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Hilda

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Everything posted by Hilda

  1. L!Eliwood Team based defense is really really bad unless you run a multitude of Harsh Command+ or Restore+. Units can get so easy paniced on Defense Teams due to Aversa which basicly means you are sitting on a Team that is more cripled by the presence of L!Eliwood then buffed. Just the present of Aversa or a Panic Manor means that all or half of your units will insta die the moment they go into battle. I stoped using on my Defense Teams any kind of visible buff unless there is a Rally Trap with a L!Azura redance there. The only buffs i provide to my Defense Teams are buffs that cant be paniced like Air Orders or Nagas Fang buff etc. which renders Aversa not useles, but only half as potent. I switched to working more with debuffs like Sudden Panic, Defense debuff structures, debuff BSlots or debuff Seals.
  2. The only Dragon Tank so far that survived that slaughter was Fallen Tiki and that only because she was a bonus unit. Idunn might be able to tank it too because she ignores debuffs. Not saying that Infantry or Armor tanks wont work here. But Dragon Tanks dont
  3. Just redid your map with my current team Fjorm Eliwood Gunnthra double Naga. Your Lucina and Dancer Micaiah instantly died from baiting on the far right (destroyed structured). And the rest was no threat because they all are traped. You left no path open for your units to walk out. After that i proceeded to open a path and bait Sigurd. Elise got trapped by my Tactics room building (even then Fjorm would have taken 0 dmg). Sigurd died. Finished of Elise with Fjorm and Hector with Gunnthra on Turn 4 then proceeded to one shot your still traped Axe Flier in the right corner. Your map is restricting the movement of your own units. If they cant get out because of structures, there is no real threat for me and i can bait one after one unit. And Lucina + Dancer Micaiah can be baited to easy now since the Map update. all it needs is one supertank. + both onthe same colums = Bride Fjorm nullifies your dance and future vision
  4. If its the same defense map i tried 2 weeks ago on Friend battles. Then your Elise is kinda exposed to Null C-Disrupt. EDIT: They should have made Naga the Dark Defense Mythic and Yune the Astra Offense unit. Naga on a Defense Team providing Dragon effectivness to 3 other units basicly shuts down any kind of Dragon Supertank
  5. When Armorers and Flyers get Bonus Doubler... kinda terrified once i actually see a Reinhardt with bonus doubler...
  6. I can only see panic as a counter for Fallen Tiki
  7. Ok Amelia with personal refine + distant counter + benefiting from Bonus doubler is busted, i dont even want to know how busted Fallen Tiki will be...
  8. I believe they will help him with his attack power and will give him something to either tackle Dragons or Mages safely, so he can allways apply his buffs and debuffs?
  9. I agree with this seal/skill and I agree that the seal should also apply to vengeance/reprisal!!!! It would make Aversa, Bride Fjorm and Loki usuable in PVE content.
  10. I do the exact same thing!!!! I have to say for Teams without Panic or dull/ranged close this map can become a nightmare on Aybssal. Anyway Theme Team Battle: Eliwood Abyssal vs Hector, Lyn, Ninian and Karel
  11. @DLNarshenI love that Julius. In general I love when i see dedication on non-mainstream chars! That Julius is something else!
  12. You shall burn forever in the depths of hell! Azama Wrys Lucius etc need their personal weapons too!!!
  13. and again the healers are neglected ._. when will Azama get his personal stave!!!
  14. Sharena is one of the best tanks for stuff like this, her weapon nullifies any kind of buffs!!!!! And as pointed above in my vid was cleared with the Askrtrio! They need heavy investment for stuff like Abyssal but they can do it, without merges and powercreep BST.
  15. I dont think they will put Caneighis together with Alm and Eir in colorless. That would be one stacked up color in terms of usefull units AND fodder.
  16. Askrtrio & Veronica vs Eliwood Abyssal! Sharenas personal weapon is really something else, i use her during light season in AR when she is a bonus unit, that built in dull close/ranged is something else!
  17. Then you are positioning your units not correctly if you cant tackle Eliwood early on. I dont know what you have, so you have to try on your own.
  18. Well then find another way, i used Sharena. And my Team Hrid cleared it with Wrys Trifuckta (Trilemma + Cancel Affinity) Dagger Olivia and the Rein. Albeit most killing came from Hrid. None of them used any form of Dull something, but killing Eliwood early obviously helped because you dont have to deal with Bonus Doubler anymore.
  19. I just beat it with the Askrtrio and Veronica on Abyssal, no merges... Sharenas personal Weapon Fensalir makes short work of Bonus doubler with her Refine. So yeah its doable it just needs you to step outside of the comfort zone and use a panic staff healer or soemthing with dull close or ranged (or in Sharenas case both combined in her weapon wuzzzaaaah)
  20. thats because all or most good blue units are available at 3-4 Star or via Tempest trials. Reinhardt covers the blue tome cavaliers. No rivalry there Azuras Son is an excellent blue lance flyer Effy is still a very solid Armorer Donnel has aged well for a blue infantry unit Fallen Delthea almost outshines all infantry Tome users. Oscar covers the blue lance cavaliers good. So yeah there is only Nayla as a worthwhile 5Star pity breaker due to her skills as a fodder and male corrin.
  21. in what world is that optimal besides of Arena Assault? In Arena you want the Bonus unit to get the kill. PVE you usually run Distant Counter and Death Blow 4 hardly matters there. in AR Offense your tanks are either using Distant Counter or Distant Def 4, maybe in AR Defense but even then its hardly the best skill to use on the A-Slot for an Armorer.
  22. only for Reinhardt. Death Blow 4 is hardly something you should fodder off nowadays, considering sturdy and mirror impact and swift sparrow 3. All the other cavaliers are better off running something different then Death Blow 4. And Armorers welp... they hardly have a need for Death Blow 4
  23. This man has potential beyond! Let see. To complement my +10 Kagero with 53 Atk and +10 Micaiah with 53 Attack I need a +10 +Atk Kaden who will hit 53 Attack too. Slaping them all together with Eliwood. Yep I guess i found my next Team project. Kaden triggers Eliwoods C-Skill and has SPD/RES Link and all 3 will benefit then from Bonus doubler! And Kaden will give an addiation +6 at least to everyone.
  24. because of the extra stats and to change the defense routine a bit. Also because Gunnthra is Wind legendary for reduction points form Yune.
  25. Damane: Seeer of Stars (I allways like to assess/examine the situation before giving a comment, I also predict stuff that might happen accuratly in Real Life). Infantry, Healer (I am a supportiv person and like to give support to friends and families) Water, Res (simply because i like swimming and am more a mind person) HP: 45 Atk: 23 Spd: 15 Def: 34 Res: 40 Total: 157 (I never attack people physicly, but i damn sure defend myself. I have very high endurance and resiliance. Stuff doesnt throw me out the loop quick and I dont get exhausted easy even with loads of stuff on my plate (may it be work or private or combined). Hence the high res high def but low atk spd stat). Eye of Thoth: 14 Mt, 2 Range. If unit RES > foe RES: inflicts Trilemma on foes in Cardinal directions or foes that are Adjacent. If unit attacks, grants Cancel Affinity to unit and allys within 2 spaces. (no dazzling or wrathfull effect) Martyr+ (I often do too much for my friends, to the point where it actually can get detrimental for me) Water/Earth Balm Fortress Def/Res 2 (no B-Skill) Prophecy of Thoth: Grants to allies within 2 spaces +6 to the lowest of their stat during combat, Attack Stat is calculated with Atk -15.
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