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Astellius

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Posts posted by Astellius

  1. 1 hour ago, daisy jane said:

    Questions Time!! :)

    I have 241/300 people in my barracks. And as this game hates me, i have a gazillion duplicates of characters I'm not really sure about.. 

    I have For Swords:
    2 5* Mia. 
    4 4* Ares 
    3 4* Elliwood and 1 3* Elliwood 
    3 4* Ogma, & 2 3* Ogma
    3 4* Caeda, & 2 3* Caeda 
    3 3* Selena
    2 4* Soilel
    2 4* Silph

    2 4* Roy + 3 3* Roy (Original recipe)
    1 4* Chrom + 2 3* Chrom
    1 4* Lon'qu, 1 3* Lon'qu
    1 4* Athena, 2 3* Athena 

    (I have 3 Olivias, this is a project already)
    I started with the Caeda's because that's what? + 5 once i'm done? and I figure i can grind for feathers or what not, but i'm more wondering who to put the time and effort in? like who is just good for 'insta fodder" (like for hinata, i'm basically grinding him for the buckler, or whatever, and giving it to someone else, i don't really like him and he's 3*). should I just take my time and train all of them eventually?

     

    Also is Sophia, Henry and  Raigh even worth it?

    Mia is an excellent sword user, so I'd definitely recommend using her. She also doesn't have useful skills for fodder, so that helps with that (Flashing Blade is usually an inferior choice for an A-passive). Check which one has the better nature (+Atk or +Spd are the best boons for her, and, of course, are also the worst banes), and you can use the lesser one for a merge.

    Soleil is also an excellent sword user with a good kit. She can be handy for promotion, and she also comes with the Firesweep Sword, which can be a very nice player phase weapon. I'd recommend building her.

    If you need a sword cav, I would opt for Ares over Eliwood, as Ares is superior to Eliwood.

    Caeda's fine if you like her and want to do a +10 merge project. I would like to point out that a 5*+10 merge project will take a long time and will consume a substantial amount of feathers, so you should make sure you pick a character you really like before you set out to do that. I think you should prioritize building up a robust roster that can tackle Arena Assault and the Squad Assault challenges before you start trying to make 5*+10 characters, but if you're interested in maybe making a 5*+10 of her in the future, it's not too early to start saving up copies of her though. As for Caeda herself, she's a decent flying sword unit. Her Prf weapon is good, and she has access to class buffs, so she's a viable option if you're in need of a red flier.

    Selena is used as fodder for Reposition, Hinata for Fury (using him for Buckler is a waste, Fury's a much more valuable and handy skill), Lonqu for Vantage, Roy for Triangle Adept, and Athena for Moonbow. The remaining swordies tend not to be so useful for fodder.

    As for whether or not to train up all the units, I would say, no, not unless you like them all. There's a large cast, so I'd focus on characters that you like first and foremost. With the right investment, all of the characters are at least usable.

    Now, for Sophia, Henry, and Raigh. Of those, Sophia makes for an excellent Raðurraven mage. Give her Triangle Adept and Bowbreaker, and she'll be a steadfast counter to bow units in the Arena. She's also a pretty common summon, so it's easy enough to make a 4*+10 copy if you wanted to do that. As for Henry or Raigh, I don't think they're worth investing in, unless you like them. They're always going to be towards the bottom of the red mage totem pole.

  2. I finished the new mode, and, whew, it's really something of a mess at the higher difficulties. The stats on the enemies just got to be too ridiculous, especially with that many reinforcements. With the final map, it's possible for the enemy to get itself stuck if the healer moves into the wrong spot. Then you can just safely watch the hordes of reinforcements fill up the map behind it. I strongly prefer Rival Domains over this nonsense, and might send them some negative feedback for the mode.

  3. On 9/6/2018 at 10:08 PM, Motendra said:

    I exclusively run KING Michalis of MACEDON! at any and all times as my rep. Not once have I taken him off @Astellius @Arcanite #MacedonForever 

    As for VGs? Generally the chosen unit (if I have them). The only thing that annoys me is when I get someone's unit and they aren't fully leveled to 40.

