, I would rather not.
 
1789e5ea-cd28-4ff6-b6e5-9cbf45f1f133.png

Come now! That is not-- That is totally not it! I wouldn't do that! I'd just lie down in her path so she'd step on me!

Oh no, I typed that, didn't I? I should probably remove it. However, I am spanish. I have paellas to eat and bullfighting to watch before my siesta.

You tell me...

Why does Japan hate pants?

Next time on "Rubenknights":

5c9125cd-8bcd-462a-b6a0-3611fbf11e7d.jpg

Don't miss it!

Ruby isn't even deployed.

 

On 5/6/2020 at 1:56 AM, Hawkwing said:

I recall that distracting him with a pegasus knight was a preferred strategy for dealing with Gharnef. My first few attempts involved blocking him with my more resistant units, but the guy is faster than he looks, and someone always died.

I don't know, your designated bishop always tanks him just fine, and there are not one but two chokepoint bridges that you can use.

Nice pun. And yeah, that definitely is something the sequel should add. Even if whenever I saw a non-horse animal in the game, I used the best hunting weapon in the game: Bombs!

Lampoil! Rope! Bombs! You want it? It's yours, my friend, as long as you have enough rubees!

I've seen that video before, even if it has been a while. I do recall using a frying pan against slime Ganon, although it's been a while and I was in "I just want to get this game done!" mode at that point, so I might be wrong.

Of course you were. Fates bad, after all. Isn't that right?

Odd that that's a better ad than the official ones, though I can also see how that can be the case

I do, too. That looks pretty rad. And there's Derrick, so that's one hell of a selling point.

And yeah, I've familiar with such systems. I tend to just deal with them if a game has one (which has only been one, and I uninstalled it years ago, though not for space reasons. It eventually lagged consistently, and for an action game that's sadly a dealbreaker. Sucks too, One Finger Death Punch was a ton of fun and other versions of the game have a price tag).

Eh, I'd rather play it on the device itself, honestly. Though I could check to see if my computer would run it. Somehow we got angry birds on one of our other computers.

Why, though?

Maybe he actually was once an actor, but got way to into the fight scenes?

You mean like you would, if you were an actor?

Actually, I was referring more to how it seems to be a different take on the tower defense genre. I don't give a crap about cute things, and the blood is just a nice side bonus.

Okay, okay, calm down! No need to swear, Hawkwing.

There are some free games that I could recommend. I tend to grab the ones that don't shove microtransactions down the players throat and are reasonable about ads, while still remaining fun. Or ones that don't have either.

Those exist? Marvelous...

In all seriousness, I've had a couple of phone games I enjoyed, but I tend to get bored, and they're just less convenient to play than PC games.

I noticed that when I saw adult swim. Don't really have an interest in them, even if I had the ability to watch it.

I see.

At this point, is anyone really surprised?

Noooooope.

Map and level design is something I just deal with, no matter the game. It helps me get through otherwise boring, uninteresting, or even frustrating levels, though it comes at the cost that I can't design an interesting stage to save my life (or at least, one that isn't flash over substance).

I can understand where you're coming from. Sadly, I play for the map design and difficulty, not in spite of it, which leads to me disliking half of FE. PoR can have all the story it wants, it's still a PooR game.

I do agree that the support system has issues, especially when thinking about how other games establish a characters personality. Not saying that it's a bad system for character growth (Blustone has something similar and used it to great affect), and gameplaywise I am fine with the support system, but it does mean that a player misses out on characterization if they decide not to use a character, and the gameplay usefulness ranges between titles. Not to mention that in Fates and Echoes, I thought that the battle dialogue did a better job at showing what a character was like than several of their supports did (Awakening not as much, though to make up for it, I think that game has the best critical hit quotes).

To be fair, the support system isn't bad, it's just less ambitious and effective than what Kaga does.

Though in general I think that Fire Emblem's narration style in inherently flawed in several ways. It's very dialogue heavy with simple portraits, which makes it more difficult to utilize the "show don't tell" rule, there constantly have to be battles at every stage of the story, permadeath limits the amount of characters that can participate, and it's difficult to insert worldbuilding that is not directly relevant to the plot without coming off as an exposition dump. I am far from saying that Fire Emblem can't have good stories in this style (if anything I find them to be overhated) and I do believe that these issues can be avoided with good writing and planning,, but to do that consistently I believe would require a presentation change.

I used to think it'd be incredibly difficult, and yet here we have Berwick Saga, which takes all of that and fixes it, so...

Or maybe I'm just biased.

Well I am still playing through Blazing Sword and Three Houses right now, and I plan to move onto Sacred Stones and Binding Blade after finishing the former.

Don't forget to use Dougy in Binding Blade. He is the best unit.

If I figure out how to get a competent DS emulator on my computer, I'll try out New Mystery.

Oh, right, the computer problem. The only good DS emulator is desmume, and it's rather demanding on the hardware, so... good luck with that.

I definitely recommend it. The game consistently rewards different forms of exploration, you can do the main story in any order you want, and there is a ton of content and things to do in general. It's not a flawless game, as the early game can be more difficult than it should be due mostly to how hard enemies hit, equipment durability is a "love it or hate it" mechanic, and like any open world game the physics can get wonky at points. As a whole though, the good heavily outweighs the bad, and there is damn good reason the game gets as much praise as it does.

All right, I will consider it.

I thought it was 10. And looking at eclipse in Binding Blade... yeah I can see why they gave it a low hit rate, as well as why the next few games increased the hit rate while lowering the power.

You can see it? Wonderful, because I can't. The low hitrate just makes it literally incapable of doing anything, both for the enemy and the player. It's a waste of a weapon, basically.

Granted, Medusa has the same ability with a 70 percent hit rate in a game where magic accuracy is largely fixed, but I think the blow is lessened by just how many different ways there are to heal in in Echoes.

Medusa made me quit the game, so... I don't think it's such a great example.

And FE13 has sticks, logs, and cooking ladles.

I wonder if New Mystery is when joke weapons like that became common.

It's the first game where joke weapons are even a thing at all. And they're really only there to act as bad common drops for How's Everyone.

Fates was pretty hit or miss in that regard.

With that said, I still stand by that Fates had the funniest battle dialogue of the 3DS games.

I shall have to check it out myself, at some point or another.

And exactly one. Which makes me curious what Carmal would say if you decided to say "screw it" and just escaped the moment the map began.

Probably different dialogue. I do recall he has different things to say depending on how many horses you caught. I imagine he'd just encourage Ward to buy his horses.

...Now that I think about it, did you bring any healers last time? I'm completely blanking on if you did.

Nope, none.

Both. It's both.

Hah, probably.

The plot thickens...

We'll see more about that later. If she's still alive, of course.

Saint Carmal does have a nice ring to it. Mixing playable and non-playable character arcs was also a neat decision.

You'd be surprised by the amount of NPCs that get development in this game.

Aw, but I guess he couldn't give a unique description for everything.

Don't worry. He may not have a unique description for everything, but when I start getting scenes, it'll be great.

As if the giant map in the background wasn't obvious enough.

Yes, I've heard that before.

Though given the size of the table, it makes me wonder if this room will ever be crowded at some point.

Perhaps it will be. Can only wait and see!

That's... one way to look at a games flaws, I suppose.

Berwick Saga's flaws, mostly. Mainly because it's otherwise the bestest game ever.

That's pretty awesome, and especially helpful in a game where the player isn't always in the middle of the action.

Yes, indeed.

I can see why Raze doesn't bother assassinating Volcens; He's pretty much just handing them victory at this point.

They'd be fools to kill him, when he could just be replaced by a better leader.

Guess that's one way to send the players army on a mission.

The bad way. The Volcens way!

At this point, he may as well trademark those.

Damn him...!

Has General Palmer been mentioned before, and will he be mentioned again? I have concerns about him being one of our "allies".

Fairly certain he's this game's take on General Lawrence.

Ma'am, the best unit in the game doesn't ask for that much, and the other joke character is much more generous with his price.

Meanwhile, ten wouldn't even buy you a pepper at a restaurant.

I'm still laughing at the fact that Ward is more aggravated by her asking for ten than a million.

To be fair, I actually missed that on my first viewing. I guess I'm so used to this game using titles that it's second nature to see them now.

You also missed the custom dialogue I made about it immediately afterwards, I suppose.

That's how much Derrick would offer if he actually went on main missions.

Huh, you're right! I never noticed. Saphira's fee is actually random. It's always 300 in her first chapter, but afterwards it fluctuates.

Derrick had the right idea, wearing a full suit of armor that masks his voice and not appearing for more vital missions. His low asking price is really the only thing suspicious about him, but maybe he's using reverse psychology to get people to think that because he doesn't ask for much, there's not a lot for him to offer on the battlefield.

Derrick is the greatest genius of our generation.

Pfffffff. Okay, that was a funny subversion.

Right? And here you were expecting another Kaga Moment...

I didn't pay a ton of attention to background of the shops before, but unclouded by text, they are very well done.

Haven't I showed them without text? I probably should remedy that.

I found out that Nimbus is Latin for rain cloud.

Wonderful.

And considering the current state of the shops, it's not hard to see why these axes are so valuable.

Well, they've had better gear for a couple chapters now.

Nice to see this game acknowledge that blacksmithing technique. I headcannon that most shopkeepers do the same, which is why they're willing to buy all your near broken weapons.

Meanwhile I'm giving them all to Halfmann.

Capt' Barker wrote poetry?!

Apparently, yeah!

Well that's some retrospective hidden depth for the guy. Even if it came centuries late.

This is even worse than the emiyu bullshit that was revealed right before the end of TRS. Remember that? Well, in this case, we're getting TRS lore in the next game. Thanks, Kaga.

Maybe he could function like a dancer and refresh your units? Probably not the ones that you were planning on using, but it's a start.

Generic dancer? Hah! That sounds fun.

For better (for the world) or worse (for you), it seems Owen is introducing the concept of 40 hour work weeks.

Well, it's... it's not like that, exactly...

At first I thought this was just him making a joke, but no, this might actually be foreshadowing.

Given his personality, it does come across as if he's joking. Until it happens in the gameplay.

He's a vampire (because Nosferatu is associated with them) or some kind of were-beast that uses dark magic. A neat idea, regardless of what he ends up turning into.

Oh you shall see...

In other words, magic in Berwick Saga is a lot more varied compared to Fire Emblem.

It'll be interesting to see just how many unique spells the developers thought of.

A few, a few.

Skyward Sword is also one of my favorite Zelda games. I love the art style, it has my favorite Link and Zelda, and I love the boss fights and combat. The motion controls aren't for everyone though, and while I wasn't bothered by Fi, I can see why others can be.

Spirit Tracks is also another favorite. The story and writing are very much tongue-in-cheek, and it comes off as a loving parody of the series without going overboard. Gameplay is also pretty fun, and the train never bothered me. If anything, I really enjoyed it. The quests reminded me of playing with toy trains as a kid, and there is enough combat/things to shoot and look at that the linearity never bothered me. I just wish the flute sections didn't require the microphone, because those are a little too specific for their own good.

All I know about spirit tracks is the smash stage. One of my favorite smash stages, too. I've always been a sucker for train fights, for some reason. The added danger of falling off the train, I suppose.

 

On 5/6/2020 at 4:37 AM, The Roger The Paladin said:

Or maybe he still is, and he was doing banditry "to get into character" for a future role?

Alas, poor Seamus! I knew him, The Roger, a fellow of infinite jest, of most excellent fancy.

 

On 5/6/2020 at 8:01 PM, Benice said:

Capture.PNG?dl=0

Corona came from Navaron confirmed.

 

Why is the screenshot so blurry? Not to poke fun at you or anything, but my screenshots come out so much better... I'm pretty sure there's only one PS2 emulator! How is it that your screenshot is so blurry?

Is there a trick to chapter 9's main mission? Because those Supporter lance knights were evil. It took me 32 turns to kill them.

Well, there's this video, which a few of you may've seen before... but what I usually do is get Ward and Clifford to tank them. They're good enough to tank at least one of them at full charge. So basically, I lure them to use their full movement (so they can't Canto away) and then I gang up on 'em.

And please don't kill Burroughs. I lost him and I am never going back to chapter 9.

Believe me, I do not want to kill Burroughs. Of course, it's not up to me, but rather to the RNGoddess.

 

17 hours ago, Golb89 said:

[Addendums to my previous post]

The only time i had to change emulator was when GFL updated to its new client last autumn and it was only because the version i was using was already outdated 2-3 years ago.

That is the spirit. I've been using the same build of VBA since I started playing GBA games. The old build I have somehow works better than the modern ones I've tried.

Specifically, he was saying something along the lines of:

f9167818-89c6-44dc-a7c2-f445d433356d.jpg

That was Eugen, yeah.

And it was in one of your first updates here (though considering your luck in capturing enemy bosses so far, that doesn't exactly make much of a difference...)

Still pisses me off I've only been able to spare Disaad.

Meanwhile, elsewhere:

https://www.awkwardzombie.com/comic/lost-and-downed

Hahahahahaha... well, that's one way to make the lost-and-found mechanic fun. Personally? I stopped bothering halfway through the school phrase. Too much effort.

23e5b0c1-2fc7-420f-adc3-5b21bac64f39.png

Source

Brilliant. Now I'm dying in the readers' memes. I don't even need to kill myself off anymore!

And while we wait for Ruben to recover finish the next update, let's reminisce about the good old times of "Tear Ruben Saga":

2c2cf37f-48e9-44b8-a609-1f9bacf7d5d3.jpg

Source

I love that I apparently have a painting of Eugen hanging over my desk. Also the fact that, according to you, I'm the generic bad guys from Arknights. I don't wear a hoodie, c'mon. I look at least 300% more villanous than that, I mean, have you seen my collar?

(Yes, Futbolman's "business" extends all the way to Ligria. Maybe)

Footbalman's business has trascended even his lifetime. May the goddess protec.

 

12 hours ago, The Roger The Paladin said:

Damn it. I assumed it came from that Volcano on Isle Delfino.

Maybe the guy from BWS came from the volcano.

Why are we doing comics about forgettable NPCs? Vega the Shopkeep wasn't even relevant... unlike Footballman and Bagman.

That is correct.

 

 

 

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24 minutes ago, Saint Rubenio said:

...actually, diss him. I've played through this game twice now, and both times he seemed determined to miss every single time I needed him to hit. It's probably just a me thing, but goddamn it really does feel that way.

It should have been easy taking out Theodore! I even tried to Mercy him from 2 hp to 1 so Czene could kill him! BUT NOOOOO, HE MISSES 87 TWICE THEN GETS HIT BY SOME BLOKE WTH A SWIFT BOW AND GETS KILLED BY TWO 28%! I WILL DISS HIM!

Is it worth training Enid up? I suppose I still can...

HOLD UP WOW THAT'S GODLIKE I'M USING HER.

26 minutes ago, Saint Rubenio said:

Rather difficult one to recruit, too. The tiniest slip-up will take him.

Him? I hope you're talking about Daoud.

I was actually mostly referring to the one who shows up on turn 19 or so.

Spoiler

Y'know, Larentia?

 

27 minutes ago, Saint Rubenio said:

Why is the screenshot so blurry? Not to poke fun at you or anything, but my screenshots come out so much better... I'm pretty sure there's only one PS2 emulator! How is it that your screenshot is so blurry?

  1. eight-year old computer, (massive upgrade from the 16-year old one that could barely run its own home screen, though.)
  2. snip tool because I can't find the screenshot button for this emulator.
  3. I'm probably doing something else wrong too.
29 minutes ago, Saint Rubenio said:

Why... why, though? This could've been done on paint!

The cringe factor.

 

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2 hours ago, Saint Rubenio said:

...but why do they all have a... suspicious-looking white thingy next to their noses?

Artist's license i guess.

2 hours ago, Saint Rubenio said:

No, I haven't, but I can't blame 'em for copying FEHeroes, considering it's the biggest money cow in the mobile gaming industry.

Yeah, and it belongs to a company that nearly killed emulation and romhacking in order not to lose something like 0,0001% of their profits: yet ironically it seems they didn't lift a finger against something as blatant as FDK (which keeps receiving positive reviews even though it's basically a beta that hasn't been updated since last summer...)

2 hours ago, Saint Rubenio said:

Have you seen the kind of stuff I've gotten away with? I swear like a sailor, put blood all over everyone's favorite waifus and am bad at FE!

Spoiler

77fe4780-e5d4-469d-8b9c-d7309249ac65.jpg

(I'd like to make an accurate analisys as to why each and every single one of those charges is false and more, but that'd make this longer than your own updates and frankly i don't think it's worth any effort)

2 hours ago, Saint Rubenio said:

Hah! That's pretty cool. Fancy way to link to reddit, too. How'd you do it?

I... just pasted the link and the site embedded it automatically, just like with images and videos.

2 hours ago, Saint Rubenio said:

Not really. Watch!

I meant "impossible without making it hurt to look at", though you did a great job with the smaller ones (except the bottom one)

2 hours ago, Saint Rubenio said:

No, I would rather not.

But you did...?

On 5/5/2020 at 10:03 AM, Saint Rubenio said:
ErveWvIw_o.png
2 hours ago, Saint Rubenio said:

Why does Japan hate pants?

That's China though, and they hate skirts too (among other things)

2 hours ago, Saint Rubenio said:

Ruby isn't even deployed.

Neither is Saphira for that matter, and as far as i remember Ruby is the only girl in your army who uses both swords and shields (or just shields) atm so...

(Same for Faye being the only girl who exclusively wields swords)

2 hours ago, Saint Rubenio said:

That is the spirit. I've been using the same build of VBA since I started playing GBA games. The old build I have somehow works better than the modern ones I've tried.

Same: i've played (or at least booted up) a good 99% of ALL the GBA, GBC and GB roms available (long before Nintendo striked) and the number of those that didn't work on my old VBA version could be counted on the fingers of a single hand.

2 hours ago, Saint Rubenio said:

Hahahahahaha... well, that's one way to make the lost-and-found mechanic fun. Personally? I stopped bothering halfway through the school phrase. Too much effort.

Your loss:

https://www.awkwardzombie.com/comic/morale-high-ground

Maybe.

But most likely not.

2 hours ago, Saint Rubenio said:

Brilliant. Now I'm dying in the readers' memes. I don't even need to kill myself off anymore!

Such an overreaction over a few drops of lost blood.

Maybe.

But most likely yes.

2 hours ago, Saint Rubenio said:

Also the fact that, according to you, I'm the generic bad guys from Arknights.

