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Johann

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Everything posted by Johann

  1. Yeah, they probably had her record her stuff well before the trailers were shown, possibly because she happened to be in the area when they needed someone and they figured "hey, Cristina could do it, ask if she's free". Voice acting for little gigs like that can happen just like that.
  2. More likely that she just did the voice for a trailer, rather than the full game. Happens pretty regularly, for whatever reason. The Kid Icarus Uprising trailer, for instance, has some similar sounding guy for Pit before they got Antony Del Rio, and pretty much none of the dialogue from that trailer is in the game.
  3. Most Alms will stick with their default B skill which will ignore Bowbreaker, and his high Spd means most units are assured a double, which even tanky units can't handle. That same high Spd does sometimes work against him if it makes him the target of Chill Spd, which can allow a fast unit to either bait or get the jump on him without threat. An important AI thing to note about Alm is that his bow pretty much guarantees that he will always take the shot when he can, even if he has the option to Rally someone instead. This is due to the 5-damage rule, which means that as long as the battle forecast reads at least 5 damage on his end (regardless of whether or not he actually gets to do 5 damage), he'll attack over Rallying. What works great about this is that if you've got Panic and other debuffs on him, you don't have to worry about him using his turn on Rally, getting Dance'd, and then taking a fully buffed shot, which is something most players set up with Ophelia.
  4. This is really childish behavior, shame on your both. Nobody is looking for this kind of shit-stirring, knock it off.
  5. It'll be real nice once we get another Astra hero into the fold for variety. Even when they add another Light hero, it'll be hard to top what two Eirs can do.
  6. Works too. Never hurts to just go with a steady team over the highest point scoring one, anyway, especially if you get more consistently good results. --------------------- Looking at my own Astra team, I realized Reyson is an excellent dancer for it since he can transform near Naga and will heal up Upheaval damage. I almost wish I had thought to do the Escape Route trick with a level 1 Reyson, ah well.
  7. Yeah, this is a crappy week for bonus units if you didn't roll for the recent fallen heroes banner. I'm using Saias, who's doing little more than Ploys and Smite. Next week should be good though, Fire/Water/Light, and with Fjorm covering the bonus unit slot means you can use her, Azura, Eir, and any two other Light blessed units or Fire/Water Legendaries for the full score. Thinking about how accustomed I am to having Eir's ranged attacks makes me kinda concerned that maps I should otherwise could be ok on will be a pain this week.
  8. You could pull it off, provided you don't get too many bullshit maps. Here's a breakdown of the math: +140 lift base for a successful run, assuming you have one Eir or Naga, along with 4 blessed heroes or active Legendaries -55 lift base per full Def loss if you're running Yune with 5 Dark blessed heroes or active Legendaries 13 runs minimum if you miss all the pots, 16 runs maximum if you get almost all of them So, going by the math, assuming all of your Def matches are total failures, with Yune reducing the losses, the room for error you have is: 13 runs (no pots): 11 deaths allowed 14 runs (10 pots): 18 deaths allowed 15 runs (20 pots): 25 deaths allowed 16 runs (30 pots): 32 deaths allowed So, it's possible, just that it'll require some luck and maybe some careful team building. For what it's worth, next week will be Light + Water, with Fjorm as a bonus unit, so she'll have a massive stat boost and count towards the Lift bonus. It'll be a really good opportunity for anybody, really.
  9. Ultimately it depends on whether or not you're using Raventome and TA, and whether or not your foe is debuffed or buffed. Generally speaking, around 30 for either Res or Def is fine if you're using Raven+TA, or high 30's/low 40's for Raven without TA. Considering saving your Distant Def 3 seal for a super tank or something. Leo comes with strong Def and Res to begin with, and would work fine with either Blessing. Cecilia's Def being lower makes her a little less suited against bows in Light season, while Naga's Def boost helps her out a bit. Buffs can resolve her Def issues too, of course. This doesn't make Light a bad choice for her though. Merges or +Def also help but aren't necessary. Most foes are trivialized if you're hitting them with debuffs, especially Panic + Atk Smoke. Panic's not usually an option without Aversa though, but Atk Smoke is a good C choice for anyone tanking multiple foes. Bottom line is both are fine for either blessing, whether against archers (including Alm and Lucina), healers, and Reinhardt. Ophelia is a different matter since Blazing specials ignore the triangle and in-combat buffs, so you might find them reduced to single digits outside of Light season, though with the Res and Atk to reliably take 0 after the special and counter kill.