    That would be the latter

    I am forever Team Macedon. Although, I must admit, I do have some reservations about Michalis. I'm not totally convinced I can forgive him for what he did. That said, I recently upgraded the Savage Blow SS for Maria, and gave her a Pain+ staff. She's quite incredible with that set. But it's good to see another who is so fondly a member of Team Macedon!

    #MacedonForever

  4. On 9/1/2018 at 2:58 AM, Vaximillian said:

    It’s my dream to eventually pull an Atk/HP Selena and merge my current Def/Spd one into her:
    Screenshot_20180830-204507.png

    And give her Steady Breath, obviously. The best Fates girl Nohr-side (along with Beruka) deserves it.

    I also want to build a Barst some day. The guy was (and is) a monster in my Shadow Dragon and New Mystery runs, and he deserves appreciation too.

    Nice! I've been meaning to get around to building a Selena, but haven't yet. I do, however, have a Beruka built up, although I'm debating on which premium skill to pass onto her, Steady Stance 3 or Close Def 3.

    15 minutes ago, bottlegnomes said:

    Wait, what? I'm so lost. How does merging decrease UP feather cost?

    Anyway, went through and got everyone with either ideal or as close to ideal natures as possible and converted everyone else, sans those with skills inherited or like refinements and what not. Went from about 840 to about 240, which holy crap that was a great feeling even if it did take a while.

    Merging decreases the cost of upgrading by the amount of feathers you would otherwise earn by sending the unit home. In other words, it's almost entirely useless, and it can be safely ignored, unless, for whatever reason, you were merging fodder units.

  5. I joined Team Lucina, and it's pretty much just been endless multipliers for us. Veronica's Army has the largest base out of everyone this time around, by a rather substantial number. We're slated to give Veronica a multiplier later on, which is projected to bury us for the rest of the match. Still, I'm going to give my favorite princess here all of my flags!

  6. Update is here! That means it's time to go clear out space in my barracks. I've been looking forward to making combat manuals; this should solve all my needs for space!

    Cherche's Axe is also quite nice, now my +10 Cherche is even more deadly than before. The Panic Ploy upgrade is also a nice effect, since she does have a huge HP pool. The axe itself also looks very cool too. I guess I know where my Dew is going...

    22 minutes ago, Vaximillian said:

    How long ago have you given Renewal to her? Mine had been running it since August 2017, so she’s got plenty of use of it.

    I got my Celica on her release banner, she's definitely gotten good use out of Renewal. Indeed, she probably will continue to need it, as her refine is lower on my priority list. Plus, I'm out of fodder Shannas, so there's no cheap Desperation available for her.

    My Cherche got great use out of her Brave Axe+, and Fir did well with her Wo Dao+. Those were both good investments, even though now they've been powercrept by Prf weapons. As you say, resources are meant to be used!

    20 minutes ago, Stroud said:

    Its been around 2-3 month. And it worked out. I tried to make use of her HP bulk (For a mage she has solid HP) and made an approach that she can endure 1 counter from the likes of Zelgius.
    But now that her tome says otherwise I will play her accordingly, only downside is that her HP bulk is too much for Fury Tome combination. But she has more choices anyway. 

    I am still thinking about this refine general. This time all 3 are pretty good. But I guess I will start with Celica. I can make use of Odin later if his daughter appears and I want to make a team consisting of his family.

    Actually, her HP is in an optimal range to use with Fury. She'll take 11 damage in combined recoil from Fury and her tome, which is sufficient to put her into Desperation range. So, after any first engagement, all her passive effects will be ready to go.

    Of course, that's not counting Summoner Support. If she's +HP or has merges with Summoner Support, then she might have 45 or more HP.

