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Carmine Sword

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  1. Chapter 20x: 4/127 Had Warren go to the drill grounds to get speed to double Berserkers. Had Marth go up followed by Jamke and Malicia. Malicia revealed the boss so Jamke could kill her to let Marth seize. Got the Longbow and Warren reached D Staves for those dank Mend Staff heals. Chapter 21: 6/133 Holy shit, Frost and Macellen did something. They both have exactly enough speed to not get doubled by the wyverns near the start, so they helped form a wall to keep Feena from getting ganked. Marth rushed to the village while Warren and Feena went to the boss. Malicia killed the thieves by the secret shop to let Minerva buy the stat boosters. Used two Rescue uses here, one on Fenna to dance Warren closer to the boss, and another on Marth after he got Starlight. Used all of the stat boosters to enact Operation: Big Brain Strats. Chapter 22: 4/137 Gave all of the secret shop stat boosters to Arran and sent him to the Drill Grounds for like 6 levels on top of that. Arran OHKOs the Berserker with a Wo Dao crit on Turn 1, then Marth moves, up gets danced, moves up again and kills a Sorc, gets Agained, then kills another Sorc. Arran catches up over the next two turns. On Turn 4 Marth kills a Sorc to let Arran reach the boss and kill it with a Gradivus crit, then Ryan uses Again a second time to let Marth seize. Stats: Marth Lv. 30.00 Lord 56HP/25Str/0Mgc/25Skl/25Spd/30Lck/23Def/0Res A Swords (1 Angelic Robe, 1 Goddess Icon, 1Dracoshield) Jamke Lv. 15/18.50 Sniper 57HP/23Str/1Mgc/27Skl/29Spd/27Lck/18Def/5Res A Bows Arran Lv. --/18.62 Paladin 53HP/22Str/1Mgc/24Skl/20Spd/11Lck/22Def/13Res B Swords A Lances (3 Angelic Robes, 3 Energy Drops, 3 Skill Books, 3 Speedwings, 3 Goddess Icons, 3 Dracoshields, 3 Talismans, 2 Arms Scrolls) Ryan Lv. 20/11.00 Bishop 42HP/13Str/12Mgc/25Skl/17Spd/18Lck/6Def/16Res E Tomes A Staves Malicia Lv. 13/17.19 Swordmaster 54HP/11Str/12Mgc/21Skl/30Spd/26Lck/14Def/1Res A Swords (1 Angelic Robe) Warren Lv. 15/19.91 Sage 45HP/12Str/29Mgc/28Skl/25Spd/15Lck/9Def/13Res A Tomes D Staves (6 Spirit Dusts, 2 Secret Books, 2 Speedwings, 1 Goddess Icon, 1 Arms Scroll) Caeda Lv. 14/14.35 Sniper 41HP/21Str/1Mgc/27Skl/29Spd/29Lck/18Def/3Res A Bows (1 Energy Drop) Chapter 23: 3/140 Warren had to bait stuff to move down and he needed to dodge shit and it sucked. Anyway, he didn't even need to crit Gharnef since he just doubled and ORKOed instead. Cool.
  2. Chapter 20: 6/123 Jamke doesn't have enough move to reach Hardin by Turn 5, RIP 5 turn. Got all the treasure in the main room.