That's the Doctor (aka the player/protagonist) though, and i didn't bother editing the faces there for the same reasons as before (though, ignoring the rabbit ears, Kroos kinda looks a whole lot like Martel in that last panel, especially since the comic is colourless)

Edited by Golb89
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In a change of pace, I'll be commenting on the Let's Play during my first reading, when I usually do it on my second. Not much will be different, granted, but maybe I can get it done earlier than usual.

On 5/5/2020 at 10:37 PM, The Roger The Paladin said:

Or maybe he still is, and he was doing banditry "to get into character" for a future role?

Hmm, maybe he made an agreement with Valery to set up a pretend wanted poster so that he could get practice for both banditry and karmatic comeuppance, and then be released afterwards so he could convincingly play the role of a bandit?

Unfortunately for Seamus, Berwick Saga has RNG capture and Valery was fine with giving the reward for his head.

4 hours ago, Saint Rubenio said:

Part 20 - Saving many privates not necessarily called Ryan.

That's one of my favorite movies that I need to watch again. It's been a long time since I've last seen it.

4 hours ago, Saint Rubenio said:

Ahah, I gotcha. The update is on top this time around.

And I shall take this flipped format in stride.

4 hours ago, Saint Rubenio said:
Vmyndcv2 o

And this is the map! It's a really cool map. Everything that isn't roads will impair the movement of all knightly types, so our light infantry will have an easier time moving about this map, funnily enough. The green units will be heading for the two escape points, but most of them are crippled and at low HP. Their equipment is also in shambles, and some don't even have weapons they can use. All in all, we cannot count on them to survive on their own. We must use the rocky spires to form chokepoints and intercept the Imperials before they can finish the job. Luckily for us, they're all knightly types as well, so they can't move easily. The brigands that will begin spawning are a different story, though. After the greenies have all escaped, we'll have to flee ourselves before reaching the Arbitrary Volcens Time Limit.

The tactics points for today involve the green units. There are only 6 at the moment, but more will be arriving - if all 12 of them survive, you get three points. Two points are obtained if only 10 of them make it. Between 10 and 7, you get a single point. If half of the greenies are murdered, it's game over. There's also an additional reward for saving all the green units, so it's best not to screw up.

Lastly, this map is beautiful. Look at that. If it wasn't for the HUD and the units, you'd think it's a painting of a desertic canyon.

- Once again, this game has excellent gameplay-story integration.

- This map manages to combine being an interesting level in gameplay while also being visually appealing and believable. Several strategy games (Fire Emblem included) usually tend to lean one way or another, so I complement Berwick Saga for having one that does both well.

- A predictable objective, but tactics points and another reward, as well as the story, help keep it from that being a bad thing.

- Took the words out of my mouth. I am curious what other products the artists that worked on this game worked on any other products before and after Berwick Saga.

4 hours ago, Saint Rubenio said:
Syudaz6m o

The implication is that we've already been here for a while, and only now the Imperials have begun to catch up to us.

Unfortunately, it seems we didn't use that time to set up fortifications and traps.

Though considering how many minefields there still are in the world today that outlast the war they were set up in, maybe that's for the better.

On a serious note, though, I wouldn't mind seeing a Fire Emblem that has an epic defense chapter that is huge in both story and gameplay, and you could prepare for it by setting up the fortifications and making choices and sacrifices about building traps, ballistas, catapults, setting up soldier locations, and so on.

4 hours ago, Saint Rubenio said:
Cr3ejjpq o

This is Daoud. Kaga did Dimitri's spaghetti hair first, as you can see.

I'm trying to remember if any previous Fire Emblem characters, playable, NPC, or enemy, had spaghetti-like hair before Dmitri. I wouldn't be surprised if Dmitri wasn't the first, but he would certainly be the most noticeable.

4 hours ago, Saint Rubenio said:

Lgjkwhcy o Daoud is understandably pissed, since his liege is dead and he's watched nearly every one of his comrades follow suit because Volcens didn't feel like sending reinforcements.

This game is about how the war effects everyone, and I see that description is still accurate.

It's easy to throw lives away when you're far from the conflict and the casualties are just a number.

4 hours ago, Saint Rubenio said:

3cxl4xfi o...I will pretend I did not hear that. How many of your soldiers remain?

Although I am surprised that this line is actually in the game. It sounds like a very Saint Rubenio thing to say.

4 hours ago, Saint Rubenio said:

Lgjkwhcy oOh yeah, and no offscreen armies this time around. The twelve green units are all that remains of our frontlines. Thanks, Volcyboy.

On the bright side, that's more or less the amount of playable units Fire Emblem games field at a time.

The lack of battalions didn't bother me in the past, but of course, this is Berwick Saga, so that number is going to matter.

4 hours ago, Saint Rubenio said:

3cxl4xfi oI expected heavy losses, but to think that only thirteen of a hundred men would make it this far...

Is it sad to say that that's around the number of losses I have to suffer before deciding that discretion is the better part of valor in most strategy games?

4 hours ago, Saint Rubenio said:

Ey7zuvdn o

9qk5ifz8 oThis is the other reward for keeping all the allies alive. Daoud is interesting in that he never becomes a mercenary. To compensate, however, one stands a pretty good chance of losing him here: if even a single one of the green units dies here, Daoud will leave at the end of the map. If they all survive, however, he will immediately join permanently. So let's do a good job, shall we?

That's a pretty appealing reward, though I don't know how painful it is to continue if you loose it.

4 hours ago, Saint Rubenio said:

Xhtsdj6z o

The boss of the day introduces himself.

Uewkuqm9 oIt's our duty to clear out all of these remaining stragglers... and I don't leave things done halfway!

Laurus is a genus of evergreen trees belonging to the laurel family, Lauraceae.

It's also a Russian novel.

Interesting name for a boss, at least.

4 hours ago, Saint Rubenio said:
2lbp5sjv o

All right, there we are! The game is kind enough to tell us the fate of the friendly units. As you can see there, in escape maps with a time limit, units that remain after the limit won't die, but rather they'll be captured by the enemy. Still, I'd rather not have to pay up to get my guys back, so let's see if we can't all leave ahead of time.

Well, that answers my question of what happens to captured friendly units.

Also, an escape map about escorting green units is a combination I'm actually surprised I (and Fire Emblem, for that matter) haven't thought of before.

4 hours ago, Saint Rubenio said:
Jfh2w0ls o

In this map, there is only one searchable tile: this one. It is here that we'll find Barker's poetry book for Adenau. As for the other two citizen requests, two enemies have droppable old shields, but we'll have to capture an enemy alive for the third one. The brigands with Reiss's special axes will not appear for a long time.

I can only assume Adenau likes to hike off the beaten path and read in quiet places among nature in order for his book of poetry to have been lost there.

Not that I blame him; this map looks like a painting.

4 hours ago, Saint Rubenio said:
Kwzzib16 o9pv3qebr o

Daoud has clearly been through some rough times. His axe is bad shape, his shield is long since broken, and his health isn't doing so well.

Leaving that aside, Daoud is... weird. First off, he's a knightly type that cannot mount. You'd think he'd be the Adeleon/Arthur of axes, but nope. He's also the only unit in the game that isn't affected by the bracket system, which, in theory, means that he could be RNG blessed / rigged and become an amazing killing machine to surpass even Ward and Clifford. In practice, stats don't matter half a bit in this game, so nobody cares. He can also promote, but while he only needs 4 of each shield points, 19 axe points is... not as easily obtained. Daoud's real strength is that his base defense is awesome and he's capable of using medium shields, making him a very good tank that doesn't suffer from Derrick's 3 move.

His skillset is pretty cool:

- We've seen a few enemy bosses with Battle Cry. If Christine's fate proved anything, it's that this skill has the potential to be quite deadly.

- Imagine Pulverize coupled with Battle Cry. Enemy go bye-bye!

- Now that I think about it, if we had kept that crooked axe, perhaps we could've tried a meme 30 defense wall build with Daoud or Derrick.

- Inmunity to cripplings, nice as always.

All in all, Daoud is a rather strange unit, but he can be useful, although the lack of a horse and his knightly movement type hurts him in the long run.

So, a worthy reward for saving all the green units but not to the point that missing out is detrimental?

Considering your skill and luck, this will be a particularly interesting map indeed.

4 hours ago, Saint Rubenio said:
Opzmpuwu o

Another crippled green guy for the pile. The visual perspective of this map is unusual, but I love the result.

Yeah, the cut-off at the top is a little odd, but it's hard to deny that it makes the rest of the map look cool.

4 hours ago, Saint Rubenio said:
D2opk7n9 oLaikgyor o

Why is your hair black all of sudden?

It looks kind of dark green. Which still isn't correct, but at least the color is right.

4 hours ago, Saint Rubenio said:

G753nikf o

Not the correct way to move with a claymore (you're suppose to have it on/over your shoulder), but I can't deny that this is a cool looking screenshot

4 hours ago, Saint Rubenio said:

2arjfjfb oAh, thank you so much... wait! Wait, doc! You forgot... you didn't heal my horse! My horse is still badly injured! Doc...? Oh, blast it all... n-no! Hang in there, boy... they'll take care of you in Navaron, you'll see! We gotta keep going...

Allied... adventures, I guess? Don't know of a synonym for "misadventures" that starts with an A. Still, glad to see these!

Even if they make me extremely worried about this guy.

4 hours ago, Saint Rubenio said:
Rbwrfjib oPfx3wkzw o

With the rapier, Reese is able to-- whoa, whoa, Reese! That isn't how you use a rapier...

Kaga did it first... Maybe. I know the 3DS games don't have them wielded correctly, but the GBA games do and I'm not certain about Thracia 776 (Marth in the DS games always stabs first, then slashes, so the argument could be made either way).

4 hours ago, Saint Rubenio said:
Jwm067gu o

Daoud cries some more because he can't move with Reese standing in his way.

Heh, how that sentence sounds without context. Makes one of the few tanks of the game sound like a wimp.

4 hours ago, Saint Rubenio said:
Mkjedkdu o

Reese turns his rapier into a cleaver to better harm his opponent. I like that last frame of his animation. It proves why fighting with capes isn't a good idea. Look at that! Damned thing wrapped all around him!

Yeah, it is pretty surprising how many Fire Emblem characters and classes fight with a cape considering how impractical they are in real life. The only character that comes to mind that it makes sense to wear one is Batman, and that's because it doubles as a glider.

4 hours ago, Saint Rubenio said:

2arjfjfb oC'mon, boy, you can do it... we'll get through this, you'll see. When we get to Narvia, I'll treat you to the finest hay you've ever tasted! Heh... yeah... that'll be nice... we could bring Lisa along, too! It'll be fun... we just have to make it through this!

You had a good opportunity for drama, and I see you didn't waste it. I am concerned for this guys survival and can see it ending either way.

4 hours ago, Saint Rubenio said:
Moduexv2 o

Sigh... this is Owen's problem in this map. His movement type can't handle this type of terrain, so he moves at a whopping 1 hex per turn. It's kinda like Cecilia's problem in FE6, his first map doesn't like him. Still, Owen is better off than the other two healers, since he doesn't have to walk back to the escape point. Hopefully it won't be necessary now, but in my last run he saved a few lives by walking into the canyon and physicing the frontliners before using Return in turn 20.

This definitely isn't the map to see what Owen will do with that Nosferatu.

4 hours ago, Saint Rubenio said:

Gd9nesxf oU1m1cre8 o

Bumba! Which is spanish for boom!

Really? Google translate says it stands for "the ball", but it's google translate, so I'd take that with a grain of salt.

4 hours ago, Saint Rubenio said:
C3whu4xg o

If you're wondering why I've had everyone dismount, it's not because they move faster or anything. It's just that, since they don't get that much mileage out of the horses, I figured I might as well try to keep them from being wounded.

What do you know? Adding a health bar to horses made dismounting more efficient than effective weaponry ever did.

4 hours ago, Saint Rubenio said:

Hqd4jfwp oBghrxmoy o

You didn't duck, you fool! You... uh, held your sword to your crotch? Okay, whatever works for you. Sheesh, you're the weirdest swordfighter...

Considering you stabbed the guy that killed Christine in the groin, perhaps Faye took notes that cavalry would aim there.

4 hours ago, Saint Rubenio said:

Kqnziddz o

That's a cool generic sprite. But it's not my favorite.

Don't blame you; It's hard to beat Derrick.

4 hours ago, Saint Rubenio said:
Ildi2b3g o

You know, Sylvis, I appreciate the dodge, but I'd be happier if you'd killed him.

Why is the thief holding his arm like that?

Also, for some reason this bandit shouting "Grr, I'll get you next time!" popped into my head when I saw this.

4 hours ago, Saint Rubenio said:

And here I was expecting a Three Houses or Echoes reference.

Funny how saying a simple word and rolling some of the letters can make it more memorable.

4 hours ago, Saint Rubenio said:
Hupkcd8n oYnpkbmph o

Well, at any rate, you are going to yield that shield to me. I need moneys for furniture!

Guess this meme isn't as inaccurate as I thought:

berwick saga | Tumblr

And yes, this does appear when typing in "Berwick Saga Memes"

4 hours ago, Saint Rubenio said:

Kw7uujxq oHey...! Vincent, man! Aurgh... The heck... are you doing? Leave that half-dead horse behind... and run for it...!

2arjfjfb oNever... Never! This loyal boy's been through the whole war with me, I'll be damned if I leave him now! I couldn't save Lord Warrenheit, I couldn't save Myuhen, I couldn't save our brothers... but I can save this horse, at least!

Kw7uujxq o...you're a good man, Vin... I hope... I'll see you and your horse again in Narvia...

2arjfjfb oThanks. You take care of yourself. That wound doesn't look good...

Kw7uujxq oI'll be fine... but thanks...

Allied Adventures! Like minion misadventures except I'm a lot more worried about whether or not they'll survive.

...good job at making me care for a guy that is being a pain in the butt in gameplay.

4 hours ago, Saint Rubenio said:

2arjfjfb o...and next to my home, there's this big, beautiful pasture... I think you'll like it there. There's even a nice river where you could stop to drink after a day of running around... free like the wind, with Lisa and I to watch over you... no more war for you and I, my friend. You and I are never returning to a battlefield... and neither are we dying in one!

Why_Do_I_care_About_This_Generic_So_Much

This may be the first time I've seen this meme used in a dramatic context.

4 hours ago, Saint Rubenio said:
T7wauy9z oSkfv3zxj o

Can I just say that I absolutely love that these two are called Ali Baba and fuckin' Pedro of all things? It's like, one of the most iconic and exotic arabian names, and one of the most common spanish names. Just randomly show up as thieves. It also happens that Pedro was my spanish teacher back in high school. Good teacher. Strict, but fair.

Been a while since I've last read the Arabian Nights. It was an interesting set of stories, even if they were occasionally a product of their time. I also found the Disney version of Aladdin to be more entertaining, honestly. Pedro I've seen from a game called "My Friend, Pedro", which is a weird game about bullet time and a talking banana.

4 hours ago, Saint Rubenio said:
Wfrln1l5 oF1jjwuym o

As for the other two, Pedro is also hilariously tanky. He has a bag with vulneraries, which... honestly, the bag is more valuable than the vulneraries.

Ali Baba is, funnily enough, worth more than Pisaro even though he's not a bounty target, simply because he drops the 5000D vendor trash (Pisaro is 3500D). He's also far easier to kill than Pisaro and Pedro, since he's little more than a generic thief. Thank you for existing, Ali Baba. You make killing Pisaro much less imperative. I'll still try, of course. But it's really no biggie if he escapes (up north, near where Laurus is standing).

Huh, didn't think I'd hear the day where something was worth more than a bag in Berwick Saga.

4 hours ago, Saint Rubenio said:

2arjfjfb oEnemies... they're here already... we're never going to make it... it's the end...

2arjfjfb o...w-whoa! Whoa, whoa! W-what are you doing?! Don't rush ahead like that! Slow down, you'll open your wound more--

Hcnm0mlx o

Holy SHIT he actually moved a ton of spaces that time! Wow... thank you for redeeming yourself, rider guy. You're still in grave danger, but perhaps... just perhaps...

2arjfjfb oThe pain that doing that must've caused you... thank you ever so much, my dear friend! Just one last effort, and we'll be in the clear. You'll be safe...!

Guess all it took was being in imminent danger.

4 hours ago, Saint Rubenio said:
Jixcey7t o

Why are you laughing? You're pathetic. Look at that 0 attack of yours!

4 hours ago, Saint Rubenio said:
Osunvgjm oZlgs3nlw o

NOOOOOOOOOOO YOU SON OF A BITCH, I FORGOT! PEDRO! PEDROOOOOOOOOOOOOOOOOOO!!

So that's why he was laughing.

4 hours ago, Saint Rubenio said:

2arjfjfb oHah... haah... oh, t-thank the goddess...! Rest now... we're safe... we've done it! All thanks to you!

Iudppqqk oSoldier! Are you injured?

2arjfjfb oNo, I've been taken care of. But my horse requires urgent attention! This gaping wound, it's... it's terrible just to look at! Please, save him...!

Iudppqqk oUnderstood! Help me take it to the clerics...

xZKPwI2Qi_CjvKnI9i4isBLVqoGvllplFIS7EkjbD0BD6cIscutKnAC4GX6SK48xGZIHQRzt7VQX2htAc9iD4HHvCcEYGxNS1hfqrMAuWIhETHFBhj-U6Wggp_Cr78v9wjeyX61T

4 hours ago, Saint Rubenio said:
V2nurvkh o

I very much can. It's not like you're going to need it, mate.

Yeowch. Though he was probably on the lucky side, considering what claymores are capable of.

4 hours ago, Saint Rubenio said:

Zr9a1xzz o

Offscreen, yes. But not when the protagonists are on the job.

4 hours ago, Saint Rubenio said:
1gb4vrxh o

Laurus is really damn strong. He's basically an enemy Clifford. He likes staying on the roads, too, so he'll have a mighty charge bonus by the time he makes it to, say, Sherpa. He does have a crippling weakness, though.

Huh, Mithril. Another Lord of the Rings reference. It looks like silver but is lighter and stronger than steel, and it saved Frodo's live countless times in the books and movies. I don't recall it ever being used to make weapons or shields, thought that's probably because its rarity made it more appealing for armor and decorations.

4 hours ago, Saint Rubenio said:
Ssypoalw oJm8zrlr5 o

BUWAAAAAAAAAAAAAAAARGHH! SHERPAAAA!!

