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Kanami

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Everything posted by Kanami

  1. The girl looked at Rayton and hesitated, she wasn't used to talking to older males other then her father. "Me and grandma were walking home after collecting herbs and we saw a big man and a skinny man and then grandma yelled at them and the skinny man said something to her and then she stopped moving and-" the girl blurted out stopping to catch her breath. "Then the man made a fire and put in on Jennys house but grandma wouldn't wake up so I tried to wake her up but she wouldn't, so I tried to pull her away from the fire but we got burned and now she's going to die" she finished in tears.
  2. Several minutes passed and the old womans condition worsened, alarmed the girl started shrieking louder. "Grandma!" "Someone help!" she whined. But everyone else seemed to know it was too late for the old woman and no one said anything. Her fellow townsfolk were too busy caring for their own, and the soldiers (plus mercenaries) that had helped them escape seemed to be quarreling amongst themselves. Afraid that no one would save her grandmother she ran up to a woman who was carrying a tome. If she could use magic, maybe she could heal grandmother. "Miss, please help grandma" she said weakly tugging on Morgans clothes. (Note: Girl is.... say... 7 or 8 years old?)
  3. OOC: I'm going to use random villagers for my character since Reika is going to disappear for awhile and I don't want to throw Dalton/Jones into the group. I'm also bored of not having anything to post, please keep in mind, this character does not have stats, and if not killed, will depart when applicable "Grandma, wake up!" a young girl shouted loudly as she tugged on an old lady who had collapsed. "Grandma!" she wailed loudly, many villagers were sobbing and grieving but most were stiffling their cries or sobbing quietly. The old woman had suffered severe burns and was pretty old and withered without her injuries, even had the fire not burned her so badly she probably hadn't had much longer to live anyway. "Grandma, wake up" the girl wailed loudly, the woman being called grandma weezed and forced out a few short breaths, she wasn't dead but she probably didn't have long to go, yet the pitiful old woman desperately clung on to life, not wanting to leave her granddaughters side for as long as possible. *Plays eerie music* What could Nadesico be planning now? XD
  4. Ah good point, forgot about that XD Though I think the unfortunate pasts are a coincidence, if you take a look at RP signups, most tend to be some dark angsty story, and many find it more convinent to have killed their past. (severed ties with it) so that they can work on their present situation (RP). It doesn't really matter, but I don't understand how a non-sentinent object or any object can bring bad luck :/ (Does it decrease our Lck? XD[/s] Unless of course it's cursed, which.... doesn't seem to be the case.
  5. I don't know, while it's your RP, I thought the idea of having a demon sealed away in them was rather interesting, but depending on the setting I can see why it might be plausible, my conclusion is a misinterpretation. While the weapons are forged out of fire they are still essentially evil in my opinion. Even if they were tempered with light magic. That's like saying A necromancer raised a Revenant, and a Light Sage tempered with it to make it more human. It doesn't change the origin or raw existence of the original object(revenant). Since you seem to not like the idea of demons living in them, how about using "demons" as a metaphor of insanity? I mean, the damn things drain your life force as is, it wouldn't surprise me if someone with a weak will/mind went insane due to it's usage. And as you may have figured from my above comments, I'm not really fond of "Holy Weapons" which bring immense power without any cost/risk. (You could say life draining is a cost, but it's not like your lifespan shortens or anything, hell it's not that costly if a cheap little vulnerary can fix it) XD
  6. Two points, One is the stat sheet, I considered making mine in that format at first as well but when you have 2~3 characters it really is a pain. (Don't want to make the RP image heavy now do we?) I just found it.... well space consuming, and unnecessarily so. I like the idea of how you're allowing everyone to contribute information on the crimson weapons and their thoughts/theories on them, some could be wrong but it adds a realistic touch when someone provides inaccurate information unconsciously. (I mean even Morgan and Daimian could be wrong, the former from incorrect studies and Daimian.... well BSmith is dead so some of the information he has could be from a secondary source) @Snowy, I'm not sure yet, but I might drop Jones and pick up another character since I'm finding it hard to post anything when none of my characters are part of the main group. Still not sure yet since I planned to use Jones for "wicked deeds" but I doubt I can get Reika to join anytime soon, and I can't handle 4 characters (nor should you allow it, even if I did ask) XD
  7. @Phoenix, I'll keep ranting for as long as it exists, you might not be, but others are (regardless of what anyone says) As for the dice rolls And making your own is fine, though it'd be good to restrict the size to something that's compact. (Not something that I'd think 200X200 pixels is pushing it, but definetely nothing over 300x300. Though I guess it's no big deal if it's going in your sig. @Kai: Like Phoenix, you could make a variation, (just cut out the central mug section. @All, Is anyone actually fond of making items/Keeping them? Stat Image If your using them, then you'll be expected to update it (at least at the end of each chapter). And should indicate stats and how much more Exp you need. And obviously a name. Everything else is optional really.
