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Carmine Sword

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  1. Uh, I don't know, got Kliff in Heroes so felt like celebrating with a DRAFT. Come join me in the instantaneous regret of life choices. Drafting 1. This draft is for 3 players. 2. Alm, Celica, Silque, and Mycen are free for all. 3. The game will be played on Hard Mode. Rules 1. Undrafted units can only move and trade items, 4 turn penalty. 2. Every overworld map must be completed; you may do fights/collect treasure one time per dungeon room (no staff/grind abuse) 3. You may fight skirmishes/extra dungeon fights (not farm silver) with just undrafted units deployed and Alm/Celica not fighting. 4. Any unit that levels up in a skirmish has an additional 4 turn penalty just for deployment. 5. Random drops and drops from extracurricular fights banned. 6. No doing extra fights for quests, even if it's the first time that fight becomes available. 7. Forging and sub-quests are allowed; all DLC is banned. 8. Game ends when Duma dies. 9. You can only get one of Sonya or Deen Units: Players: Carmine: Kliff, Saber, Python, Atlas, Est, Lukas, Genny, Delthea, VALBAR, Conrad: 167 Turns Joe Cool: Mae, Faye, Sonya, Catria, Mathilda, Boey, Forsythe, Jesse, Tatiana, Nomah Horace: Tobin, Gray, Leon, Palla, Kamui, Clive, Clair, Luthier, Zeke, Deen: 165 Turns
  2. Chapter 20x: I'm Insane/149 Weapon exp grinding, the chapter pretty much. Went to absurd lengths to let Niime heal twice a turn, every turn, for all 20 turns, which means she's really close to S Staves, which should help in Chapters 23 and 24. Tate and Sue are very close to D Swords, Lance got A Lances and is almost to C Axes, and Marcus is almost to S Axes. STATS: Roy Lv. 20.00 Lord 36HP/19Str/12Skl/18Spd/19Lck/11Def/7Res A Swords Lalum Lv. 10.39 Dancer 20HP/3Str/2Skl/20Spd/18Lck/3Def/7Res Lance Lv. 14/13.31 Paladin 46HP/25Str/26Skl/25Spd/13Lck/18Def/7Res S Swords A Lances D Axes Marcus Lv. --/8.71 Paladin 35HP/13Str/17Skl/16Spd/10Lck/11Def/9Res D Swords S Lances A Axes Tate Lv. 14/13.43 Falcon Knight 49HP/23Str/24Skl/28Spd/12Lck/14Def/11Res E Swords S Lances (1 Angelic Robe, 1 Speedwing, 1 Boots) Yuno Lv. --/9.15 Falcon Knight Base Sue Lv. 12/8.54 Nomadic Trooper 35HP/18Str/18Skl/21Spd/13Lck/10Def/5Res E Swords S Bows Lugh Lv. 18/9.39 Sage 38HP/24Mgc/20Skl/25Spd/15Lck/10Def/14Res S Anima E Staves Niime Lv. --/20.00 Druid 25HP/23Mgc/21Skl/18Spd/15Lck/5Def/19Res A Dark A Staves (1 Speedwing) Cath Lv. 5.78 Thief Base Fae Lv. 7.01 Manakete 23HP/20Str/20Skl/8Spd/19Lck/20Def/29Res Chapter 21: 8/157 Tate carried Lance over the mountain Turn 1 to help clear out enemies, the Yuno gave Roy to Tate, who gave Roy to Lance, who carried him to the throne. Tate bought 32 BOOTS and a Bolting leaving me with a whole 772 gold to my name. Since Lance can't ORKO Murdock, I had to take an extra turn even though Roy is in range to seize on Turn 7. Everyone was able to use all their boots except Lance and Roy so that's nice I guess. Chapter 21x: 5/162 Had Tate carry Roy to the throne. Had Yuno and Lugh drop Lalum over the water on Turn 1 so she could follow Roy and Tate to dance them. Lance used boots and everyone else got exp pretty much. Marcus got an amazing level and got S Axes at the time, what a hero. STATS: Roy Lv. 20/1.00 Master Lord 40HP/21Str/15Skl/20Spd/19Lck/13Def/12Res S Swords (4 Boots) Lalum Lv. 11.20 Dancer 21HP/3Str/2Skl/20Spd/19Lck/3Def/7Res (5 Boots) Lance Lv. 14/15.56 Paladin 48HP/25Str/27Skl/25Spd/15Lck/18Def/7Res S Swords A Lances C Axes (4 Boots) Marcus Lv. --/9.47 Paladin 