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VincentASM

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Everything posted by VincentASM

  1. Yeeeah, I got Astra in Thabes. Can't remember if it was from B9 or B10 since I'm half asleep right now. Probably the former. Couldn't get Luna from 400 turns of The Creation though.
  2. Got a question for y'all. Would you be interested in individual videos of all the interesting StreetPass areas or should I combine them into one big video? I kind of want to do them separately, but I feel like it's almost spamming. But if I make it one video, that's 20 or odd locations (that I'll visit for 1~2 minutes), which sounds fairly monstrous. Or maybe I could group them together, like all the Act 1 areas, etc. Anyway, I managed to visit Ram Woods and it's pretty cool. Like in the battlefield, you can see bits of Ram Village in the background. It's a total tease you can't visit it >___<
  3. In Japan, you can download exclusive in-game items by visiting a 7-Eleven between 24th May to 31st July 2017. Here, I show off the items and the event to receive them. For those wondering, 7-Eleven is huge in Japan and synonymous with video-game (and other) collaborations. So it's totally normal over there, whereas it would be quite strange in the West.
  4. Blessed IMO. Currently there's no other way to get it, not even via DLC.
  5. Not at the moment. From fairly extensive testing, it seems more like (21-Luck)% for me. Divided by 2 if you're a Dread Fighter. Yeah, critical hit can't backfire. I assume one or the other cancels the other out.
  6. Do you have Homebrew or CFW installed on your 3DS? If you do, you can extract your save files and edit them using FEFTwiddler. I do not know if you can edit battle saves though, but maybe somebody here could help.
  7. Nah, there are some cutscenes in the opening that don't appear in the game. Not just Conrad riding towards Zofia Castle, but there's at least Jedah's delightful expression and Celica praying at the Mila Idol. Nope, no CG. There is some brief dialogue about a landslide though.
  8. Oops. I honestly keep forgetting what's what sometimes. The latter isn't an error, I think. The tower only goes up to Area 4 and then it's the Tower Top. Meanwhile, areas 1-4 of Duma Temple don't have any items. The labeling might be weird though. Area 1 is the entrance, Area 2 is where the Brave Sword chest is, Area 3 is where the scorching flame is and Area 4 is where the Gold Mark chest is. Area 5 is the dead end. Area 12 is the corridor between Area 1 and Area 2. Oh yeah, I kind of messed up the support bonus description. I tried to fix it, but I was kinda tired myself XD
  9. I think some people were curious earlier? Anyway, there's a 10% chance of finding rare enemies (Dracul, Garuda, Fafnir, Balor, Titan, Dagon, Guardian and Vestal) if you keep re-entering dungeons. Not completely sure how it works though since I jacked up the appearance rate to 100%, but failed to find enemies in the Secret Shrine, Sylvan Shrine and Fear Mountain Shrine, despite knowing for a fact that they exist (I found some on my Japanese save and the encounter rates are the same).
  10. The chances are listed on this page. They only drop from large pots and, from experience, there can only be 0~2 large pots at one time. As such, I think Thabes may be more efficient for Astra/Sol/Luna farming since you're guaranteed 10+ pot/box drops per run. Inner Sanctum is mainly good if you want the other items/astral shards. My usual run consists of smashing all the pots in the three areas of B9, then smashing the boxes in B10 three times. You get 3 + 3 + 3 + 3 + 2 + 1 = 15 drops. You can get slightly more if you repeat the areas in B9, but the number of drops decays quickly.
  11. Been trying to find a chance to record this video for a while now. Not many people get to experience this, but whenever you get a StreetPass tag, there's a chance of receiving gossip--and gossip of treasure will lead you to a cleared battle map. (There's a page on the main site that goes into more detail, but the video is pretty self-explanatory, I hope.)
  12. I reckon around mid Act 3. You can just reload your previous save file if the enemies are too strong : P
  13. I'm tentatively excited, but I would've liked to have more details. Maybe at E3? Hopefully it's a fully realised sequel ala Black 2/White 2.
  14. Yeah, I agree with plans possibly changing. My take is that waaay back, during the time of Gaiden, it was literally anything goes, so they could write whatever they wanted without future repercussions. But 13 or so games later, now that the series is more established, they have to be very careful with references. If they had included the southern continent in Echoes, it would certainly get fans talking, but then there would be some who start wondering if it's an unresolved plot point or sequel bait. The other theory is that the southern continent is Lieberia from TearRing Saga, which is no longer part of the Fire Emblem canon. Lieberia does share some similarities to Valentia, such as dragons and monsters. Plus it had talk of dragons from a northern continent (Valentia or Archanea) and migrants from the eastern(?) continent of Jugd (which is totally not Jugdral). Another hint is that Emblem Saga (the original version of TearRing Saga) was meant to occur around the same time period as Marth's adventures--and by extension, Alm and Celica's.
  15. You mean how to calculate it or why it's there? It's mainly there to help lagging units catch up. I think units that get lots of kills get extra Bonus Exp as well.
  16. Personally I think the game(s) just use fantasy geography, not real geography. So the north part of the continent is always colder, no matter the latitude. I can say it's not Archanea to the south, since even in Gaiden, they made a note of Archanea being to the far east. Logically Jugdral would make the most sense, but it could be absolutely anything. Man, if only they revealed an actual 100% accurate globe of the Fire Emblem world one day...
  17. I typo'd my post. I meant to say they appear every now and then. You need to keep re-entering the dungeon until they spawn. Since there are 3 Balor groups, you have a decent chance of bumping into at least one of them. It might be a 1% chance though. Once you find the Balor, you will need to stay in the battle, because finding another is gonna be a pain.
  18. Nothing special happens; Alm says his speech, but the other character lands the hit. BTW I think the dialogue only triggers if the KO has been determined. About unused content, I will probably post an article after the Cipher DLC comes out later this month. I just need to triple check what's in the game and not. Most of the stuff has already been discovered though, but I can share some unused arts/skills.
  19. I think evidence points to DLC being all finished rather than not. The most concrete evidence is the Season Pass saying it contains all DLC. Which means we're not getting more, unless it's misleading advertisement or a mistake. There is still some unused stuff in the game, but it could just be remnants of scrapped plans or abandoned DLC like Fates's unused stuff. That's an interesting idea, but is there anything really special about that zombie?
  20. Balors don't appear in Thabes, at least not the final battle. Of the rare monsters, only Titans, Guardians, Vestals, Dagons and Garudas spawn from the sigils. Anyway, I don't recommend fighting Balors to find Sol. But if you must, try the Secret Shrine. They appear very now and then. Best way is probably to let the Balors divide endlessly.
  21. I was gonna do some proper testing when I had time, but yeah that works as well. I got the +2 Attack from Delthea as well, but twice is pretty impressie.
  22. If true, it was probably an accident. Most likely she was trying to find a cure for Witches and may have--in desperation--tried to replicate the process and accidentally turned into a Witch. Like how in real life (or stories), doctors try to find cures for viral illnesses by purposely or accidentally contracting a virus.
  23. Experiments can often have unexpected results. Maybe she offered her soul to another dragon? There's bound to be plenty around, like Grima even. Or maybe she invented the Witch's Mark : P
  24. Story-wise, I assume the villains just gave up or were imprisoned by Alm and company. Anyway, there's not much they could do with Duma gone. I think after a soul is offered, it is "digested" by Duma so it's gone forever.
  25. It should be in the very middle of the arena. Maybe the lighting is making it hard to see? If it's not there, something must be really wrong.
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