  3. Chapter 19: Cucked by Reinforcement Sage/117 Yeah, fuck that Sage. Marth ends up one tile short of reaching the boss on Turn 6 because that Sage never moves to any other tile, there's literally nothing I can do about it. Also the reinforcements near the boss just seems to spawn on Turn 5 enemy phase regardless of where I place Marth. According to the map on WoD he's outside of the reinforcement trigger area, but they all spawn anyway. I even tested this by not moving Marth on Turn 5 at all just to see what happened and they still spawned. I have no idea why this is, but it successfully managed to screw me out of a 6-turn clear by a single tile. Utter bullshit. Stats: Marth Lv. 30.00 Lord 56HP/25Str/0Mgc/25Skl/25Spd/30Lck/23Def/0Res A Swords (1 Angelic Robe, 1 Goddess Icon, 1 Dracoshield) Jamke Lv. 15/13.49 Sniper 52HP/21Str/1Mgc/23Skl/27Spd/22Lck/16Def/5Res A Bows Arran Lv. --/10.29 Paladin 29HP/12Str/1Mgc/14Skl/12Spd/4Lck/14Def/6Res D Swords A Lances Ryan Lv. 20/6.48 Bishop 39HP/13Str/11Mgc/22Skl/17Spd/17Lck/5Def/15Res E Tomes A Staves Malicia Lv. 13/14.49 Swordmaster 52HP/10Str/12Mgc/19Skl/30Spd/25Lck/14Def/1Res A Swords (1 Angelic Robe) Warren Lv. 15/15.00 Sage 43HP/12Str/20Mgc/26Skl/22Spd/11Lck/9Def/12 Res A Tomes E Staves (3 Spirit Dusts, 2 Skill Books, 2 Speedwings, 1 Arms Scroll) Caeda Lv. 14/12.15 Sniper 40HP/19Str/1Mgc/26Skl/29Spd/27Lck/18Def/3Res B Bows (1 Energy Drop)
  4. Chapter 14: 4/94 Sent Arran to the Drill Grounds to get Speed so that he wouldn't get doubled by Ice Dragons, letting him chip them with the Dragon Pike to feed kills to Caeda. First two turns were pretty tight with all of the enemies coming at you. Caeda and Jamke killed the dank mages from across the wall and Marth went up and killed some dragons and thieves on Turn 1. Turn two was pretty hectic since there were still quite a few enemies left to deal with, and Marth couldn't help clear them out since he needed to talk to Gotoh. Needed SAGE DARROS to chip in a kill a half-dead thief. It was pretty simple after that. Warren kept getting danced ahead by Feena to kill Dragons and Rescue Marth on the final turn. Got the Again Staff too. Wendell uh... used the save point. That's technically helping! Stats: Marth Lv. 28.55 Lord 54HP/25Str/0Mgc/25Skl/25Spd/26Lck/21Def/0Res B Swords (1 Angelic Robe, 1 Dracoshield) Jamke Lv. 15/11.30 Sniper 50HP/21Str/1Mgc/21Skl/25Spd/22Lck/16Def/5Res A Bows Arran Lv. --/9.38 Paladin 29HP/11Str/1Mgc/13Skl/12Spd/4Lck/14Def/6Res D Swords A Lances Ryan Lv. 20/2.15 Bishop 35HP/12Str/10Mgc/19Skl/14Spd/14Lck/5Def/14Res E Tomes B Staves Malicia Lv. 13/8.62 Swordmaster 40HP/10Str/9Mgc/16Skl/28Spd/22Lck/11Def/0Res A Swords Warren Lv. 15/10.99 Sage 39HP/11Str/18Mgc/22Skl/19Spd/9Lck/8Def/10Res A Tomes E Staves (2 Spirit Dusts, 2 Skill Books, 1 Speedwing, 1 Arms Scroll) Caeda Lv. 14/7.88 Sniper 36HP/18Str/1Mgc/22Skl/29Spd/24Lck/17Def/3Res B Bows (1 Energy Drop) Chapter 15: 6/100 This went way better than I expected it to given I have no one to kill the ballistae. First two turns were the most involved. Starsphere!Malicia goes down and kills a Paladin with the crit Levin Sword from earlier, then Marth gets danced down to kill another Paladin. Everyone else moves ahead. Two Horseman suicide on Malicia on enemy phase since she has less defense than Marth, and Arran baits away one Paladin and chips it with the Ridersbane. Marth kills a bunch of stuff. Turn two the rest of my units clear out the remaining enemies, and Warren gets danced to get in range to kill