36HP/14Str/18Skl/17Spd/10Lck/12Def/9Res D Swords S Lances S Axes (4 Boots) Tate Lv. 14/15.78 Falcon Knight 51HP/23Str/25Skl/28Spd/14Lck/15Def/11Res D Swords S Lances (1 Angelic Robe, 1 Speedwing, 4 Boots) Yuno Lv. --/9.29 Falcon Knight Base Sue Lv. 12/10.07 Nomadic Trooper 36HP/19Str/20Skl/23Spd/14Lck/10Def/6Res D Swords S Bows (4 Boots) Lugh Lv. 18/11.39 Sage 40HP/26Mgc/22Skl/25Spd/16Lck/10Def/15Res S Anima E Staves (1 Body Ring, 2 Boots) Niime Lv. --/20.00 Druid 25HP/23Mgc/21Skl/18Spd/15Lck/5Def/19Res S Dark S Staves (1 Speedwing, 5 Boots) Chapter 22: 4/166 Oh man, this was a logistical nightmare. 1st, Tate and Lance rescue drop Sue ahead on Turn one so that Lance and Sue can rescue drop Roy another tile ahead on Turn 2. This lets Roy exactly reach the door to the throne room on Turn 3. Marcus carries Lugh up to the right Hero to kill him, and on the left, Niime Silences the Berserk!Druid, then gets danced to put a Sniper to sleep so it won't kill Lalum. Niime then rescues Lalum and Yuno carrying Fae on Turn 2. Lugh kills the right Hero and Niime + Fae kill the left Hero so that Marcus and Yuno can step on the switches. On Turn 4, Tate kills a Druid blocking Roy's path to the throne, and then Lance brings Zephiel down to 4 HP with a double Killer Lance crit so Sue can kill him with the Brave Bow. Cath and Yuno get some treasure and Niime repairs the Rescue Staff before Roy seizes. Chapter 23: 3/169 RIP 2 turn. It would only be possible if Roy and Lance dodged the status staves on turn 1, which is literally impossible, so yeah. Oh well. Chapter 24: 8/177 I tried several times to get a 7 turn clear, but Roy would always end up just short on the last turn. Feels bad man. The End: 1/178 Lol. Roy's our boy. Final Turncount: 178 STATS Roy Lv. 20/4.24 Master Lord 40HP/22Str/17Skl/21Spd/21Lck/14Def/12Res S Swords (5 Boots) Lalum Lv. 12.69 Dancer 22HP/3Str/2Skl/20Spd/20Lck/3Def/7Res (5 Boots) Lance Lv. 14/19.01 Paladin 52HP/25Str/28Skl/25Spd/16Lck/18Def/7Res S Swords A Lances C Axes (4 Boots) Marcus Lv. --/11.04 Paladin 37HP/16Str/19Skl/17Spd/10Lck/12Def/9Res D Swords S Lances S Axes (4 Boots) Tate Lv. 14/18.04 Falcon Knight 52HP/23Str/25Skl/28Spd/16Lck/17Def/11Res D Swords S Lances (1 Angelic Robe, 1 Speedwing, 1 Dracoshield, 4 Boots) Sue Lv. 12/12.41 Nomadic Trooper 38HP/20Str/20Skl/24Spd/15Lck/11Def/7Res D Swords S Bows (4 Boots) Lugh Lv. 18/14.22 Sage 41HP/28Mgc/23Skl/25Spd/17Lck/10Def/16Res S Anima E Staves (1 Body Ring, 2 Boots) Niime Lv. --/20.00 Druid 25HP/23Mgc/21Skl/18Spd/15Lck/5Def/19Res S Dark S Staves (1 Speedwing, 5 Boots) Fae Lv. 9.01 Manakete 25HP/22Str/21Skl/9Spd/22Lck/22Def/31Res Yuno Lv. --/9.30 Falcon Knight Base Cath Lv. 5.78 Thief Base Ward Lv. 10.53 Fighter FUCKING DEAD Merlinus Lv. 1.05 Horsecart lol BOSSKILL LIST Roy: 4 Marcus: 1 Lance: 16 Tate: 7 Sue: 1 Lugh: 2
  3. Chapter 20: 4/149 Fun times. Niime helped out a ton this chapter. She silenced the two status staff druids near the start on Turn 1 with Lalum's help,then Lugh and Tate murdered everything in the main room. Everyone cleared out the remaining enemies next turn while Cath stole the Red Gem from the silenced druid. Roy gets dropped close enough to open the door to the throne room on Turn 3, then Marcus Hammer's the thwomp, and Tate chips the boss with the Silver Lance. She kills the boss on enemy phase and then Roy gets danced to seize after Sue and Lugh get the Sleep Staff and Wyrmslayer. Cath unlocks Yuno's cell so Zealot can recruit her. Merlinus baited all the dudes in the right room away from the main group so they wouldn't bother me, what a hero.
