Jump to content

Anomalocaris

Member
  • Posts

    1,777
  • Joined

  • Last visited

Everything posted by Anomalocaris

  1. Switch. I'm a sucker for flashy visuals in games like this, and I generally prefer console gaming on a big-ass TV screen to the dinky little 3DS screens. The 3DS's increased portability doesn't benefit me much because this isn't the kind of game I'd want to play on my commute anyway.
  2. Beruka with Lethality. She'll have to marry Kaze or a Ninja Corrin for that.
  3. So recently I hacked my Revelation file. Nothing too nefarious, just gave myself 99 Dread Scrolls, Ebon Wings, and other items that you can only get from DLC that uses units besides your own, to save myself the hassle, and put Aptitude on some of the amiibo and capturable units to make postgame grinding easier. But I also decided that I wanted to have every character in the game in one file. Resurrecting Scarlet was a cinch, and to get Izana and Yukimura I simply bought Logbook Einherjar of them from my Birthright file, then "de-Einherjared" them. They have no supports, like Gunter, but they can actually appear around My Castle, have lines, can be invited to My Room, ect. However, I used a male Corrin this file and married Beruka, leaving one guy (Hayato) a bachelor and thus making me unable to get Rhajat. So I did the same thing, imported a logbook Rhajat then purified her. And it worked fine. But here is where things get weird. See, in the Birthright file I imported her from, Hayato had married Felicia. In this Revelation file, Hayato's a bachelor and Felicia instead married Hinata. The game recognizes Felicia as Rhajat's mother still, though, meaning Felicia has two children with two different men. So my hacking inadvertently turned Felicia into a heartless adulteress who cheated on Hinata with Hayato: But even weirder still, and the reason I made this thread, is that the game actually recognizes that Hisame and Rhajat are half-siblings, and gave them a sibling support: It's textless, of course, but it's there. Note that they do not have an S-support, either. It's just interesting. I thought that the sibling mechanic was just hardcoded to Shigure and Kana since they're the only units who can legally have variable siblings, but it seems the game actually checks to see which two units share a mother and assigns supports that way. For bonus points, Rhajat was actually married to Hisame in Birthright. Guess incest is a recurring theme in this game even when I'm taking matters into my own hands.
  4. Here's my stance on the ideal Avatar for this game: Aesthetic Options: Since female avatars got hair decs in Fates but males got not equivalent options, I'd give the latter some facial hair options. Facial hair is awesome. Also, skintone options would be a good asset to add, assuming there's no in-universe reason for the avatar to be Japanese-ish like in Fates (which, as I describe later, there shouldn't be). Eye color would be another good option to implement. Different colors for their basic outfit would be nice, to help match the chosen hair color, but would probably be a bit complex. Builds should be like Awakening; a young, childlike build, a young adult build, and a more mature build. For the default design, maybe black hair instead of white hair to better differentiate them from Robin and Corrin, but since it's just a default it doesn't really matter. Mechanical Options: I think Fates got this pretty right; boon, bane, and secondary class option seem good enough to me, and if it ain't broke don't fix it. To ensure that all the secondary class options are viable, I wouldn't give this avatar any sort of exclusive weapon like the Yato blade; that made it detrimental to pick non-Sword classes since the Yato was so good you'd be foolish not to use it. Exclusive Class: I'm having trouble with this one. To facilitate both physical and magic builds, the avatar's personal class should be something that can use both a physical weapon and magic right out the gate, but I wouldn't want them to just be a rehash of Robin's swords'n'tomes. Lances might be a good substitute alongside tomes since Axes are a bit unwieldy for earlygame and Bows and Shuriken are a bit gimmicky, but I feel like that just isn't different enough from Swords to feel unique. For promotion options, I'd do like Revelations did and give them two options, one of which adds Staves for a more supportive role and one of which adds another weapon type, perhaps Bows or Axes, for a more offensive role. Oh, and I'd allow whomever the avatar marries to reclass into the avatar's class instead of their secondary class. That way we don't have a situation like Fates where anybody can be almost any class if they marry Corrin. Character Writing: Since the avatar represents a wide spectrum of players, their personality should be somewhat muted. Robin was pretty fine with that, though Corrin's catastrophic stupidity and naivety was rather awful. The avatar doesn't really need any described talents other than tactics, but I'd also avoid giving them too many flaws; for example, I'm pretty good in the kitchen, so Robin and Corrin both being terrible cooks is a bit of an immersion-breaker for me personally, and I'm sure other people took issue with other skills or lack thereof. This one is pretty minor, though. Less character shilling would be nice, too; we don't need to be constantly told how great we are because we already know it. It's already a bit of a stretch that we can potentially woo whomever we please, we don't need even more praise heaped upon us. More decisions that affect the plot would be fine; Awakening's choices never amounted to anything. I wouldn't do another game-dividing choice like Fates, though, just some minor things like affecting when and where a character joins you, what enemies you face, ect. Story Integration: Here's the big one, and my biggest issue with Corrin. I've written entire diatribes on why I think Corrin sucks as both a protagonist and avatar, so I won't retread all that again, but suffice to say I think in order to serve as an adequate viewpoint character it should be more like Awakening; where the avatar represents the player but is not the main character; the Ishmael to Chrom's Ahab. Here's my