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SullyMcGully

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Posts posted by SullyMcGully

  1. 1 minute ago, Integrity said:

     

    i'm down because you asked nicely, it'll happen in a few seconds

     

    christmas was awesome, probably the best christmas ever. just got done playing WOLFENSTEIN 2, which specta bought for me, and it was superb so far. how was yours?

    It was nice, but apparently everybody else here still had a better time than me. That's just the luck of the draw, I guess. People here are gonna kill me if I keep quoting you, so I'm going to shut up now.

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  2. 7 minutes ago, Arcanite said:

    I'm not a him, I'm a robot

    And I'm definitely not playing a game called TitS

    I have not. What's the game play like?

    @DodgeDusk thank you for your post

    Also nice picture ;)

    474

    The Legend of Heroes: Trails in the Sky is a role-playing video game developed by Nihon Falcom. Also known as Trails in the Sky First Chapter, the game is the first in a trilogy, which also includes Trails in the Sky SC and Trails in the Sky the 3rd.

    In Trails in the Sky, the player controls a cast of characters, embarking on a number of quests to progress the story. There are two different type of maps when navigating in the overworld of the game: field maps and town maps. In field maps, enemies roam around and a battle ensues if the player comes in contact with one. In town maps, the player can visit various shops to purchase items, replenish health at an inn and, for the major cities, take on and report quests to the local guild. In addition, the player can interact with numerous non-playable characters (NPCs) in the game; a unique aspect in Trails in the Sky is that each NPC's dialogue changes as the game advances, allowing the player to follow along sidestories that accompany the NPCs throughout the game.

    Combat in Trails in the Sky takes place on a grid and is turn-based. The character's turn order is determined by a tracker called the AT Bar. During the character's turn, the player can move or make an attack. In addition to the normal attack, each character also have three other methods available for action: Arts, Crafts, and S-Crafts. Arts are magic spells that characters can use to attack opponents or support teammates but must take an additional turn to cast. Crafts are character-specific abilities that are similar to Arts but can be used in the same turn; however, they utilize a special gauge called "Craft Points" (CP) for the cost to perform. S-Crafts are powered-up Crafts that can be performed once a character has over 100CP but completely depletes the CP gauge upon using it. Further extending S-Crafts are S-Breaks which allows characters to immediately perform an S-Craft regardless of when their turn order is.

    An additional component in combat is AT Bonuses which grant bonus effects at certain turns throughout the battle, visible on the AT Bar.

    If the player loses a battle, the game is over. The player is then allowed to continuously retry the battle and subsequently lower the difficulty of the battle for each retry; should the player not want the difficulty to be lowered, they can turn it off in the settings menu.

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  3. 5 minutes ago, Robert of Normandy said:

    Why do you have to play them?

    472

    Because they're classics! I need to beat Earthbound, Super Mario World, and Super Metroid just so I can say I've had the experience. Plus, TiTS SC costs a good bit of money, and while I have plenty of money, if I spend too much on games people will start giving me "the Gaming Talk". At this rate, I probably won't finish the Trails series until I've moved out.

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