  4. Chapter 16: 10/124 Fairly complicated as always. Lance, Tate, and Cath were on the left, while everyone else was on the right. Tate handed Roy to Marcus turn 1 so he could recruit Hugh later. General idea was that Lance and Tate went to get the chests on the left side while carrying Cath far enough ahead to steal Red Gems, Sue went to destroy the wall blocking the way to Zeiss, Lugh killed the Manakete blocking the right chests so Ward could get them, then eventually killed Narcian on the last turn after his Delphi Shield was stolen, Marcus helped carry Roy around and tanked Douglas a bit. Managed to steal everything that could be stolen and got every chest except the Mend Staff chest. Sue got a bit more exp than I would have liked but it couldn't really be helped without compromising reliability. Merlinus baited that Purge so Cath wouldn't die, what a hero. STATS: Roy Lv. 19.81 Lord 35HP/19Str/11Skl/17Spd/19Lck/11Def/7Res A Swords Lalum Lv. 5.73 Dancer 16HP/2Str/2Skl/15Spd/13Lck/3Def/6Res Lance Lv. 14/9.33 Paladin 42HP/24Str/22Skl/25Spd/11Lck/17Def/6Res A Swords B Lances D Axes Marcus Lv. --/6.25 Paladin 34HP/12Str/17Skl/14Spd/10Lck/10Def/9Res D Swords A Lances B Axes Tate Lv. 14/4.90 Falcon Knight 41HP/18Str/18SKl/23Spd/9Lck/12Def/8Res E Swords B Lances (1 Angelic Robe, 1 Speedwing, 1 Boots) Sue Lv. 12/3.47 Nomadic Trooper 31HP/15Str/15Skl/18Spd/11Lck/8Def/4Res E Swords A Bows Lugh Lv. 18/4.08 Sage 35HP/21Mgc/18Skl/21Spd/12Lck/9Def/13Res S Anima E Staves Cath Lv. 5.54 Thief Base Ward Lv. 10.53 Fighter 35HP/12Str/9Skl/5Spd/6Lck/7Def/0Res C Axes Nomad EXP: 1119(Unpromoted) + 247(Promoted) = 1366 Pegasus Knight EXP: 628(Unpromoted) + 490(Promoted) = 1138 Chapter 16x: 8/132 Holy shit, this was quite the shitstorm of a chapter. First off, Sue can't kill the Bolting Sage, since that causes her to get too much exp, so reliability is fucked cause Lalum/Cath have to dodge a million Boltings now. Second, this could have been done in 7 turns, but then Tate wouldn't have gotten enough exp to go to Illia, so I needed to take an extra turn to have her kill the other Sniper to get enough exp. Additionally, she needed to chip the boss for some exp on Turn 7 but not kill him, then kill him on enemy phase to get enough exp. Finally, Ward is fucking dead, as he got berserked along with Cath so that Tate wouldn't get targeted by the Berserk Staff, so a combination of Bolting, Heavenly Arrows, and Cath eventually did Ward in. RIP in Forsetti, never forgetti. To Illia we go I guess. STATS: Roy Lv. 19.85 Lord 35HP/19Str/11Skl/17Spd/10Lck/11Def/7Res A Swords Lalum Lv. 6.62 Dancer 17HP/2Str/2Skl/16Spd/13Lck/3Def/6Res Lance Lv. 14/9.48 Paladin 42HP/24Str/22Skl/25Spd/11Lck/17Ded/6Res A Swords B Lances D Axes Marcus Lv. --/6.96 Paladin 34HP/12Str/17Skl/14Spd/10Lck/10Def/9Res D Swords A Lances B Axes Tate Lv. 14/8.56 Falcon Knight 44HP/20Str/21Skl/26Spd/9Lck/12Def/8Res E Swords A Lances Sue Lv. 12/3.58 Nomadic Trooper 31HP/15Str/15Skl/18Spd/11Lck/8Def/4Res E Swords A Bows Lugh Lv. 18/5.15 Sage 36HP/22Mgc/18Skl/22Spd/12Lck/9Def/14Res S Anima E Staves Ward Lv. 10.53 Fighter FUCKING DEAD Cath Lv. 5.57 Thief Base Chapter 17: 4/136 Tate carried Roy to the throne and everyone else went to the arena to get boots money. Literally everyone reached S rank in some weapon type this chapter, Marcus and Tate got S Lances, Lance got S Swords, and Sue got S Bows. Roy also capped level, so pretty eventful chapter. Fae also got a level, yay? Chapter 18: 4/140 Just Tate carrying Roy to the throne again. Lugh contributes by using BOLTING to kill a merc blocking Tate's way on Turn 3. Marcus reached A Axes so hype. STATS Roy Lv. 20.00 Lord 36HP/19Str/12Skl/18Spd/19Lck/11Def/7Res A Swords Lalum Lv. 7.45 Dance 18HP/2Str/2Skl/17Spd/15Lck/3Def/6Res Lance Lv. 14/10.21 Paladin 43HP/25Str/23Skl/25Spd/12Lck/17Def/6Res S Swords B Lances D Axes Marcus Lv. --/7.43 Paladin 35HP/13Str/17Skl/15Spd/10Lck/11Def/9Res D Swords S Lances A Axes Tate Lv. 14/10.91 Falcon Knight 46HP/22Str/23Skl/26Spd/11Lck/12Def/8Res E Swords S Lances Sue Lv. 12/5.03 Nomadic Trooper 33HP/16Str/16Skl/19Spd/12Lck/9Def/4Res E Swords S Bows Lugh Lv. 18/5.89 Sage 36HP/22Mgc/18Skl/22Spd/12Lck/9Def/14Res S Anima E Staves Fae Lv. 2.85 Manakete 18HP/15Str/15Skl/4Spd/9Lck/18Def/26Res Chapter 19: 5/145 Roy is 1 tile short of seizing on Turn 4, feels bad man. Also needed Roy to kill the boss so that Tate could go visit the Energy Ring village. He exactly OHKOs her with a Killing Edge crit at 60 hit so uh, more reliable than most fights againt the Chapter 16x boss kappa.