Mdqsowav o4awpe3ol o

This is not pleasant! Healing, healing! He needs healing, now!

See what I mean about counter being unappealing on playable units because it is at its most effective when you're nearly killed like this?

4 hours ago, Saint Rubenio said:

Zlagxehg oYour worst nightmare, pal. Come get me! Or are you too afraid to leave the road? Maybe you just don't think you can stand up to me, little roach!

Uewkuqm9 oHmph... I will not fall for such lowly tricks. Fight me with honor, Berwick mongrel.

Zlagxehg oHa... uh... (damnit, this has never failed before...) W-Well, that's not what... that's not what your wife said!

Uewkuqm9 oMy wife?! Marlene... what in the world are you talking about?!

Zlagxehg oUh... she's... she's really ugly!

Fykvu6vx o

Uewkuqm9 oRAAAAAAAAAAARGH! HOW DARE YOU INSULT THE LOVE OF MY LIFE! I'LL KILL ALL OF YOU!!

Zlagxehg oHah! Would you look at that. It worked, I guess...

That screenshot timing was perfect.

4 hours ago, Saint Rubenio said:
Txs2rwca o

This other archer can only reach the guardian, thankfully. Guardians are basically fancy knights. Fancy with a capital F, too. Look at that portrait. Gorgeous.

Is that the picture @Aethin uses for his avatar? The helmet looks similar, at least.

4 hours ago, Saint Rubenio said:
Wwofd9w9 oAs4ig6wn o

...Well, this is what things are looking like. We're ready to confront the boss, but he's really tough - even with all of Daoud's crying, I worry... and down south, a stupid little archer stands a chance to ruin all of my efforts protecting the allied units. Not to mention, there's been no sign of the third old shield or the three axes yet... And there might also be a few unexpected surprises in store for us...

I'm halfway through the chapter's screenshots, so I think this is a good place to call it a day! Next time, we confront Laurus and see if we can't save those last greenies. The good news is, if those three make it, it's over - they're the last soldiers remaining on the map. Whatever comes to pass, I invite you to return next time for the epic conclusion to Covering The Retreat! Wellfare, readers!

Guess this is a good place to be continued. Same Bag Time, Same Bag Channel!

4 hours ago, Saint Rubenio said:

2arjfjfb oWell... he'll live, but they had to cut his leg off. That last sprint he did to save me... it cost him dearly...

Kw7uujxq oOh, no...

2arjfjfb oThey were talking about sacrificing him, but that's not going to happen on my watch. I'll take him back home and give him a comfortable life. It's the least I can do for him...

Fortunately for you, Carmal in this town happens to be quite a saint.

4 hours ago, Saint Rubenio said:

2arjfjfb oWho knows... hmm. Acting. I've always dreamed about becoming an actor. Perhaps I'll try pursuing my dreams, for a change.

*Laughs at the reference and cries that Seamus didn't make it*

***

Before commenting on your replies, I noticed this in one of the comments:

jJ6HCJC5rXxS1kpWp8HtpYlvwS-zRwpm-VDbJQF8xA0iqNazzEIbiPmX-8X8LB82BRaEzUMQTa1sBMYkfovc7xMf4LJM_4sBYvyIi6GJOodYD_BCzdihV7XxqEL9oQMhsi0iDWBh

Looks like Erzheimer has a reputation.

Also, when does After the Rain and The Wind Blows play? I think those might be my favorite songs in the game right now.

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[Addendum]

For some reason i'm no longer allowed to edit my previous post, so:

On 5/5/2020 at 10:03 AM, Saint Rubenio said:

Now, let's go back to Berwick Saga, a game that I am sure we can all agree is better than all other games. And if you disagree, then you are a horseman.

The crests horsemen are to blame.

You need to play Arknights to know that this is accurate? It has a horseman in it!

I'd like to mention that "Arknights" has no horsemen... but many horsewomen instead, and a couple of them have bows! (The others have a gun, an orb, 2 spears and 1 hammer+shield)

Also:

23 minutes ago, Hawkwing said:

berwick saga | Tumblr

And yes, this does appear when typing in "Berwick Saga Memes"

Just to fill this post with something beside my addendum.

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[Addendum of the addendum]

Same as above, and it's only been half an hour since i posted that one!

On 5/5/2020 at 10:03 AM, Saint Rubenio said:

Also, doctor? Is this a coincidence, or did you go out of your way to search for a doctor OC because of the four times I've mentioned I'm a main medic in TF2? 'Cause If so, this is... pretty damn great! Thanks!

(Note: unfortunately none of those actually apply in-game)

(Except maybe the first two...)

Edited by Golb89
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45 minutes ago, Golb89 said:

For some reason i'm no longer allowed to edit my previous post, so:

Welcome to the club. It only seems to happen consistently on Let's Plays, though. Which gave me my crippling fear of making spelling errors after hours of writing.

5 hours ago, Saint Rubenio said:

Didn't they add "d'oh" to the dictionary? That's how influential the Simpsons are. Or, well, were. Nowadays they're more like... kind of a decomposing corpse that is inexplicably still moving about. Kinda like its partner in crime, Family Guy. Why can't these big shows ever let go? Endings are a great thing! They're more beautiful than the prospect of getting more money out of a corpse. But, of course, money.

I know things like Breaking Bad, Gravity Falls, The Dark Knight Saga, and several more ended while they were good. Though I think a difference was that those were pretty story-focused, whereas shows like Simpsons and Family Guy are more episodic, so it's more difficult to aim for a stopping point. Not to say it can't be done, but it's not as easy.

5 hours ago, Saint Rubenio said:

Honestly, someone needs to punch some sense into that hard head of his. Show him that he's not amazing just because he's the king.

They'd probably be immediately branded a traitor and executed at best.

Eugen could get away with it, though. And then lead us all to victory with just his snark and wisdom. To bad we can't raise his corpse or something.

5 hours ago, Saint Rubenio said:

That damned Palmer! He's like General Lawrence, but bad and evil!

5 hours ago, Saint Rubenio said:

Fairly certain he's this game's take on General Lawrence.

I don't know whether that's a good or a bad thing.

5 hours ago, Saint Rubenio said:

Hegwm6a5 o

Making that portrait really paid off, I see.

5 hours ago, Saint Rubenio said:

Well, I gotta account for possible blind readers!

I don't really know how you would do that without transcribing every update (something that David Morgan-Mar does for things like Darths & Droids and Planet of Hats), but I appreciate the gesture.

5 hours ago, Saint Rubenio said:

Lampoil! Rope! Bombs! You want it? It's yours, my friend, as long as you have enough rubees!

Pffffffff Okay, that was a nice reference.

5 hours ago, Saint Rubenio said:

Of course you were. Fates bad, after all. Isn't that right?

Gameplay-wise, Conquest is really damn good, but I would say it does fall into the trap that other difficult games can fall into of never letting up on the challenge and having the later levels overstay their welcome. I will give the game credit that the difficulty is fair and that any bullcrap I encountered tended to be typical Fire Emblem bullcrap (high hit rates missing and low ones hitting and all that jazz), and I didn't mind having to pay attention to every single enemies stats, weapons, and skills, or else they could and would kill you quickly, efficiently, and creatively... when the levels took 30 minutes to an hour to complete. But having to do that for an hour to two hours to sometimes damn near three quickly became more exhausting that fun. And while I wouldn't call any of the gimmicks badly designed, some of them weren't fun, or given as much time to stew as they could have. Still an excellent strategy game, but I was exhausted by the end of it.

As for the story, I think its infamous reputation precedes it, but it's still not good. I wasn't moaning and groaning throughout my playthrough, but it did get to the point that I was only viewing the story to give it a fair assessment and to have context for the upcoming level. The cast is also one of the weakest in Fire Emblem, though don't take that as me saying that they're bad. They may lack depth, but they can still be entertaining if you go in prepared to watch the fireworks of two different personalities meeting.

5 hours ago, Saint Rubenio said:

Why, though?

Curiosity

5 hours ago, Saint Rubenio said:

You mean like you would, if you were an actor?

I probably would do my own stunts, even though I am ill-equipped to do so.

I am legitimately curious in learning fencing, though.

5 hours ago, Saint Rubenio said:

Okay, okay, calm down! No need to swear, Hawkwing.

Hardy har har. I prefer not to swear but It is not like I am immune to doing so (unfortunately).

5 hours ago, Saint Rubenio said:

I can understand where you're coming from. Sadly, I play for the map design and difficulty, not in spite of it, which leads to me disliking half of FE. PoR can have all the story it wants, it's still a PooR game.

I will give you props for that pun.

5 hours ago, Saint Rubenio said:

I used to think it'd be incredibly difficult, and yet here we have Berwick Saga, which takes all of that and fixes it, so...

That's because Berwick Saga plans the story and gameplay together and takes advantage of the hub world and presentation. Again, Fire Emblem can do this too with it's current narration style, but it's not easy to circumvent its weaknesses.

5 hours ago, Saint Rubenio said:

All right, I will consider it.

Glad to hear that.

Though after playing it again yesterday, change the "early game enemies do a lot of damage" to "enemies do a lot of damage throughout the whole game". Because holy crap I fought a white lynel (essentially centaurs with melee and ranged attacks and could almost be considered bosses in their own right) and every single attack brought me from full health down to 3/4's of a heart in one swoop despite wearing good armor. They're satisfying as heck to destroy, but Link ate a crap ton of food throughout that fight. The combat is fun, but it's also were most of my gripes with the game lie.

The exploration aspect is some of the best I've seen, though, so don't let that scare you off.

5 hours ago, Saint Rubenio said:

Medusa made me quit the game, so... I don't think it's such a great example.

Nuibaba is weak and Medusa is not a cheap spell. And you can stay out of it's range while attacking anyone close to the edge as well as the summoned gargoyles. Send Mathilda and a Dread Fighter or two around the building to be able to dash at Nuibaba and take her out, though it might require some luck and a combat art.

Though there is a guy that has the Medusa on the final map, and while he thankfully doesn't have an item that heals him, he is tankier.

5 hours ago, Saint Rubenio said:

I shall have to check it out myself, at some point or another.

I am not joking when I say that characters like Arthur and Keaton helped get me through the game. Their comments on attacking, dodging, missing and winning got a smile out of me during an otherwise frustrating (if fair) game.

5 hours ago, Saint Rubenio said:

Don't worry. He may not have a unique description for everything, but when I start getting scenes, it'll be great.

Definitely something to look forward to.

5 hours ago, Saint Rubenio said:

They'd be fools to kill him, when he could just be replaced by a better leader.

It is concerning that that logic applies to our side.

5 hours ago, Saint Rubenio said:

You also missed the custom dialogue I made about it immediately afterwards, I suppose.

Nah, I noticed. It flowed pretty seamlessly into the actual conversation, I might add. Didn't have much to really add myself, though.

5 hours ago, Saint Rubenio said:

This is even worse than the emiyu bullshit that was revealed right before the end of TRS. Remember that? Well, in this case, we're getting TRS lore in the next game. Thanks, Kaga.

Sequels expanding on the lore is pretty common, although they don't tend to be hundreds of years apart.

Better than Awakening, even if the inconsistencies don't bother me that much. Having the world be absolutely wrecked inbetween will do that.

5 hours ago, Saint Rubenio said:

Generic dancer? Hah! That sounds fun.

It seems like it would be a little too random to be useful, but at least it would be unique.

5 hours ago, Saint Rubenio said:

All I know about spirit tracks is the smash stage. One of my favorite smash stages, too. I've always been a sucker for train fights, for some reason. The added danger of falling off the train, I suppose.

I love that stage too. And I love trains and train battles as well.

5 hours ago, Saint Rubenio said:

Well, there's this video, which a few of you may've seen before... but what I usually do is get Ward and Clifford to tank them. They're good enough to tank at least one of them at full charge. So basically, I lure them to use their full movement (so they can't Canto away) and then I gang up on 'em.

You'll get a wyvern rider by chapter 9 it seems, and that epic magic spell!

Also, for some reason the sound affects of selecting remind me of The Legend of Zelda, for some reason.

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I think Valery's trying to get your army killed.  Otherwise, why direct people's attention to the lunatic with a very sharp knife?

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9 hours ago, Saint Rubenio said:

Come to think about it, I'm not sure if I've ever seen another S durability weapon in this game. Maybe nosferatu+ really is the only one.

Vajra and Virtra are the only other ones. They should still be able to break, though. But you would need to swing them like 40 times just to reach green durability.
 

9 hours ago, Saint Rubenio said:

Uootydkn oIf you want to be useful, you can start by lending me any spare shields and axes you've got.

Daoud is such a badass. Guy's fighting for days, broke all his gear over imperial heads, is half dead, and he's like "Look man, there are still plenty of imperial skulls in need of splitting, so just give me a new axe and I will be right on it."
 

9 hours ago, Saint Rubenio said:

While Owen comes to heal him, Daoud will entertain himself by screaming at the air.

I usually just give him a Potion so he can jump straight into the action. Helps that he misses exactly 20 HP too.
 

9 hours ago, Saint Rubenio said:

Reese is surprisingly tanky, thanks to the Perseid.

You sure you want to break it so early into the game?
 

9 hours ago, Saint Rubenio said:

As for the other two citizen requests, two enemies have droppable old shields, but we'll have to capture an enemy alive for the third one.

There is a 3rd on but he spawns at like turn 19 at the top left corner of the map. A bit difficulty to get unless you are willing to sacrifice someone. I think Faramir can barely make it out, but considering no one has 100 hit right now, it's not like you can guarantee a quick kill. I suppose there is also Olwen's return staff, and even if he sticks around after turn 20, it's not like he will ever catch up to your remaining guys with that 1 movement of his.
I've heard that on this map enemies with old shields have the hidden skill that makes them more vulnerable to cripples. But I can't exactly verify that.
In any case, I suppose the most ideal scenario is to have gotten an old shield from a capture back during the supply outpost mission.
 

9 hours ago, Saint Rubenio said:

Hqd4jfwp oBghrxmoy o

You didn't duck, you fool! You... uh, held your sword to your crotch? Okay, whatever works for you. Sheesh, you're the weirdest swordfighter...

She was probably trying to use Parry. I mean, you can see where the spear was aiming at.

But yeah, she is rather weird. Her sprites are drawn as if she was wielding her sword in her left hand when facing left, instead of her right like seemingly everyone else does. I doubt she is meant to be actually left-handed, since her artwork, including the art Aethin linked earlier in the thread, shows her holding her sword in her right hand. So it's probably just done to make her pose and animations more distinct. Because hey, sprites are mirrored anyway, so who cares?
 

9 hours ago, Saint Rubenio said:

Oh, man, that rider...! Seriously, why did I bother healing him!? He's not using the extra health for anything! Am I just mistaken? Does it truly matter to heal a crippled guy? 'Cause I healed him like four turns ago, and he's moved exactly four tiles since then! Heck, I think he moved farther when he wasn't healed!

It should. Even the tactical hints section for this mission says as much, if I recall correctly. Maybe the problem is that you didn't heal him all the way to 100%.
I usually deploy no less then two healers on this map, to make sure I have both my own guys and the NPCs covered.
 

9 hours ago, Saint Rubenio said:

Another Imperial spear? Okay, sure. The more the merrier, I guess.

Well, you do need them for another Citizen Request in chapter 9.

9 hours ago, Saint Rubenio said:
Atbi1dky o

Right, good job. 4 more points to go. Spear worries me, though...

I'm not sure promoting him is even worth it.
He probably has one of the best promotions on paper. Getting Medium Shields sounds pretty awesome for someone with Shieldfaire. And it raises his sword cap, which he tends to hit pretty hard when focusing on swords.
But even using Spears exclusively, I find he doesn't promote until near the end of the game. He probably won't even be able to take advantage of the increased sword cap because of all the time he had to spend with a spear in hand. And it's also going to be pretty late to build up his Medium Shield rank.

 

Edited by BrightBow
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7 hours ago, Saint Rubenio said:

Maybe it was a trap! The Merlinus answer to all things!

Well, that'd actually make sense compared to whatever actual reason she had.

7 hours ago, Saint Rubenio said:

 

Oh yeah, if all games were ironman no hero would ever win.

I don't know. I've done Super Castlevania IV in one life. On the original hardware of course. No save-states on a Super Nintendo. For me it's just a matter of three parts of the game. The damn insta-death spikes in the dungeon level, not screwing up when fighting Slogra, and of course not choking when Dracula starts having lightning rain down. As long as I manage that... then I'm good.

7 hours ago, Saint Rubenio said:

Come now, I know who Stan Lee is. He's the guy with the glasses who cameoes in so many movies! Yeah...!

Well, was... he did kind of die a bit before the end of 2018. You know... rule of being classic comic writer. You're either dead, retired, or jumped the shark like Frank Miller. Mind I think everyone's technically retired for the moment due to them stopping production during the pandemic.

7 hours ago, Saint Rubenio said:

Holy shit, you should've showed him what it's for. Piece of trash...!

My boxer brother's been working at fixing the blade. Which has involved basically adding on extra steel, then sharpening it back to it's original shape. I saw the thing last night and it's currently got the extra steel... but that sure makes it blunt in places. Mind technically as a double bite axe, it's got one good blade regardless. I just don't like it being all aysmmetrical.

8 hours ago, Saint Rubenio said:

...now please excuse me while I hate on FE7 for reasons I've long since forgotten.

The fact it penalizes you for not doing the most long and drawn out tutorial every time you play through by making several characters virtually unusable,  and the fact that the cast is on the smallish side to the degree you only get one option for a myrmidon, one option for a mercenary (until you get a pre-promote for ONE of them and only one, as Karla doesn't count), the fact they nerfed the shit out of the fighters from FE6 to make up for the buffs to axes but went so far down the nerf that the fighters are doomed to either a bad hit-rate or no speed. Also the weather mechanic managed to be worse than fog of war because it made maps a legitimate slog to play through by slowing down EVERYONE, whereas fog of war has the slightest value in making you strategize to keep your units protected. It also contradicted the hell out of FE6 with several plot-points. (All that said, I'd say it wasn't bad per se, just severely flawed and consequently very hard to go back to).

8 hours ago, Saint Rubenio said:

 

Lampoil! Rope! Bombs! You want it? It's yours, my friend, as long as you have enough rubees!

Sorry Link, I can't do credit. Come back when you're a little, MMMMMMMM, richer.
0O6j3gT.png

8 hours ago, Saint Rubenio said:

Medusa made me quit the game, so... I don't think it's such a great example.

