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Lady Sansa

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Everything posted by Lady Sansa

  1. Anyone with stupid recruit conditions. Hannibal, Xavier, Karla, etc. Treck for being ugly af and always dying. Knoll for joining late as fuck with horrible stats. It's a shame since he's cute. Gatrie because lolfe9knights. Laura because she has no screen time and is impossible to promote without abuse. Cordelia because of her fanbase. Orochi for trying to be Lilina but failing miserably.
  2. God, she has the worst face in the series.
  3. Train more than one staff user because status effects are a bitch.
  4. You don't need to level her up to pair her lol
  5. Heal every turn, even if you're healing 1 HP. Use Azura to let you heal twice per turn. Prioritize healing higher leveled units. It's much easier in this game than any other. I'd hate to see you try to get Mist promoted.
  6. Volug, Ranulf, Janaff, Ulki, Vika, Muarim, and Nealuchi are among the best units in their parts. Not everyone needs to be an amazing endgame unit. Lethe, Lyre, and Kyza are the only laguz that are straight up bad. And even then, Kyza is amazing when pumped with stat boosters since he doesn't have a shitty cat gauge. Kurth will never reach SS strike, but he's incredibly easy to get up to speed in 4-E-1 with Paragon/Resolve.
  7. Rolf, Pelleas, Bastian, and Lucia are some of the best Tellius characters.
  8. Felicia is everything that I hate about anime.
  9. Tit gets like 50 exp per boss kill. She should be killing every single boss before your team starts promoting.
  10. Cuan/Fin/Aless/Pahn/Wolt/Dieck/Klein/Geese/Ephraim/Duessel/Edward/Leonardo/Nolan/Geoffrey/Tauroneo/Volug/Ranulf/Naesala/Nasir/Warren/Jeorge/Horace/Robert/Samson
  11. You get a crapload regardless of difficulty. The only difference is the huge amount of clear bonus bexp you get in the last few chapters on normal mode. This game has a bunch of midgame units who need a big bexp dump to be useable. Examples being Astrid, Makalov, Jill, Nephenee, and Tormod. If you're more comfortable with your early game units, then just use it to keep them evenly leveled.
  12. None of those units have anything in common with Merric. Merric is useful right out of the gate and isn't a know-it-all asshole.
  13. Knights are bad in every game, but particularly so in this game where mounted units dominate. They will never reach anything aside from the odd reinforcement. Even with a competent Mist, the BK fight is 100% luck dependent. You will always have to wait on player phase unless you dodge and start with the phase with full health. All Mist does is let you attack on turn 1. Both are competent healers. Rhys has the superior Physic range and will promote sooner. Mist has the mobility advantage and some good supports, but I'd rather pump Tormod with BEXP for a mobile Mend user.
  14. Saizo. Except you should have done it ages ago. You get more mileage out of them by going unpromoted -> DLC.
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