  5. Chapter 9: 6/68 Just carried Roy to the throne pretty much. Lance killed the boss with a Light Brand hit on enemy phase 5 plus 2 Killing Edge non-crits on Turn 6. Sue got to C Bows which means she can finally use the Killer Bow. Nomad EXP: 765 Chapter 10:6/74 I tried getting there in 5 turns, but without being able to fly over the river, Lance always ended up a tile short of dropping Roy in range to seize on Turn 5. Oh well. Lugh killed most of the first enemy group, and Lance kill the 2nd group. Sue and Roy picked up a few kills for some exp. Lugh is looking pretty great. Ward might hit the bench soon honestly. STATS: Roy Lv. 11.19 Lord 27HP/13Str/8Skl/15Spd/13Lck/8Def/3Res C Swords Marcus Lv. --/4.54 Paladin 33HP/11Str/16Skl/13Spd/10Lck/10Def/8Res D Swords A Lances C Axes Lance Lv. 14/4.46 Paladin 37HP/20Str/19Skl/21Spd/8Lck/15Def/6Res B Swords C Lances E Axes Ward Lv. 9.62 Fighter 34HP/11Str/8Skl/5Spd/6Lck/6Def/0Res C Axes Lugh Lv. 13.70 Mage 27HP/12Mgc/12Skl/16Spd/10Lck/5Def/8Res B Anima Sue Lv. 9.94 Nomad 23HP/10Str/12Skl/13Spd/8Lck/6Def/0Res C Bows Merlinus Lv. 1.04 Horsecart lol Nomad EXP: 894 Chapter 11: 10/84 Took it a bit slow to get Tate and feed her some kills. Also got all the villages which gets me a bunch of boots money. Nomad EXP: 1119 Pegasus Knight EXP: 117 Chapter 12: 9/93 Had to wait a few turns for Cath to show up. Had Ward sort of try to help feed kills to Tate, although he can't even double thwomps so he didn't really help too much. Also had Tate use an Angelic Robe. Promoted Sue so she could help carry Roy and Chad ahead. Had Chad recruit Raigh for his Nosferatu tome so Niime can use it later. Had Merlinus get the treasure on the right side. Lance reached A Swords by breaking a wall. Nomad EXP: 1119(Unpromoted) + 23(Promoted) Pegasus Knight EXP: 353 Chapter 12x: 5/98 Had Lugh help feed Tate kills while everyone else went towards the throne. Sue and Marcus went to get the Gems while Lance killed the boss. STATS: Roy Lv. 14.81 Lord 30HP/14Str/9Skl/16Spd/15Lck/10Def/5Res B Swords Marcus Lv. --/5.08 Paladin 34HP/12Str/17Skl/13Spd/10Lck/10Def/8Res D Swords A Lances B Axes Lance Lv. 14/7.57 Paladin 40HP/22Str/21Skl/24Spd/10Lck/16Def/6Res A Swords B Lances E Axes Ward Lv. 10.31 Fighter 35HP/12Str/9Skl/5Spd/6Lck/7Def/0Res C Axes Lugh Lv. 17.18 Mage 29HP/14Mgc/14Skl/18Spd/11Lck/7Def/8Res A Anima Sue Lv. 12/1.64 Nomadic Trooper 31HP/13Str/14Skl/17Spd/10Lck/8Def/4Res E Swords B Bows Tate Lv. 13.19 Pegasus Knight 32HP/11Str/13Skl/15Spd/6Lck/8Def/6Res D Lances Cath Lv. 5.11 Thief Base Lalum Lv. 3.08 Dancer 14HP/1Str/2Skl/13Spd/11Lck/3Def/5Res Merlinus Lv. 1.04 Horsecart lol Nomad EXP: 1119(Unpromoted) + 64(Promoted) Pegasus Knight EXP: 519 Chapter 13: 7/105 Sent Lugh up to get the Body Ring, everyone else went right. Had to let Roy kill the boss so that Lance could go visit the shop to get some killer weapons. Promoted Tate and Lugh on the last turn. Also had Tate use a speedwing. Nomad EXP: 1119(Unpromoted) + 136(Promoted) Pegasus Knight EXP: 628 Chapter 14: 4/109 Tate got the boots and used them and then flew over to kill some mercs. Sue picked up Roy and Lugh went ahead a bit. Undrafted mage dudes picked up items near the start. On Turn 2, Sue gave Roy to Lugh, who gave Roy to Tate and healed her, who then dropped Roy. Roy can't quite reach the throne on Turn 3, but that fine because Tate can't actually attack the boss unless he stands near it anyway. She killed him with a crit on enemy phase followed up by a normal hit on player phase. The horse units didn't rally get to do anything because, you know, desert, but Lance got to kill a few mages that came near the starting party for some sword wexp at least. Cath acted as sleep staff bait, so good. STATS: Roy Lv. 16.64 Lord 32HP/16Str/10Skl/17Spd/17Lck/10Def/6Res B Swords Lalum Lv. 4.23 Dancer 15HP/1Str/2Skl/14Spd/12Lck/3Def/5Res Lance Lv. 14/8.59 Paladin 41HP/23Str/21Skl/25Spd/11Lck/17Def/6Res A Swords B Lances D Axes Marcus Lv. --/5.46 Paladin 34HP/12Str/17Skl/13Spd/10Lck/10Def/9Res D Swords A Lances B Axes Tate Lv. 14/2.89 Falcon Knight 39HP/15Str/16Skl/21Spd/7Lck/10Def/8Res E Swords B Lances (1 Angelic Robe, 1 Speedwing, 1 Boots) Sue Lv. 12/2.36 Nomadic Trooper 31HP/14Str/15Skl/17Spd/10Lck/8Def/4Res E Swords A Bows Lugh Lv. 18/1.97 Sage 33HP/18Mgc/17Skl/19Spd/11Lck/9Def/11Res S Anima E Staves Nomad EXP: 1119(Unpromoted) + 136(Promoted) Pegasus Knight EXP: 628(Unpromoted) + 189(Promoted) Chapter 14x: 3/112 I had a description here, but Serenes Forest somehow deleted it and I don't feel like writing it again. Chapter 15: 3/114 Redid this because 1) I actually need the Hammerne Staff, Carmine you idiot, and 2) I didn't have enough door keys for next chapter. Tate is the only one who can reach the Hammerne village in time which means she can't kill the boss which sucks, but at least this means we get to see another ROY BOSSKILL. Nomad EXP: 1119(Unpromoted) + 172(Promoted) Pegasus Knight EXP: 628(Unpromoted) + 403(Promoted)
  6. Chapter 4: 5/23 I'm not sure how I managed to get a 4 turn last draft, since Roy keeps getting his path blocked by archers on Turn 4 regardless of where I drop him. I get a bit more exp this way which is nice, also this lets Marcus get the Angelic Robe. Thanny bought some hand axes since Ward's is almost broken and I need some for the next few chapters. STATS: Roy Lv. 3.44 Lord 20HP/7Str/5Skl/9Spd/9Lck/5Def/0Res D Swords Marcus Lv. --/2.00 Paladin 33HP/9Str/15Skl/12Spd/10Lck/9Def/8Res D Swords A Lances E Axes Lance Lv. 9.74 Cavalier 27HP/12Str/10Skl/13Spd/6Lck/10Def/2Res D Swords D Lances Ward Lv. 5.94 Fighter 31HP/10Str/5Skl/5Spd/4Lck/5Def/0Res D Axes Lugh Lv. 2.20 Mage 17HP/5Mgc/6Skl/6Spd/6Lck/3Def/6Res D Anima Merlinus Lv. 1.03 Horsecart lol Chapter 5: 4/27 Damn it why does Ward have to start so far away from the gate? If Marcus had gotten strength last chapter he could have ORKOed the brigands with a hand axe, which probably would have saved a turn here since then the way to the gate wouldn't be so clogged up on Turn 2. Roy does get more exp this way at least, which is nice since has got hardly any in the first 3 chapters. Chapter 6: 7/34 Yeah, can't do this any faster because of Cath. Was fairly simple because of the turn floor. Lance carried Roy to Sue's room while Marcus and Ward beat up soldiers to gain axe rank and helped feed Lugh some exp. Sue got a level and a half from beating up half-dead mages. STATS: Roy Lv. 4.71 Lord 21HP/8Str/6Skl/10Spd/10Lck/6Def/0Res D Swords Marcus Lv. --/2.70 Paladin 33HP/9Str/15Skl/12Spd/10Lck/9Def/8Res D Swords A Lances D Axes Lance Lv. 11.83 Cavalier 29HP/14Str/12Skl/14Spd/7Lck/10Def/2Res D Swords D Lances Ward Lv. 7.70 Fighter 33HP/11Str/7Skl/5Spd/6Lck/6Def/0Res C Axes Lugh Lv. 6.18 Mage 20HP/7Mgc/8Skl/10Spd/7Lck/3Def/7Res D Anima Sue Lv. 2.54 Nomad 19HP/5Str/8Skl/9Spd/4Lck/6Def/0Res D Bows Merlinus Lv. 1.03 Horsecart lol Pegasus Knight EXP: 0 Nomad EXP: 154 Chapter 7: 6/40 Turns out this is way easier when you have 6 combat units instead of 3, who would have guessed? So Lance and Lugh take the left, everyone else goes right, Merlinus gets the Torch Staff. Lugh could exactly ORKO thwomps with Fire which really helped out. Lance went to the shop to get some door keys and chest keys for next chapter. Managed to get every village except the Hero Crest village. Recruited Zealot to go to Illia and also managed to recruit Noah for his stuff, but not Treck though. Nomad EXP: 280 Chapter 8: 14/54 Went pretty