  7. 2 hours ago, Garlyle said:

    When both Rival Domains and Grand Conquest wants me to use Armor Emblem, I just press auto-battle. I'll probably miss out on the Divine Dew this week.

    Everything else is reasonable.

    2 hours ago, silveraura25 said:

    Getting the dew is quite easy. Just get enough bonus kills with armors and conquer one camp

    Alternatively, you could do what I do, which is not field any armors at all and just play the map with regular units. So long as you max out your score in every other area, it's actually unnecessary to get any kills with the bonus type. Just get 20 kills with regular units and capture all the enemy strongholds, and your score will be sufficient to surpass the threshold. I find it much more fun to do that than to mess around with armor units on the RD maps. As for the GC, there are stat boosts for armors, sure, but otherwise there's no reason to field them if you don't want to.

    1 hour ago, Vaximillian said:

    welp
    Screenshot_2018-09-03-22-46-08.png

    Maybe I should have considered HM grinding before I got rid of the jokers in the two bottom rows…
    Well, Corrin is at least supposed to be common. Jakob and Sothe, however, require me to actually pull grey.

    That's pretty impressive! Although I find it kind of surprising that one of the units with 0 HM is a dancer.

  8. @Jotari There are a considerable number of characters in the franchise that I would like to see in Heroes, but, if I were to pick just one, I'd go with Milady.

    On 8/31/2018 at 7:56 PM, Rafiel's Aria said:

    Gah...picking one character is hard. Even narrowing it down to my top 10 most wanted characters is hard. @Jotari I'll go ahead and pick Nailah as my choice. Honestly, it's hard to choose between Rhys, Rafiel, Saleh, Pent, and Louise... But Nailah is probably one of the most beautifully designed characters I've ever seen, and she'd probably provide some fun mechanics to the game. And deep down I know that Velouria or Selkie will get added before the queen.

    Nailah's definitely a good choice! When are they finally going to add some of the Laguz or other beast units! Nailah and Tibarn would be high on my desired units list (were I to make such a thing). Pent & Louise too, definitely looking forward to their eventual release.

  9. Oh, thank Naga for this! Managing the space in my barracks has always been one of the least enjoyable aspects of the game. My barracks are pretty much always full, and deciding which units to send home was always a pain. I hate having to hold onto so many units as prospective fodder, so this is an update I feel was sorely needed. Here I was, hoping for another free increase to the size of our barracks, but this is so much better!

    Also, it does away with the unnecessary aspect of having to level a unit up just to turn them into fodder, which is another nice feature. I've always had enough shards on hand to get the fodder units to level 20, but even just using those is still time wasted navigating through menus.

    I'm definitely happy about this, it's a nice quality of life improvement.

  10. 14 minutes ago, Sunwoo said:

    Impressive, lol.

    EDIT: @Astellius What was your strategy for Abyssal Marth, and was Hoshidan Micaiah integral to your strategy? I have green Olwen and Camus with no merges (Reinhardt doesn't have merges, though) so I want to see if I can use a variation of your strategy to see if I can make a clear.

    I haven't written up a strategy, but I did post my builds in the Marth thread. Micaiah was pretty integral to my strategy, as I used her both to dance and to take care of the green mages that came from the right side of the map. Her Res is also quite high, so she could also help wall off the healer towards the end of my run.

    Reinhardt's merges probably don't make that much of a difference, but, if they mattered, one could substitute Ally Support with Olwen instead.

    Since I doubt I'll write up a formal strategy, I'll put the general idea for what I did here. For the opening, I had Reinhardt take out the knight, get danced, then get rid of the swordsman. Olwen repositioned him, and she would tank and counter-kill the bow cav.

    For the second turn, I had my cavs clear out the reinforcements at the bottom, and Micaiah tanked and killed the green mage.

    At this point, I maintained control of the bottom and left sides of the maps, and eliminated all reinforcements in those areas immediately. Olwen and Reinhardt mostly stuck together, since Reinhardt had Hone Cav.

    Micaiah would later tank the Gronnwolf mage from behind the wall.

