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Jotari

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Posts posted by Jotari

  1. I mean to his men. He wanted all of them to go out with their honor, rather than execution.

    Jarod was also probably being ordered by Begnion. And no, the end did NOT show him in his worst light. Slaughtering his own men did, and that's the very beginning. When I say "in the end", I'm also talking about "He was a good soldier" and whatnot, going to bury his fallen comrade who he clearly cared about. He wasn't entirely heartless, and probably could have been saved. He would have been irredeemable if he'd just shrugged off the loss and said, "Good; he did his job. He's dead and I'm still alive." But he didn't. He cared. He's a lot less of a villain than a LOT of people are who were with Begnion. Valtome's head should have been removed then burned. I don't know why Zelgius didn't ACTUALLY snap his neck instead of just threatening... I would have been ecstatic.

    Don't be fooled by his awesome speech, he was far from doing what was best for his soldiers. If he was thinking about his soldiers he would have tried to absolve them of the blame and place it on himself or if it was about honor, charged the Liberation Army's Camp. instead he, and I can't stress this enough, massacred innocents, to force his soldiers into a pointless last stand ultimately resulting in their death. Also while an execution would be a likely fate for him I highly doubt Begnion would execute an entire army that was following orders. Though he says We Jarod's last stand speech is really about himself and he happens to be the kind of person who wants to go down fighting with little care as to who he is fighting or what he is fighting for. When he was spared he had plenty of options to do next but he choose to do the most horrible and reckless thing imaginable. Don't get me wrong though, I think Jarod is a great character for all the time he spends around, he is just very far cry from the noble knight that got screwed over. The guys a pure monster with no remorse when it comes to taking lives.

  2. Jarod had plenty of lost potential because of the fact that he died. He seemed like an ass, but in the end, he wasn't so bad. Besides, it was probably the damn senate that corrupted him. :I

    In the end he wasn't so bad? The end showed him in his worst light by far. Sure he was completely screwed by the senate but in that situation most people would either run away or get bloody revenge against those who wronged them. Jarod went and slaughtered innocents for no reason other than he had nothing left to do. That's the whole reason for part 1 end game, Daein has already won by that point, Miciah and co are stopping Jarod from trying to kill as many citizens as possible in the mean time. And do I even need to mention how he casually slaughtered his own soldiers just because? That alone is slightly a tad above not so bad in my opinion never mind the whole massacring people that have nothing to do with him because he has nothing better to do.

  3. All Micaiah had to do was tell the Apostle, Ike and the other royals about the Blood Pact in secret. In the dead of night, Tibarn, Jill and Haar fly to Sienne in all their uber awesomeness, assassinate Lekain+friends, rip up both Blood Pacts, and everyone's happy.

    If killing the senators was really that easy than Ike and co probably would have thought of it regardless of the blood pack since the senators were the ones causing the whole mess for them too.

  4. However, IA completely fucked up revealing the BK's identity when Ranulf decided to tell Ike several chapters in advance. Now THAT is something that could have been done MUCH better.

    I actually really liked the way that was done particularly because it wasn't done over the top yet it still came out of nowhere and in a way made it a bit more realistic. I think it also gave Ike a better understanding of who he was going up against as it gave him and player time to come to terms with the reveal. I feel Zelguis' memory scene would have lost a lot of its impact afterwards if we had only just found out he was the Black Knight a minute before hand. Revealing his identity before hand allowed him to keep the mysteriousness of the Black Knight since it was only Ranulf's theory and we still didn't no any of his motives or reasons for being the Black Knight while at the same time it gave us a character to associate the black knight with so he wasn't just a faceless enemy anymore. Of course this is all just my opinion your welcome to feel however you like about it.

  5. No one else seeing the problem of them all having died far away in a different country? Actually infinite warping would probably solve that. On the subject of infinite warping why did Ashera wait for our heroes to reach her and all the end game bosses. She should have just warped Lekan, the Black Knight, Levail, Dheginsea and every other random soldier under her command to attack divided groups one at a time.

  6. I'd love to see Pelleas join in 3-13. Just reached that part and spared him for the first time and I have to say I'm a little disappointed. I was expecting a more uplifting speech about the importance and life and all but instead we get to spare him just because Micaiah say's no and miss some awesome artwork of Ashnard. The logical thing to do with the information they have had hand anyway is to get him to join the battle anyways. I'm sure any Laguz could count as a third party if Pelleas. Plus it would make a whole lot more sense in the eyes of the country if their king died defending their nation rather than getting stabbed by his loyal general for no explained reason (who later takes the throne).