  8. Need to get some sleep now, but there's a post a few posts up with Cynthia explaining it, @Kai: Yes you can advance the plot, the only things being discussed are battles and presentation, and I doubt there's going to be any fighting for a good few days.
  9. Point 2: Iffy meaning you don't get it, or iffy as in you're not sure it'll work? Point 4: Well, to be completely honest I find gold to be.... well useless, even if a proper item list was compiled it's really just unnecessary extra work. We could just remove gold completely and you hand out vuln's at the of battles? Alternatively I just suggest a gold pool. (All characters share from the same pool of gold) Either way unless we can think of a use for gold, for anything other then Vulns I don't really see a point in them. If I did add items, they'd probably be just 1turn stat buffs. An item which causes the skill Miracle, variation of Vulnerary's (elixirs) so even if they were added, there's nothing flashy or important there. While it's your (Snowy( decision, what does everyone else think about gold? Better to be just paid in Vulns? XD
  10. Okay then Proposed changes (See below for reasoning) 1:(Hit=Evd)= Attack hits 2: When engaging an enemy you finish your post with "Attacks (Target Name)" preferably in [b.] or 3: Renewal of the level system, 4: Gold and items review. 5: Graphical aids Point 1: It's something Cynthia seems to push for, though I believe it won't be too important once we have a new stat system working. For those of you worried you'll have to relearn everything that won't be neccessary, only thing changing in regards to battles are "Who roles your RNG" "How you level" and "The relevance of gold" Point 2: I don't care what anyone says, it's not being done fairly, I admit it, and if anyone else does, good for them. If no one else admits it, that's fine, you're all a bunch'a liars! I'd like Cynthia's model implemented. It takes the hassle out of battles for most of us, and technically, you really shouldn't be deciding where the enemy hits you. But if anyone has issues with someone else rolling and playing out your battles then I willing to debate the issue. Keep in mind you can still kill RC's (Random Characters) which have no stats, if for some reason you want to get hurt or try something on an enemy. Point 3: If you think of this as an Online game, You know, like WoW eventually what people are aiming for is to better their characters. It's important to keep character levels controlled, but I think if your character improves once every 2 months. Hence instead of using the EXP system of FE, I recommend a simplified version. (See Point 5 for details) As much as I hate to say it, this RP won't go on for months, so keeping everyone on low forever isn't exactly "ideal." Point 4: Money is obsolete at the moment, mainly because the only item for sale is a Vulnerary. (Yes Snowy I know there are others but they're next to useless) I'd like people to try and put together whatever item they can think of. If no one submits, I guess I can do it all myself >_> Point 5: Graphical aids help in any presentation, yes? This isn't an essay and to be honest I'm sick of having to go back and check the signup thread each time I go into battle. (And I've only done it 5 times >_>) Yes I could just have a copy on my desktop, but it's cluttered enough as it is. Hence I'd like to ask if anyone has anything against adding a small image to their signature. Would be how it looks, Explanation: Most of it should be pretty straight forward, The only things I probably need to explain is why my character my map sprite is red (It's because I'm an enemy, but you can request any color really) and the little star like thingies. They're my simplification of the stats system. Instead of 100% there are 10 stars, when you reach 10 stars you level up. When you level up, you don not gain 1Level, instead you gain 1Stat on anything you want. In the old system you gained 3 stats per level After a battle you will be rewarded with either 1Star: You killed something or attacked something. 2Star: You performed well in battle (Decided and calculated by Snowy) 3Star: Possibly you'll never get this. (Up to Snowy really) It could be given to people who join later in the RP and need to level quickly. Q: There's only 9 Stars A: I know, the 10th Star is magical and hence invisible.... either that or I didn't see a need for it, since 10th star colored means Level up = empty gauge. In other words when you get your 10th star, you're getting your gauge cleared anyway. Q:Where's my Health?(HP) A:There is none, you're dead..... Or I don't want to add HP since it fluctuates up and down. You'll have to keep track of it yourself somehow. Q:I don't have a GBA styled FE mug A:If you can't provide one it can be left blank, Or if you tell me a FE character you want as a base. (Mine was Serra) I can make it for you. Q:What's the point? A:What's your point in living? There's no real reason behind it then me thinking it'd be easier to look at that then zipping through posts. That and I have no life. Q:Where's mine? A:Indicate you'd like one here, and I'll get to making it soon. Since I don't feel like making them for people who won't use them. If you have issues with adding it in your sig, then I suppose it can be posted after the enemy stats are posted. (Enemies will get these as well) All of these are just suggestions, and will need to be approved/rejected by Snowy first.
