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Xeniferos

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Everything posted by Xeniferos

  1. We push the boundaries, so the rules are bent. Just give and take.

  2. Hey! Just wanted to say thanks again for the character creation video. Much appreciated!

  3. Gahhhhhh~. I spoiled it for myself. /crywhine Dramatic jests aside, the support was hilarious. I was half "WTF?" and half "That's... Strangely endearing. I think?" EDIT: Come to think of it, isn't this the kind of thing they censor when games are translated for NA? It saddens me to think that the NA version of this support might not be nearly this amusing. But in all seriousness, I think Greg's definitely earned a permanent spot on my roster. He's just too much awesome. I actually see him having a voice similar to Malik's from ToG. He's got that same "suave troll" feel going on, and I love it.
  4. I think this just about sums up every underdog character in FE. It's always been about who's growths are the 1337 and who does what best. If you have to baby a character a bit to get them up to speed? Holy ****, toss that trash to the side. /shrug. Never really understood it myself.
  5. There is, but as I recall there aren't as many items in it as there were in previous titles. I'd have to do some digging, but there was a thread where someone posted a link and/or picture. I think there was a staff as well as a few other items? I'll see if I can find it ... Though, I'm sure one of the more experienced folks here will offer a link or two shortly . >< EDIT: I forgot FE13 uses the sparkly tile system. I think they're just a bit harder to see on the desert map.
  6. Thanks again for requesting it, Kyza. And another thanks goes out to Lord Raven for volunteering to do so. Having a place to see all options for both genders would be wonderful, and I'm sure SF could use it as a resource. Plus, It'd be nice to have an idea of what I want my MU to look like instead of putzing around in the creator for half and hour or more, or worse, restarting countless times(And yes, I do this even on games with character creators that -aren't- very extensive, like FE's).
  7. Thanks so much for this, Raven. And also to Kyza for suggesting it. I've been itching to see all the options as well. Very much appreciated, and another thanks! EDIT: These are interesting videos. I've been skipping around them to avoid spoilers and such. But I can't get enough of the style of the game.
  8. I'm still torn. I was originally going to go with either Velvet, Tiki, or Mariabel(Oh gud Brady >3<). Now I'm considering Sariya, Noire, Nn, and a few others. So many choices.
  9. So I gave in and bought Skyrim... I know.

  10. Updated the original post yet again. I really should probably just post random blurbs and addendums in successively separate posts. xP Ah, well. To clarify further on the +SPD and +DEF: It's more or less vital on Lunatic(+) simply because even just 1 point of speed can mean the difference between getting double-attacked and one-rounded. Even though Evasion is largely inconsistent and something of a moot point due to enemies with "Absolute Hit" and "Accuracy +10" skills, Speed is important for doubling and avoiding getting doubled all the same. Lack of reliable evasion make +DEF and +RES even more important because it's one of the very few surefire ways to mitigate damage on harder difficulties.
  11. Original post fix'd and updated. Thank you, Remnant!
  12. Well, based on a few things I've gleaned from Othin and a few other users, as well as the SF page on it... Double Bonuses increase core stats(STR, DEF, etc.) by a set amount based on the secondary character's(Doublee?) class. Note: Add +3 for any stat they might have capped while they support a unit in double. Based on their support levels, double units get flat + amounts to hit, avoid, critical, and critical avoid. There are 12 "levels" of Support rank, which can bring the added bonuses for the aforementioned attributes to +20. The supporting character has a chance to hop in on the main character's attack with an attack of their own. This is a % chance, modified by both characters' support level, and can be further increased with the skill "Dual Attack+". Along with the dual attack feature, supporting units can also hop in on an incoming enemy attack to mitigate damage for the main. Activation is also dependent on support level, and can be increased further with "Dual Guard+". Note that Dual Guards always negate all damage. (Credit to Remnant Sage for clarifying)The supporting unit in a double will always gain EXP from an activated Dual Attack as long as the attack connects and hits for more than 0 damage. Given the +Stat bonuses each unit gives based on class, +SPD and +DEF seem to be the most useful on the harder difficulties to have a supporting character offer in a double. *EDIT: I say this based on feedback from Othin's extensive time playing Lunatic mode. He's claimed that in most cases the +SPD and +DEF bonuses are vital to character survival in most cases because enemies are so fast and tough.* Though I imagine +STR and +MAG are also equally useful. The supporting character's skills are indeed still active during double, so passive abilities like "Secluded Lady" and "(Crimson) Curse" will still take appropriate effect. This can be quite useful for still giving the main character and nearby allies a boost, even though they're in support and not actively being used! It should also be noted that support characters can activate their own offensive skills(i.e. Astra, Luna, Sol, etc.) on a successful Dual Attack proc. Those are the main ones I can think of for now. I'll edit or add posts as I can think of more, and I'm sure some of the more experienced folk who've had a chance to play extensively (like Othin) can offer some more insight on the feature. Hope I helped! EDIT: Thanks to Remnant sage for clarification on Dual Attack EXP.
  13. Y'know... The more I lurk the threads related to FE:A's plot, the more and more I start to think it sounds a lot like FFXIII-2(I think I mentioned this at some point in the past) with the concept you've just described. Does seem like a trend these days for games to try and mindf*** you via plot. And on that note(Again): IT MUST BE A PARADOX! *Cough*
  14. I like the way this man thinks. The Brady Fan Club's activity division will look into fund raisers to increase Brady awareness. On topic: I am fairly interested in seeing the rest of BradyxNoire.
  15. The bold is exactly what I do on almost every game that has a character creator. It's always the lightning or similar that ends up throwing a look off, and then I re-roll multiple times because of one imperfection or another. xD Oh, I definitely share your pain there. Ah, well. All I really know is that I'm going with a large Male MU on my main playthrough, as I like the hair/face options. Haven't decided on voice, hair color, or even class yet.
  16. I'm still on the fence about what kind of MU I want to go with. I'll probably reserve that decision for when I actually see the NA release options for myself. Or videos of them beforehand.
  17. It's like you can almost see his face in the glare reflection! Joking aside, I actually think it's a decent picture. I kinda' wish the game had a feature to recruit generics with said portraits. I've always loved that mysterious badass feel generics give off. Maybe in an alternate reality where 3DS hacking exists and is actually successful.
  18. She's... Kind of a badass. Might have to make room for her. At first I thought she was creepy; now I'm in love with her, regardless of how weird she is.
  19. His skill(s) just defy the atrocious artwork!
  20. Guild Wars 2, Guild Wars 2, Guild Wars 2. My Charr will become reality once I get done with work in 3 hours~.

  21. Thanks for this. There are a few missing like you said, but it's nice to have a picture with all of the colors on one screen. Thanks again! Ike of Paris' idea of having this posted on the My Unit page is also a great one.
  22. Agreed. I'd have liked a to have been able to choose a little bit darker of a skin tone, but I don't mind all that much. I can settle for hair style and color, face, and voice; especially since there are so many hair colors.
  23. That wasn't all of them, but I did see a few of the female options I'd never seen before. I thought I'd already seen that video when it first started, but I hadn't. Thanks for that!
  24. Anyone have a link to a website or something that has every option for MU in terms of hair, face, etc. for each size? I've been curious to see what options there are.
  25. I actually liked this one quite a bit. Apparently even Degel can't resist Azure's "charm". Lul.
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