-
Posts
9,206 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Lord Raven
-
-
I think "becoming useless because Marth has the Fire Emblem" goes along vaguely with what FE3 Player said.
At any rate, I don't think they should go too low - if you send a unit or two to protect them and go after chests, it allows your other units and Marth to go through the chapter a bit faster and kill more enemies as opposed to having Marth get the chests and the others using the Door Keys on the doors. It doesn't redeem too much for late game fail (although APPARENTLY YOU DON'T NEED MUCH FOR LOLNM SO I HAVE NO CLUE WHY 15/16 STRENGTH + SILVER SWORD ISN'T ENOUGH). Not that it should be the main factor in making them high, but it should be counted.
It's a shame they can't steal. Not like there would be much worth stealing in the first place.
-
I think part of it is also how much my RNG hates my speed stats on Cain and Abel right now. 10ish at Level 10 awesome... and the last two or so were gotten in the last two level ups.
Also Draug as a Hunter is awesome. He gets decent Strength and Speed on his bases although his defenses will be total ass.
-
Abel needs another level up to double them. Hmm.*Checks*I see 5 AS on All pirates. 6 On the thief and Hunter and 5 on Gazzack.
Want me to check chapter 2?
I think Chapter 2 is like 6 AS since I vaguely recall some early game pirates having 6 AS. In which case, everybody's having a hard time with them.
And I'm still curious to hear your thoughts on opportunity cost.
-
What are the Pirate's stats in Chapter 1?
-
I think Mount > slight earlygame win and WTA over dark, especially since Lute can evade more things later on than Artur can (Artur's luck starts to bite him). But personally I think the mount should be better than Slayer for the most part especially since Slayer's output is more or less the same as everyone else's; unless it's against a select few enemies (like the big things with the Axe whose name I forget and those promoted zombies). But I dunno I can't see why Artur > Lute.
-
Hmm... red lights in pitch black.
I swear it's because of the mothman.
-
And then to help preserve Funds, and because they're always available. Well, you can probably afford better weapons if I recall correctly, but iron weapons are ALWAYS available and are quite safe on Funds.
-
It's a shame you only get one Sonic Sword and Mist probably won't have the weapon level to use the Runesword...
-
"Level 3 is what he needs before he can use a Javelin without AS" well he can't one round the Archer unless he takes an Iron Lance from someone else or is Level 3. The former can happen, the latter is not guaranteed. I'm talking about the Prologue III Archer by the way.
If you ignore Marth and Frey altogether, then yes. But Abel isn't entitled to all of the EXP.1. It's often possible for him to be level 3 (assuming you're talking about Prologue 3, where Cain joins).
Cain doesn't need anyone to weaken enemies for him. He comes in with 7 Strength and can easily do a direct attack with a lance and double every enemy and kill. It's not like the Javelin lead with Abel means much - Abel loses AS at base level to the Javelin. And it's not hard to get from E -> D to begin with especially since Abel and Cain both rape the shit out of the Prologue.4. Where is Cain in Prologue 2? Why does Cain need some1 to weaken the enemy for him? Why is Cain stuck with direct attacks when he starts out?
So is a level lead of 1 where you're not even guaranteed a speed, strength, or whatever else stat up on the first level up. You're never guaranteed one, but the averages don't fully reflect a strength up (although, 50ish% chance of getting just one strength up by level 3 is pretty hot).5. Not denying that one, the Skill stat sucks ass. Still... THE LEAD IS PRETTY INSIGNIFICANT.After the Prologue, neither can reliably double for a couple chapters. And both start to double around the same time, reliably. Cain just has a slight lead over Abel in HP (while Abel has a lead in availability and level at the very, very, very beginning, and even then the latter is negligible).
-
He won't be level 3 when he's going up against the first archer.iron lance? Oh yeah, and at lvl 3, the javelin won't even weigh him down anymore, and 1-2 range is nifty.
Still only one level.one level>no level
No, it's not. At Level 2 it's a 50/50 shot at being 2 higher or 1 higher.When Cain joins, it's TWO points behind Abel.
Their performance is more or less the same, though.Early on? Yes, he is.
Yet... +4 HP > breaking even in everything but Skill.+4 in stats not named HP>>>>>>+4 in stats named HP.
Technically yes because it allows him to survive more shots.How ISN'T it minuscule? Does that HP even help? -
I would place her above stuff like.. Lucia and Bastian. That's more or less it. She ends up being one of the worst this way.
Nobody in FE9 is bottom tier anyway.