Incidentally, you know how Dread Fighters take half damage from magic? That also applies to Medusa. So if it''d take 46 damage to reduce their HP to one, Medusa instead reduces their HP by 23. Big weakness to the thing (which was, incidentally added because it didn't work that way in Gaiden). Also, if you could get Silque to a high level (18 as a saint) she can summon Dread Fighters... but you know. I doubt you'd get that without grinding. I know I haven't. Apparently it's useful right to the final map. I'll take people's word for that. I'm more used to getting her to level 7 for warp, and a level 10 cleric Faye for rescue. I'm usually not big on the rescue warp, but... Nuibaba deserves it.

 

8 hours ago, Saint Rubenio said:

Uootydkn oBesides myself, there are twelve men left in my company, and they're not in great shape.

Brilliant tactics by Volcen. If one side keeps taking fatalities like that, the war will be over in no time. And his head will be on a pike.

 

8 hours ago, Saint Rubenio said:

- Imagine Pulverize coupled with Battle Cry. Enemy go bye-bye!

First thing I thought when looking at the skill set.

9 hours ago, Saint Rubenio said:

2arjfjfb oNever... Never! This loyal boy's been through the whole war with me, I'll be damned if I leave him now! I couldn't save Lord Warrenheit, I couldn't save Myuhen, I couldn't save our brothers... but I can save this horse, at least!

Kw7uujxq o...you're a good man, Vin... I hope... I'll see you and your horse again in Narvia...

2arjfjfb oThanks. You take care of yourself. That wound doesn't look good...

Kw7uujxq oI'll be fine... but thanks...

Man that's depressing. Is this guy related Czene?

9 hours ago, Saint Rubenio said:

Can I just say that I absolutely love that these two are called Ali Baba and fuckin' Pedro of all things? It's like, one of the most iconic and exotic arabian names, and one of the most common spanish names. Just randomly show up as thieves.

Kind of ironic when you consider that in the Arabian Nights Ali Baba kind of killed the forty thieves ( I mean technically it was his slave girl but... you know). I know the name is associated because of the tale, but he wasn't one of them.

 

9 hours ago, Saint Rubenio said:
Ztsmc0ub o

So, these three! "Pisar" in spanish means "to stomp", so this guy's name is basically Stompo. Stompo overhere is a bounty target, but his health is through the roof, and he has this weapon. He's no assassin, but with my luck, I can see this bastard murdering my units without breaking a sweat.

TO be fair, Pizarro was one of the Spanish conquistadors... and there was a painter in France by the name of Pissaro. So it's pretty close to a legit name. I mean, the conquistador popped straight into mind. Then I found out about the painter when I misspelled the conquistador's name in a google search.

9 hours ago, Saint Rubenio said:

2arjfjfb oNo, I've been taken care of. But my horse requires urgent attention! This gaping wound, it's... it's terrible just to look at! Please, save him...!

Iudppqqk oUnderstood! Help me take it to the clerics...

Truly an epic of war. This in itself could be converted into a story for the ages.

 

9 hours ago, Saint Rubenio said:

Fykvu6vx o

Uewkuqm9 oRAAAAAAAAAAARGH! HOW DARE YOU INSULT THE LOVE OF MY LIFE! I'LL KILL ALL OF YOU!!

Zlagxehg oHah! Would you look at that. It worked, I guess...

Doesn't care if he's insulted, but goes beserk if his wife is mentioned. Nice.

 

9 hours ago, Saint Rubenio said:

2arjfjfb oWell... he'll live, but they had to cut his leg off. That last sprint he did to save me... it cost him dearly..

Ouch.

5 hours ago, Hawkwing said:

Though considering how many minefields there still are in the world today that outlast the war they were set up in, maybe that's for the better.

Like the one on the border between North and South Korea that is also one of the world's deadliest golf courses? (Camp Bonifas). Some would say most dangerous, but there's golf courses that compete for that, including one in South Africa with a water hazard full of crocodiles (I don't remember it's name, but the water hazard is aptly named Lake Panic and a guy once earned a Darwin award nomination by trying to dive for golf balls in said lake at night) , a golf course on a glacier in Greenland (the most northern golf course on Earth), and a golf course on an active volcano (Merapi mountain in Indonesia). I'm sure you could find out more by looking them up.

5 hours ago, Hawkwing said:

Yeah, it is pretty surprising how many Fire Emblem characters and classes fight with a cape considering how impractical they are in real life. The only character that comes to mind that it makes sense to wear one is Batman, and that's because it doubles as a glider.

Also misdirection of opponents attacks like a matador, setting it up on things to bait foes into attacking it while you sneak up on them. That kind of thing.

5 hours ago, Hawkwing said:

jJ6HCJC5rXxS1kpWp8HtpYlvwS-zRwpm-VDbJQF8xA0iqNazzEIbiPmX-8X8LB82BRaEzUMQTa1sBMYkfovc7xMf4LJM_4sBYvyIi6GJOodYD_BCzdihV7XxqEL9oQMhsi0iDWBh

Looks like Erzheimer has a reputation.

He's never going to live that down.

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On 5/8/2020 at 3:03 AM, The Roger The Paladin said:

I don't know. I've done Super Castlevania IV in one life. On the original hardware of course. No save-states on a Super Nintendo. For me it's just a matter of three parts of the game. The damn insta-death spikes in the dungeon level, not screwing up when fighting Slogra, and of course not choking when Dracula starts having lightning rain down. As long as I manage that... then I'm good.

I've also heard of beating Resident Evil 4 without dying is a common challenge run of the game. Getting the Big Boss ranking in Metal Gear Solid games requires never using a continue (granted, you are allowed to die, exit to the menu, and load up a save, but limited saves are also a requirement to get said ranking), among several other thresholds. Technically roguelikes require you to play the entire game without dying to win them, though you will likely die several times trying to get that good. Fire Emblem games can be ironmanned without ever having the lord die.

I wouldn't say it's too far-fetched, but it does lean a bit too much on technicalities.

On 5/8/2020 at 3:03 AM, The Roger The Paladin said:

Incidentally, you know how Dread Fighters take half damage from magic? That also applies to Medusa. So if it''d take 46 damage to reduce their HP to one, Medusa instead reduces their HP by 23. Big weakness to the thing (which was, incidentally added because it didn't work that way in Gaiden). Also, if you could get Silque to a high level (18 as a saint) she can summon Dread Fighters... but you know. I doubt you'd get that without grinding. I know I haven't. Apparently it's useful right to the final map. I'll take people's word for that. I'm more used to getting her to level 7 for warp, and a level 10 cleric Faye for rescue. I'm usually not big on the rescue warp, but... Nuibaba deserves it.

Ironically, while Genny and Tatiana's summons are too weak to serve as anything except distractions, Silque's dread fighters have the opposite problem of being strong enough that they can easily steal kills and thus experience. Though I've heard that's not as big a problem in the postgame, given just how strong the enemies are. I have seen someone level up Silque enough to use that ability in a Let's Play of the original gaiden, but Silque was the only healer and they grinded every now and again.

Never actually used the Warp-Rescue technique with Nuibaba. I tend to pick off as many enemies as I could with my archers and a mountain climbing Alm while Mathilda and any Dread Fighters snuck around the back, baiting any enemies they could, and then using Mathilda to one-shot Nuibaba, even if that has always been a risky move (though strangely it's never failed on me).

On 5/8/2020 at 3:03 AM, The Roger The Paladin said:

Like the one on the border between North and South Korea that is also one of the world's deadliest golf courses? (Camp Bonifas). Some would say most dangerous, but there's golf courses that compete for that, including one in South Africa with a water hazard full of crocodiles (I don't remember it's name, but the water hazard is aptly named Lake Panic and a guy once earned a Darwin award nomination by trying to dive for golf balls in said lake at night) , a golf course on a glacier in Greenland (the most northern golf course on Earth), and a golf course on an active volcano (Merapi mountain in Indonesia). I'm sure you could find out more by looking them up.

I didn't imagine that sentence would lead to learning that people have tried to make Golf more interesting. Though considering how my mention of Arknights may or may not have lead to a discussion involving gacha games, maybe I should start expecting this stuff.

On 5/8/2020 at 3:03 AM, The Roger The Paladin said:

Also misdirection of opponents attacks like a matador, setting it up on things to bait foes into attacking it while you sneak up on them. That kind of thing.

Sounds like a good animation idea for a skill/combat art. It would give capes something to do instead of just clipping through everything.

On 5/8/2020 at 3:03 AM, The Roger The Paladin said:

He's never going to live that down.

He never will, will he?

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1 minute ago, Hawkwing said:

Fire Emblem games can be ironmanned without ever having the lord die.

Usually when I ironman, that's how I play. A game over is a game over. Catch being I made an exemption on one game. Namely my original Azure Moon run, where I allowed "turnwheel" uses in event of a game over (which happened twice, once being in that chapter where you meet with Rodrigue in The Valley of Torment when he managed to get himself killed by appearing at a bad time, and again when that dirty trick on Gronder field happened and Byleth got wrecked because of it). Otherwise I lost Ashe to a crit in the second to last map and raged, kept the save file, and beat the chapter and final chapter twice. Once with Shamir to finish the iron man, once with Ashe still alive.

I figured with Breath of the Wild, as long as I could get to the point where I get the fairies, I could beat it no deaths like any other Zelda game. Just survive to Kakariko village. But no, I can't resist doing pointless high-risk things, or not slip into that freezing river, or accidentally jump from too high pre-glider.

11 minutes ago, Hawkwing said:

Never actually used the Warp-Rescue technique with Nuibaba. I tend to pick off as many enemies as I could with my archers and a mountain climbing Alm while Mathilda and any Dread Fighters snuck around the back, baiting any enemies they could, and then using Mathilda to one-shot Nuibaba, even if that has always been a risky move (though strangely it's never failed on me).

I specifically save it for Nuibaba herself. Then the rest of the chapter's normal. She's way too cheap to feel bad about it.

12 minutes ago, Hawkwing said:

I didn't imagine that sentence would lead to learning that people have tried to make Golf more interesting. Though considering how my mention of Arknights may or may not have lead to a discussion involving gacha games, maybe I should start expecting this stuff.

I don''t know if any of these are so much attempts to make golf more interesting, so much as setting up games in weird places. The Korean border one is at a military outpost that watches the border... so basically it's there to blow off steam while on the job. The South African one is associated with Kruger National Park, and hence the staff can use it... if they don't mind the fact being in a national park there's been native wildlife (leopards, lions, rhinos, hippos, the crocodiles I mentioned) on the course. There's an Australia golf course that has a bullshark in the water hazard since it got in there during a flood. The volcano is active, but it's not like anyone's playing during an eruption. It's just a potentially high-risk place to play. The glacier... that one's deliberate though. Apparently being on a glacier means the course literally changes over time. It's never the same twice because the course is on shifting sheets of ice. I don't know why. My last experience with a golf club involved snapping it in half trying to twist it into a pretzel after being hit in the back with it.

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Part 20 - Flying menace.

Blergh:

Spoiler
On 5/7/2020 at 11:14 PM, Benice said:

It should have been easy taking out Theodore! I even tried to Mercy him from 2 hp to 1 so Czene could kill him! BUT NOOOOO, HE MISSES 87 TWICE THEN GETS HIT BY SOME BLOKE WTH A SWIFT BOW AND GETS KILLED BY TWO 28%! I WILL DISS HIM!

That seems pretty similar to my experience with him.

Is it worth training Enid up?

Yes.

HOLD UP WOW THAT'S GODLIKE I'M USING HER.

See? Yes.

Him? I hope you're talking about Daoud.

Yeah, I was.

I was actually mostly referring to the one who shows up on turn 19 or so.

  Reveal hidden contents

Y'know, Larentia?

Yeah, of course. But I was talking about Daoud because that one is mostly guaranteed if you wait long enough. Which you should, I mean...

  1. eight-year old computer, (massive upgrade from the 16-year old one that could barely run its own home screen, though.)
  2. snip tool because I can't find the screenshot button for this emulator.
  3. I'm probably doing something else wrong too.

F9 by default. I bound it to F12 because it's easier to reach when you have to take a literal thousand screenshots.

The cringe factor.

Yeah, I felt it all right...

 

On 5/8/2020 at 12:46 AM, Pengaius said:

 

 

 

 

    e x u i s i t    e

No, Butterman. It is not exquisite until we've left the map with no casualties and all the side objectives complete. Then it is exquisite.

 

On 5/8/2020 at 1:03 AM, Golb89 said:

Artist's license i guess.

Interesting license...

Yeah, and it belongs to a company that nearly killed emulation and romhacking in order not to lose something like 0,0001% of their profits: yet ironically it seems they didn't lift a finger against something as blatant as FDK (which keeps receiving positive reviews even though it's basically a beta that hasn't been updated since last summer...)

Hah! Nearly killed emulation and romhacking, you say? You speak as if deleting three or four rom sites is enough. It's impossible to kill emulation and romhacking at this point, mate. They can't touch emulators because they're technically not illegal I'm pretty sure, and roms are so easy to spread around, that after so many years it is impossible to delete them all without deleting the entire internet. And that would make Nintendo worse than Hitler.

  Reveal hidden contents

77fe4780-e5d4-469d-8b9c-d7309249ac65.jpg

(I'd like to make an accurate analisys as to why each and every single one of those charges is false and more, but that'd make this longer than your own updates and frankly i don't think it's worth any effort)

Yeah, probably not... well, let's hope you've better luck here!

I... just pasted the link and the site embedded it automatically, just like with images and videos.

Hah. Neat.

I meant "impossible without making it hurt to look at", though you did a great job with the smaller ones (except the bottom one)

To be honest, I realized after uploading that I forgot to uncover the text behind my hair. It was but a small mishap.

Also, memes are supposed to be painful to look at. It's part of their charm.

But you did...?

The important thing is that the meme below that one is not true and you cannot prove otherwise. I am not scum!

ErveWvIw_o.png
 
I'm glad. You kinda screwed up quoting, so I have no idea what you're replying to, but I'm glad to know I can count on you

That's China though, and they hate skirts too (among other things)

Eeeeeerrrrrrrrrghhhhhh...

Is that a waist jacket? Wha...

Neither is Saphira for that matter, and as far as i remember Ruby is the only girl in your army who uses both swords and shields (or just shields) atm so...

Eeyyy, it's female Arden!

(Same for Faye being the only girl who exclusively wields swords)

Eyyy, it's... female Arden!

Same: i've played (or at least booted up) a good 99% of ALL the GBA, GBC and GB roms available (long before Nintendo striked) and the number of those that didn't work on my old VBA version could be counted on the fingers of a single hand.

Well, most roms worked well on the modern version I tried as well. The problem was that there was some odd stuttering, and some of the settings I used in the old version weren't present. So, I went back. VBA is probably one of the best emulators ever, anyway. It just works so amazingly well.

Your loss:

https://www.awkwardzombie.com/comic/morale-high-ground

Not really my loss, to be honest. My loss was wasting a bunch of hours of my life replaying the game on maddening, only to softlock myself on Battle Before Dawn, the worst map in the entire series. No exaggeration there, I cannot think of a single other map in the series where you cannot win unless you plan the entire playthrough around it.

...you know, come to think about it, the main reason I utterly despise 3H is that chapter. That chapter singlehandedly ruined the entire game for me. 'Cause by God, I've never seen such horrendous map design in anything else ever. And then some people defend it! I try not to get angry at others' opinions, but "Battle Before Dawn is actually good" is one take that makes my blood boil.

Maybe.

But most likely not.

Yeah, no.

Such an overreaction over a few drops of lost blood.

You killed me, ya dick! Whaddya mean, "overreaction"? Making cute anime girls nibble on my neck until there was nothing left!

...okay, maybe it's not the worst way to go. But you still killed me! Only I can kill myself off! Multiple times, throughout multiple LPs!

Maybe.

But most likely yes.

Yeah, yes.

That's the Doctor (aka the player/protagonist) though, and i didn't bother editing the faces there for the same reasons as before

Derrick has his own game!? Why did nobody tell me that before?!!

(though, ignoring the rabbit ears, Kroos kinda looks a whole lot like Martel in that last panel, especially since the comic is colourless)

I can see the similarities, yes...

On 4/20/2018 at 2:02 PM, Saint Rubenio said:

iS4ua9d.png

 

On 5/8/2020 at 2:55 AM, Hawkwing said:

In a change of pace, I'll be commenting on the Let's Play during my first reading, when I usually do it on my second. Not much will be different, granted, but maybe I can get it done earlier than usual.

All right, let's see how it goes.

Hmm, maybe he made an agreement with Valery to set up a pretend wanted poster so that he could get practice for both banditry and karmatic comeuppance, and then be released afterwards so he could convincingly play the role of a bandit?

Unfortunately for Seamus, Berwick Saga has RNG capture and Valery was fine with giving the reward for his head.

He should not have tried something like that with a terrible person such as Valery.

That's one of my favorite movies that I need to watch again. It's been a long time since I've last seen it.

Go ahead, then! What's stoppin' ya?

And I shall take this flipped format in stride.

Hah. But still, I gotcha.

- Once again, this game has excellent gameplay-story integration.

It's always been one of Kaga's strongest points.

Meanwhile, apparently the laguz are fearsome killing machines in the eyes of the beorc, and yet in the gameplay they're absolutely pathetic. Can't even do shit half the time! How are those guys feared at all? You just have to survive until they lose the ability to mantain their natural forms!

Although, at least they're better than Elibean manaketes. Y'know, the ones that died by EXISTING?

- This map manages to combine being an interesting level in gameplay while also being visually appealing and believable. Several strategy games (Fire Emblem included) usually tend to lean one way or another, so I complement Berwick Saga for having one that does both well.

Agreed.

- A predictable objective, but tactics points and another reward, as well as the story, help keep it from that being a bad thing.

Agreed also.

- Took the words out of my mouth. I am curious what other products the artists that worked on this game worked on any other products before and after Berwick Saga.

I don't know, I haven't taken a close look at the credits.

Unfortunately, it seems we didn't use that time to set up fortifications and traps.

Though considering how many minefields there still are in the world today that outlast the war they were set up in, maybe that's for the better.

I can imagine Volcens sending a missive "P.S. you can't build any defenses, you have to defend with your bodies" just as we arrived to the plateaus. Sounds like just the kind of thing he'd do.

On a serious note, though, I wouldn't mind seeing a Fire Emblem that has an epic defense chapter that is huge in both story and gameplay, and you could prepare for it by setting up the fortifications and making choices and sacrifices about building traps, ballistas, catapults, setting up soldier locations, and so on.