well honestly. Marcus got way ahead of everyone else so he could get to the Guiding Ring chest. Lance and Sue followed behind while carrying Roy and Lugh. Roy got a decent amount of exp here since he could ORKO the thwomps with the Rapier. Lance got the Knight Crest, but he didn't use it since I need to keep Roy near the stairs to talk to Cath, so the extra move from promoting doesn't end up saving any turns due to that. He could ORKO Leygance without promotion bonuses anyway. I also got the Elysian Whip here just to sell since there's one in Chapter 12 that Tate can use to promote. Got all the other treasure in the middle room as well. Roy and Lance both reached C Swords, which is nice. Nomad EXP: 494 Chapter 8x: 8/62 Promoted Lance and then he and Marcus carried Roy to the throne while Lugh and Sue killed stragglers for exp. Roy got dropped and then picked up again each turn so he could fight on enemy phase, so he also got a bunch of exp. Ward is uh, well he's sure there. Marcus reached C Axes. STATS: Roy Lv. 10.03 Lord 26HP/13Str/8Skl/14Spd/13Lck/8Def/2Res C Swords Marcus Lv. --/4.08 Paladin 33HP/11Str/16Str/13Spd/10Lck/10Def/8Res D Swords A Lances C Axes Lance Lv. 14/1.87 Paladin 34HP/18Str/16Skl/19Spd/7Lck/15Def/5Res B Swords C Lances E Axes Ward Lv. 9.91 Fighter 34HP/11Str/8Skl/5Spd/6Lck/6Def/0Res C Axes Lugh Lv. 11.10 Mage 25HP/10Mgc/12Skl/15Spd/9Lck/5Def/8Res C Anima Sue Lv. 7.52 Nomad 22HP/8Str/11Skl/12Spd/7Lck/6Def/0Res D Bows Merlinus Lv. 1.04 Horsecart lol Nomad EXP: 652
  7. PROGRESS Chapter 1: 4/4 Had Marcus carry Roy to the throne while Lance murdered everything and got a ton of sword wexp. Dropped Roy on Turn 3 and had Lance kill a fighter in the way next turn so Roy could seize after Marcu killed the boss. Chapter 2: 7/11 I feel like this could have been done a turn faster but the levels were good so oh well. Marcus and Lance clear out the starting area while Ward actually does ok at clearing out the guys on the other side of the map, getting like 2 levels out of it. Lance actually reached D Swords right before the boss so he was able to get the bosskill instead of Marcus which was nice. STATS: Roy Lv. 1.78 Lord Base Marcus Lv. --/1.33 Paladin Base Lance Lv. 6.83 Cavalier 24HP/9Str/8Skl/12Spd/4Lck/8Def/1Res D Swords D Lances Ward Lv.4.26 Fighter 30Hp/10Str/5Skl/5Spd/4Lck/4Def/0Res D Axes Chapter 3: 7/18 Had Marcus and Lance carry Roy to the throne while Ward protected the undrafted scrubs and got Lugh. Merlinus got the Mend staff and then got totally wrecked by a soldier.
  8. Cath. Cause I really don't want Tate to carry Roy through Ballista range while getting OHKOed by all of them.
  9. NO I WANTED ASTOHL. :babyrage: Lugh for desert shenanigans.png. @DarthR0xas
  10. Uh, give me Ward so that I don't have to do Chapter 7 with only 3 units this time. @Jedi
  11. Tate, even though here stats are awful I refuse to do Chapters 14-15 without a flier again. @Jedi
  12. 6. What made you decide to include generic S-Rank weapons in HaruFE? (Stuff like the Meister weapons, Lunar Eclipse, etc.) 7. Opinions on dodge-tank characters in HaruFE and the amount of salt they cause. 8. How many people have gotten a character to level 20/20 in HaruFE? 9. Do you think the combat update penalizes low-Con characters too much?
  13. Hello there. 1. Anything hilariously stupid happen during your first run of Thracia 776? 2. Which of the Dark Souls games do you enjoy the most? 3. How is Shin still speed screwed in HaruFE even after getting pity speedwings twice? Have mercy on his poor soul. 4. Nerf Ciraxis more, he's still too powerful. 5. Of the 4 physical base armor classes (Sword, Lance, Axe, and Bow armor), which one has been chosen most often as a starting class in HaruFE?
