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Von Ithipathachai

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Posts posted by Von Ithipathachai

  1. This question is already on the feedback survey, but I’d like to go ahead and get an idea of the extent to which people are willing to desire such a major change:

    As you may know, this game uses FE1 and 3’s WLv system for weapon proficiency, which I know quite a few people dislike. Indeed, from the outset I wanted to use Weapon Ranks like in most games, but WLv is what SRPG Studio uses by default, and by the time I found the plugins that allow for Weapon Ranks I was almost halfway done and weary of dedicating so much time to redesigning the game back around Weapon Ranks.

    I’m more willing now to make the changes for v3.1, but doing so at this point will significantly delay its release as I need to fix/rebalance every single class, weapon, and unit for its inclusion. I’d like to know whether people would rather the game stick to WLv for a faster release or change to Weapon Ranks for a progression system that more people will like.

  2. v3.0 is now available!  It's got 21 of 28 Chapters playable and adds a few new characters!

    Your save files for previous versions should technically work with it, but you will likely encounter errors such as now-cut weapons turning into Bronze Swords.  So I would just start a new playthrough if I were you.

    A feedback survey has also been added to the OP.  Please consider filling it out when you've finished this version of the game.  Thank you.

  3. 10 minutes ago, Acacia Sgt said:

    Heh, if you do the latter, pull a SRW and make it money. To cover medical treatment basically, as SRW treats it as repair costs, to justify the loss of money to recover the unit.

    One idea I've had for an "Intermediate Mode" between Casual and Classic entails units being rendered unusable for the next map if they are defeated on the current one, becoming available again after the next map is completed.  This may be a little complex for Sire, though.

  4. 5 minutes ago, Sire said:

    @Freohr Datia Lords don't have animations for Bows, so you will likely just be an Archer, Sniper, or Ranger (Mounted Archer).

    At the moment the Lord position is vacant, but I'm starting to think that ToS doesn't need a "Lord" and simply follows the adventure of the party instead of a central character.

    If there's no Lord position, then will the game still have permadeath?

  5. The main thing that irks me here is the plagiarism aspect.  It's a little annoying to know that one of my favorite Fire Emblem songs was actually taken from another group without any credit given.  It makes me feel like I've been lied to.

    I prefer to avoid listening to plagiarized songs if I can help it.  But now I'm concerned because any of the songs I like could've been ripped off from somewhere else without me knowing it.

  6. Hello, everyone!  The /r/SRPGStudio Discord server is having a contest in which each participant makes a one-chapter game that is rated by judges according to quality of story, map design, and ease of play.

    Here you can find all 7 short games that will be participating in the contest: https://itch.io/jam/srpgstudio-anniversary-contest/entries

    The games in question:

    • Nocturne of the Seraphim by AmBrosiac
    • Spooking All Night by Ephraim225
    • Esperia ~ Lament of the Dragon ~ by Prismalice
    • Austoria SS by Scratchy99
    • Beyond the schism: Orcs by sovietdominion
    • The Mechanic Thieves by TheRepeat
    • Laercia Record by the_fencer0

    If you have the time, please help the judges by playing, rating, and commenting on these games!  Thank you.

    If you have any questions or want to check out what we're doing in our little secret underground laboratory of a server, feel free to pay us a visit!  https://discord.gg/yRbuKUd

  7. 7 minutes ago, Ottservia said:

    I was thinking like Myrmidon, Thief, or Archer

    We already have Kale K. as our token Thief.  As we speak Sire is trying to figure out how to include you as a Myrmidon.

    I think you'd make a perfect early-game character.  Maybe you're a Severa fanboy who's also a fresh recruit into the Introductions border guard?

  8. 6 minutes ago, Ottservia said:

    Still trying to figure out how to incorporate my forum persona into my character if anyone has any suggestions

    Did you ever say what class you wanted to be?  (Preferably not a magical one, we have more than enough of those already)

  9. 3 minutes ago, Rezzy said:

    Sorry for the delay, I would love to still participate, if you'd have me.

    I'd love to be the Jeigan Sage/Bishop again, but if that's locked, I can just be a regular paladin.

    Is it ok if this character is just my forum persona? There's certain things about me IRL I'd rather just pretend didn't exist.

    The Jagen slot still appears to be open on the Characters and Classes spreadsheet, so absolutely feel free to participate with your forum persona.  Just make sure you fill out the character template provided in the OP and post it for @Sire to see

  10. Another progress update.  I've just recorded Sanctaea Chronicles's FEE3 2019 video with Ukulele from FEUniverse.  It was quite entertaining; I got to talk about the game and give him hints as he played through Chapter 16.

    I've also been doing the full game playtest for a while now and am on Chapter 16 myself.  There may be a couple more kinks in the boss's AI that I need to work out.  But as videos aren't actually due until the 31st, that should hopefully give me enough time to finish this playtest run and consider the game ready for release.

    Chances are I'll just release v3.0 as soon after watching the uploaded FEE3 video as I can, similarly to what I did for v1.0.  I'll just work on the instruction manual as I wait for feedback on v3.0 to roll in.

  11. 2 minutes ago, eclipse said:

    Oh!

    Well, then I'm fine with that!

    Thanks!

    We recommend you join our Discord so that you can keep up with things.  The invite link should be in the OP now.

    EDIT: If you want to participate, please fill out the form also present in the OP.

  12. 1 hour ago, Sonicfan said:

    Replace it with a Tellius style base menu instead and whilst I'm on the topic of Tellius bring back bonus exp, ledges, the dawn brigade and siege defence maps.

    ...What do you mean by this?