Interesting idea.

I'm trying to remember if any previous Fire Emblem characters, playable, NPC, or enemy, had spaghetti-like hair before Dmitri. I wouldn't be surprised if Dmitri wasn't the first, but he would certainly be the most noticeable.

Yeah, I can't recall anyone with spaghetti hair as blatant as Dimitri's and Daoud's.

This game is about how the war effects everyone, and I see that description is still accurate.

It's easy to throw lives away when you're far from the conflict and the casualties are just a number.

That is a message the game goes to great lengths to convey.

Although I am surprised that this line is actually in the game. It sounds like a very Saint Rubenio thing to say.

Hahah, well, I guess Ward's my spirit animal, then.

On the bright side, that's more or less the amount of playable units Fire Emblem games field at a time.

The lack of battalions didn't bother me in the past, but of course, this is Berwick Saga, so that number is going to matter.

The intent is that it's pretty bad that only 12 guys are alive. Still, BWS is a bit inconsistent with its numbers.

Is it sad to say that that's around the number of losses I have to suffer before deciding that discretion is the better part of valor in most strategy games?

Sheesh... though, to be fair, it took my FE6 massacre for me to develop the paranoia.

That's a pretty appealing reward, though I don't know how painful it is to continue if you loose it.

Nah, not too much. As you discovered later on yourself.

Laurus is a genus of evergreen trees belonging to the laurel family, Lauraceae.

It's also a Russian novel.

Interesting name for a boss, at least.

haha boss dude is called laura

Well, that answers my question of what happens to captured friendly units.

In the context of this chapter, they're good as dead.

Also, an escape map about escorting green units is a combination I'm actually surprised I (and Fire Emblem, for that matter) haven't thought of before.

It's been done before, by Kaga. There's a chapter in Thracia that's like this but in the fog. Still, there's one key difference: the escape point is on the other side of the map, and both you and the green units start in the same place. You're meant to clear the path for yourself while protecting the green units from ambushing pegasus knights.

Here, the chapter turns into a pseudo-defense map where you keep the Imperials from advancing long enough for the greens to reach the escape points. And then, of course, you have to be careful not to be caught too far away when the time comes.

I can only assume Adenau likes to hike off the beaten path and read in quiet places among nature in order for his book of poetry to have been lost there.

Not that I blame him; this map looks like a painting.

He did say he sat under the spire's shade to eat his lunch. I can't imagine it'd be too pleasant to eat lunch in the middle of the road, directly under the sun.

So, a worthy reward for saving all the green units but not to the point that missing out is detrimental?

Considering your skill and luck, this will be a particularly interesting map indeed.

Heh, well, so far so good.

Yeah, the cut-off at the top is a little odd, but it's hard to deny that it makes the rest of the map look cool.

And this isn't the only gorgeous map in the game, either.

It looks kind of dark green. Which still isn't correct, but at least the color is right.

Yeah, I'll give 'em that much.

Not the correct way to move with a claymore (you're suppose to have it on/over your shoulder), but I can't deny that this is a cool looking screenshot

It's another similarity to Guts from Berserk. That guy moves in a very similar way, down to the cape concealing his arms. That said, at least it looks like Sherpa has to make an effort to swing the thing around. Guts has a sword that is bigger than him but moves it like it's a stick. My friend finds it to be absolutely badass. I thought it was kind of dumb.

Allied... adventures, I guess? Don't know of a synonym for "misadventures" that starts with an A. Still, glad to see these!

What can I say, it wasn't the original plan, but before long I realized it was a great chance for one of these things.

Even if they make me extremely worried about this guy.

Heheheheh... exactly as intended.

Kaga did it first... Maybe. I know the 3DS games don't have them wielded correctly, but the GBA games do and I'm not certain about Thracia 776 (Marth in the DS games always stabs first, then slashes, so the argument could be made either way).

In Thracia the rapier is a generic sword that can be used by anyone with a C rank in swords, so it's definitely not used well by much of anyone. Kaga still did it first because he made Thracia.

Heh, how that sentence sounds without context. Makes one of the few tanks of the game sound like a wimp.

I make it look like he's sobbing pitifully, but in reality, he probably sounds closer to this.

Yeah, it is pretty surprising how many Fire Emblem characters and classes fight with a cape considering how impractical they are in real life. The only character that comes to mind that it makes sense to wear one is Batman, and that's because it doubles as a glider.

An occasionally he uses it to block bullets, doesn't he? What's up with that?

You had a good opportunity for drama, and I see you didn't waste it. I am concerned for this guys survival and can see it ending either way.

Thanks!

This definitely isn't the map to see what Owen will do with that Nosferatu.

Well... you keep on reading.

Really? Google translate says it stands for "the ball", but it's google translate, so I'd take that with a grain of salt.

It's one of many ways. Others include "bum" and "pum".

What do you know? Adding a health bar to horses made dismounting more efficient than effective weaponry ever did.

Yeah. Who would've thought.

Considering you stabbed the guy that killed Christine in the groin, perhaps Faye took notes that cavalry would aim there.

Or maybe her dad told her the tale of "Kreiss the Bronze Paladin and the wicked Maerchen" as a child, and it's stuck with her since.

Don't blame you; It's hard to beat Derrick.

Well, he wasn't the one I was thinking of, but he's very epic indeed.

Why is the thief holding his arm like that?

Uhhh... he's hurt?

Also, for some reason this bandit shouting "Grr, I'll get you next time!" popped into my head when I saw this.

He failed, if so.

And here I was expecting a Three Houses or Echoes reference.

No, why would you think that? When have you ever seen me talk about either game without going on a 5-paragraph-long rant?

Funny how saying a simple word and rolling some of the letters can make it more memorable.

Martinet's a great actor. I don't know what they'll do when he passes... Martinet would be impossible to replace, his voices are far too iconic.

In all fairness, Martinet's characters have been in so many games and are so important by now that I wouldn't be surprised if Nintendo had a stockpile of sound clips lying around to use when he's no longer available. But still, I can only hope he lasts us a long time yet.

Guess this meme isn't as inaccurate as I thought:

berwick saga | Tumblr

And yes, this does appear when typing in "Berwick Saga Memes"

It's probably not a Berwick meme, but yeah, it definitely applies to Berwick.

Allied Adventures! Like minion misadventures except I'm a lot more worried about whether or not they'll survive.

And you already were always worried about the minions.

...good job at making me care for a guy that is being a pain in the butt in gameplay.

I was surprised at how fond I grew of him, too. By the end of it, I only kept insulting him to mantain the contrast between his dialogue and my ranting. Helped that he had his own face. It wasn't my edit or anything, either. That random-ass cavalier had a face. BWS works in mysterious ways, sometimes.

Why_Do_I_care_About_This_Generic_So_Much

This may be the first time I've seen this meme used in a dramatic context.

That was basically the whole update, yes. Only I'm screaming murder at them in the background.

Been a while since I've last read the Arabian Nights. It was an interesting set of stories, even if they were occasionally a product of their time. I also found the Disney version of Aladdin to be more entertaining, honestly. Pedro I've seen from a game called "My Friend, Pedro", which is a weird game about bullet time and a talking banana.

Holy shit peeled Pedro looks terrifying.

Huh, didn't think I'd hear the day where something was worth more than a bag in Berwick Saga.

Treasure is worth more, as are repairstones and the rarer weapons. Bags are still ridiculously valuable for a bunch of brown cloth with a cord.

Guess all it took was being in imminent danger.

Fear tends to be a powerful motivator.

So that's why he was laughing.

Bastard...!

xZKPwI2Qi_CjvKnI9i4isBLVqoGvllplFIS7EkjbD0BD6cIscutKnAC4GX6SK48xGZIHQRzt7VQX2htAc9iD4HHvCcEYGxNS1hfqrMAuWIhETHFBhj-U6Wggp_Cr78v9wjeyX61T

Heheh, yes! He lived!

Yeowch. Though he was probably on the lucky side, considering what claymores are capable of.

I didn't feel like making a headsplit edit for this one rando.

Offscreen, yes. But not when the protagonists are on the job.

In all fairness, the claim does check out. If Sinon doesn't intervene, the green units get slaughtered.

Huh, Mithril. Another Lord of the Rings reference. It looks like silver but is lighter and stronger than steel, and it saved Frodo's live countless times in the books and movies. I don't recall it ever being used to make weapons or shields, thought that's probably because its rarity made it more appealing for armor and decorations.

I've seen it in a couple games before.

See what I mean about counter being unappealing on playable units because it is at its most effective when you're nearly killed like this?

But... no, that's not how it works in this game! In this game it allows you to counterattack like in FE, regardless of the damage taken! It's a great thing to have 99% of the time! Vengeful is the one you're thinking about.

That screenshot timing was perfect.

Hah, I think so, too!

Is that the picture @Aethin uses for his avatar? The helmet looks similar, at least.

Not quite the same guy, but yes, it's this line of generics. Aethin's picture is actually a boss that we'll meet later on, who is a meme among the japanese fanbase.

Guess this is a good place to be continued. Same Bag Time, Same Bag Channel!

May the spirit of Bagman be with us all.

Fortunately for you, Carmal in this town happens to be quite a saint.

Saint Carmalio.

*Laughs at the reference and cries that Seamus didn't make it*

We'll come back to this particular statement in a few chapters.

***

Before commenting on your replies, I noticed this in one of the comments:

jJ6HCJC5rXxS1kpWp8HtpYlvwS-zRwpm-VDbJQF8xA0iqNazzEIbiPmX-8X8LB82BRaEzUMQTa1sBMYkfovc7xMf4LJM_4sBYvyIi6GJOodYD_BCzdihV7XxqEL9oQMhsi0iDWBh

Looks like Erzheimer has a reputation.

Hahahahahahahahahahah... oh, man. The poor dude. I'd noticed it myself. Felt tempted to share it a couple times, but now that you've done it, there's no need.

Also, when does After the Rain and The Wind Blows play? I think those might be my favorite songs in the game right now.

After the rain is a conversation theme. I associate it with Sylvis, since she seems to get it more than others. I do believe we've heard it already, back when she captured the boss for us. And I fell in love.

The wind blows is a map theme that plays in this game's desert maps. It's damn great, but personally, I like advancing waves, clouds of war and a couple of other map themes more.

 

On 5/8/2020 at 3:24 AM, Golb89 said:

[Addendum]

For some reason i'm no longer allowed to edit my previous post, so:

You get used to it. I don't think I've ever been able to edit my LP posts.

I'd like to mention that "Arknights" has no horsemen... but many horsewomen instead, and a couple of them have bows! (The others have a gun, an orb, 2 spears and 1 hammer+shield)

Oh God, I don't think I'd be able to think of those as waifus. Too much risk of PTSD triggers...

Also:

Just to fill this post with something beside my addendum.

To make it more Berwick Saga-related, you could probably replace it with actual weaponry.

 

On 5/8/2020 at 4:09 AM, Golb89 said:

[Addendum of the addendum]

Same as above, and it's only been half an hour since i posted that one!

Don't even bother trying. I've had that same generic message seconds after posting. I always make an effort to proofread my updates because I know I won't be able to fix anything in retrospect.

(Do i need to make a new post every time i want to add something from now on?)

Why does he always die? Maybe I really am him...

 

On 5/8/2020 at 4:44 AM, Hawkwing said:

Welcome to the club. It only seems to happen consistently on Let's Plays, though. Which gave me my crippling fear of making spelling errors after hours of writing.

Same here. But you get used to it.

I know things like Breaking Bad, Gravity Falls, The Dark Knight Saga, and several more ended while they were good. Though I think a difference was that those were pretty story-focused, whereas shows like Simpsons and Family Guy are more episodic, so it's more difficult to aim for a stopping point. Not to say it can't be done, but it's not as easy.

Yeah, more linear stories tend to have satisfying endings, but these comedic, episodic sitcom things just can't ever seem let go.

They'd probably be immediately branded a traitor and executed at best.

Yeah, but they'd be sacrificing themselves for the greater good of teaching Volcyboy a lesson.

Eugen could get away with it, though. And then lead us all to victory with just his snark and wisdom.

Hahah, right. Never doubt it.

To bad we can't raise his corpse or something.

He probably died standing like Ernst, and his body hasn't moved or decomposed at all since TRS. Anyone who attempts to move him meets his glare and is instantly deterred. Critters trying to feast upon his corpse implode upon touching him. Rumors say he's not dead at all, he just doesn't feel like moving.

I don't know whether that's a good or a bad thing.

Well, at least we won't have to meet the sleazebag...

Making that portrait really paid off, I see.

The angery expression was fun to make, I'll tell you that much. Really, all deranged expressions are a ton of fun to make.

I don't really know how you would do that without transcribing every update (something that David Morgan-Mar does for things like Darths & Droids and Planet of Hats), but I appreciate the gesture.

Well, it would be a tough endeavor, yeah...

Pffffffff Okay, that was a nice reference.

Thanks. I really try.

Gameplay-wise, Conquest is really damn good, but I would say it does fall into the trap that other difficult games can fall into of never letting up on the challenge and having the later levels overstay their welcome. I will give the game credit that the difficulty is fair and that any bullcrap I encountered tended to be typical Fire Emblem bullcrap (high hit rates missing and low ones hitting and all that jazz), and I didn't mind having to pay attention to every single enemies stats, weapons, and skills, or else they could and would kill you quickly, efficiently, and creatively... when the levels took 30 minutes to an hour to complete. But having to do that for an hour to two hours to sometimes damn near three quickly became more exhausting that fun. And while I wouldn't call any of the gimmicks badly designed, some of them weren't fun, or given as much time to stew as they could have. Still an excellent strategy game, but I was exhausted by the end of it.

Frankly, at this point I might enjoy that. I am sick to death of every new FE I try being mindlessly easy. I look at the amount of RD chapters I still have to bore myself through, and it's so disheartening... and I'm actually half-enjoying this one! The maps are boring, but they're better than PoR's or FE3's, and that is... worrisome, to say the least.

As for the story, I think its infamous reputation precedes it, but it's still not good. I wasn't moaning and groaning throughout my playthrough, but it did get to the point that I was only viewing the story to give it a fair assessment and to have context for the upcoming level. The cast is also one of the weakest in Fire Emblem, though don't take that as me saying that they're bad. They may lack depth, but they can still be entertaining if you go in prepared to watch the fireworks of two different personalities meeting.

Well, story doesn't matter to me, as you know. I mean, it does kinda matter, it's nice if it's good, but if it's bad it's no biggie. Characters matter a bit more to me, because I can't stand using characters I hate, but I can also overlook that if the game is good enough.

Curiosity

That which killed the cat, you mean?

I probably would do my own stunts, even though I am ill-equipped to do so.

Don't do it, man. Your poor back.

I am legitimately curious in learning fencing, though.

It seems like it'd be a fun sport, yeah.

Hardy har har. I prefer not to swear but It is not like I am immune to doing so (unfortunately).

I couldn't bear the thought of it as a kid, if you can believe it. Then I let go.

I will give you props for that pun.

Hah! Thanks.

That's because Berwick Saga plans the story and gameplay together and takes advantage of the hub world and presentation. Again, Fire Emblem can do this too with it's current narration style, but it's not easy to circumvent its weaknesses.

Three Houses's problem was that they were too busy making four routes to bother with small details such as not recycling 3/4 of the routes, actually designing good maps, and giving the monastery anything fun to do. I'd like them to be a bit less ambitious next time around, frankly. It's clear that they were in way over their heads with 3H.

Glad to hear that.

Though after playing it again yesterday, change the "early game enemies do a lot of damage" to "enemies do a lot of damage throughout the whole game". Because holy crap I fought a white lynel (essentially centaurs with melee and ranged attacks and could almost be considered bosses in their own right) and every single attack brought me from full health down to 3/4's of a heart in one swoop despite wearing good armor. They're satisfying as heck to destroy, but Link ate a crap ton of food throughout that fight. The combat is fun, but it's also were most of my gripes with the game lie.

The exploration aspect is some of the best I've seen, though, so don't let that scare you off.

I see, I see... Eh, perhaps I'll play it at some point. Right now I have to try and beat RD. At least try, y'know?

Nuibaba is weak and Medusa is not a cheap spell. And you can stay out of it's range while attacking anyone close to the edge as well as the summoned gargoyles. Send Mathilda and a Dread Fighter or two around the building to be able to dash at Nuibaba and take her out, though it might require some luck and a combat art.

Nuibaba, weak? The only way I could beat her was by sending everyone at her, and then retreating so they didn't all die horribly to the thousand troops she had next to her! My ass is weak!

Though there is a guy that has the Medusa on the final map, and while he thankfully doesn't have an item that heals him, he is tankier.

Oh, so there's an even sturdier medusa guy in the final chapter. The one with the swamp, the balls, Jedah, all those fun things I've heard about?

I'm glad I never bothered. Sorry to say it, 'cause I know you like it. But boy am I glad I'm never coming back to this game...

I am not joking when I say that characters like Arthur and Keaton helped get me through the game. Their comments on attacking, dodging, missing and winning got a smile out of me during an otherwise frustrating (if fair) game.

Well, I can understand. Some of the quotes in 3H and Echoes were pretty fun. Those quotes are actually something I really do enjoy about modern FE. They help give the characters personality.

Definitely something to look forward to.

Indeed, indeed.

It is concerning that that logic applies to our side.

Yes, it's interesting that it does, isn't it?

Nah, I noticed. It flowed pretty seamlessly into the actual conversation, I might add. Didn't have much to really add myself, though.

Thanks for the compliment.

Sequels expanding on the lore is pretty common, although they don't tend to be hundreds of years apart.

This is also such a specific little detail...

Better than Awakening, even if the inconsistencies don't bother me that much. Having the world be absolutely wrecked inbetween will do that.

I actually used the Archanea wreckage in my sidestory. It's supposed to take place right as Archanea is destroyed. Of course, being unfamiliar with Awakening, I don't doubt that I'll run into inconsistencies if I try to focus too much on that aspect. But yeah, there's a thing you might not've noticed.

It seems like it would be a little too random to be useful, but at least it would be unique.

It's just an idea.

I love that stage too. And I love trains and train battles as well.

Hah! Glad to see we agree on this.

You'll get a wyvern rider by chapter 9 it seems, and that epic magic spell!

Hopefully I won't lose either of 'em before we get there!

Also, for some reason the sound affects of selecting remind me of The Legend of Zelda, for some reason.