  14. Congratulations man, this was always fun to watch. Killing Dolph was an unforgivable sin though.
  15. Chapter 9: 6/64 Promoted Elice and Astram. Gave Elrean the Arms Scroll to use Excalibur. Chapter 10: 3/67 Use such amazing units like SNIPER ELICE and PIRATE ELREAN in this Chapter. No Feena means no 2 turn RIP. Swordmaster Elice can only move one tile over the River instead of two like Sniper can if you were wondering. Doesn't effect the turncount, but it lets Elice chip a Bishop on Turn 1 so Elrean can kill it even if it rounds up on defense and HP (which it did). More detailed descriptions later when I'm feeling less lazy. Chapter 10x: 2/69 Yeah. Fed kills to Elrean and Malice mostly. Had Astram chip the boss with a Steel Bow so Malice could kill him for that sweet exp. Chapter 11: 6/75 The 5 turn didn't work out cause Elice gets 2HKOed by Wyverns RIP. This let me get all of the treasure at least. Fed a bunch of wyverns to Malice and Elrean. They ended the map just shy of Level 17 so I used the drill grounds on them after the chapter and then promoted them. Got Caesar and used him to buy the dragon-slaying weapons from the secret shop. Stats: Elice Lv. 16/3.63 Swordmaster 36HP/5Str/14Mgc/24Skl/26Spd/17Lck/12Def/6Res C Swords (1 Boots) Primrose Lv. 14/10.64 Dracoknight 44HP/26Str/4Mgc/23Skl/23Spd/20Lck/25Def/3Res B Lances D Axes (1 Goddess Icon) Midia Lv. --/9.51 Paladin 32HP/14Str/1Mgc/17Skl/18Spd/8Lck/15Def/7Res C Swords A Lances Samson Lv. 16/7.34 Dracoknight 44HP/23Str/1Mgc/19Skl/22Spd/22Lck/23Def/3Res D Lances A Axes (1 Speedwing) Astram Lv. 16/3.42 Horseman 35HP/19Str/1Mgc/19Skl/23Spd/12Lck/17Def/3Res B Swords D Bows (2 Secret Books) Malice Lv. 17/1.00 Falcon Knight 40HP/18Str/4Mgc/16Skl/21Spd/12Lck/14Def/10Res C Swords D Lances (1 Angelic Robe) Elrean Lv. 17/1.00 Swordmaster 38HP/7Str/13Mgc/19Skl/26Spd/3Lck/14Def/5Res C Swords (1 Spirit Dust) Maria Lv. 20/1.65 Sage 34HP/3Str/14Mgc/17Skl/9Spd/20Lck/4Def/16Res D Tomes A Staves Feena Lv. 12.84 Dancer Base
  16. Chapter 8: 3/58 Sent Malice to the drill grounds to gain speed so she could double the Generals with Scorpio as a cavalier. Forged a +3 Might, +5 hit Armorslayer named "Tobin Baby!" so she could ORKO the Generals. Reclassed Midia to Sage to Rescue Elice. Samson and Primrose blocked the bridge on Turn 1 to protect my squishy units from the Paladins. Elrean got fed the thief at the start with chip from Astram. Xane copied Samson so he could go down and kill the Leo thief next turn. Nagi bought a Hammer. Turn 2, Elice recruited Excalibur, I mean Merric. Elrean stood in range of the Sniper and Malice in range of the closest General. Xane got Leo. Turn 3, Elrean finished off the Sniper, Malice killed the Arms Scroll General, and then Astram took the Armorslayer and killed another General for exp. Primrose killed the generic Sniper boss, then Samson moved one tile down and one tile left of Elrean so that Midia would Rescue Elice close enough to seize.
  17. Chapter 7: 1 Tile Short/55 Myrm Elice is 1 tile short of reaching the gate on Turn 6 RIP.
  18. Ryan. @Sturm EDIT: Here have some progress. Prologue: It Happened Fed most of it to MU, who is a cav named Primrose. She almost reached C Swords cause with no Luke an Iron Lance doesn't show up until Prologue 7, whoops. Elrean and Astram got a few levels. Got Nagi one level so she would gain HP and/or defense to not get 2HKOed by brigands in Chapter 1. Maria got C Staves. Chapter 1: 6/6 Made Elice a mage so she could actually get kills. Nagi fed Elice a brigand on turn 1 and Maria and Primrose killed the rest of the ones near the start. Nagi killed the thief after Peg Lena got the bullion while Primrose murdered stuff with an Iron Lance to build lance rank. On Turn 5, I chipped Lorenz with Silver Lance!Midia and two Steel Sword hits from Primrose so that Elice could exactly finish him off with Fire. Maria spammed staves a bit. Chapter 2: 7/13 Reclassed Midia to Dracoknight. Needed the leftmost Soldier to round down on speed so Midia could ORKO him. Midia went left to head off the Thief. Everyone else killed stuff near the start. After getting the Lady Sword, Primrose grabbed it out of the convoy and killed one Dracoknight on enemy phase, while Midia chipped the boss with the Silver Lance. Primrose couldn't double the boss, which ended up costing a turn since he was in Elice's way to the gate so Elice finished him off and reached the gate 2 turns later. Nagi and Midia teamed up to kill the left Dracoknight. Gave that kill to Midia since she actually has potential long term use while Nagi