  11. Yup a 1/216 chance, I like it XD Umm, the only thing being changed is that someone else is rolling (My model) or someone else is rolling/calculating your battles(Cynthia model) for you? Wouldn't need any extra work on Snowy's behalf :/ Umm, so these points are obsolete now? Since two are no longer applicable due to Cynthia's info, the 666 isn't an issue, Snowy's "extra work" doesn't exist, and the only thing left is you finding it "odd"? It's essentially up to Snowy either way, and even if he were swamped with RL stuff, he'd be able to make the call on whether he was too busy or not I think, whatever the case, it doesn't require work on his behalf XD
  12. @Cynthia Hmm I was thinking more along the lines of Nadeisco Rolls (R1) Cynthia fights(R1) Cynthia rolls(R2) Kai fights(R2) Kai rolls (R3) But as I said that makes people not want to fight when the rolls don't benefit them. Your method also works (it's pretty much a variation, Duh it was an interpretation) It removes my problem but adds the issue of "favouritism (as Kai mentioned) might be a hassle for some as well, (not sure why) @Kai ..... I don't understand most of your post. Never know what? In my method your using the stats above you so you still calculate your own battles, might be an issue in Cynthia's model. But you still should be going back and reading posts anyway >_> How is that any different to the current system? Plus, if we implement Cynthia's (10hit=10evd)=Hits thing then anyone with 4skl can hit a 10 evd person. (With a max roll >_>) But again that's no different from what we have at the moment. Hence it's an unresolved problem, not a new issue arising. Again, not an issue with the change but an existing problem, to be honest I wasn't happy with the current stat allocation system either, but that's a completely different issue, and one I'm not going to pick up in this RP. We only have 5 levels so it's not that bad I think though. Meaning unknown, specify what is "a little of(f?) ..... Again I don't see the relevance. How is that relevant to the battle system change? Right, it's not possible, but it's possible to try and make it work to some degree? The old rules have all the issues you mentioned above and more >_>
  13. Eh, my theory is if I'm doing it, someone else is doing it, and is someone else is doing it, there's another person out there. XD @Kai: As I said, I'm not upset over losing, so there's no need for that, I initially wasn't going to attack Helios, but I figured I wanted one last battle to make sure I wasn't completely missing the mark. For those of you thinking "She shouldn't be allowed to skip battles" .... well as I said I've cheated nearly half my roles, and if I continue fighting sooner or later I'll fight your character and roll a 6,6,6 :P It's not just HIT but Str/Mt/Atk as well, so while your right about the Evd being rubbish for the second wave, the first wave had high evd which was.... well I think all attacks hit them. Just an idea, but there is one way around it I just thought of, well actually two, but one of them is a bit dodgy -Time of the two posters above: Sure we all live in different timezones, but Timezones are an hourly thing right? Meaning minutes should be identical for everyone. (I think, not too sure) so we could use the use the multiple of 10 minutes (0being 6 as hit) and the minute as Atk, (anything above 6 will be halved, and rounded down 7=3 8=4 9=5 0=6) and Crit.... well maybe the poster above >_> I guess you could all team up and only post in the 50 minute zone (for NPC's in particular though -Roll above Instead of rolling for yourself, have the person above roll for you, and at the end of your post indicate the roll for the next person. It prevents favouritism (pretty much) since you can't really know who's next to post all the time. (Only applies in battle phases, not general RP time) as for PvP outside battles, again, just indicate "Battle Roll" at the end of your post. Someone in the next few posts should roll for you/or your opponent, (it fixes the first attack=advantage scenario) EG: Unless Helios rolled a Crit, there was no way for him to win. Problem with this one would be people might think "Oh, wait, I can't kill anything with those numbers, I'm not going to post yet and wait for someone to roll an attack for me that hits" >_>
  14. That works for me, but I'm still not going to battle :/ It's just a conclusion I've come to after looking at the fights that have occurred so far. I don't like it, and am not going to like it unless it's completely redone, something I doubt anyone has the patience to do, however leaving the RP wouldn't be a solution. I'll be honest, and I'm expecting outcries of anger and people whining they haven't done so. But I refuse to believe that no one has truly managed to miss an attack yet, I also note how a battle always ends with the enemy being defeated, and the only death I've seen is Morgan, and... well if she defeated the bandit leader then it'd be outright outrageous. Looking at Kai's latest post, I find it really hard to believe that he rolled the only thing that could hit me, and a combination of atk and crit that could kill me. 1/6 chance he hits me 4/36 chance he kills me. Of course it could have been god blessed luck, but he's not the only one, nor is it possible for me to believe this "luck" everyone is having with their roles. I'll admit, I've done a "flick of the dice a three times now when I didn't like the result. Hence I'm not saying "you're all cheaters, you suck" I'm saying this system doesn't work and that it relies on the honesty of people, which.... well never works out. As an addition, no, I'm not upset Reika was defeated. I'm just trying to validate my reason for refusing to participate in battles anymore.