  10. Yeah, part of me is kinda glad I don't have to figure out how to make 2 Nagas work, cuz going against Duma boosted mages is already difficult when I have unlimited options. I think units like Hawkeye, who has amazing Res and respectable Def, could get more mileage from her boost at least. Still, I'm certain most people are going to forgo most physical damage dealers for mages unless they can use specials like Luna or damage boosting units like Legendary Alm. Rally traps using Merric, Julia, or an archer could probably be more common too, since Naga herself doesn't take much to kill. .Hot diggity dog, you done it!
  11. I think it gives out the same text no matter what you put down, my numbers were really low but the text says the same thing as those of you with drastically different numbers Social: 6/20 Escape: 5/20 Competition: 5/20 Coping: 7/20 Skill Development: 5/20 Fantasy: 6/20 Recreation: 14/15
  12. It's not as crazy as it sounds, since he only has like 3 (predictable) moves and it's easy to avoid them if you're careful. You can really take your time with it. oh no, we don't talk about Judgment
  13. How did I forget Chrom? I'll go add him in there
  14. TA might be more useful if deleting Surtr is your goal, or consider Fury if you want to potentially soak up defensive chills or Dark Shrines. I guess L&D is better for potentially soaking up Light Shrines though.
  15. This week I'm using Saias with Smite and a Light Blessing. Working pretty well since his Res is through the roof, and he'll be the target of Chill Res. Next week I'm gonna just give him an Anima Blessing, I figure as long as we get a new one every two weeks, it shouldn't be a big deal.
  16. Yeah, it's an example of a mode where it's too established for them to be able to resolve it's biggest problems with tweaks rather than a complete overhaul
  17. At the rate they're increasing Legendaries per banner, it's inevitable. A case for/against each element is looking like this: Water: The current primary (month-long) element, thus far we've never had the primary element extend for two months. Unless break that trend (which would have major effects on competitive mode scoring), Water is out. Earth: Our last Legendary was Earth, so far we've never had back-to-back elements, even post-Mythic launch. The shortest time between the same element has been 2 months, but only after a "wave" of 4 Legendaries of each element had already been added. Wind: Going by the anticipated season chart, Wind will be the next primary element, which would align with the hero. The earliest we can verify that (barring datamines) would be June 11th, when the Water/Fire season starts and the Raiding Party screen will show the following week's elements. Fire: Second most likely element as it has fewer conflicts than Water or Earth, but hurt by the chance that they seem to be promoting new Legendaries having the Pair Up ability. Adding to the fact that Roy has already had two banners, it's arguable that they'd view another Fire legendary with Pair Up as being less desirable for anyone who had luck getting Roy. For some extra context, the season list should go like this: May 28: Water/Wind (current) June 4: Water/Earth (observable in the Raiding Party screen) June 11: Water/Fire June 18: Wind/??? If anyone has spotted some datamined season lists on Reddit or whatever, please feel free to post it since it can give us excellent insight into what the element of the next hero will be.
  18. NEXT MONTH'S THREAD: Please use the most recent thread if you intend to make posts about future banners. Feel free to use this thread for analysis of trends, etc.