  7. Personally I am fine with sword-wielding thieves even if knives are super cool.

    But the mage part actually brings up a good question:

    Physical classes can appreciate obtaining magic upon promotion because even if their MAG stat is much lower than their STR, magic is a reliable ranged attack, it hits the usually lower RES stat so it balances their lower MAG out, and in the Tellius games (if such a class existed), magic is even effective against certain Laguz without the aid of skills or specific weapons, which could then be used by a strictly physical class. And there's even the possibility of using siege tomes if those classes could ever reach the weapon rank necessary for it.

    But magical classes... would they ever want a physical weapon? How are they actually improved by them (other than staffbots who can only attack with weapons, like Mist)? Has anyone ever given non-magical swords to Mage Fighters/Knights in FE4 (other than Azel for inheritance purposes)? Would people ever promote staffbots to Battle Monks/Clerics in FE13 when both Priests/Clerics and Troubadours have a mage-wielding alternative (legit question because I haven't played it)? Is there any way to make weapons useful for mages other than hitting enemy mages (which can be dealt with with a physical unit with good RES like a horsebird anyway)? I love the idea of Mage Fighters/Knights just because of the sheer coolness of it all, but can it actually matter in an efficient or even a casual playthrough?

    It's a bit ironic because there are more examples of mages obtaining weapons than physical fighters obtaining magic. emo10.gif

    If mages had somewhat decent strength it might make them more useful especially when it comes to dealing with other high res mages. In general I would like to see a closer divide between magic and strength growths as I mention in this thread I made a while back http://serenesforest...showtopic=31744

  8. I like the idea of automatically negating a counter. Would certainly give more useful opportunities for thieves to actually damage foes since as it is a untrained thief only has the option to attack a foe when the attack would kill them in fear of a strong counter attack.

  9. So how do people feel about knives? Are the a waste of a weapon type or are they actually useful? Should they return as separate weapons in future games, and if so what classes should use them and what additional strengths or weaknesses should they have?

  10. What would be the most talkative Fire Emblem game? Of the ones I've played I'd probably say Radiant Dawn since that's one long ass game with a lot of plot relevant characters in various locations with alterations on subsequent playthoughs. Still though it doesn't have any in depth support convos like the previous games.

  11. I had the exact same idea. I think Pegasi Sword, Wyvern Spear and Griffon Axe would be the smartest way to develop it. Pegasi are the only fliers that have really used swords even if it wasn't their primary weapon and even if Wyvern's have been specializing more with axes in recent games they still use lances quite heavily and have been dual wielding both for a long time. To take away axes from Griffons, the one weapon currently associated with them would seem weirder than having Pegasi specialize in swords. I also thought of Griffon's getting Axe + Bows as a promotion item and have implemented it into my ever growing branching class tree that some of you might have seen. In fact I came here trying to get a few ideas for the Mastery Skill of an Axe Bow Griffon unit.

  12. One thing I would advise is besides having this flowchart/branching thing is to have something simple like:

    *Myrmidon (Sword)

    **Swordmaster (Sword) <-> Assassin (Sword and Knife)

    ***Trueblade (Sword) <-> Ninja (Sword and Knife)

    for your classes. Just something to think about.

    Somehow I feel that would end up looking a lot more complicated.

  13. I feel it's important to distinguish between characters liked and characters felt to be well-developed. I like Crono from Chrono Trigger, but wouldn't dare argue he's well-developed; similarly, I don't particularly like Lucca, but would be glad to admit she receives substantially more fleshing-out than Crono does.

    Oh I agree entirely I just don't want it to be taken that a character who isn't well developed is an inherently bad character.

  14. (I happen to rather like Caellach, for the record, but he's not a great character by and large).

    I'd have to disagree with you there. If you liked the character then I see him as a successful character. Characters don't have to have huge back stories, meaningful development or even a lot of depth. As long as they fit well in the story and are well received then they work as characters. Caellach is such a great character because he is so simple in everything he is about which is quite evidently what they were going for and in my opinion worked quite well. I liked him a lot too.

    I'm also too lazy to double quote but to say Desmound isn't cruel seems kind of contradictory. I haven't played Fe7 (but I have played 6), but isn't Desmond's entire character based around how he abused and ''tried to kill'' his son for no real reason. I reckon trying to kill your own flesh and blood, and a child is inherently cruel.

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