Eh, I wouldn't know.

 

On 5/8/2020 at 6:30 AM, eclipse said:

I think Valery's trying to get your army killed.  Otherwise, why direct people's attention to the lunatic with a very sharp knife?

Valery...! One of these days, I swear, I'll kill him!

 

On 5/8/2020 at 8:09 AM, BrightBow said:

Vajra and Virtra are the only other ones. They should still be able to break, though. But you would need to swing them like 40 times just to reach green durability.
Oh, so S weapons can break? I always thought Vajra and Virtra were A because they could break... huh. Well, then. That's another thing I didn't know about this, my favorite game of all.

Daoud is such a badass. Guy's fighting for days, broke all his gear over imperial heads, is half dead, and he's like "Look man, there are still plenty of imperial skulls in need of splitting, so just give me a new axe and I will be right on it."

And on top of all that, he took his time to insult the king. That is always good on my book.

I usually just give him a Potion so he can jump straight into the action. Helps that he misses exactly 20 HP too.
 

Well, I wanted to give Owen something to do.

You sure you want to break it so early into the game?

Why, you...! Would it kill you to stop being right for five minutes!?

There is a 3rd on but he spawns at like turn 19 at the top left corner of the map. A bit difficulty to get unless you are willing to sacrifice someone. I think Faramir can barely make it out, but considering no one has 100 hit right now, it's not like you can guarantee a quick kill. I suppose there is also Olwen's return staff, and even if he sticks around after turn 20, it's not like he will ever catch up to your remaining guys with that 1 movement of his.

Yeah, that's true... still, I'm glad I got to capture one early.
I've heard that on this map enemies with old shields have the hidden skill that makes them more vulnerable to cripples. But I can't exactly verify that.

There's an enemy data list here on Serenes. Can't speak for sure as to how accurate it is, but it seems good.
In any case, I suppose the most ideal scenario is to have gotten an old shield from a capture back during the supply outpost mission.

Yeah, probably so. It'd definitely be easier to set up a capture there.

She was probably trying to use Parry. I mean, you can see where the spear was aiming at.

Trying to avoid the Maerchen punishment. Can't say I blame her.

But yeah, she is rather weird. Her sprites are drawn as if she was wielding her sword in her left hand when facing left, instead of her right like seemingly everyone else does. I doubt she is meant to be actually left-handed, since her artwork, including the art Aethin linked earlier in the thread, shows her holding her sword in her right hand. So it's probably just done to make her pose and animations more distinct. Because hey, sprites are mirrored anyway, so who cares?

Hey, I never said I dislike her sprites. But damn is she weird. She looks like she has no idea what she's doing.

It should. Even the tactical hints section for this mission says as much, if I recall correctly. Maybe the problem is that you didn't heal him all the way to 100%.
I usually deploy no less then two healers on this map, to make sure I have both my own guys and the NPCs covered.

Well, I'm dumb, okay? Wasn't that clear enough by now?

Well, you do need them for another Citizen Request in chapter 9.

Yeah, that's it.

I'm not sure promoting him is even worth it.
He probably has one of the best promotions on paper. Getting Medium Shields sounds pretty awesome for someone with Shieldfaire. And it raises his sword cap, which he tends to hit pretty hard when focusing on swords.
But even using Spears exclusively, I find he doesn't promote until near the end of the game. He probably won't even be able to take advantage of the increased sword cap because of all the time he had to spend with a spear in hand. And it's also going to be pretty late to build up his Medium Shield rank.

I got him promoted in chapter 8 in my first run, actually. Somehow. He's doing pretty good in this one, so perhaps there is hope...?

 

On 5/8/2020 at 9:03 AM, The Roger The Paladin said:

Well, that'd actually make sense compared to whatever actual reason she had.

See? Merlinus is the answer to all questions!

I don't know. I've done Super Castlevania IV in one life. On the original hardware of course. No save-states on a Super Nintendo. For me it's just a matter of three parts of the game. The damn insta-death spikes in the dungeon level, not screwing up when fighting Slogra, and of course not choking when Dracula starts having lightning rain down. As long as I manage that... then I'm good.

You're pretty good!

Well, was... he did kind of die a bit before the end of 2018. You know... rule of being classic comic writer. You're either dead, retired, or jumped the shark like Frank Miller. Mind I think everyone's technically retired for the moment due to them stopping production during the pandemic.

To be fair, there aren't that many more states of being other than dead, retired and jumpedtheshark. Especially when you're old.

My boxer brother's been working at fixing the blade. Which has involved basically adding on extra steel, then sharpening it back to it's original shape. I saw the thing last night and it's currently got the extra steel... but that sure makes it blunt in places. Mind technically as a double bite axe, it's got one good blade regardless. I just don't like it being all aysmmetrical.

Damned scalawags... put up a hit on 'em at the guild!

Or maybe it was Valery to begin with. Except instead of a beheaded horse, he put your chipped axe in your bed.

The fact it penalizes you for not doing the most long and drawn out tutorial every time you play through by making several characters virtually unusable,  and the fact that the cast is on the smallish side to the degree you only get one option for a myrmidon, one option for a mercenary (until you get a pre-promote for ONE of them and only one, as Karla doesn't count), the fact they nerfed the shit out of the fighters from FE6 to make up for the buffs to axes but went so far down the nerf that the fighters are doomed to either a bad hit-rate or no speed. Also the weather mechanic managed to be worse than fog of war because it made maps a legitimate slog to play through by slowing down EVERYONE, whereas fog of war has the slightest value in making you strategize to keep your units protected. It also contradicted the hell out of FE6 with several plot-points. (All that said, I'd say it wasn't bad per se, just severely flawed and consequently very hard to go back to).

Ah, yes, it's all coming back... you mention the fact that there's only one myrmidon and one mercenary, but at least there are prepromotes there. Canas? One and only shaman, and one and only dark mage until Athos. Amazing.

Sorry Link, I can't do credit. Come back when you're a little, MMMMMMMM, richer.
0O6j3gT.png

Good ol' Morshu. I always thought that the most hilarious part about him is the way he moves. He just... his head remains stationary while his belly moves around erratically and his body... sort of slides closer to the screen.

Incidentally, you know how Dread Fighters take half damage from magic? That also applies to Medusa. So if it''d take 46 damage to reduce their HP to one, Medusa instead reduces their HP by 23. Big weakness to the thing (which was, incidentally added because it didn't work that way in Gaiden). Also, if you could get Silque to a high level (18 as a saint) she can summon Dread Fighters... but you know. I doubt you'd get that without grinding. I know I haven't. Apparently it's useful right to the final map. I'll take people's word for that. I'm more used to getting her to level 7 for warp, and a level 10 cleric Faye for rescue. I'm usually not big on the rescue warp, but... Nuibaba deserves it.

When I beat the chapter, I just abused the retreat feature.

Then I quit the game because I was so sick of it all that I couldn't stand the thought of pushing through one more of those awful maps.

Brilliant tactics by Volcen. If one side keeps taking fatalities like that, the war will be over in no time. And his head will be on a pike.

He's a genius, really. He's ensuring that the war ends as quickly as possible so less people die. What a hero of the people.

First thing I thought when looking at the skill set.

No wonder. That has some potential.

Man that's depressing. Is this guy related Czene?

Well, they're both redheads... different kinds of redheads, but redheads all the same...

Kind of ironic when you consider that in the Arabian Nights Ali Baba kind of killed the forty thieves ( I mean technically it was his slave girl but... you know). I know the name is associated because of the tale, but he wasn't one of them.

How the mighty have fallen...

TO be fair, Pizarro was one of the Spanish conquistadors... and there was a painter in France by the name of Pissaro. So it's pretty close to a legit name. I mean, the conquistador popped straight into mind. Then I found out about the painter when I misspelled the conquistador's name in a google search.

There's also been a Pizarro in this game, if you recall. The guy with a dropable Sinon Stallion in chapter 2.

Truly an epic of war. This in itself could be converted into a story for the ages.

The tale of a man and his horse. And, like most of the things I write, it was born of the AI's wonkiness.

Doesn't care if he's insulted, but goes beserk if his wife is mentioned. Nice.

Yeah... well, you keep reading.

Ouch.

I hesitated to throw that in, but I felt it was necessary.

Like the one on the border between North and South Korea that is also one of the world's deadliest golf courses? (Camp Bonifas). Some would say most dangerous, but there's golf courses that compete for that, including one in South Africa with a water hazard full of crocodiles (I don't remember it's name, but the water hazard is aptly named Lake Panic and a guy once earned a Darwin award nomination by trying to dive for golf balls in said lake at night) , a golf course on a glacier in Greenland (the most northern golf course on Earth), and a golf course on an active volcano (Merapi mountain in Indonesia). I'm sure you could find out more by looking them up.

Why in the world... golfers are insane!

Also misdirection of opponents attacks like a matador, setting it up on things to bait foes into attacking it while you sneak up on them. That kind of thing.

Well, Reese misdirected himself, by the look of it.

He's never going to live that down.

Hahahahahahah... I don't think he will. If only he'd used a different word...

 

1 hour ago, Hawkwing said:

I've also heard of beating Resident Evil 4 without dying is a common challenge run of the game. Getting the Big Boss ranking in Metal Gear Solid games requires never using a continue (granted, you are allowed to die, exit to the menu, and load up a save, but limited saves are also a requirement to get said ranking), among several other thresholds. Technically roguelikes require you to play the entire game without dying to win them, though you will likely die several times trying to get that good. Fire Emblem games can be ironmanned without ever having the lord die.

I wouldn't say it's too far-fetched, but it does lean a bit too much on technicalities.

Ah, good ol' no-death challenges. Contrary to what my taste in FE games might imply, I'm usually not the kind of guy who does them.

Ironically, while Genny and Tatiana's summons are too weak to serve as anything except distractions, Silque's dread fighters have the opposite problem of being strong enough that they can easily steal kills and thus experience. Though I've heard that's not as big a problem in the postgame, given just how strong the enemies are. I have seen someone level up Silque enough to use that ability in a Let's Play of the original gaiden, but Silque was the only healer and they grinded every now and again.

Ah, so the problem with Silque's summons is that they can solo the game? How is that a problem!?

Never actually used the Warp-Rescue technique with Nuibaba. I tend to pick off as many enemies as I could with my archers and a mountain climbing Alm while Mathilda and any Dread Fighters snuck around the back, baiting any enemies they could, and then using Mathilda to one-shot Nuibaba, even if that has always been a risky move (though strangely it's never failed on me).

One-shot Nuibaba?! That was possible?! What kind of a shitty team did I have...!?

I didn't imagine that sentence would lead to learning that people have tried to make Golf more interesting. Though considering how my mention of Arknights may or may not have lead to a discussion involving gacha games, maybe I should start expecting this stuff.

Well, pretty easy to go on endless tangents when the LPer himself has the habit in spades.

Sounds like a good animation idea for a skill/combat art. It would give capes something to do instead of just clipping through everything.

Or in Berwick Saga's case, being works of art themselves. Never forget that Berwick Saga good and Modern FE bad.

He never will, will he?

Well, for better or worse, he's going to do dumber things than just calling a vase "erotic".

 

1 hour ago, The Roger The Paladin said:

Usually when I ironman, that's how I play. A game over is a game over. Catch being I made an exemption on one game. Namely my original Azure Moon run, where I allowed "turnwheel" uses in event of a game over (which happened twice, once being in that chapter where you meet with Rodrigue in The Valley of Torment when he managed to get himself killed by appearing at a bad time, and again when that dirty trick on Gronder field happened and Byleth got wrecked because of it). Otherwise I lost Ashe to a crit in the second to last map and raged, kept the save file, and beat the chapter and final chapter twice. Once with Shamir to finish the iron man, once with Ashe still alive.

Hard Ironmanning is something I've never tried. I just don't enjoy the thought of starting a FE playthrough only to be forced to drop it midway by a mistake. But, to each their own.

I figured with Breath of the Wild, as long as I could get to the point where I get the fairies, I could beat it no deaths like any other Zelda game. Just survive to Kakariko village. But no, I can't resist doing pointless high-risk things, or not slip into that freezing river, or accidentally jump from too high pre-glider.

Hahahahahah, well, the rule of cool usually overrules safety.

I specifically save it for Nuibaba herself. Then the rest of the chapter's normal. She's way too cheap to feel bad about it.

I've said enough on this matter, haven't I?

I don''t know if any of these are so much attempts to make golf more interesting, so much as setting up games in weird places. The Korean border one is at a military outpost that watches the border... so basically it's there to blow off steam while on the job. The South African one is associated with Kruger National Park, and hence the staff can use it... if they don't mind the fact being in a national park there's been native wildlife (leopards, lions, rhinos, hippos, the crocodiles I mentioned) on the course. There's an Australia golf course that has a bullshark in the water hazard since it got in there during a flood. The volcano is active, but it's not like anyone's playing during an eruption. It's just a potentially high-risk place to play. The glacier... that one's deliberate though. Apparently being on a glacier means the course literally changes over time. It's never the same twice because the course is on shifting sheets of ice. I don't know why. My last experience with a golf club involved snapping it in half trying to twist it into a pretzel after being hit in the back with it.

Ah! Pretzel!

Anyway, the closest I ever did to playing golf was knocking a ball from one side of the room to the other. It was a fun diversion, trying to get the ball in the cup in one hit.

 

Blargh:

Spoiler
Q0tndb3m o

We pick up where we left off. That is, about to face off against Laurus.

Vpcx9cna o

Generic. Though, in your case, you can actually back up your words. Even after all that crying, we don't deal that much damage...

Hmldyaof oIspmnt43 o

Awesome, he didn't use his shield!

8cod4yzo oBev7tpvo o9kauoulb oSqy2yhan o

Elbert prepares to confront Laurus.

Hgbtoxhg o

Another ally leaves the field.

Lmkkviv4 o

Faye has successfully circled around that big rock. Why didn't I have her double back and take out the archer that is endangering the green units? The answer to that, my friends, is that I am intellectually incapable.

I0vir60t o

Oh, goodness... please don't hurt Elbert, Laurus...!

H4dcvtrp o

Huh. Thanks.

Awhthkpq o

Bleh...

Ulyztbsm o

That is fine. Better if it was spear, but oh well.

Iivp0bpn o

Laurus has retreated to his initial position.

Wg6kcli7 o

As for this guy... thankfully, we've still got one turn of leeway to deal with him.

Ixcf3rhg o

AAAAAAAAARGH! WHAT IS THAT?! What in the world is THAT THING!?!

Pikobszf o

Let's employ the Saint Rubenio solution and worry about it when it becomes a problem. For now-- son of a gunship, Sherpa can't reach Pisaro now that he's healthy!

J60ko5ba o

Faye does her best to make herself relevant.

Adq2lg5b o95kramzy o

Mostly a failure.

2ymtgqx6 o

Only mostly, though.

Rx4bz7tx oFmg6gjdw o

Oh, no... with the Brymranger, this guy is guaranteed to hit Sherpa. Which is good for him, considering Sherpa proved the other update that it's possible to miss a 99.

Lvbhdxyl o

Ward is too injured to attack Pisaro again, so he entertains himself with this archer.

Hsexdbwo oJxblnpro o

Even when he's so badly injured, he's still the Endgame Beard.

Oqfqewxh oNavbzrtb o

Let us begin with these southern guys. Adel cannot reach the archer, sadly.

Zk7gzhsl o

Oh God, oh no, oh man! Blistering bollocks!

Stcggghq o

Die! Dieeee, you mongrel!

Zvmeikmn o

You've been critting with this rate all game, but you choose not to do it now. Thanks, Leon. Love ya.

V1q4eta0 o

Reese follows Ward.

Yuchmmi3 o2lbfjokd o

One thing I neglected to show is that one of Adel's iron spears broke when he attacked the axeman. So now he's defenseless. Wonderful.

Bixtouyh o

...Aaaaaaaaaaahhhhhhhhhhhhhhhhh goddamnit! No! Adel cannot reach to help Leon with his superior accuracy...

E58cgsvq o

I could have Owen patch up Ward...

Dxywlhhd o

...But it would not end well, so let's not.

Pjp10bm6 oPufiyz7r oIax8pj7o o

Drat, double drat and triple drat!

Mbcwhtrb o

Quadruple drat! Quintuple drat! Sextuple drat! DRAAAAAAAATT!!

Hwku6qvf o

Zlagxehg oEyyyy, guy! Look, there's your wife! Oh, I'm sorry. It's just one of your comrades, the one I speared through the face. Should've known, face's too pretty to be your wife.

Uewkuqm9 oCEASE YOUR MUTTERING AT ONCE, AND EMBRACE YOUR DEMISE, DASTARD!!

Kdl504sp o

Oh, for the love of-- In the name of all that is holy and unholy, stop going after the green units! Faye is right there, you chickens!

Euya4skn oKecrwftw o

You have the largest range! Perish post-haste!

Q6unzany o

Okay, thankfully the final straggler was able to limp his way out of the axeman's range. But that archer, that archer...!

Awaotd1y oDcjkzlz1 oFaeczrkj oHj04zmgw o

Anyway, Sherpa kills a guy.

25xaojmw o

Laurus is back for more...!

Wwn2qlak oWdmsa2sa o

I probably shouldn't ask for more, considering I'm being extremely lucky, but Elbert, is it so difficult to try and crit him?

Seriously, though. He couldn't shield himself from Daoud's crying hit, he can't hit the broad side of a barn, he looks kinda like Tommy Wiseau... I think we've met somebody even unluckier than me, folks.

Ojl1bvst o

Gosh darn it, I cannot pulverize him with Daoud... not that I would if I could. Too dangerous.

Vj06nn30 o

Well, there's one nice side effect to the enemies pursuing the allies: Owen can safely heal the Endgame Beard.

Dehakkdt oQrucukpm oSihqybv3 o

Never thought we'd see this screen. Ward being healed, I mean. You know, one of these days I ought to make a gif of the healing animation. It's downright gorgeous - all of them are.

Bskr4d5b oMmqjpvqe o

Owen gains a larger EXP bonus from using physic.

Gsnym4fh o

Aha! Pisaro is in range of those two! Now I can--

Vtwr8rw8 o

Watch him go. Oh, well. Who cares. I'll take this over risking Sherpa or Ward for a few thousand denarii.

Pjqhsoqo o

...Well, folks. This is it. The next move will decide whether or not I get Daoud. If this guy lives, he'll kill a green unit. There is zero chance of them surviving, since you cannot dodge when crippled, and they're both below 10 health.