    As stuff poured into the middle, I tried to snipe it the best I could, keeping my characters out of the range of everything but the cleric. The cleric was the last thing to go, since it didn't hit very hard. It was crucial to have a melee fighter in order to finish it off though.

    Hope that gives you some ideas!

  11. Well, I managed to clear Abyssal Marth as well! Tiki sat this one out this time, in favor of a cavalry team. Reinhardt, WT Olwen, Camus, and Hoshidan Festival Micaiah emerged victorious, securing the Golden Seashell. Of those, only Reinhardt has any merges, and then it's only +4.

    I think that's good for now, time to rest. My tactical muscles are tired after that.

  12. I successfully conquered Abyssal Marth! It was, as expected, extremely difficult. But my team of Reinhardt, Camus, Hoshidan Festival Micaiah, and my recently acquired WT Olwen proved worthy of the task. Reinhardt was the only one with any merges, sitting at a healthy +4. For builds, I had:

    • Reinhardt (+Atk/-HP) - Death Blow 3, Lancebreaker 3, Hone Cav, Atk+3 SS, Reposition, Moonbow
    • Camus - Fury, Goad Cav, Drive Def 2 SS, Reposition, Draconic Aura,
    • Micaiah (+Atk/-HP) - Base Kit, Iceberg, QR3 SS
    • Olwen (+Spd/-HP) - Swift Sparrow, Desperation, Goad Cav, DD3 SS, Reposition, Glimmer

    After vanquishing both Grima and Marth, I'm pretty spent. Of the two, I actually had an easier time on this map, though initially I thought it would prove to be much harder than Grima. Perhaps some of that was simply getting acclimated to the ridiculous difficulty. However, I also found this map to be friendlier to a Horse Emblem team, and the mobility made it easier to maintain control over the bottom portion of the map without getting swamped. Marth himself is a less daunting enemy than Grima, since he could be safely attacked from a distance.

  13. Tiki, you definitely deserve to wear the Golden Goggles obtained from the abyss. It's only fitting that you should be the one to take down Grima!

    Xa3UH4W.jpg

    Tiki then proceeds to tank pretty much everything else there, including the blue manakete, all in a valiant defense of Our Corner.

    But whew that was insane. I haven't really attempted Abyssal Marth yet, but that one looks even harder. The Infernal mode for that battle was reasonably difficult, but the healer with the Panic Ploy on Abyssal complicates things. We'll see if I can muster anything to defeat him or not...

  14. 4 hours ago, XRay said:

    It would be interesting to see Dire Thunder riding Reinhardt though. Who knew Reinhardt is just a puppet all along, and that the real "person" is actually a book.

    Magic really is everything!

    18 minutes ago, Tybrosion said:

    I'll be stuck ping-ponging between 20 and Great Summoner until I merge up units with higher stat totals, and today marked the first time I got to see the crown get kicked off Feh's head. Whether I actually care about becoming a full-time Great Summoner enough to build up a +10 armor or dragon core certainly remains to be seen, though.

    The crown was also knocked off my head as well, but I expected as much. I'm hoping that I can bounce between the ranks for at least a little while. But, yeah, I certainly don't care enough about it to merge up any of the common armor units, and that's especially true given my near complete lack of interest in the ones lurking in the 3*-4* pool. Maybe if Amelia dropped in rarity, I would consider adding her to my list of 5*+10 projects. I'd much rather devote my resources into the characters I actually like.

  15. While Veronica is certainly a strong unit, I don't think she's bringing anything particularly novel or fearsome to the meta. It's not as though the razzle-dazzle combo is new, and we've already had, e.g., Priscillas running around with Pain+ with stacked Savage Blows. Those can prove to be a real nuisance in the Arena, particularly if you're running EP units. After Priscilla dropped in rarity, I saw a spike in the number of them running around. Thankfully, I see less around now, possibly in part to outscoring that range in the Arena. But I certainly don't expect any radical shift in the current meta from Veronica, certainly nothing like what happened last year with Brave Lyn.