the mage and Sniper on the island. The rest of the map just has Marth moving ahead followed by Malicia and the Snipers, who clear out a few reinforcements in Marth's way. Ryan tanks the Ballista every turn to let Darros get a heal in each turn to build staff rank. Marth kills the boss on the last turn with the Armorslayer, then Ryan uses Again on him so he can seize. Ryan also reached A Staves, so Fortify hype. Chapter 16: 2/102 Marth opened the door, got danced, then moved two tiles ahead after Malicia killed the soldier behind the door. Warren, Caeda, and Jamke lined up against the wall to bait the mages and Sniper. Macellen and Feena each tanked a Swarm while everything else died on enemy phase. Malicia then killed the boss with the Lady Sword, Caeda got danced to kill the Fortify Bishop, Ryan got the Rescue Staff, and Arran crit the Geosphere thief. Didn't have anyone to spare to get Mercurius but oh well. Chapter 16x: 1/103 Had Malicia and Warren go to the Drill Grounds for HP and Speed respectively. Then gave Warren the 2nd Speedwing to double a Berserker and Malicia an Angelic Robe to tank everything she needs to on enemy phase without dying. Malicia goes ahead and kills the first Swordmaster, gets danced, then kills the second one. Marth, Jamke, Caeda, and Warren each kill a Berserker, and then Malicia kills Katarina and the Snipers with the Levin Sword on enemy phase. Chapter 17: 5/108 I could have 4 turned this with either 2 Again uses or an Again and a Rescue use, but I'd rather save them for the late game chapters instead. Dudes went down. Caeda and Warren stayed back to kill the Dracoknights. Darros reached D Staves. Used Again on Marth so he could kill Sheema and seize on the same turn. Chapter 18: 2/110 Forged a +3 might, +10 hit Armorslayer so Malicia could ORKO the Generals. Marth went left, got danced, and got the Lifesphere turn 1. Caeda killed the top Paladin near the village so it wouldn't kill Fenna. Macellen got the Arms Scroll. Malicia killed a General, then got healed by Ryan. Enemy phase kind of sucks with Warren needing to dodge one of the two Generals that attacks him (he's on a forest tile for extra avoid) and Malicia needing to dodge any one attack from the Generals that attack her. Ryan and BERSERKER FROST bait the ballistae away from Warren and Malicia with their shitty defense. Warren kills a Bishop on the next turn to let Malicia reach the boss and kill it. Ryan then Rescues Marth in range to seize, after Jamke kills a Ballista for a level up.
  5. Chapter 12: 8/83 Sent Marth to the drill grounds for a level with HP and defense, then gave him an Angelic Robe and a Dracoshield. This let him be 4HKOed by Fire Dragons, greatly simplifying the chapter. Forged a +10 crit Levin Sword for Malicia for the boss kill. Uh yeah, went up. Blocked forts. Marth killed tons of dragons. Warren killed tons of wyverns. Jamke got Pieces and Malicia crit the boss. Darros did not kill himself, and in fact actually helped out by blocking reinforcements from attacking Ryan or Fenna. Shame he loses all that nice bulk after this chapter. Chapter 13: 5/88 Marth went up. Got the treasure from the thieves. Used the Thief Staff to get the Spirit Dust. Learned that Beck will in fact move to OHKO your undrafted fliers that are visiting the secret shop. Got Ryan to level 20. Chapter 13x: 2/90 Yep. Didn't get the Iote's Shield cause Marth needed to clear the fog so Jamke could kill the last Ballista, but I have no fliers so it's fine. Bishop Ryan hype.