idea for the avatar's role in the story. The game opens up with the avatar (with no amnesia, or anything silly like that) going to the capitol. They don't have any particularly special backstory like being the avatar of a demon dragon god or the dragon-child of two royal families, they're just an everybody with a knack for tactics and no particularly notable backstory. They have been training under the army's aging royal tactician to eventually take his place when he retires. The prologue is a mock battle arranged by the tactician as a final exam of sorts, which also serves to introduce you to the game's main protagonist and other major characters. For the first few chapters you travel with the army as the tactician's assistant, but around Chapter 5 or so he gets assassinated by the enemy, and with a war going on your avatar has the position of Royal Tactician thrust upon them whether they like it or not. Part of their personal arc, alongside the game's main plot, is them coming into this role, and perhaps their personal vendetta against the aforementioned assassin. By the endgame, the avatar's personal arc is complete, so the finale doesn't really revolve around them like it did in Awakening or Fates, but they still serve an important role (I do like the whole "avatar comes close to death but is snapped out of it by all their allies' rallying calls" bit, so let's keep that) as the main character's closest support.
  5. I had actually gone and made my own class chart back during Fates' time. It's too big to embed, but here's a link. Obviously that's unrealistically large, but I would like to see the "three promotions, one of which is exclusive to the base class and two of which are hybridized with other classes" approach I took. As for specific classes, the return of Assassin now wielding shuriken and bows, and the Druid class. I also really like the idea of an armored class with access to Bows. I would also like to see Magic differentiated into types like fire, wind, thunder, and ice magic again. Maybe even throw in some earth and water magic. To avoid the issue of everybody just using whichever type winds up being the best, maybe make it so that each character (character, not class) can only use two or three of the given magic types. That way they all get some use.
  6. I'd be fine with it working like in Fates; give us Marth, Ike, Lucina, Robin, Roy, Corrin, Alm, and Celica as bonus units. Maybe give them Supports (if only platonic ones) and functionality in whatever the successor to My Castle is, too. If any non-FE amiibos were supported, it should be Captain Falcon. HYES!
  7. Snrk. Thanks for those. This one is good too:
  8. Man, the meme industry for this game has really slowed down, huh?
  9. But then you wouldn't be able to get a Morgan from him. He doesn't have the balls for it.
  10. I prefer Awakening's cast too. There's only a few Fates characters I'm particularly fond of (Beruka, Hinata, Mitama, Setsuna, Arthur, and Yukimura) while the rest are just kinda... there to me. I have a fondness for almost every Awakening character and they feel a little more three-dimensional with a few exceptions.
  11. I think just idling should suffice. He's really useful in Chapter 23, so I'd definitely recommend getting him.
  12. I sincerely want to know how this thread went this long without this:
  13. Fujin Yumi should be a Fujin Sniper Rifle, not a shotgun. Just sayin'.
  14. Yukimura: So we're fine! Heh, as long as nobody... teleports any pineapples. Takumi: Question. Yukimura: What's your question, Takumi? Takumi: I teleported pineapples. Yukimura: You WHAT?! Takumi: You told me to. Yukimura: How. Much? Takumi: I have done nothing but teleport pineapples for three days. Azama: Where?! Where have you been sending them?!
  15. This is the grand finale. Everything from here on out is Conquest spoilers, of course. Let this be my last major update. First, Haitaka did some janitorial work in the Hoshidan palace. Gotta have the place looking spiffy for when the final boss shows up, don't want noxious puddles of sludge making a bad impression. With the throne room nice and tidy, it came time to face off against the real final boss and secure a place in history. After carving a swathe through the endless horde of soldiers and exploding Faceless, the chosen hero of Nohr, Defense Daddy Haitaka, came face to face with Tacomeat, the rotting pineapple of death, for their final showdown. Tacomeat had already been shamed twice by Haitaka, but now he was equipped with a powerful new bow and the support of his clone, Mini-Tacomeat. This would be Haitaka's greatest challenge yet. Tacomeat's clone is inconsequential; the final blow is laid, and Haitaka secures his place in history. Peace is achieved between Hoshido and Nohr, and nobody really gives a fuck that there's probably a giant water dragon who orchestrated this whole thing still at large, because if it ever decides to rear its ugly head here Haitaka will just kill it like he kills everything else. And with that, I am proud to say that my Hard mode run of Conquest was a rousing success; I did what I set out to accomplish, and feel pretty good.
  16. Elise, Forrest, and the maids/butlers are pretty good magekillers too, due to their high resistance and in the latters' case Tomebreaker. In my opinion, the real hard part is the room of Berserkers, Generals, and Hans. You can't have Effie or Benny wall them since the Berserkers carry Hammers, and Xander can't because the Generals have Beast Killers, making it very difficult to survive their onslaught.
  17. That's the endgoal of this run, yes. Speaking of major bosses, he went up against ol' Iago and laid him on his ass with an immediate crit. And this is probably the funniest-looking screencap I've taken.
  18. Anankos is one of those eleven. There's only ten unaccounted for.
  19. It's been a while since I played, but today I cleared up through chapter 23. Haitaka squared off against Rallyman. It was a most glorious battle. He then killed Takumi yet again.
  20. The Robin amiibo can even lose his iconic Grimleal coat if he's hit hard enough. His undershirt looks weird and is sleeveless.
  21. I don't hear any Eggman, only the great Dr. Rrrrobotnik.
×
×
  • Create New...