    That said, I think that healers just generally tend to get underestimated and underappreciated. Razzle-dazzle is amazing, Gravity+ can allow you to kite for days, and Pain+ & double Savage Blow lets you decimate armies with a single attack. Veronica's new buffing/debuffing AoE is also pretty fantastic. Of the four new CYL heroes, she was the one I wanted most, and she surely does not disappoint!

  16. 1 minute ago, Sunwoo said:

    Realistically, I don't think Hrid is all that likely either. But I wouldn't have considered Loki or Laevateinn to climb the ranks so quickly either, so I'm not throwing out any possibility. Like ... I would not have expected Loki or Laevateinn to score higher than Tharja, for example, and I think at least one of them beat out f!Corrin and f!Robin? So I think there is a shred of evidence.

    Hrid is definitely not beating out Marth for sure. As for Chrom or Robin, I think that depends. Chrom fell behind Reinhardt, Marth, and Ephraim. Marth may have been expected, but losing to Ephraim (who was initially ranked lower than Chrom), and Reinhardt (whose game is obscure and is popular through Heroes) may be a sign that he doesn't have as much lasting power as he used to. Robin stayed kind of consistent, didn't he?

    Fair enough, but none of that is really any evidence that Hrid himself is popular, or that he could pull off a feat like Loki. You could just as easily sub in the names "Alfonse" or "Surtr" to the same effect, but nobody really thinks that either of those guys stands a chance. I haven't seen any evidence that Hrid is especially popular, so it seems especially out there for me. If an OC were to make top 2 on the male side, I would think it to be Bruno, but even that seems unlikely.

    And yeah, Robin was pretty consistent in his popularity, and he might be more popular now than he was then, since he got his Grima form. Chrom might get a popularity boost from being included in Smash.

  17. 3 hours ago, Sunwoo said:

    I don't know how part of the last page turned into arguing over Camilla. The only thing I'm going to say about her is that I'm not a fan of her personality. Not a fan of obsessive, yandere types and in my opinion Camilla doesn't really have enough depth or good sides in her supports to pull me back. Despite not liking Tharja's interactions with the avatar and the support between Noire and her father that describes Tharja, I've actually found that I'm okay with other aspects of Tharja and so she has pulled me back recently. Camilla hasn't been able to do that between any of her game supports or supplemental materials.

    If CYL3 polling is released before Three Houses, then the Three Houses characters probably won't be on it. If they are, though ... I expect to see Edelgard and Claude pretty high up, if not number 1 girl and at least number 2 boy.

    But assuming the Three Houses cast won't be in ... Camilla and Eirika are in an interesting spot right now. Remember what happened with Tharja, where she was still popular but inexplicably fell to top 10 in the midterms? It's not impossible for that to happen to Camilla. Or maybe Tharja will make a comeback while Camilla falls, or they both end up taking top 1 or 2. Loki, Laevateinn, and Laegjarn are also possible, considering that the former two scored highly, the last one is very popular, and Veronica was runner up this year. Eirika might do decently, but it's also possible that people don't want her to get another alt (especially if they expect a legendary hero version of her) and so she'll be high up but not high enough.

    (Since the other half of page two's argument was on Laegjarn, I might as well give my opinions on her too. At first I thought she was interesting, but that probably speaks more to the poor quality of villains we've had up until then. Maybe one reason she gets less flak than Xander is because she hasn't been around as long as he has, and because Heroes' story is a bit more forgettable, especially with the rate it had been released over the summer. And because she's a girl, but Xander does have a big fanbase despite his detractors so all is forgiven if you're pretty I guess.)