-
... actually, I'm looking through vids. NEITHER are doubling Fighters, Abel is NOT one rounding Archers. His Javelin doesn't double and Iron Swords don't have the might.
Abel is not better than Cain for most of the game... Cain's Speed is only one point behind the entire game while Cain will have a strength advantage early on, as well as an HP advantage throughout. Luck is kind of irrelevant.
His level lead is one level and he is doing exactly the same as Cain throughout the entire game. He's not even slightly better considering they both double pretty much everything, and have the ability to kill pretty much everything too. Cain just has that lead in HP; hell even you say that "10% isn't slight" (which I still disagree with anyway) yet you seem to imply that 4 HP is minuscule?
Abel's availability only allows him one more level up anyway. At which point, Cain can VERY easily catch up and excel. They're about equal but Cain has a slight upper hand.
-
Beating a dead horse woo hoo..............
Mist comes in pretty underleveled but it's not like she's entering combat or anything. A couple levels of BEXP does wonders for her too.
-
The original Powerthirst was better. |:
-
Mekkah why is Artur > Lute? Lute's mount after promotion surely make up for her shortcomings (in comparison to Artur, anyway) pre-promotion.
-
Zeiss gets like, 10 class level-up autolevels and Miledy gets like 8... it's pretty massive.I agree Zeiss started out with maxed strength. -
The main difference between their doubling is their ability to double fighters. Other than that, Cain and Abel both can snag enough easy level ups from soldiers and mages that AS won't be such a huge problem for Prologue III. Then Cain starts to basically beat out Abel in the relevant stats. On top of that, Cain deals with Prologue IV just fine after getting a level up or two.o, it's not. Abel can snag a level out of that one mission, bringing him up to a nice AS for that time frame [8] while Cain's 6 base AS struggles to double. -
I'm the only one who sticks with her Amiti? :<
-
Samson, Astram, Ogma, Caesar are the Mercs right? Then the game gives you an extra slot to use Merc with. I'm pretty sure Ymir is better than most of the candidates because he requires no work for essentially similar/better output. His bases are pretty sweet too.
-
Because of the two years of war experience he's had throughout his life, in a year's interval each, with a three year gap between them. >_> I honestly think the ending was just there for the cliche, not any reason more. >_>Basically, Ike couldn't stay in Tellius. He'd done the greatest thing he would ever do. He defeated the goddess and ended all wars for quite some time. He wasn't needed anymore, and probably wanted to do something with his life. Anyone who's read Orson Scott Card's Ender series will remember how Ender left Earth after he defeated the bugger aliens. And many war veterans in real life find that they can't go back to normal life. He's fought in war where it was life or death for the entire world. There is no way he'd be able to shift gears and go to a meaningless life as some noble or simple mercenary.Ender's Game was different; wasn't Ender unable to go back because his brother basically took over the Earth as well? And he wanted to help the Buggers rebuild, on top of letting the other thirds live in peace on their own planet. It's not like he completely vanished like Ike did, either.
This, also.I hated his ending for all the same reasons you guys had. First thought in my head when I read it, what about the troop? I would've thought he'd continue leading them for his father's sakeFor the stability thing, things were already pretty unstable to begin with. It's not like stability will return in a heartbeat especially considering the war that was occurring. Maybe it didn't return for a while and after doing stuff, he got bored and left for his retirement or something..?
-
I still wouldn't say she's bad though. Healing is always good.Mist wins by far. Elincia isn't that great mainly because of her atrocious availability. She would be much better if she was actually around. -
Unit that's mounted for about 10 chapters > unit that flies for three.
-
Actually according to a Youtube vid I was just watching, a lot of the early ones get doubled and the later ones don't. In the Prologue though.
-
FE10 had a grand total of two. One in 3-12 (technically, if you count her as one) and one in 4-1.I just noticed that despite being in every FE game to date, there are hardly any Pegasus/Falcon Knight bosses. Off the top of my head, the only ones I can think of are Deetva and Pamela of FE4 from the Silesia map (Chapter 4, I think) and that blue haired girl in FE6 when you go Illia. I haven't played FE1-3, 10, and 11, though, so there might be more in those games.Post more!
Hard Mode: 3-6 problems
in Fire Emblem: Radiant Dawn
Posted
Nope, FE's still easy without resetting much. You just have to get rid of your OCD for restarting when a character dies.
Ranked can be a challenge, but that's like... FE4-7 specific. Everything else you can easily tank your way out of.