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BBM

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Everything posted by BBM

  1. Chapter 2, Part 1! Even though Adel did end up running into that boss who was able to counterattack after getting hit, I still think Vantage is really strong. I guess we'll see how many other enemies I face that can bypass this, but currently I think it's kind of broken. This map was actually a bit difficult because getting Chris and Leon to survive up there was a bit of a challenge. Izzy's healing abilities also kind of suck. I should buy Vulneraries. I want Dion and Sylvia back.
  2. I highly doubt that the vanillizer is town. I would sincerely hope that a town vanillizer would know better than to target blindly on N0, target the claimed Rolecop on N1, or really target anyone at all. If they end up being town I would chew them out really hard in postgame.
  3. hahahahaha Also, Refa, I thought you were going to be one update behind at all times! What happened to that?
  4. Chapter 1, Part 5! I think this is the last part! That map was a step up from the others, mainly because the FoW was really confusing the first time around as I didn't realize it was there, and the enemies spawning from nowhere in the middle of the turn were starting to freak me out.
  5. Scorri: An Arsonist chooses a target to "prime" for a kill every night, but doesn't actually kill them. Then at some point, instead of a priming an additional target, they can choose to kill all targets that have already been primed. Basically what Strawman became after Prims died in SFMM2, without the part where he also hooked the people he primed. It's normally an ITP role but I guess it could be a mafia role too? Also, I've never actually seen a Motivator that allows their target to act twice for the rest of the game. That would be pretty broken. In fact, a lot of Motivators even have a drawback- something like not being able to use your action at all the night after you use it twice. I'd also nominate a Marth scan, actually. If Sho is getting the alignments of Marth's role scans and Marth is getting the roles of Sho's alignment scans, this would be really really powerful. Plus, town having both an Alignment Cop and a Rolecop when the numbers are already sort of in town's favour, IMO, doesn't sit right with me.
  6. BBM

    TRS Draft 2

    Chapter 10: 7/81 turns Could have done this one turn faster, but for some reason some of the soldiers near the castle just blocked Runan's path instead of attacking him or Raffin. Plum got kidnapped, and after the chapter, RAFFIN PROMOTED WHOO. Also I went and got Narron and then went to the beginning of Chapter 11. Curiously, despite all this travelling, I didn't have a single map encounter, though I had like three of them before Chapter 11 last time.
  7. Cops, did you get any guilty reports? Best to out them now in case you die tonight, though that's looking unlikely at this rate. I'm beginning to think that there might be a delayed kill ability, like the Proto role from SFMM2. I'm finding it hard to believe that our protective roles have had this much success. Also, no more perfect lynch streak.
  8. What the fuck is even going on.
  9. That double-post took a while to go through.
  10. Some Useful Stuff that Othin told me in a PM: Weapon Stat Screen: Unit Stat Screen: Double Attacking:
  11. "Leader" is probably a callback to SFM, where that was Shinori's role name, prompting him to try and become town leader even though his role was actually built with the intention of being an anti-town leader role.
  12. Chapter 1, Part 4! As anyone who follows my FE6 Casualty Run should know, this blistering pace of updates is not to be expected for very long! Additional thoughts: Forgot to mention this in the body, but Reese and Ward were unavailable for this map. Not sure why. Adel has some sort of skill similar to Vantage, where he attacks enemy units before they attack him, on EP. He didn't activate this last map, so I'm guessing he needs to have higher SPD than them or something. This brings me to my next point- the Pitchfork enemies seem to be the Loldiers of this game. They had bad accuracy, bad Mt, and low speed because they got doubled by several of my units and Adel activated Vantage against them. Gloomy and Dion also have, I think, Adept, because once or twice they attacked a second time, and there was a "ting" noise as they did so. Next, I think weapon weight exists because Sherlock can double and Dion can't, even though Dion has equal or higher stats than Sherlock in everything. The only explanation I can think of is that Axes are heavier than Bows. Finally, I think getting 0 EXP for a kill is possible, because Gloomy didn't get any EXP for his kills. I can't remember Ward getting any last map either, and the best explanation is that they're both high level (13 and 22). PS: Not sure if I mentioned this earlier but the music is nice. More subdued, in a way, than regular FE music. More string instruments and less brass instruments.
  13. Chapter 1, Part 3! This is me exploring the city map with no actual battling to it, so RayoR! Will I be able to beat this map without my horses? Find out next time! Also, sorry Integ I thought this was only for TRS proper. EDIT: Okay, I must have messed up some of my picture-taking. As you can see, where I say Axes and Lances, it's actually Axes and Arrows. I merged together two different places, the first of which has Axes and Lances, and the second of which has Bows and Arrows. So my numbering for the places after that point is probably off by one (I will check this after this map).
  14. Xinny is unlikely to be scum because she was the primary scumread of both Kay and Helios, two people from opposing mafia factions. For her to be scum, one of them would have had to be bussing her hard. And from ~meta, Kay doesn't bus that often, even when her buddies aren't looking good (source: Strip Mafia).
  15. Well, she's mounted, so she's not technically an Archer.
  16. I've never actually recruited Leteena but I can imagine several places where the Silence Staff might be useful. Not saying that Ezekiel's good, but he's got his uses, and he can use swords and lances after promo. He's mediocre, certainly, and much worse than Narron, Lee, or Lionel, but I wouldn't go so far as to call him horrible. -2 AS sucks, but a lot of enemies have pretty low AS. He can take the Hammer against Knights and Wood Shooters too, though that's even less accurate.
  17. Chapter 1, Part 2! Now, from what I've heard of this game, there are a lot of optional missions. So even though I can go to Chapter 2 after this, doing so would result in losing some EXP and possibly units, so this isn't actually the end of Chapter 1!
  18. So this is me, playing through Berwick Saga. I've done some research on this game going in, but not a lot, so this is mostly a blind run of a Japanese game. So... wish me luck! Any input from people who've played this game will be super helpful. At the beginning, my comments will be a lot about trying to figure out the game's mechanics and commands, so it might be a bit boring. Hopefully it'll get more exciting as my mastery of the game increases! Now, onwards to Chapter 1! Part 1 Who are these mysterious new units? More importantly, what will they be named? Most importantly, will Healer survive my strategery mistake? Find out next time, on Berwick Saga!
  19. Well, that means the Mafia know your role. The Other Guys still don't though, so I'd keep it secret for now from the public anyways.
  20. Not so worried about Scorri (assuming she's telling the truth) because after four straight scum lynches, she has no real reason to side with either of the mafia teams over the town. However, I'm starting to get suspicious of Shinori. If we believe both his claim of BPV Numbers and Scorri's claim of Deathproof Survivor, the set-up would have to be 15/3/2/1 or 15/2/2/1/1. Even before Scorri's post I was starting to think that 15/3/3 seemed kind of town-sided as far as numbers went. But add in Scorri's claim, one mafia having more numbers than the other is kind of weird, and having two bulletproofs, even if one isn't town, is also a bit weird.
  21. Yeah, makes sense. Xinny, did you tell Proto your role?
  22. Good stuff. Did anyone (Xinny?) talk to Proto via his ability?
  23. ##Vote: Proto I can see why a Rolecop might not get the Miller part of the role, honestly. That part doesn't make me that suspicious.
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