Kppgt1er o

Ah-ah-ahhhh! Haah! No! Stop! Get away, you... uh... terrifying thing! Oh God, there's nowhere to hide...!

2e2xk3p9 o

More brigand reinforcements. You guys are way late.

8o1u48bv o2gr00rrx oPenvboyf o

Oh hey. They're Reiss's axes.

X42tdgwo oZsduvhwr oNmlonyon o

Damn fine axes, like he said. 6 magical damage for all, of one of the three anima types each.

Fn7tdkcl o

Oh God... I'm too afraid to try this, but... ohhh, and I can't even deathmatch him, because he's a ranged unit!

Wait... can't I?

V8q7dlwj o

...YES! I CAN DEATHMATCH HIM WITH THE PILUM!

No, but wait... oh, no, I cannot try this! Leon could very easily die... guy even has a weak brave bow! I can't risk this... I... can't...

...

.....

Nnggghhhh AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA FINE!!

Tm3tnrqj oWjzistfv o

Pleasedon'tdiepleasedon'tdiepleasedon'tdiepleasedon'tdie

Lanzgzcu oAbglqyjx o

And then he went and nailed the first shot. I worry too much. But can you blame me, really? Every time I don't worry, someone dies.

0lzrs5hj o

Ahh, accurate arrows! I like this, thanks.

Xsxypjpy o

...Fork.

M9d2lqew o

Well, might as well toss the buckler. It's only good for, what, two more shieldings? And the aspis is better anyway.

Xbibvxir o

Ahahah, we did it! Yes! I'm so happy... Even if the allies can't make it this turn, I can easily kill the axeman, and then they'll be completely safe.

Gdu2fwu2 oHcnuudpc oGeig45xf o

Oy! Who'dya think you are!?

Muqcvtfr oAqpimywi o

You. You are the most annoying little flea I've ever seen.

Sselpo7q o

Reese got something out of that, at least.

X68qrshi oAli1appe oRs3aphl1 o

This guy could catch up to the injured guys if they took 5 turns to reach the end. Thus he dies. I will take no chances.

Asy7xzvu o

Awesome, crossbow skill! She needed a bit of that. Crossbows are accurate, but still.

Arqszkjp o

Look at that, she might just get a second level today. No, I'm totally not biased in her favor. Whatever gave you that idea?

Vqofrwby oM55hnmih o

Reese continues to dance with the archers.

Fzsjrjcg o

I think this is Faye moving up...? Not sure what I was trying to convey here.

Hrorbfo1 oHrq4df6b oVw7mdq67 o

Eheheheh, down!

2s68wdz0 o

AAAHHH! OWEN! OWEN, NOOOOOOOOOOOOO!!

Q32jmvvk o

No, wait... what in the world is going on?!

Kjyhr2ub o

Reese! It's going after Reese instead! NOOOOOOOOOOO wait who are those guys?

Nufchgtg o

...oh, wow...

I-I still don't trust it! It could be a trap! Merlinus, what is your assessment?

0kqt9qod oIn a scale from trap to trap, very trap.

Thank you for your input, Merlinus. Now get out before I behead you again.

Meoilxpy o...A wyvern knight?!

5utjtvhw oForgive me for landing so suddenly. I did not intend to startle you. I am not your enemy. I have come to defect, and so I wish to surrender to you.

Txzubig9 o Ah, awesome! New unit! Let me bring up the statsheet so I may discuss--

Meoilxpy oYou are surrendering, even though we are the ones fleeing from you?

26iqledw o

Uedfz3v4 o REESE! STOP IT! ACCEPT THE NEW UNIT FOR ONCE IN YOUR BLASTED LIFE, YOU STUBBORN MORON!

0kqt9qod oYES! TRAP! I AM GLAD THAT WE ARE CHASING AWAY THIS TRAP! DOES HE ALWAYS DO THIS?!

Uedfz3v4 o YEAH! YEAH, FUCKER DOES! IT'S INFURIATING-- WAIT, WHAT ARE YOU STILL DOING HERE?!

0kqt9qod oLORD REESE, YOU'RE A DREAM COME TRUE! PLEASE TAKE ME AS YOUR ADVISOR!

Uedfz3v4 o WHY IN THE WORLD HAVEN'T YOU LEFT YET?! GET THE HELL OUT! I'LL TAKE YOUR HEAD AGAIN! I'LL TAKE YOUR HEAD TEN TIMES OVER! THAT'S A LOT OF PLATES I'LL BE NEEDING! AND I DON'T HAVE ENOUGH PLATES FOR THAT AT THE MOMENT, SO I SUGGEST YOU LEAVE MY SIGHT AT ONCE!

0kqt9qod oTHAT'S BECAUSE I TOOK ALL THE PLATES! I KNEW THEY WERE TRAPS!

Uedfz3v4 oWHY, YOU-- C'MERE! RAAAARRRRGHHH!!

0kqt9qod oHAHA, TRAPS! AAAHAHAHAHAHAHAHAHAHAH!!

Uedfz3v4 oMERLINUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUSSSSSSSSSSSS!!!

5utjtvhw o...is... is that man... screaming at himself...?

Meoilxpy oIgnore him. He does that all the time. More importantly, you must explain yourself.

5utjtvhw oRight...

5utjtvhw oI am not a knight of the Empire. My name is Larentia. I am a knight of the Kingdom of Pesil, which the Empire now occupies.

Meoilxpy oEven if you are a knight of Pesil, it makes little difference to me. Your king, King Hamill, betrayed the Berwick League for the Empire. I hear he has handed over all matters of state to Imperial Prince Faisal. That includes, of course, its armies, and wyvern knights such as you.

Aajyoa3n o

Lgjkwhcy o Reese, why? Why do you unleash this much aggression on the new unit, but then you bow your head to Volcyboy?

5utjtvhw o...May I ask what country you hail from, sir?

Meoilxpy oI'm from the March of Sinon. My name is Reese.

5utjtvhw oReese of Sinon... I see... Then you are the Margrave's son... Let me ask you this, Reese of Sinon: If your father became a worshipper of Raze and joined the Empire, would you simply abandon all that you hold dear in blind obedience?

3vvkud6e o

5utjtvhw oWould you really be willing to do all that, even for your own father?

Meoilxpy o...I would not. Even if my father ordered me, I would not be able to bring myself to kill innocents like that.

5utjtvhw oThe Pope of Raze's objective is to eradicate all Verian believers. As long as I serve in the army of the Empire, I will be made to kill the children of Veria. But like you, I cannot bring myself to carry out such despicable orders.

Gsr0enmq o

Lgjkwhcy oIt's always the eyes. Why can't it be her perfectly reasonable logic and the fact that she's not shanking you?

Meoilxpy oI accept your offer of surrender. I will speak to His Majesty on your behalf, but until then, I will allow you to fight alongside my knights.

9qk5ifz8 o Well, that was quite the flip. But if it means he's finally done rejecting the new unit, I'm fine with it.

5utjtvhw oThank you, Lord Reese. I will assist in helping the other soldiers to retreat. Your orders, sir?

Lb39vemb oB32fb68a oHac9btf7 o

So, Larentia! I didn't reveal her face and stats because it would've been (even) easier to guess she was recruitable, but here she is. She's kinda like Sierra from TRS, in that her stats are lackluster, but everything else she has is so amazing and exclusive to her that it's simply impossible to pass her up.

For starters, she's the one and only playable flier in the game. Fliers in this game work differently than those in FE. Aside from being able to fly over terrain, fliers can also fly over enemies. They also cannot be attacked by melee weapons, it takes at least range 1 to be able to reach them in the sky. They can be counterattacked with melee weapons once they come down to attack, of course. To compensate for this, however, fliers cannot block enemies, as they'll just walk right under them. They can't stand in the same tile as the flier, though, so that's something. Also, a flier can't distract enemies very well, since they're so difficult to reach. Like all other riders, they have the option to dismount to do all these things that they can't do while up in the sky. Oh, and by the way, her wyvern cannot ever die. Notice how it doesn't even have a health bar under Larentia's?

This all sounds completely overpowered, but the game will throw scary archers, crossbowmen and mages very often to keep Larentia in check. She has no vulnerability to arrows, mind, but they're still things that can hurt her, and with her mediocre stats, she can't tank 'em very well. And then there's the fact that there's only one Larentia in the entire game. In the context of the ironman, this is even worse than usual, because I don't get to preserve her. I lose her, and that's it, she's gone forever.

Now that I've explained what being a flier entails, do you think that having exclusive access to flying utility is a wee bit too little? Surely you do, don't you? D'awww, don't worry. Larentia also has a spear that isn't her personal weapon, but might as well be, since she's the only one that can use it until she's permanently recruited. The Euthyphro is an extremely accurate spear that deals 5 extra thunder damage. Expect to see me use it for the accuracy more often than for the thunder damage. She also has a lady shield, which is, predictably, an above-average shield that only women can use. Good thing, too. She can only ever use small shields, so she needs the best you can get her.

What's that? Still not enough to make her an absurdly broken unit, Kaga-style? Sure, have a thousand great skills as well!

- Canto + literally no movement restrictions = balance is Kaga's passion.

- Watchful + literally no movement restrictions = better than Czene at her job.

- Mercy + literally no movement restrictions = better than Derrick at his job.

- Adept... eh. Adept is cool when it happens.

- You know, as if she wasn't difficult enough to attack already, she has Throw, to better fight from a safe distance.

- Windsweep! She has Windsweep too! She doesn't even have to risk getting counterattacked when coming down to fight, because she can just use this and Canto to the other side of the mountain before you can say "broken"!

So what kind of unit do... all of these boons result in? Simple: one that I am deathly afraid for. Her stats, man. Look at those! She's on par with or worse than Adel in every way, but without the broken skill that ends every fight before it starts! And unlike with Sierra, I don't get to throw statboosters at the weakness until it ceases to be.

I'll try to keep her safe for as long as I can, but I make no promises. She's too good to be true.

6sysmfnb o

Back to the action.

Jl2ampeh oCsqswikn o

Yield your life to your betters!

3wy3f8pu o

Ah, and yielding your horse is a nice bonus, too. Thanksies!

Dexc5oet oUgpqzsov o

This guy is still taking safe potshots at Adel. That oughta change...

49dbhnzf o

But first, only one more green unit, and Daoud is ours forever! Uh, until he dies.

Lsjsp5cp oDf8okt3d o

Let us celebrate with murder

Vocmdh5i o

Aha, there's the third shield! Sidequest noº 2 is complete!

Cpnkgu3v oM3q5dyvq o

Ah, fuck! No!

Vvodzucr o

This is how things stand right now. Sylvis needs to get to safety quick.

Cuhk8pcj oW1h8zolw oPbjhqnwg o

Final threat, eliminated. If it was already official that the green units would survive, now it's even more official.

Ofveb0gg o

Two of Reiss's axes have headed north. The other one seems to be going east. Yes, split up. That's a great idea if I ever saw one.

0yyavo4z oAzcfmcnr oZvv5kbmq o5xaixmao o

Owen patches up Faye and gains enlightment and experience.

1tfc4hjr o

Hoo, boy... we're not making any progress with this guy.

P5eyjsp6 oYtd0vso4 o

But at least we keep dodging...

If2juvuk o

Hah! Ahah! Awesome! He actually got through his shield! That was so lucky, I can't believe it! Thank you, Elbert.

Fspairto o

Laurus is nearly dead. Excellent.

...AAAAAAAAHHHHHHHH THE HEALER! THE DARK MAGE WITH DARKMEND!! Fuck he's gonna heal Laurus next turn...! No! I will never allow it... we must take him down first thing next turn.

Twhgthpm o6zgfvk0n o

You! You've been an insufferable pest for long enough. Die!

6qrcdie7 oU0cwj1vz o

There we go! That's great, isn't it?

Ezezbc0i o

...Well, uh... here's the mistake: that guy was the sniper arrow guy. He had run out of sniper arrows just a turn ago, I missed the prompt. So I've basically accomplished nothing. Wonderful.

Nsazjlub o

Turn 15 time. I'd love to kill Laurus right now, but if I do that, Sylvis is good as dead...

Lywc3hne o

Retreat to Owen, Sylvis. Czene can take a blow if needed be.

Kbkhjxwo o

A-- wait, what am I about to scream for? He can't die, and with the hidden Robust+ skill, he can't be crippled either!

T2w4rlvi oPi3gbgwe o

Ouch... well, one of two is good.

J8u32rya o

Sylvis is safe, too...

0rsppta5 o

The problem is that we aren't any closer to figuring out how to kill Laurus... at this point we've got two moves before the enemy can try anything, but still, I can't just pray that someone gets through his shield... hmmmm...

J8klekbd o

Ah, never mind! We don't need to pray, because Larentia does just enough damage with the Euthyphro! Hahahahaha... here you can see the real strength of magical weapons. All that shield defense? Irrelevant, because Laurus's defense against the thunder damage is, as you can see to the right of his normal defense, all but nill.

Usda2a5a o

All right, traitor. Time to prove your new allegiances!

Zr6gqlur o

Here's a gif of Larentia. Because, I mean, look at that animation. Definitely gif-worthy. And the gif makes it look a bit choppier than it truly is, too! This game is a work of art, I swear.

Ziofnkm9 o

NOOOOOOOOOOOOOOOOO LARENTIA, WHAT!? You can't be serious...

E4mtzvvr oJ7lppwyv o

Oh, oh, okay! She's doubling, she's doubling... perhaps, just perhaps...

Gqetvvid oVrkq48bw o

Waaaahahah! Excellent, excellent!

75qgj2uh o

...noo... c'mon, don't do that... don't just namedrop your wife before you die... only player characters are allowed to do that...!

By the way, no, "Marlene" is never seen in the game. It just so happens that this one-off is married and has children. And now those children are orphans and that woman is a widow. All because I wanted experience and that simurgh down. What even is a simurgh down...? We're the good guys!

Jw35eopd oFks7fxxx o

At least we got what we wanted... so long, Laurus. You fought well, for a man with even worse luck than me. Poor fellow couldn't connect a single hit before he died...

Utstvouw o

Well, I think that's about it. The axemen are in the way back to the escape points, so we might as well begin to head back.

Yrqs27ai o

But first, allow me to show a nifty feature this game has: the suspend feature. Now, you may be thinking "but Ruben, suspending is a thing in FE!". Yeah, but the difference is that, in FE, you're forced to either resume the suspended file, or discard it.

Pl8nim6p o

Here, you can load a different save while preserving the suspended data. This is really handy, as it allows me to, for example...

Xx5xklbz o

Show off some spell animations right now without breaking the ironman! First off, blizzard.

Licqnqir o

Pretty damn cool, although I kinda preferred TRS's blizzard, with the ice missiles.

Nlb6p3fh o

Thunder, much like in TRS, still requires that you cast lightning on yourself before you throw it at the enemy. Looks great.

Nsk0st9f o

Hellfire is probably the best looking of the three, if only because I love the way the camera follows the fireball.

B3qfcj97 o8d5s6ovx o

And with that done, I can resume the suspended file and continue where I left off, without resorting to save states. Handy!

Nvnucet0 oXtldss46 o

Ack! Daoud! What happened to the shield?

Iusddkgy oO9da0jep o

...oh, damnit... Faye is standing in the way! I cannot heal Sylvis without moving her.

9udcuc6w o05qpif3r o

Neither were in any danger, so I could've just moved Faye a bit and had Owen heal Sylvis. But I'm dumb and paranoid, so there you go. A wasted physic.

Ssz1aaey o

Ah, I'm sorry mate. You were too late. Bossman's dead.

Uqecj6yi oN4ik4yhj oRqaf6sbn o

Allow me to reward you for your loyal service to Raze!

Si7ci0xu oEobvlqxn o

Oh, please... Daoud!

Ammlndz0 oOny9xtnl o

At least he got some points.

F35n5aux oYcvyn1vq o

And with that, the healer has fallen to Reese.

Dtcogklj o

Oh, by the way. I didn't show it off, but as you can see here, these guys all have Supporter. With all three of them together, that's 40 hit and 8 crit. Shudders... thank goodness Dominic decided to go solo.

Rhrctgap oKhnqpaiu oRmguyrr7 o

Faye!

Yplgxi0v o

Damnit girl, now you need healing again!

J5efvkv9 oCyzpixku o

Reese and Ward will confront the two axemen, and then they'll head to the escape point. I've had some unpleasant situations in the past, where I struggled to just barely get these two to the escape point in time, so I want to have more than enough time.

Kxi8scqo o

Hmmm... I could do this, or I could save the kill for someone who needs it, like Czene.

Rhsky43q o

So let's heal Owen so he's not in danger of dying.

Kgg8hgtg o4hbfhttc o

Hah! Ahahahahahah! Heheheh... his bow broke! Now you're screwed!

Vgi08jqp oLsaypvvs o

It's over! The NPCs have all escaped. It's still turn 16, but it took me a turn to remember to screenshot this.

D4blqz6q o9zlw4khc o

As for you, Sylvis wants revenge, and you made the mistake of standing nearby!

3hj5gyum o

C'mon, girl. Gimme something good!

Gm8fipdp o

You think she just hates me because of all the thirsty comments?

Emh2ay52 o

Ah, tougher reinforcements! It's definitely the time to go.

Lzrlwabu oWv5wc97g oUzntsnll o

Ah, finally. About time you hit that one!

Jdydpvdp o

The first axeman is upon us. I don't like sund. He's course, and ruugh, and irrituting, and he gets everywhure.

Kezneu8v oQwu6hpp0 oAtl0wvps o

Baargh! Ward, come now...

Qqdvdnd9 o

Ahah! You thought you'd won, but it was me, knight sword!

Gow1tfmv oRd0nrbtu o

That's a kill for--

Ege7rt43 oNbnqwawo o

...Elbert. A kill for Elbert.

Rwld074f oLkb5a0ut o

I'll have Adel and Leon wait for the others (and for Dominic), but I think Faye might as well go. I won't need her around to waste more cutlass uses.

7aqcfior o

Ah, speak of the devil! The devil I mentioned within parenthesis, I mean.

Enhhzyxc o

Uhh... sorry to burst your bubble, but you're gonna need far more than one swing to down Adel.

Ylknmdkz o

And you won't even get one!

Nkykonfb o

I always have to open my big mouth.

Rfwco1sg oG1uko0cq o

Ahhh, well, no worries. Adel still got him.

Wmj6z9vq o

I think Sund will be the first to go. Sheesh, his hitrate...

