Jump to content

Vicious Sal

Member
  • Posts

    2,942
  • Joined

  • Last visited

Everything posted by Vicious Sal

  1. What should I do.... Crown Zihark and let him solo the map, where he can astra, crit more & 2HKO more & adept more, or not crown him and let him rape the map taking a longer time.... Would It save turns later if I do not crown him...? Zihark SM: Lv 11 40 21 6 28 30* 14 15 15* Zihark TB Lv1 44 23 10 30 32 14 17 19 Hmmmm.... Btw, It's 3-12 btw. I still have my brave sword, and even SM Zihark Owns Ike, with only 25 speed & 24 defense or something like that. >___< PEnding, pending... EDIT: 3-12 I cleared it in a fantastic amount of turns, Vantage Resolve Adept Silver Blade Killing Edge Wind Edge Zihark raped the entire lower area. As a Trueblade, since he couldn't kill everything with adepts as a Swordmaster. So yeah... He just flat out ravaged the lower side. Meanwhile all the others went west with the allies, everyone ranged attacked those pegasus knights, almost no one killed. =/ Zihark got 37 out of 40 kills or something. 5 Turns 3-13 I have not seen anyone get a better turncount here yet. =D Zihark got a BExp to 87, put the allies on target, somewhere to the right where mist etc turn up. Tigers got mad at those archers and halbs that distract them, instead of Zihark getting killed, worst bio. -____-" Anyway, gave him boots, Tauroneo shoved him turn on, he goes down the ledges, has Pass, and vantage, and adept and astra. Well, second turn, Micaiah physics him, zihark got a + str level btw, and some other stats. Zihark was still in worst. Leo and Fiona took down a hawk, mucho EXP, but hey, only one battle. =/ Zihark then stormed at Ike! Ike still had Ragnell equipped, so Zihark got at only a measly 5 dmg per turn, brave sword. 65 Hit, 15 crit. It went like this on my first try: Crit, Crit, getting hit, Crit, last 5 damage. Zihark just plain owns, even when promoted early. 2 Turns =D 3-E Really simple, had to restart a lot because of not getting rescue, or forgetting Zihark has boots, so he has 11 reach. 6 Turns.
  2. Yeah ok, is good, i'm in. Same as weerwolven van wakkerdam.
  3. 3-11 This went ok... What happened was this: Soren Adept meteors two barriers before turn 3, Ike has Cancel & pass, pure waters, atrocious speed. Makes a dash for it, kieran follows closely, nephenee rescues leanne, she would die immediately, Mist gains a PERFECT level up, ike gains his first level up that has more than 2 stats up, Luck, Def & Res. >__> At thje end, Thunder sage crits Ike, bishop attacks, 2 HP left, next turn Ike crits Goran, seizes following turn. Got the horseslayer and the aqqar. 9 Turns. YAY 13 str Fiona!
  4. Bump, but very epic: Ike had his first level up that had more than 2 stats up! 3 stats up! Luck, Defense and Res! -___- Mist had an amazing level up, actually, PERFECT level up. =D Furthermore, she's one point away from capping strength at level 18. =D Mist: Lv 18: 32/16/22/23/20/32/11/24 Avg: 34.8/12.25/21.1/22.9/23.5/28.6/11.25/23.2 Losing on HP and speed only.
  5. Twilightlink: Hey Supersean, I've bought something new, there are no wrong answers! Supersean: Fire Emblem? Twilightlink Except that... >_> I was interested, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 Yes, reversed. Also MK404's hacks.
  6. There hasn't been a reply, but Iv'e made the entire list of drafting according to recruitment numbers. Ike, Titania (Por), Sothe (Rd), Micaiah are all excluded. *In chapters where multiple units join at the same time, we could shift them to make less broken combo's* First Line = Por Second = Rd Quite obvlious 1. Oscar = Edward 2 Boyd = Leonardo 3 Rhys = Nolan 4 Shinon = Laura 5 Gatrie = Ilyana 6 Soren = Aran 7 Mia = Meg 8 Ilyana = Volug 9 Mist = Jill 10 Rolf = Tauroneo 11 Marcia = Zihark 12 Lethe = Fiona 13 Mordecai = Tormod 14 Volke = Muarim 15 Kieran = Vika 16 Brom = Nailah 17 Nephenee = Rafiel 18 Zihark = Black Knight 19 Sothe = Elincia 20 Jill = Marcia 21 Astrid = Leanne 22 Makalov = Nealuchi 23 Tormod = Haar 24 Muarim = Brom 25 Stefan = Nephenee 26 Devdan = Heather 27 Tanith = Lucia 28 Reyson = Mordecai 29 Janaff = Lethe 30 Ulki = Geoffrey 31 Calill = Kieran 32 Tauroneo = Astrid 33 Haar = Makalov 34 Ranulf = Danved 35 Bastian = Calill 36 Lucia = Titania 37 Geoffrey = Soren 38 Largo = Mist 39 Elincia = Rolf 40 Nasir = Boyd 41 Ena = Oscar 42 Tibarn = Shinon 43 Nealasa = Gatrie 44 Giffca = Rhys 45 Mia 46 Ranulf 47 Kyza 48 Lyre 49 Reyson 50 Janaff 51 Ulki 52 Sigrun 53 Tanith 54 Skrimir 55 Neasala 56 Sanaki 57 Tibarn 58 Pelleas 59 Stefan 60 Oliver 61 Bastian 62 Volke 63 Caineghis 64 Giffca 65 Kurthnaga 65 Ena 66 Renning 67 Nasir 68 Gareth 69 Lehran From mia on, it's all the normal recruitment of Radiant dawn. I can only hope I didn't make a mistake somewhere. =/ So, anything way to broken? Probably number one, I think we should switch oscar & boyd. =/ Haven't had the time to put every game in the list, but hey, maybe later... =/
