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Tree

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Posts posted by Tree

  1. I think they will add grails and flowers to other modes eventually, just in smaller quantities. This will help people that don't like Aether Raids, and also give a few extra to those who do play the mode. Regular arena could replace the 100 arena medals with 10 grails. Flowers (20 or so of each color) would fit nicely into the four colors of Forging Bonds.

    I think my disappointment was that I thought the Heroic Ordeals would actually be a significant source of flowers. (The map variety was underwhelming too.) But, when I think of those flowers as just a small starting amount (like the initial 200 grails), then it isn't so bad. I think flowers are supposed to only be applied to the most favorite units, rather than be an upgrade across the board. I certainly wouldn't mind getting more resources though.

  2. 3 hours ago, DLNarshen said:

    Starting to regret jumping the gun on foddering the hot springs Camilla so quickly.  That's 40 flowers down the tube...

    Yeah, I did the same. You can always spend 100 grails though. You'd get 40 blue flowers and another copy of Hone Fliers (at 4*), so not too bad for 100 grails I guess. The loss of a copy is annoying, but I was never going to use the character anyway. It doesn't really matter for older characters I no longer have, since they only provide two flowers.

  3. 27 minutes ago, Dandy Druid said:

    Do you guys think that Titania was planned to be a color staff unit? Do you think she was originally designed to be a Red Staff user? I feel like it's only a matter of time we get color staff unit. Although I doubt they would release one for free.

    I thought the same, but it's probably not the case. Ice Dragon answered my similar question here:

     

     

     

     

     

  4. 33 minutes ago, Ice Dragon said:

    She's a red tome unit in the same way that Adrift Azura's and Camilla's weapons count as tomes.

    Because the name of the weapon type in Japanese is "red magic", not "red tome".

    Is it possible that she had a red staff planned, and they changed their mind about colored staffs? How do they refer to staffs in Japanese?

  5. I was hoping that gold orbs would be used for something special, but it looks like they are just there to hide the orb colors. They're only doing this on the free summon portion, but it's still a bad sign. Also, it appears that the search and vote minigame isn't in the app, but rather on the website. That lowers the chance of getting larger, scrollable maps in the game...

  6. 42 minutes ago, Wanda said:

    if anyone out there still fights the good fight for Leif, there's 15 minutes of 7.2× multiplier left.

    Let's send the meme meister back to the abyss from whence he came.

    I wasn't keeping track of the voting, but thanks to your post, I rushed to get one battle done. I didn't finish before the hour changed, but since I started just before, it still gave me the bonus points. If Leif loses, I'm not sure who to pick for the next round.

  7. 1 hour ago, RexBolt said:

    How does it determine? You mean the number you get right? 

    It appears that heroes from newer books earn more flowers. That's not necessarily an issue in itself, it's just that there is a disparity. The flowers associated with heroes shown in the channel had the following quantities:

    Book III hero - 40 flowers
    Book II hero  - 8 flowers
    Book I hero - 2 flowers

    It takes around 600 total flowers to add five stat points to a single hero (with the final stat requiring 200 flowers). Current infantry can add ten total points. It will cost more than 600 flowers most likley, but the flowers cost increases are lowered - the exact amount is not known.

  8. 54 minutes ago, Othin said:

    Wait, who says Gen 3 units won't be able to use the flowers?

    What they said is that future infantry will only be able to get the usual 5 points out of them rather than the higher 10.

    I checked again, and you appear to be right. Thanks for looking that up. That does lower the value for non-infantry.

  9. 50 minutes ago, GrandeRampel said:

    Woah, I respect every opinion but hold on a second here. Yes, the fact it's random sucks, but in which universe 56 orbs are better than two 5* heroes? I have seen people so unlucky they got crazy pity rates of 7% only to be pity broken by the trashiest character possible. For how the game works you could spend 100 orbs and get nothing.

    Are you arguing that "nothing" is better than two 5 stars? 

    Even if you got two seasonals you already have, wouldn't that be better than free orbs to spend on a promising new banner, just to get pitybroken by Mist/Luke/Leo?

    Besides, orbs come and go, but we don't know how they are gonna bring back year 1 seasonals. For all we know this could be the last chance to get them at all, making them more valuable than simple currency on principle.

    The 3* and 4* units I would get in 56 orbs would provide better skills than the actual 5* I got. The fact that it's two 5*s helps the value somewhat though. The orbs might not directly result in a 5*, but statistically they would contribute to more copies of my target units. For those that don't like most seasonal units, there isn't that much value here. With the color distribution of these particular seasonal units, even trying to get units with useful skills is hard.

    The pity percent isn't that big of a deal as far as actually getting units. Honestly, I'd take Mist, Luke, or Leo since I don't have any of those. (I like 5* healers. Luke and Leo would be good for my cavalry brigade, and they both have at least one good skill too.)

  10. 24 minutes ago, Mercakete said:

    This was still a generous event on IS' part. :)

    Well, last year we got 56 more orbs. These two random 5* seasonal summons are worth less than that to me. If you really like seasonal units and also happen to get one you like, then perhaps that is better than 56 orbs. I doubt that is the case for most players. Free orbs and units are still good though even if it isn't as good of a deal as last year. :):

  11. 6 hours ago, DehNutCase said:

    If everyone gets 2.5 levels all that happens is that everyone gets slightly bulkier. Which doesn't change units relative to each other.

    Edit: If player units all get 2.5 levels all that happens is that player units get a bit better in general, which still doesn't change player units relative to each other. At least, not to any noticeable extent.

    Edit: Correction - Gen 3 units will likely be able to use the flowers too. (Gen 3 infantry are limited to 5 flowers rather than the 10 allowed for previous infantry.)

    Gen 3 units (which are probably coming soon) won't be able to use the flowers (at least not at first), so it's more of a boost to gen 1 and 2 units to make them more competitive against gen 3 units. Not that it's really enough make up the difference, but perhaps it will help a little.

  12. 2 minutes ago, eclipse said:

    I think Kaga's heart was in the right place, but there's some mechanics that I don't find fun at all.  If you're interested, my advice is NOT to do a blind run - research how the game works before diving in.  It's not a game for everyone.

    Ok, good to know. Perhaps they'll re-release it and fix the issues someday.

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