  19. NEXT MONTH'S THREAD: Please use the most recent thread if you intend to make posts about future banners. Feel free to use this thread for analysis of trends, etc. ---------------------------------------------------------------------------------------------------------------------------------- May was a crap banner for me, so moving on! LEGENDARIES/MYTHICS: The following are confirmed based on the notifications: Legendary Ryoma Legendary Ephraim Legendary Lucina Gunnthra Yune Legendary Robin New Legendary Hero (unknown color and type) SEASONALS: We're still a bit backed up with reds, but we should be moving into the Hot Springs heroes. NY Hrid - Extremely high odds, last unit from the NY banner. HS Elise - Extremely low odds, preceded by Hrid. HS Ryoma - Good odds, next blue in line. It's basically between him and Hinoka for the 3rd seasonal slot. HS Hinoka - Fairly good odds, next green in line. It's basically between her and Ryoma for the 3rd seasonal slot. I might say she has a slightly better chance since there are two greens coming in from the Valentine's banner. HS Sakura - Very good odds, next colorless in line, and colorless has few possibilities from the regular pool. REGULAR 5★ HEROES: Sticking to the assumption that it's staying 12 for at least May, red is backed up pretty bad. Adrift Camilla - Very low odds, rounding out the Adrift banner, but there probably won't be room. Unless they bump up the number of units on the banner overall, not much room to get to her in. Owain - Very low odds., see Camilla. If there's any room, I think it'd between him and Camilla. Tibarn - Extremely low odds, Camilla and Owain should be appearing before him. He might take a while to show. Other Reds down the road - Keaton, Idunn, Lethe, etc will probably be a long time coming unless they start skipping people or altering the way they do these banners. Brave Roy - Extremely low odds. No room, and they don't seem to want to put him in these banners. Brave Celica - Extremely low odds. No room, and my impression is that they're going to give her the Roy treatment and never run her again. Kaden - Low odds. Next green in line. Very curious that he was skipped over for both Sue and Lugh though. Ranulf - Low odds, but possible if they're straight up skipping Kaden again. Not a lot of room in green though since we have Gunnthra and Yune already appearing. Brave Ike - Decent odds, assuming they really intend to keep bringing back CYL1 units. Note that him and Brave Ephraim are the only possible axe users for a while, meaning they may have a chance to get some weapon diversity. Brave Ephraim - Decent odds. No other possible green armors lined up until Greil, which might be worth noting if you consider movement type diversity to be something they factor when making these banners. Ylgr - Good odds, the sole remaining Book II hero. Yet, her being skipped in May is odd since she didn't have a banner appearance as a conflict. edit: Given her current appearance on the TT banner, I don't think she'll appear. Some speculate that this suggests she'll be skipped over entirely from these banners, barring a random placement down the road, which might be the case. Selkie - Good odds, she's the next blue in line. We actually don't have any other non-seasonal blues waiting to debut until Berkut. Brave Lucina - Low odds, I'd expect Selkie first, unless they intend to save her to extend the shallow blue pool. Brave Veronica - Good odds, there's a limited amount of colorless to pick from. Caineghis - Low odds, if only because it might be too soon. It's basically between him and Veronica since there aren't any colorless until we get to the recent Corrin and Tiki. MY PREDICTED LIST: This is my own guess based on everything above. Legendary Ryoma NY Hrid New Legendary Hero - Seliph (sword infantry, Wind/Pair Up) Gunnthra Yune HS Hinoka Legendary Ephraim Legendary Lucina Selkie Legendary Robin HS Sakura Brave Veronica WHO'S THAT POKEMON NEW HERO? Can be any color and element, though there's a very strong chance it's red given that we only have one red legendary returning. As per usual when it's red, there are countless possibilities. Based on the pattern of seasons, I suspect that it'll be a Wind hero. Seliph: Genealogy/Thracia have had no representation thus far, so it seems to me that we're overdue for someone. I'm not sure there's any particular element associated with Seliph beyond Light, but that hardly matters. I might just be expecting him at this point simply because @Othin threw the idea out there. Leif: Similar to Seliph, but seems lower profile than him. To be fair, though, I haven't played Thracia and I know little about Leif. Sigurd: A lot of the same logic for Seliph applies to Sigurd, though if it's Wind, I don't think he'd be it, since we already have a Wind sword cavalry. Assuming Eliwood would be Fire sword cav, I guess Sigurd would be round out