    1 hour ago, Sonicfan said:

    Reduce the load times, I swear I've not seen loading times like that since the Sega Saturn.  Cut back on the graphics if you need to but that load time needs to come down. I found myself using divine pulse or turning the game off instead of retreating as I didn't want to sit through the loading screens.

    Three Houses does feel kind of shoddily put together by series standards with Koei Tecmo seemingly doing most of the grunt work.  Such as transitions between animations, character portraits or even weapon models not loading immediately, the load times you just mentioned.

    1 hour ago, Sonicfan said:

    Ditch the Avatar, we've had 3 Western games with it now and it's clear as day that you can't have a character that everyone can project themselves onto and and be a well-established character in the lore.  Tell the story through the eyes of the lords and have an off-screen advisors like FE7 Mark if you really want to make the player feel integrated into the game.  By having no Avatar the main Lord(s) can keep screen time and drive the plot. It would also remove an OP character from gameplay.

    Sadly it seems with each new non-remake game since Awakening becoming increasingly financially successful, I don't think Avatars are ever going to go away.  Heck, I wouldn't even be surprised if the FE4 remake shoehorned one in.  Apparently the Avatars are extremely popular in Japan?  I'm just going by what I've heard, so if anybody has a source providing evidence for or against it, that would be nice.

  13. Whatever kind of game we get next, I just hope there isn't as much unnecessary padding between main story maps as there was in Three Houses.  The Monastery along with various other unique aspects of Three Houses is an interesting experience the first time around, but the novelty wears off VERY quickly and it just becomes a chore.  Seriously, why can't we just go back to having the Base like in Tellius?

    Furthermore I'd prefer more traditional class and weapon systems that also move towards better balance.  Some things that I think should be done include:

    • Retaining Wt and weapon durability.
    • Pure (Spd - Wt) for AS calculation so that nobody gets punished for having low Str or Bld/Con.
    • A Javelin/Hand Axe equivalent for Swords (I don't care if it's Wind Edges or Kodachi or even Boomerangs).
    • Extended attack range for Bows, so long as they can NEVER COUNTERATTACK AT 1-RANGE; personally I think 2-3-Range is the sweet spot, with Longbows maybe having 2-4-Range.
    • Buffing the Armored movement type in some manner that doesn't make it a net liability.  Just giving them higher Def than every other movement type isn't enough if they're going to have so many other weaknesses.  They should either have the highest BST like in Heroes or an additional Class Skill to match Canto, like maybe Jugdral Pavise or a lesser form that only halves damage rather than negating it entirely.
      • I know Vestaria Saga gives Armored units Class Skills that buff nearby allies' Def stats.  Maybe something like that which boosts Def AND Res?

    That's all I can think of for now.

  14. Personally I'd prefer Horse Archers/Bow Knights to not just be Snipers on horses.  I notice there are no Lance specialist classes in your tree.  This could be a good opportunity to include Soldiers as basic Lance-wielding infantry, which would promote into either Sentinels (Lances) or Bow Knights (Lances + Bows).

    If Armored Knights still have their normal net disadvantage compared to Cavaliers, maybe they could be given Lances and Axes like in Three Houses.

    Would Sages and Strategists have some differences in Weapon Rank gains on promotion?

  15. 2 hours ago, EdelgardHresvelgTargaryen said:

    Here's Cora - a manakete retainer chosen by the goddess of Serenia to watch over her daughter Emiri, she works alongside Crimson who tends to  get on her nerves for how much Crimson slacks, is dutiful, prideful, and doesn't really understand human nature.

    Age: 17(17000)

    violaSplice.png.b8f41bd3dbe14ee7c096241587a19d64 (1).png

    Isn't it normally the case that a year's aging for a human is about 100 years for a Manakete and not 1000?  Tiki in Marth's time is about 1100, Myrrh is about 1200, and Nowi is "a thousand ...something".  Also, Emiri is the goddess's daughter, right?

    2 hours ago, EdelgardHresvelgTargaryen said:

    Could I submit the Camus Archetype if so here she is but she doesn't get recruited until Lagdou Ruins

    Edelgard Von Hresvelg - Eisner - the Emperor of The Adrestian Empire  was summoned here by(Final Dragon Boss) and forced to fight against your army but remains loyal due to the fact that (he or she) holds the man she loves captive(Byleth)

    (pictures)

    First of all, this is not an FE8 hack, but an SRPG Studio game like Sanctaea Chronicles, so expect it to look similar.  I also very much doubt the Lagdou Ruins are supposed to be a thing, and am unsure as to the nature of the final boss.

    The idea of including THE Edelgard into the game, playable or enemy, is also problematic.  She and Byleth are actual Fire Emblem characters and not based on any user from this site, unlike all of our other applicants so far.  Furthermore, among Tears of Serenia's existing classes, she'd probably fit the General class best, but since Generals wield Swords and Lances like in Path of Radiance, she would not be able to use Aymr.

  16. 18 minutes ago, Sire said:

    At the moment I have you down as a Druid, as joining up in the Mid-Game are chapters 13-18, which is T2. If you rather be a Sniper (or a high level Archer) instead, let me know!

    The current idea of referencing Serenes Emblem is that your character is a traveler from another timeline / reality that somehow ended up in Tears of Serenia. Perhaps the character was a renowned historian, but the history of ToS differs from that of Serenes Emblem. Will this work?

    All this sounds fine.  Thank you.

  17. 31 minutes ago, Anathaco said:

    One problem though: I have no idea how to make portraits. Is there some sort of easy-to-use program I can use? And do you have a deadline for when these portraits should be submitted?

    There should not be a deadline in place that I'm aware of.  For GBA-style portraits with transparent backgrounds I use Usenti.  You can still use it to give your portrait a transparent background even if you're not adhering to GBA Fire Emblem standards.

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