4nfgmgwj oZy5ptf3x oZutdb8ik o

Yep, that he was.

Fqa2kp8y oSsshefxe o

Pretty terrible edit, if I do say so myself. But the axe is ours.

Ayrrqeho o

Can I get a Reese crit?

Ithmlbhy o

That's what everyone always says. And look where they've all ended up.

Aagin2ux o

No crits, but that's some damage, at least, and without Sund around, Garud can't do much.

Fiv5sxuj oOxwmxy0n oAkddkjc6 o

I'm too much of a coward to attack from up close, so I have Adel chuck a pilum at Dominic.

Lajecnxx o

Awesome, very good indeed.

Hsoqsmbk o7ldenh1k oBo8g6sco o

Leon follows suit, with similar results all around. Wonderful!

Tbhps73b o

The current state of affairs is this. All in all, it's looking like a pretty clean victory for the Sinon Knights.

Hztaifca oKjxzt8ct oR5l2xqys o

Now even more than before!

Hebmtfjt oE7uv86ot o

Ward heads south, while the enemy archer heads north. That'll make it a bit awkward to feed the kill to Czene, but as long as she can manage to kill him in one hit, I'm certain she'll have time to return.

Glttyrln o26fa07lg o

Boom, second axe is ours.

Vqsqnjoh o

Yeah, it is.

Xdg8juf5 o7m1l4wsb o

I should mention that it's possible to keep the axes, you don't have to return them to Reiss. But that's the move of an integral asshole, and these axes aren't good enough to warrant that.

Thpegqe2 o

Anyway, Reese goes south.

Cpufekx1 o

Okay, Leon. Seal the deal!

Bfn2anbt oCdxcoyud o

...Adel! Seal the deal!

Onrqoalz o

That's my Adel.

Jofld528 oPtlo9qal o

Don't look like it did. All right, that's all three. Third and last citizen request fulfilled!

Kwyjd5ck oE4vecezw oN6yeukf2 o

Took him long enough, but in the end I got some mileage out of Owen in this map.

L5mh5fdx o9k96gwy2 o

Everyone continues heading south. Larentia can reach the escape point in two moves from pretty much anywhere in the map, so she's in no hurry to escape.

13ngbmhp oWqdfwerv o

This guy has appeared up north, flanked by two archers so using Larentia isn't such a great idea. Erzheimer wants the swarm, but uh... yeah, no. Too risky, too late.

Artqqwen o

Ack! This dude has also appeared, next to Ward and Reese!

Enuqwdnj o

He's not close enough to take a swing at either of them this turn, thankfully, so I can first focus on this.

Z6rc15zn o

Ahhhhh c'mon! Czene, no!

Yattsv3f o

Yeah, no. If I have her go that far, she's never making it back. Sorry, Czene. You'll have your chance another day.

Lnayidqc o

Faye says goodbye.

Soygyly6 oJbecrine o

Before attacking, I have Reese and Ward unequip their shields.

Ushmfjcu oXctvx0ft o

Haha! Not so smart now, are you!?

R95dwfuy o6rc8xlva o2xw3kufk o

Excuse the wonky format there.

Fun fact: that glitch is the biggest issue with the current Berwick patch, and it'll be fixed in the next one. Godspeed, Aethin. That's some quality work, right there.

Gmshp547 oSp8lz7ef o

Anyway, Owen heals Sherpa, just for the experience, really.

Wpgt8ojb o

We're getting there...

Aywrywrv o

Oh, look! It's Troia!

A3elb2zu oKiykpwp5 o

Troia is a random brigand with a rapier axe and a thing that increases his raw offense, while lowering his reliability. He has a material, so I want him dead. Won't be easy, though. Look at that enormous health bar...

Y6faspaf oLz0buy46 o

Later, though. For now, Daoud continues making his way back, while Elbert is attacked. He might have to stay there for a couple turns. Wouldn't want this dude to reach Czene.

Hczzjyo1 oKugwmyf4 o

Perhaps we can nab one more kill for Elbert, too.

Rqh82b2w o

Not a kill, but honestly, I am happier with this. We're halfway there, folks!

Kh8pt64d o

Troia goes after Ward first.

Jjnngtxz o

Somehow, I think you'll instead become the hundredth notch on Ward's sword.

Mtgbamsq o4fhww7ki oPbv74tel o

Ha! Pathetic!

C8gvzydd oYezvwwfb oPef7bfib o

Damn, Elbert's on a skillful mood today! Keep at it, man, and that promotion's as good as yours! You'll prove Brightbow wrong!

Nean0nf7 o

Unarmed archer escapes. Very well, you may live... this time.

A5tahxpg oGxlv6ztl o

Down south, Ward keeps working on Troia.

Jwitovbn o

Ha--GAAAAAAAAAAAAAAAAAAAAHH! AH, AH FUCK! SHIT! BLISTERING MOTHERFUCKING BARNACLES! HE HAD VENGEFUL! GODDAMNIT, I ALWAYS FORGET! I FALL FOR THIS GUY'S TRICK EVERY-SINGLE-FUCKING-TIME!!

Sbhlx6qn o

That just about couldn't have been any closer. Five turns down the drain... oh, for fuck's sake...

Lcsdvvyi o

Thankfully, we're still here, and Larentia finishes the guy off with the Euthyphro. You can't use Vengeful if you're dead, so this is safe.

1xckljk5 o

Wonderful screenshot, isn't it? Thank goodness I thought to take the gif.

Qaw5n70w oDaief9dq o

Anyway, there goes Troia. Man, you know what'd be absolutely hilarious? If he really could use Vengeful before dying.

Lyzmdjxd o

Well, either he can't or he didn't, because that's that.

Ufwivlt7 oHgpp0y3j o

She's gotten quite a bit of work done in her two turns of existence. No big wonder, though. She flies!

Oe1kdxet o

Oki-dokie. Ward and Daoud both need to haul ass, but Elbert can use the road to get to the end quickly, and everyone else is either close enough or light infantry.

4ekwvicf oEcy33goi o

Reese says this in turn 20. Which is... really, all too late for him and Ward to escape if they're far enough.

Ftvdl6ks o

This guy has another Erzheimer item, but I'd need to capture him for it. Urgh... More importantly, however, he can kill Ward. And Ward can't get out. And neither him nor anyone close to him have vulneraries. So I have to hope for a dodge, or else we lose progress.

...except it's turn 20. Which means I, uh... just saved.

On 3/19/2020 at 2:26 PM, Saint Rubenio said:

- On the matter of game-overs, this game has saves every five turns, so if I get game-overed, I will only go back to the latest save I have.

Frankly, it feels a bit cheap, but this game's main missions are so long that I couldn't imagine resetting them entirely every time. So yeah. I guess I'm lucky that this has happened right next to the save point. Hah! Besides, I can guarantee you that at some point I'm going to forget to deploy the wrong unit and I'm gonna end up wishing I could fully reset.

Yhde7osc oWcklswfv o

By the way, it's turn 20, which means we get to see what's Owen's deal. Since I've got a save right there, I'll just quickly end the turn so we can check it out.

Vjad9qqa o

Oh-- Goddamnit, Ward! This doesn't count, I'm just trying to show off Owen's thing at the moment.

Bollqkw8 o

Stop!

By the way, these are different screenshots, as you can tell by their filenames. I'm just so amazing that I managed to catch literally the same exact frame both times. Go figure.

Mbegxh2f o

Finally... and as if to spite me, Ward manages to injure the guy when I cannot take advantage of it. Damnit all...

Npazmf3e o

Okay, Owen. Show us what your dark secret is!

P6cqtfje o

The edit is mine. I figured it was a bit silly to have him say this stuff with his usual calm smile. Instead, I gave him an even sillier face.

By the way, what

75nzoyas oYinvqclj o

Owen...?

Xaz63sve oHlqtmuum o

Oh, no... no...!

Di8mbtnx o

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO HE'S BEEN TURNED INTO A GARBAGE BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAG!!

T9vpwtdl o11nvkenf o

This is it, folks. A few of you made some funny guesses, but this is what happens when 20 turns pass: Owen turns into an enemy priest of Raze. You don't actually lose him if this happens; so long as you can finish the map without killing him, he'll return afterwards. However, 27 magical attack is... not something you want to face. For reference, right now he one-shots half the army.

Qwoxtx72 o

His hitrate is bad, but that just opens up a different issue: he can very easily be killed by your own units in retaliation. Those with more than 10 AS or ranged weapons will murder him without hesitation. All in all, this isn't something you want to ever happen.

That being said, since it has happened... it's time to show off nosferatu!

Rdssy3mz o

I like how his sprite's coloring is more accurate when he's a Raze priest. Makes me wonder if he wasn't always supposed to be a Raze priest, and was only changed to be a fake Verian priest at the last minute.

Ls63kopq o

As for the spell, it's TRS's nosferatu in HD. I absolutely love TRS's nosferatu, so you can guess how much I like this animation.

Hnuhzey0 o

As a bonus, here's Czene's 1-range counterattack, since I found the animation to be pretty awesome.

J8kvz9pq o

That was fun, but it's time to return to the real timeline.

2rkwbf1j oBrdg9bs9 o

In the real timeline, Elbert shanks a fellow cavalier.

Szfc6udb oQ9a7c1d8 o

He profits from it, and with his work done, he begins his escape.

0p3zjnwe oIhd2cjr4 oKbsazb59 o

Ah, doggone it.

Yesokhkj oEpkoatmq oS1yjjp0b o

Daoud, too, is attacked.

W1dqogzd o

Aight, folks. Time of truth. Will this be the first reset of the LP?

5allddfd o

Yep. Yes it is. I mean, I'm resetting literally two moves, but it still annoys me to put Ward's name in the reset counter before Reese's.

Oblsktlx o

Don't blame this on Ward, folks. This was entirely my blunder. If anything, it says a lot about Ward that he was able to survive his own, endgame-ready attack, amplified by Vengeful.

1l1vfvr7 oZbnh6bok o

All right, then. Let's redo those two moves, shall we?

U083ckhh o40di11lj oD8os8gsh oRpjmyalm oCbu0fuak oXr68zdut o

This all happens again, except Elbert's shield wasn't destroyed, I didn't miss the coin popup and Daoud gained a point of M Shield skill. I ended up profiting from this... but, I don't make the rules, folks. I mean, I made them, but I'm not making them now. Couldn't've known I'd benefit from 'em like this! Heheheh... All I need now is that Ward dodges.

Itmdg151 o

Perfect! Thank you, Ward, for being great.

Nhxsna2n o

No injuries this time around. Not gonna complain, though. If I had gotten that injury on top of everything else, it would've been reason enough to call bullshit on me.

Uaruhmpc o

Perhaps I could get a lucky crippling, though...?

Zxshzqqb o

Oh, fuck off Larentia. You injure him when he's at 1 HP, so there's no chance to hurt him further without killing him!

Evlurjdg oNnqvr9zo o

GAAAAAAAAAAAAAAAAHHHHH! I need to pay more attention, don't I...

2qap9pkm o

Run for your life, Ward! Run!

Olvoo3qx o

As for you, let's not forget to have you leave. I can guarantee you that I'm going to forget at some point (because I already have forgotten plenty of times in the past), but we'll worry about it when it happens.

Hivqrvwr oAka7o4vh o

Right on. Owen is safe. Take some time to relax, man. Stare at some cleric butts or something. Whatever is needed to keep you from turning into a garbage bagman.

Frss6w0w o

Sylvis, Adel and Leon escape as well.

Dplljsji o

Come the next turn, Ward runs outside the axeman's range. He's safe now!

22knaiec o

The aspis breaks again, but...

Isjwpg0b o

This time we got something out of it! One more point, and that's his first threshold reached.

Flqnadea o

Daoud is under attack, but he's a sturdy boy. He can take it.

1qomz6ao o1wm37p5z o

As for Reese, he avenges alternate-timeline Ward.

Agvyyty3 o

Urk...! Bad!

Bwoqtrqt o

Reese, ashamed of his terrible level, escapes immediately as the next turn begins. Unlike Leif in Thracia, Reese can leave the field without resulting in the capture of everyone else. Thank goodness.

Cakgikms o

Ahh, so close...

Ygmsuf7n o

Well, no matter. It's only him, Daoud and Czene left.

0qaqfbbq o

All right, we made it, with one turn to spare! Hmm...

Lywaus2b o

That guy's got a horse, but we cannot get it. A shame. Still... there's one turn left yet... hmmmm...

U1weokzo o

You know what? We don't lose anything from this. Even if he's hit and can't Canto back, he'll still have enough movement to get out. So let's try to get him an extra spear point!

Xv6gizv0 oCe4vjxrs o1znpq3tv o

No dice, sadly.

Bymf266w o

No problem. It's all over. All three requests were done, all the materials were obtained, the boss was killed... pretty much the only thing we missed out on were the swarm orb and that plain horse. Ward's reset breaks the perfect streak, sadly, but still, I'm happy with how this turned out.

Next time, we return and talk to Volcens. That's always fun. We'll also get like three hundred character events, so look forward to those as well! I'll see you in the next update of this, the Saint Rubenio Berwick Saga LP! lleweraF!

 

Death count: Christine
                        Esteban


* Unavailable

Capture count: 0

Reset count: 1 (Ward: 1)

 

Current perfect streak: Nope

Best perfect streak: 6 maps

 

 

 

BONUS: These are all the failure scenes for this chapter. First, if 6 green units die...

Absolutely nothing happens. You get a plain prompt to load a savefile.

Xwvbozdn oIjucmuwf oKbnkgej2 oSmyckcwj o

I did manage to get these death quotes from the green units, though. I missed a few, but whatever.

Yes, the green units have death quotes. They say nothing if they're captured, but it still amazes me that they'd go as far as to give each of these guys a personalized death quote.

Jm9fil3f o

This one is extremely interesting to me, because I actually had no idea that the guy did mention his lover in his death quote. I just happened to nail her name by pure dumb luck. Well, I did have him say a shortened version of it, but still. It's plausible. It could've been Marie, or Helena, or Siobhan, or anything else really. It worked out well, all things considered.

Blss33v0 o

This guy. This guy was hell to get. He was armed and shielded, and his dodge rate was through the roof. He also had nearly all of his health, so he lasted a ton of time.

M5lixqu7 o

...enough for this thief to capture one of the other green units and end the map before I could get his blasted death quote.

0ouxuzzr o

I was able to get it in a second attempt. Seriously impressive, the lengths they went for things that most people would never even see.

Dz9grrfk o

But then, there was the guardian guy. Try as I may, I was unable to get him to die before the blond knight. I was just about to write him off as unkillable, but then...

Yjtya1rc o51prh5p7 o

On a single hit point, the blond knight dodged no less than twenty fatal blows, giving the guardian enough time to die. Wow. Can I recruit him, please?

Ad4riqnt o

All for him to turn out to have a reused quote with a portrait that doesn't even fit him. Wonderful. Not sure if this is Kaga's blunder or Aethin's, but either way, that was kinda underwhelming.

Zcex6msh o

If we fail to escape before the Arbitrary Volcens Time Limit runs its course, this happens.

Meoilxpy o
 
Zvmzweul o

Uhh... yeah. That's all that happens. Underwhelming, after Ward's badass moment in chapter 2.

Sdjsceo1 o

One last thing. While I was experimenting to get the guardian and the blond knight killed, I experienced some wonky behavior from the enemy. In one of my attempts, Ali Baba appeared alone. Pisaro and Pedro were erased from existance.

2jzyr8o8 o

In a second attempt, Pisaro and Ali Baba appeared normally (Pisaro is hidden behind the textbox), but Pedro took a turn to show up.

H0wzyi91 o

While attempting to work out how this happened, I came across this nifty little feature I didn't know existed. There's a unit list that doesn't just show all the enemies on the map, it also shows the ones that have died.

0p0yexzp oWv8lsjep oVcpn47tp o

There's one for each faction, with different colors to show units that are closer to death. The green ones are all of the members of my team that weren't deployed. I'm impressed at how much information these lists have.

I also find it pretty amazing that these screens were entirely translated as well. Usually this is the kind of thing that is neglected because it doesn't matter as much. The FE6 translation, for instance, only half-translated the link arena, which is perfectly understandable, but it only makes me admire Aethin's work on this game even more.

 

 

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4 hours ago, Saint Rubenio said:

Reset count: 1 (Ward: 1)

Arkis never wound up on one of these lists therefore Arkis > Ward

Also every time that Ward (or Reese but he hasnt caused any resets so I'm not worried about that) dies, you should gore edit his last gore portrait, so it stacks. 

Edited by Pengaius
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3 hours ago, Saint Rubenio said:

Quadruple drat! Quintuple drat! Sextuple drat! DRAAAAAAAATT!!

Ah, classic Faye.
Well, except that she usually gets crippled too.
 

3 hours ago, Saint Rubenio said:
Q6unzany o

Okay, thankfully the final straggler was able to limp his way out of the axeman's range. But that archer, that archer...!

Looks to me like everyone who can reach is provoked already. So the greenies should be fine.
 

3 hours ago, Saint Rubenio said:
Kjyhr2ub o

Reese! It's going after Reese instead! NOOOOOOOOOOO wait who are those guys?

Well, judging by the color palette, two of them are Sherlock.
 

3 hours ago, Saint Rubenio said:

5utjtvhw oForgive me for landing so suddenly. I did not intend to startle you.

Hey, I appreciate it. Can't attack you at 0 range if you stay in the air.
 

3 hours ago, Saint Rubenio said:
Rmguyrr7 o

Faye!

Getting rekt truly is her Fayte.
 

3 hours ago, Saint Rubenio said:
Enhhzyxc o

 

Poor guy has no idea how bad these axes are. There is a reason the game expect you to just hand over all three. They are just not worth keeping anyway.
 

3 hours ago, Saint Rubenio said:
Jjnngtxz o

Somehow, I think you'll instead become the hundredth notch on Ward's sword.

The hundreth notch? Oh please. Your axe has D-rank durability. It can survive for 20 hits tops.
 

4 hours ago, Saint Rubenio said:
Ls63kopq o

As for the spell, it's TRS's nosferatu in HD. I absolutely love TRS's nosferatu, so you can guess how much I like this animation.

I would guess that it is also meant to serve as a link to TRS as well. In any case, I wonder if "Janura" is supposed to be the name of the snake.
 

4 hours ago, Saint Rubenio said:

Oblsktlx o

He is the endgame beard because he dies before the endgame.
Well, at least he and Christine can now ignore each other in heaven.

 

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