  7. MIne only has a shameful 24 speed at level 19. >_<
  8. Damn, I really need to get the rescue in that case, since I have mist. (Who is awsm unlike her brother) Also, how did you go through 3-11? Since I don't have fliers. I do however have an amazing cycle of restarts, Soren adept killing the Sage & Halberdier with barriers. After which mist can hammerne meteor. :3 Haven't finished, because my rushing caused me to forget checking the random pitfalls, so I tripped on every one behind the Barrier Halb (except those with the wind sages, those were oblivious enough to remember.) And I just can't wait to see Fiona's amazing 13 STR =D Also, Xander, Gratz with not making 400 =D
  9. 3-10 Again Finally, it all worked out. Soren went south, and went straight into the fray, where he could be 2HKO-d by generals, and 3HKO-d by the rest. And there were 3 generals + 1 paladin in the starting area (the other paladin with wyrmslayer was first to be ko-d @ 2-range) and 3 paladins from the east. Soren survived without flares, 2 HP and after that Vantage + adept pwnage. Mist healed where needed. CRK were mostly killed, nothing fun, but they did their part. Turn 7 Other phase, kieran killed last draco. Nephenee went north, Ike stayed behind, I wish I could just keep him of the map. >_< Neph just raped everything after promotion, with two forged Javelins, both maxed. As said before, kieran finished on other phase. :3 7 Turns I'll edit chapter 11 when I finish it. ;o
  10. 3-10 I hate this, would have been 7 if some stupid Other phase bow paladin wouldn't keep jacking up space by positioning himself next to a hammer general, who was standing next to a wall, in a corner, now it would be 9. Ofcourse soren couldn't meteor him because he couldn't be shoved by anyone and missed one movement. >_< I refuse this. >_> I want a better turncount here! >_<
  11. But he forgot to lock the backdoor so I went outside.
  12. 3-8 Went quite smooth, mist hardly saw any action, should've gave her physic, almost needed it, would've been less risky without. Ike South, Soren middle, Neph East, Neph goes into damage tiles on purpose to activate wrath, she's in wrath when she joins up with soren, who just Vantage adept flares away, he was semi swarmed and killed without any loss of damage thanks to flare. Ike ettard critted some stuff, quite helpfull, since he can't freaking double anything. Ok, generals he can. Anway. Soren heads into boss area, and stays in the lava zone, elWINd, he killes everything, he can 3HKO druids exactly, adept ftw. Neph stayed away at first, javelins are way weaker than elwinds on generals. When he gets attacked by the second druid, he gets hit too much, 7 HP, in 10 damage area, luckily he pulled of flare, which really saved me. After that Neph barraged in, soren dealt with the reinforcements, Ike was mended by Mist and could then go towards the mages from the south. 8 Turns 3-9 BExp leveled kieran to 13, then a crown, shoved adept down his throat, now he can use killer axe, hammer and a hand axe, he can now rock and roll. Geoffrey stays in the corner, since reinforcements will arrive @ turn four, the turn Roark will die. First turn, Kieran kills Halb, moves further. Second turn, he kills a soldier, moves into the grass, third turn, he slices the general, more suicides in the meantime, then, he kills roark. He got the oreburgh gym badge? Now I gotta make it work. Since turn 4 = Worst bio, and he needs adept and a crit. =/ Or steel pole + sol. =/ Or 3 % crit. After a lot of restarts, Kieran finally Adept + Crit Killed the boss, he was in worst bio, so no Dust, so what actually. Also didn't get the speedwing. Turns 4 3-10 Bexp Nephenee, lv 20 now, capped Str, Skll, Spd, Def and Res. 40 Hp, 20 luck, and 7 magic. Bexp and I have one kickass Lancer. However, I only have enough Bexp to pump her to 99. -___- RNG screwage is evident however Lv 17 Ike has 