    Marth's definitely going to score high on the guys' side, if not score number one. I think the biggest issue is his split votes, though. Western players who haven't played FE12, or just prefer Marth as he was in FE11, will vote for FE11!Marth, while I've heard that many Japanese people prefer FE12!Marth. At the very least, Marth is definitely getting torn apart by both of his versions being equally desirable. Alm might also score decently, depending on how much of his support was due to being most recent FE guy and if it will continue to stick around now. Reinhardt ... I'm not really sure. The fact that he got all the way up to 5th place for guys was a big enough surprise. He may not be the most OP thing anymore, but he's still plenty powerful, and I'm sure he's gained popularity through Heroes. He will likely place decently again, but I don't know if he will actually be top two. Chrom probably doesn't have a chance anymore.

    Hrid gets his own paragraph because I think this might be a bit of an important note. While it's possible for him to be top two for guys, I think it'll be more likely for him to place if he's playable. The male OCs generally don't score as highly as the female ones do in the polls, and the playable Askrs and Nifl crew actually didn't do as well as the bad guys. Even if people think Hrid is cool, I think if he doesn't become playable people become less attached to him and they'll want to vote in someone they actually use and know more about. And even if he is playable, he still has to beat out more popular characters.

    With respect to Laegjarn, I think that she gets less flak than Xander since this is a mobile game and so I generally don't think people take the story very seriously. I certainly know I don't. FEH just doesn't carry the same weight and expectations as a regular installation to the franchise when it comes to things like that. Meanwhile, the advertisement campaign surrounding Fates emphasized the story and characters, so, if people found those deficient, they have a reasonable basis for offering vocal complaints.

    As for Hrid, I consider him extremely unlikely. I haven't seen any evidence that he's that popular, and I found him so forgettable that I actually had to look up who he was. He doesn't have any particular quirks that would attract people to him. He hasn't established himself as an interesting or different character. I think that Bruno is a much better possibility, but even Bruno seems like an extreme longshot. Is there any evidence or reason to suggest that Hrid is popular enough to compete with Marth, Chrom, or Robin?

  18. Marth seems like the obvious choice to win the male division, especially since he was shafted by the split votes this last time and can't seem to catch a break in terms of actually getting some alts. For second, I think Chrom and Alm are the most likely options, but I'll just guess Chrom for now.

    For the female division, I think Camilla's time has come, I think she'll secure first place. Now, for second, I think there are some other interesting possibilities. Eirika is an obvious possibility, sure, but I think there are some other serious contenders. If CYL 3 voting rolls around and there still are no beast units in the game, I think there's a distinct possibility that a good portion of the player base will push IS's hand and rally around Selkie. She made a serious showing last time, just slightly underperforming Leif. Leif scored so high because he was a hold-out lord. The desire for Veronica to be playable also pushed her high to the list. I think something similar could happen with beast units, and Selkie seems the obvious choice, given how well she's done already.

    With that in mind, I also think Loki could put up a serious fight as well, if she's not playable by then. There could be a good push for her like there was for Veronica.

    Well, in any case, that sums up my thoughts for now. My prediction will go with Marth & Chrom for men, and Camilla & Selkie for women.

  19. I think the following should be removed from the 5* pool:

    Red:  Saber, Gray, Eldigan, Karel, Luke, Katarina, & Morgan

    Blue:  Morgan, Olwen, Tailtiu, L'Arachel, Shigure, & Shiro

    Green:  Sonya, & Rhajat

    Colorless:  Mist, & Faye

    I definitely feel that red is the most bloated pool. I'm pretty okay with the Green & Colorless pool. I'm fine with some characters, like Lyn & Ike, being exclusive to the 5* pool, based on their popularity and prominence in their games. But Luke? Saber? Those are odd choices for 5* exclusives.

    Also, this posted before I was done writing it, for some reason.