  15. OoC: Actually, on second thought I think I'm going to pretend that attack hit and Reika got defeated, I'm going to stick with the RP, but am not going to participate in anymore battles until the system is somehow improved. And it sort of works better for me if I lose. (Plus, if Helios walks away here he can meet up with the rest of the group at the burning chapel XD Chapter END XD
  16. OOC: Reika HP:9 STR:3 HIT: 3 EVD:9 DEF/RES: 3/0 Kai: HP: 2 MAG: 3 Hit: 3 Evade: 6 DEF/RES 1/3 Kai Skl:3+6=9 Reika Evd=9? Or have we abolished the (Hit=Evd)=Miss rule?
  17. OOC Unless Snowy's revamped the battle system, you've lost me, -Why does my attack and Crit have to be the same? I'm not crit'ing you, just normally attacking you? -Secondly you kind of forgot to calculate skill/accuracy :/ In which case it's impossible for you to kill me XD Reika HP:9 STR:3 HIT: 3 EVD:9 DEF/RES: 3/0 Kai: HP: 2 MAG: 3 Hit: 3 Evade: 6 DEF/RES 1/3 Reika attacks (Rolls 4skl 4atk 1crit) 4+3-6=1 (Attack hit) 4+3-1=6 (7dmg) Helios is dead. (Unless of course you can point me to were it says PvP no longer require accuracy)
  18. "Right, and I'm the Queen of Elysimma" Reika snorted, from what she had heard Tora and it's royal family had been destroyed more then 25 years ago, just like most other kingdoms, for this man to be prince, one of the royals would have needed to survive and give birth to him, and from what she had gathered, the demon lord been pretty thorough in his attempt to genocide the rulers of each kingdom and their relatives. "One of these days, Halton will crumble, just like it should have many years ago, and to hasten that process I'm willing to do anything" Reika paused "I guess it can't hurt telling you she said slowly, "Haltonians are tyrants who have enslaved many cities around the continent, why? So they can maintain their wealth and power while the rest of us have our cities turned into slave camps. Darien is a prime example of what will happen to those that don't comply." she said indicating around her. Helios looked as if he wanted to object but Reika didn't give him the chance, "Didn't think there was any point in telling you, ah well and now that I've told you, you can disapppear now." Reika HP:9 STR:3 HIT: 3 EVD:9 DEF/RES: 3/0 Kai: HP: 9 MAG: 3 Hit: 3 Evade: 6 DEF/RES 1/3 Reika attacks (Rolls 4skl 5atk 4crit) 5+3-6=2 (Attack hit) 5+3-1=7 (7dmg) Helios has 2 HP lleft.
  19. Ether took all the kills! Lets kill him!! No, not really, it's just that the current system doesn't work, even if you hadn't done it, someone else would have eventually, and since we have a few more Rp'ers now it's not going to work too well. Also, should probably rephrase my "character list" post. I wanted the first post of a chapter to list characters in the RP at the moment, not, "each post" which didn't really make sense but I figure it could mean at the begining of each page, or after every post from now on which would be ridiculous XD
  20. Limitations sound good XD But as said, I assume it's one kill per character per post. And while I doubt anyone would be stupid enough, maybe something like having to wait for at least two~three other players(not characters) to have battled. In regards to the list, It just feels more organised I know who's still in the RP, some characters like Kelas seem to be.... well forgotten, and it acts as a guide to who's available to communicate with, (not just going "ah, well everyones talking to Damian so I'll talk to him") The list isn't that big a deal, and I can just have it on wordpad or something.
