I don't want to go any further about the story and plot... because there's nothing really to say... since they simply don't exist.
Gameplaywise it could be decent hack, if some things were designed more carefully. It had good ideas like stealing and adding some tougher bosses... but I've the impression that the creator just wanted to finish this hack somehow at cost of good gameplay.
PS: I like Gheb-FE more than FE13, just because this hack has at least a few decent game mechanics. Stealing is really fun and reminds me on capturing from FE5. Gameplaywise this hack wasn't a disaster for me unlike the "story".
Favorite minigame in the Tales of series?
You meant bosses, right? Really hard, had to switch to easy for this fight. Needed like five attempts to beat it.
Pretty much each Muzét fight, although I found Muzét in Milla's story even more annoying than in chapter 7.
How often did you need to beat the final boss to unlock the good ending in Xillia 2?
1. Do you like the Dutch language?
2. Opinion of vanilla vla?
3. Favorite videogame theme?
4. Favorite five places / sights of NL?
5. Favorite food made by NL?
If you care for gameplay and difficulty, then Conquest.
If you care for a FE game with simplest mechanics, then Awakening. (no weapon weight, no enemy pair up...)
If you care for a good story, then neither.