  6. LET'S GO BOIS Prologue: Free It happened. Fed every kill to a drafted unit. Chapter 1: 7/7 Got Malicia even though she'll probably be useless. Maybe with the Ladysword she can feed kills to Warren, I don't know. Standard clear, Except I took an extra turn with Lorenz so that I could feed the bosskill to MU (named Jamke) instead of Arran. Stats: Marth Lv. 9.14 Lord 29HP/10Str/0Mgc/13Skl/12Spd/12Lck/9Def/0Res D Sword Jamke Lv. 10.86 Archer 27HP/11Str/0Mgc/12Skl/12Spd/10Lck/10Def/2Res C Bows Arran Lv. --/3.66 Paladin Base Ryan Lv. 4.78 Curate 20HP/5Str/1Mgc/5Skl/6Spd/5Lck/4Def/6Res E Staves Malicia Lv. 1.51 Myrmidon 16HP/3Str/1Mgc/9Skl/12Spd/12Lck/4Def/0Res E Swords Chapter 2: 6/13 Arran goes left to get the Lady Sword while everyone else goes up. Warren actually helped out with clearing the soldiers out of the way and Malicia hilariously 2RKOs them with an Iron Sword. Fed the boss to Jamke while Warren and Malicia each got a Dracoknight fed to them. Chapter 3: 7/20 Forged a huge +8 might, +10 hit Thunder tome for Warren so he could 2HKO Dracoknights. RIP money. Anyway, Warren and Malicia killed the Dracoknights near the start, Malicia 4HKOing with the Lady Sword and a heal between every round from Ryan. Warren got 4 Dracoknights, Malicia got 2, and Arran got 1. Jamke and Arran followed Marth to the boss, where he was taken down over two turns with 2 Steel Bow hits from Jamke, 2 Silver Lance hits from Arran on enemy phase, and then finished off by Jamke with the Steel Bow. Palla got the Master Seal. Matthis died. Chapter 3x: 6/26 Lol. Ryan reached D Staves. Chapter 4: 4/30 Took the extra turn to feed the boss to Marth instead of Sirius. Warren reached D Tomes. Chapter 5: 6/36 Took an extra turn to get Door Keys and the Physic Staff. This also let me feed the boss to Marth instead of Arran and let me feed a Sniper to Warren. Chapter 6: 8/44 Sent Malicia to the Drill Grounds for a level and so she'd reach D Swords to help chip the boss with the Devil Sword. Marth got the Libra shard, then got rescued by Ryan to help clear out the boss room. Warren could ORKO the thwomps with his forged Thunder tome which helped out a lot. Had to take 8 turns instead of 7 because of Samto. Chapter 6x: 2/46 Promoted Jamke. He killed Legion and everyone else got some exp. Stats: Marth Lv. 13.88 Lord 32HP/12Str/0Mgc/17Skl/16Spd/15Lck/11Def/0Res C Swords Jamke Lv. 15/1.64 Sniper 40HP/15Str/1Mgc/18Skl/21Spd/15Lck/13Def/5Res A Bows Arran Lv. --/6.75 Paladin 27HP/10Str/1Mgc/13Skl/11Spd/4Lck/12Def/6Res D Swords B Lances Ryan Lv. 9.94 Curate 23HP/6Str/3Mgc/10Skl/10Spd/8Lck/4Def/7Res D Staves Malicia Lv. 9.23 Myrmidon 24HP/6Str/3Mgc/10Skl/17Spd/18Lck/7Def/0Res D Swords Warren Lv. 10.82 Mage 26HP/6Str/6Mgc/7Skl/11Spd/3Lck/5Def/3Res D Tomes Caeda Lv. 11.60 Archer 23HP/10Str/0Mgc/11Skl/19Spd/19Lck/11Def/0Res E Bows Wendell Lv. --/7.00 General Base Chapter 7: 5/51 Jamke, Malicia, and Marth went through the forest, Arran went up to head off the Angelic Robe thief, and everyone else traded around Gemini to kill the Fire Dragon. Got all the treasure thanks to FREE NAVARRE. Chapter 8: 3/54 Had Arran OHKO the Leo thief and send it to the convoy, then Marth got danced in range of the Paladins and took Leo and a Wo Dao to kill two of them (the Rapier broke earlier). Jamke tanked the third one. Roger attacked Malicia who killed the Firestone thief with some chip from Warren, preventing the Paladin from reaching her. Thanks dude. Turn 2 Jamke killed the Sniper that attacked Marth, Marth healed and moved ahead, Caeda killed the Paladin that Jamke tanked last turn with chip from Arran, and Malicia moved in range of the Generals to bait them into moving. Rigged a crit to kill the Arms Scroll General with Jamke, and then Ryan healed Arran