is mostly just filler for the first few maps before hitting the bench. Stats: Elice Lv. 10.64 Mage 23HP/0Str/9Mgc/10Skl/10Spd/11Lck/5Def/5Res E Tomes Primrose Lv. 12.13 Cavalier 31HP/16Str/2Mgc/13Skl/16Spd/12Lck/14Def/0Res C Swords D Lances Midia Lv. --/4.55 Dracoknight 25HP/13Str/1Mgc/14Skl/14Spd/7Lck/14Def/2Res B Lances E Axes Nagi Lv. 6.84 Manakete 21HP/2Str/0Mgc/1Skl/4Spd/1Lck/3Def/9Res Maria Lv. 7.37 Cleric 20HP/0Str/6Mgc/8Skl/6Spd/12Lck/2Def/12Res C Staves Chapter 3: 7/20 Everyone is the same class as last chapter. Primrose kills three Dracoknights near the start while everyone else moves ahead. Elice eventually reaches the village While Midia gets the Master Seal and SAMSON tanks a bunch of Dracoknights on a fort. Eventually Elice catches up after getting the bridge key to get fed the boss for the third map in a row. Midia also chipped the stationary Dracoknight on the mountain so it would suicide on Elice on enemy phase. Overall, Primrose got 4 Dracoknight kills, Samson 5, Midia and Elice 1. Promoted Primrose after the map. Chapter 3x: 7/27 Promoted Primrose. Fed a bunch of thwomps to Elice, who got a perfect level and reached D Tomes. Samson still refuses to get speed even as a Pirate. Chapter 4: 7/34 Made Elice a Myrmidon this chapter since it was really easy to feed her kills due to Midia leaving brigands at 3 HP after attacking them with an Iron Sword. Didn't even need the Lady Sword to finish them off with Elice. Macellan recruited Est Turn 1 so she could kill the pirates and then promptly died. Abel and Dolph killed the thief and then hid in a corner the rest of the map. Elice, Midia, and Primrose went over to the boss area while Nagi got the Armorslayer and Astram/Samson killed stuff coming from the forts for exp. Had Astram intentionally not ORKO the pirates by using an Iron Sword to grind out a little bit more wexp, which worked cause he reached B Swords. Primrose also reached C Lances by killing the boss. Chapter 5: 6/40 Elice went back to Mage cause Astram needed to go Myrmidon to double the Snipers and ORKO them with the Devil Sword. Reclassed Midia to Sniper to kill Minerva to get Hautclare. Sent Midia to the Drill Grounds for a level. Forged a +4 Might, +5 hit Steel Bow called "Yeet!" to OHKO Minerva. Had Samson and Elice go towards the boss area right away while everyone else cleared out stuff near the start. Primrose got the Master Seal, then killed the Dracoknights before baiting the Sniper and cavs near the boss to move up so that Elice wouldn't be in range of them when she and Samson entered the boss area. Midia killed Minerva, while Astram killed one Sniper and Nagi + Astram!Xane killed another one, leaving one alive for Nagi to tank on enemy phase. Astram then killed that one next turn while Midia got the Physic Staff. Samson killed the boss for his final level before promotion to let Elice seize turn 6. Chapter 6: 6/46 Reclassed Astram to Hunter and had him use the Drill Grounds to gain speed to double the Bishops. Promoted Samson. Reclassed Midia to Sage to use Rescue. Elice with a Barrier boost took care of the mages in the treasure room while Astram got the Secret Book. Everyone else went left. Had Xane copy Paladin!Primrose so he could talk to Robert after opening the door, which uh, apparently he can do in this newest patch. Samson baited the thwomps in the throne room to move and then he killed the Bishops while Xane,Primrose and Midia finished off the half-dead thwomps. Primrose ORKOed Lang with the Armorslayer on the last turn and then Elice got Rescued by Midia to seize. Chapter 6x: 2/48 Midia and Primrose went General. Astram went back to Merc to ORKO Fighters. Sent Elice to the Drill Grounds to get a speed proc to ORKO archers. Pretty simple. Samson went up and hand axe'd stuff, including the boss, Primrose thwomped dudes on the left, Astram and Nagi blocked a bridge on the right so Elice wouldn't die. Maria healed. Samson and Primrose got amazing levels. Stats: Elice Lv. 15.35 Mage 27HP/0Str/13Mgc/13Skl/14Spd/14Lck/7Def/6Res D Tomes Primrose Lv. 14/5.29 General 47HP/22Str/4Mgc/19Skl/19Spd/16Lck/26Def/3Res C Lances E Bows Midia Lv. --/7.79 General 36HP/14Str/1Mgc/14Skl/14Spd/7Lck/22Def/2Res B Lances E Bows Nagi Lv. 8.59 Manakete 23HP/4Str/1Mgc/1Skl/6Spd/2Lck/4Def/9Res Maria Lv. 14.71 Cleric 25HP/9Str/8Mgc/14Skl/7Spd/19Lck/2Def/15Res B Staves Samson Lv. 16/3.07 Hero 44HP/20Str/1Mgc/23Skl/23Spd/18Lck/19Def/3Res D Swords A Axes Astram Lv. 13.95 Mercenary 30HP/14Str/0Mgc/16Skl/19Spd/10Lck/14Def/0Res B Swords
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