  21. You gangbanged, or were gangbanged? jk XD Ah, that explains it, just thought it looked funny, I saw a post saying they'd fled but I didn't literally think it was a battle note (thought it was in plot only and they'd have to be defeated later) Thanks for clearing that up. @Snowy: Can you start a chapter with a note on the bottom of each post listing participants? It's really a pain going through signup each time I wonder if we've missed anyone. Esphyr Damian Aiya Morgan Irina Isotov Michael Helios Mark Ian? Kelas Reika Rayton I get the feeling I'm forgetting someone :/ Nyeh Don't bother with Dalton and Jones since they're really there as enemies and aren't really "characters" in the sense everyone else is.
  22. XD Though I'm not exactly sure what money is used for, considering the limited items available. Morgan stole my gold and vuln's earlier too, so I guess I'll have 8 gold only :P I'm really confused over the battle that occurred. And am actually not quite sure if this system works if a army of bandits can be defeated overnight (during the course of one RL day) You're either going to have to make restrictions on killing (Not attacking multiple enemies) or tripling the enemy numbers. I'm not really upset over not getting any kills, but this isn't rewarding participation but more of a flood of attack posts. And it'll leave to differences in characters, (Kelas hasn't killed anything yet has she? Nearly one bandit which she got creditted for but other then that... x) I'm not bored enough to go over the posts and check but was there really only that many bandits? Seemed like there wasn't enough battle posts to have taken out the number, but again, I haven't counted and can't be bothered. @Kai, probably best to finish our conversation in chapter 1 before moving to chapter 2 to maintain consistency, I don't see a need to start a fresh chapter with a conversation which will end soon. Plus, I think we should get out of the flaming town before it kills both of us before starting a new chapter XD
  23. "Crimson weapon? Hah, yeah those shoddy rumors, I didn't know anyone was foolish enough to believe in them" she said with a snort, sure her weapons were unsual, but demon? Come on. "I have no reason to answer your question or believe your lies" she stated simply, "Plus, how would you know anything anyway? From the looks of you, you're just some mercenary wandering around for some loose change, or perhaps you're a bard looking to impress me with your stories of these mythical weapons?" The stray villagers who had stayed behind had all disappeared now, the entire town was aflame, hundreds dead, and here they were talking about her weapon. They might have been able to save some people escape, but the thought had never crossed Reika's mind. Her goal was to kill those Halton dogs, and if this scrawny looking man was siding with her enemies, she figured she may as well kill him now and save herself the trouble later.
  24. OOC: Kai, please be more careful with what you say, you say "You saw me" but since that isn't possible for anyone other then Rayton who I threw my Crimson weapon at XD, I really don't think it appropriate, the bandits did attack you, and I was told to stay behind the bandit leader, and didn't participate in the battle whatsoever. Probably meaning I didn't show myself in the supposed "bandit attack". And I'm not going to nod me head and agree if you say you saw me before that, since you were busy running back and forth between a ruin, Darien and Halton Camp. I'd also like to point out that the "Orphans" only refer to the 3 bandits headed for town with torches, opposed to the entire bandit group who attacked the camp >_> Reika snapped, if there was one word she despised it was "trust", her family had trusted the Haltonians (see profile) who had offered them help, she had trusted in her family and they had tried to sell her away. She was even sure that her brother had died due to someone in their group ratting them out. "Your eyes speak of lies deceit and betrayal, just like every other pair of lies in existence" she spat starting to get really irritated now. "You're clearly not very smart, the question is not should you have helped, but how you knew them to be bandits." You're telling me, despite being attacked by bandits, you had the time and people to spare to send someone over to town just to check if a few torches belonged to bandits?" Reika looked as if she were ready to attack Helios at any moment now.
  25. OOC: 21 is still young, and I(Nadesico) might call him a youth, but Reika addressed him as "Mister" :/ So I don't see an issue. "Don't tell me what to do" she snapped a bit irritated, "Even if these people were harassing other people I don't see why you lot were in town anyway, as I recall the Halton soldiers were asked to leave" she paused "So why are they wandering around within the town protecting people?". "I'm being used?" by who? The townspeople? Are you telling me they set their own town of fire beyond repair just to make me loathe you scummy Halton dogs?" "As for your wound?" she said laughing, "You get your derriere kicked by a few measley soldiers, it wouldn't surprise me if you attacked the kids first and got hurt when they retaliated." Reika looked at the man angrily, he clearly had no idea what he was talking about, and the threat of it not ending well didn't please her at all. She might not be able to take on soldiers, mercenaries or cavalary, but she could take care of one measely mage, easy.
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