to exactly reach C Staves before Gordin got danced in range to talk to Jeorge to let Marth seize. Chapter 9: 8/62 Arran killed the Thief Staff thief and then Ryan took it from the convoy to give Marth the boots, then he and Feena went to get Capricorn and Minerva. Took a while to clear out the mages cause they hit really hard and I don't really have a 1-2 range juggernaut to kill them all at once thanks a lot Horace. Chapter 10: 3/65 Yep. Killed Elrean, but it's ok because nothing of value was lost. Chapter 10x: 2/67 Gave Warren the Speedwing and Arms Scroll so he could ORKO the Legions with Excalibur since his Thunder forge broke. Anyway, fed a bunch of Legions to Warren, Malicia got 2 iirc. Marth killed the real Legion and a generic. Chapter 11: 8/75 Promoted Warren and Malicia after they each went to the drill grounds for one last level. Warren walked over to the throne and murdered everything with Excalibur while everyone else self-improved, mostly Marth. Couldn't reach Jake with Caeda cause of desert move so I killed him instead. Got every item in the desert except the Energy Drop and the Elysian Whip. Stats: Marth Lv. 18.59 Lord 37HP/16Str/0Mgc/21Skl/18Spd/18Lck/14Def/0Res B Swords Jamke Lv. 15/5.86 Sniper 44HP/17Str/1Mgc/19Skl/23Spd/18Lck/14Def/5Res A Bows Arran Lv. --/8.44 Paladin 28HP/11Str/1Mgc/13Skl/11Spd/4Lck/14Def/6Res D Swords A Lances Ryan Lv. 16.74 Curate 26HP/10Str/6Mgc/16Skl/11Spd/12Lck/4Def/9Res C Staves Malicia Lv. 13/2.92 Swordmaster 34HP/10Str/6Mgc/14Skl/22Spd/20Lck/10Def/0Res B Swords Warren Lv. 15/4.60 Sage 34HP/10Str/9Mgc/13Skl/17Spd/6Lck/7Def/8Res B Tomes E Staves Caeda Lv. 14/2.62 Sniper 32HP/14Str/1Mgc/17Skl/26Spd/21Lck/14Def/3Res C Bows
  7. Ciarre gets the amazing PIRATE WRYS, whose newfound water-walking powers make him feel a little bit closer to Jesus. EDIT: Ciarre picks Horaceman!Jake.
  8. My entire team is totally useless. Ciarre gets Mercernary!Yubello to fight along side his sister. EDIT: Ciarre picks Warrior!Belf.
  9. Ciarre gets the amazing Myrmidon!Yumina. EDIT: Ciarre picks Horceman!Horace.
  10. Well the thwomp bros gotta stick together in their job pursuits, so take Swordmaster!Dolph!
  11. I bequeath unto you the man, the myth, the legend himself, the incredulous SAGE ROBERT. Use him well.
  12. Ciarre gets the amazing Paladin!Sedger. His growths are amazing!
  13. Ciarre gets a THWOMP MU with Farmer's Child/Kind/Rich, as well as the amazing Horseman!Michalis.
  14. Since the last FE12 SOYO went over so well, why not do another one? Also I'm on spring break and need something to do. Drafting:1. This draft is for 4 players. You will pick a unit and that unit's class for the person after you in the drafting order2. Marth, MyUnit, Feena, and Arran are free for all. Arran is not allowed to reclass. MyUnit is given a gender, past/present/future, and class at the same time as the 1st pick for each drafter.3. The game will be played on Hard 1.4. Units who cannot reclass are banned. An exception is Julian and Rickard who are free if you're willing to completely gimp your turncount. 5. There are 63 draftable units. The 3 leftover units will remain undrafted and are not to be used by anyone. 6. There is a limit of two units per class per draftee. For example, Gradivus can only be given up to two mages, if he is given two mages no more of his drafted units may have mage as their reclass. This includes the class that is given to MyUnit. Rules:1. Undrafted units may recruit characters, visit houses, trade, pick up hidden items, shop and use map saves.2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, opening chests/doors and activating supports.3. All characters are free for Prologue chapters. Prologue chapters do not count towards your total turncount.4. You are free to reclass undrafted units to whatever you want.5. All sidequest chapters must be visited and count towards your total turncount.6. The game must be played out to the True Ending.Other:1. Growth Drop, Bond Drop, Lunatic Statboosters, and Rainbow Potion are banned. Forging is allowed.2. Male Class Set Combination is allowed.3. Use of the Drill Grounds is allowed.4. How's Everyone is banned. 