that move/weapon type for Earth (which we just got). Of course, there's no rule that says we can't get multiple heroes of the same element, weapon, and movement type (see Roy and Marth), but I think it's something they'll generally avoid doing when possible. Celica: Since Alm is in, Celica will inevitably show up as well. I do anticipate that they would make her Earth and red so she'd pair well with Alm, and I wouldn't rule out giving her the missing Earth/Res. So, it's possible, but seems unlikely to me for this month since we just got Alm/Earth. Eliwood: Rounding out the trio, but who knows when. Surely he'll be a Fire hero, so it's possible we'll see him this soon. XANDER: Seems inevitable that he'll show up someday, but I could see him being an axe user, which we have few of among Legendaries, so probably not this time. Chrom: If it's red + Wind, Chrom could have synergy on a team with Lucina, though again there's part of me that suspects they might have alternate weapon ideas for Chrom Others: While characters like Lilina and Elincia are possible red units, I'd suspect that they would have them using alternate weapons to keep from there being too many reds. Those two are also possible healers, though, and colorless is the next most likely color after red. FUTURE ANALYSIS: July: Marth, Fjorm, Azura, Hector, Lyn, Eir, Alm, New Mythic (unknown color but probably red) August: Ike, Roy, Naga, Tiki, Duma, New Legendary (unknown color but probably green) September: Eirika, Hrid, New Mythic (unknown color) Again, special thanks to @Othin for helping contribute. I was especially busy this past week and her input saved me a lot of time, while also providing some interesting predictions of her own. June brings us to 7 L/Ms, and July to 8. While I did anticipate the idea of them increasing the total number of heroes in April, I suspect that it could potentially happen this summer. This is the 13th thread I've done on these banners, we've got over a year's worth of threads going. Neat! Previous threads:
  20. I guess it comes down to, would you take a hit to your ranking for increased score and easier battles, to which I think most people would be cool with
  21. They can be pretty brutal, yeah. Each of them have their own issues while also having ways of being fair: Castlevania 1: Awkward jumps and some stages/bosses throwing so much stuff at you that you can't possibly dodge. However, it's only 6 levels and there are ways to cheese things, like using Holy Water III on Death. Simon's Quest: This is just a bad game altogether and really only worth playing out of curiosity. With a massive overhaul, it could be a decent Metroidvania. Castlevania 3: Longer and harder levels than 1, but has more ways to play by having extra characters and different routes. Worst thing is that dying against Dracula puts you back to earlier in his level, rather than right at him. I think the Japanese version fixes this, which is available in the recent collection. Super Castlevana IV: The smoothest gameplay and excellent levels and bosses, only classic game to have multiple whip directions. Only big issues is that the whip is too good, making subweapons kinda useless Bloodlines: Like C3, it has some tricky levels and bosses, I personally found this to be the hardest of them all (particularly the boss rush at the end). Two playable characters is good though. Dracula X: The poor man's Rondo, it's mostly ok barring some major issues with platforming, alternate paths being cut off unfairly, and the Dracula battle room is half made up of pits Rondo of Blood: Challenging for the right reasons, branching paths and secrets that encourage exploration, can replay any level from a stage select screen, and an alternate character for radically different (easier) gameplay. The Item Crash power is a welcome leg up if you're frustrated, but never trivializes bosses. I think all of them except Dracula X and Rondo are on that new Castlevania Collection at least, along with the GB titles and Kid Dracula
  22. It'd definitely make the actual fights easier, though there would be a side-effect in how it would change scoring, creating a larger gap between players who have extra Mythics and those without. That's how it went for me, a little over 900 orbs saved up and I only got one Naga. Without spending a penny, I've been able to get in the top 1k every season since AR began, but these Astra seasons are probably going to end that streak.
  23. I'm interested in this Great write-up of your renewed impressions and reflections on the games. PoR is my favorite of them, mostly because it offers so many varied ways to play it. At some point after going through these, are you considering revisiting the Classicvanias as well?
  24. Thanks for this, I've been too busy to write up the next thread til today and this'll save me a lot of time
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