  20. 9 hours ago, sirmola said:

    After spending some money on the brave banner, I thought for a little bit and decided that I wanted more info on exactly how much I spent total. After not finding any information in the app, I went onto the google play store's transaction history, and added all my purchase amounts manually using a spread sheet. I discovered that i have spent $240 on this game (most of it in the last 2 months). This disturbes me, because I was under the impression that I had spent less than $150, total (I started playing around BH1, and my first purchase was the black knight pack). Although I can afford it, I still feel tricked, and am considering uninstalling the app. (if only so that this does not happen again. I am trying to save money for a rainy day). On the other hand, It is providing hours (and hours. and hours) of entertainment, and allowing me to flex my strategy muscles.  On the third hand, things like daily quests feel exploitative, because they force me to play the game on its terms (to make it impossible to unplug while maximizing f2p benefits). Urg. This post is partly to vent, and partly to solicit advice.

    This is definitely an indication that you should take better care in managing your finances. The game hasn't tricked you, you have, in a certain sense, tricked yourself. While you could uninstall the game to prevent yourself from making more purchases like that, I'd like to point out that that's only a short term solution, as this doesn't address what caused the problem in the first place. If you picked up another game with micro-transactions, you could very well find yourself in this predicament again, just with another game.

    With that in mind, you need to figure out a way to keep track of your purchases that is more concrete than simply relying on what your impressions are and what you recall, since that has proven to be unreliable. I think that it would be a good idea for you to establish a monthly budget for the game, and then consult your budget before you make any purchases in the game.

    Another option is to go entirely F2P. This game is quite generous to its F2P players -- indeed, I find this to be one of the best games in that respect. The game gives you a lot of free orbs. You could try it out for awhile, and see if that makes you feel better about the game.

    As for the daily quests and such -- those are going to be in most games with an ongoing lifespan. However, the daily quests in this game usually aren't that important (unless they're during an event), mostly just crystals and shards, and you don't even have to login consecutively to get all of the orbs from login rewards.

    But, if you're not enjoying the game, or if it starts having a significant negative impact on your life, then you should uninstall it. This is, after all, just a game, and I'm sure there are other things that are as worthy of your time.

    7 hours ago, Nanima said:

    Either switch to F2P (which is what I've been doing since the game's start) or at least keep track of what you are spending on the game. I honestly don't understand how you can feel "tricked" by the game unless you suspect that they've been illegally taking more of your money than you actually spent. At the end of the day spending money on this game is a choice you make by yourself, even if Intsys is actively trying to get you to do so.  They don't acutally force you.

    My advice would be to keep track of all your purchases and set yourself a monthly/yearly/whatever limit for what you are willing to pay, then stick to it.

    If you can't do that, and you find it impossible to continue playing as F2P (again, perfectly viable option) then you should probably uninstall.

    I agree with this. I generally just avoid putting money into gacha games, with the extremely rare exception of an exceptional pack, since they're a sink with bad returns.

    40 minutes ago, Ice Dragon said:

    You say that as if it is easy to find an alternative strategy game that works as a substitute.

    Also, I don't think uninstalling should ever be the first response. That's trying to kill a fruit fly with a nuke. If spending is the problem, I personally think the first response should be to unlink your credit card from your phone (and never link it again), which makes it hard enough to make a purchase so that you have enough time to think about what you're doing.

    It's better in the long run to foster good financial management habits as early as you can (even if it's just "look at credit card statement" -> "yeah, no").

    Yeah, this is undoubtedly one of the best mobile strategy games, both in terms of quality and accessibility to players who don't want to burn their wallet. It's not as though the other strategy games in the Play Store are necessarily going to be any cheaper or more affordable, and it's not as though switching to a different game is going to make the person less susceptible to overspending on micro-transactions.

  21. 4 hours ago, NSSKG151 said:

    @Astellius Nice Cherche you have there. Congrats on fully merging her. Her build looks similar to the one I use on mine. Does Glimmer actually let her do more damage than Bonfire/Ignis or did you pick it because it is a 2 charge special and thus activates more often?

    Thanks! I went with Glimmer because of the short CD time. Since she uses the Heavy Blade SS, she will almost always activate Glimmer on the second hit from her Brave Axe. I think that's a pretty nice setup, being able to use the special in every round of combat she initiates.

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