5. Hammerne and Warp are banned. I doubt that anyone will give people Malicia away in a class that can use staves, but just to make sure Hammerne is banned so that said theoretical person doesn't auto-win due to having more Rescue/Again uses than everyone else. Speaking of which, Rescue and Again may be used without restriction.Penalties:1. Undrafted units have a 10 turn penalty, per unit per chapter. 2. Reclassing a drafted unit to a class besides the class that they have been given results in a 99 turn penalty, Basically, don't do this please.Exceptions:1. Yubello, Yumina, Ogma and Sirius are free for Chapter 4.2. Navarre is free for Chapter 7.3. Merric is free for Chapter 10.4. Midia is free to get attacked in Chapter 20.5. Nyna, Maria, Lena and Elice are free for Endgame. 6. Palla is free for Chapter 3. 7. If you are unable to reclass a drafted unit to their drafted class because of class limits, you may keep them in their original class until you have enough reclass slots available to reclass them. Unclaimed Scrubs: Teams: Horace: Archer MU + Wyvern Lord!Katarina, Sage!Midia, General!Sheema, Cleric!Est, Sorcerer!Beck, Archer!Athena, Warrior!Etzel, Myrmidon!Leiden, Swordmaster!Minerva, Pirate!Dice, Thwomp!Caesar, Hunter!Cord, Curate!DOGA, Mage!Norne, Sorcerer!Sirius Carmine Sword: Archer MU + Berserker!Frost, Warrior!Roshea, Hero!Vyland, Hero!Tomas, Swordmaster!Macellan, Pirate!Elrean, Thwomp!Merric, Sage!Darros, Myrmidon!Malicia, Dank Mage!Matthis, General!POPE, Mage!Warren, Archer!Caeda, Dank Mage!Barst, Curate!Ryan Ciarre: Thwomp MU + Horseman!Michalis, Paladin!Sedger, General!Samson, Sage!Robert, Swordmaster!Dolph, Myrmidon!Yumina, Mercenary!Yubello, Pirate!WRYS, Archer!Linde, Archer!Samto, Fighter!Castor, Mage!Maris, Fighter!Ogma, Dank Mage!Frey, Curate!Rody Terrador: Thwomp MU + Wyvern Lord!Wolf, Bishop!Ymir, Archer!Bord, Sorcerer!Astram, Warrior!Abel, Horseman!Horace, Fighter!Belf, Horseman!Jake, Berserker!Jeorge, Myrmidon!Roger, Mercenary!Radd, Curate!Navarre, Archer!Cain, Myrmidon!Gordin, Thwomp!Luke
  15. Lowen will thwomp his way right into your heart.
  16. Chapter 20x: 4/111 I did the thing guys. Chapter 21: 5/116 Forged a +2 Brave Sword so that Marth could ORKO everything on his way to the village. Formed a wall with my dudes to protect Feena on Turn 1, and then everyone just kind of killed off stragglers. Used 3 Again and 1 Warp, not sure if this is optimal staff usage but oh well. Katarina reached B Staves on Turn 1 so she could use Again on Marth, although Wrys could have done it instead and she could have been the Warp user. Also RIP Midia who got all of the stat boosters and then died to a wyvern so that Marth would live. Chapter 22: 4/120 Chapter 23: 3/123 Endgame: 2/125 Final Turncount: 125 Turns
  17. Ok, after getting 120 orbs from doing all of the Chain Challenges I hadn't done yet, managed to get Deirdre, Spring Camilla, Ike, and Brave Lyn. And a bunch of healers because my pulls were like 60% colorless orbs.
  18. For 102 orbs I got two Hinatas and 3000 feathers worth of garbage. I think I'll be able to get between 60-80 orbs from finishing all of the Lunatic Chain challenges I haven't done before the banner ends so hopefully I'll actually get a 5*. If the only 5* I get is Spring Xander though I'm quitting the game.
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