24 speed, This is just plain SAAAAAD. Also, he has only 47 Hp, 9 Res and bad defense. This is THE chapter where mist will shine, i tried it, with paragon, she gained 7 levels, then soren died because I played way to risky. (As in, let him be swarmed by arhcers and hope he flares everyone.) But Mist, Mist just plain awsms, why? There is an entire army of weaklings that get swarmed by enemies, mist can ParaPhysic them, gives 60 Exp per turn iirc, And she will have an option every turn, they're that weak. Furthermore, she is completely safe because she is shielded by a border of thick trees, and that way she can't be battled, she is amazing in keeping them alive, and they can help me get some extra turns killing stuff of that way. Win win win situation. Nephenee Rapes the lower part, Ike has to hide in a corner, since soren is better of just doing it himself. Ike can't One round enemies, he doubles only generals, 16 damage max with wind edge, 8x2, the rest he can ettard for 24 damage, 1 x24. It's sad, plain sad. Soren however, has adept, speed, vantage and flare, he can heal himself, and kill before enemies can act. So he just plain rocks. So, this Ike is just plain awfull, if Mist has better utility, you're just terrible. And no, this chapter isn't finished yet. =/ First I need to find out how to keep soren alive. =/ Meteor has 4 uses still btw. Next chapter I'll be Hammerne abusing it probably, so Ike can rush the seize spot. =/ 16 Uses if I kill the hammerne staff.
  13. Well, since Boyd and Oscar join automatically from the start, Boyd could switch with Oscar (Still high, but less broken). Same for Mist/ Rolf, although that also does not really improve/worsen it. The last is not switchable though. =/ And the goal of this idea was not removing auto-win first picks (though it would be a great benefit), It's a different way of drafting. If people think it's worth testing, I'd like to start a topic, though we need more opinions before that.
  14. Well, they would drop on this new Tier list, volug is also a 1 Option char, but because of his amazing performance, he is still high. In the new Tier list, he and edward would skyrocket, (Edward + Oscar probably). Other characters would drop on this tier list.
  15. Dunno if this has been done before, but anyway, It's an idea that popped in my head yesterday, when i was looking at the Tellius draft. Drafting has -as far as i can see- always been about picking characters. (This Idea only works with multiple game drafts btw). And in the Tellius Draft it was soon mentioned Jill would dominate, since she has amazing availability, great Rd endgame unit, flight, etc. So I thought, why not just draft according to numbers? Numbers? Yes, Numbers, best example is POr and RD draft. Normally you say: I want Marcia, Jill, etc. However, IF you say: I want the 20th character, which would be Jill in Por (Ike and Titania are not taken into the calculation ofc), you would end up with Leanne in Radiant dawn. This way you compromise more, and there are probably less broken options. (I haven't checked if there are broken combo's like Reyson in POR = Haar in RD). Ofcourse this gets tricky with things like multiple recruitments from the start (Chapter 1 Por (Boyd and oscar join at the same time)). This could be placed according to the tier list. So oscar would be counted as first recruit, and boyd second. Or something like that. Anyway, I wanted to throw it in here before I start a draft, so, discuss. =D
  16. 3-7 FINALLY OVER. Yeah, you all had it easy, not having to battle the BK, I had to, and I had to resart 45 times in total, i counted. 24 of which were almost complete, 24 of which the BK critted Ike with 40 % 11 crit on EP of turn 12. Soren died a lot by the hands of zihark with resolve, adept and crits, ugh, Mist has 12 str @ lv 10. I want a Crown to Promote nephenee. ;_; I really hated this chapter, the BK just killed Ike (Who couldn't double anyone except mages and some halberdiers) to many freaking times. Team will be posted soon.
  17. Well, then I'll be making the mistake Xander made, give me the meek wittle I-am-just-suicidal-but-try-to-cover-it-by-making-the-love-of-my-life-murder-me-Pelleas
  18. I had all requirements fulfilled except Por A Support transfer, and did not get it, though i have a Pal version, maybe it has other requirements. =/
  19. Nasir, Great, I have to beat the Black Knight.
×
×
  • Create New...